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Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
Patch 10.22: Live on Oct. 28, 2020
Team Fight Tactics Patch 10.22 Live on Oct. 28, 2020
Seraphine, The Starry-Eyed Songstress, will take the stage in 10.22. To learn more check these links out:
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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is seraphine supposed to be support or mid?
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Brand changes are insane imo.
Annie changes makes her relevant as a support again (on the cusp of being broken imo). When I first learned about the shield cast on allies I thought: this was a change I thought of about 5 seasons ago.. strange for them to do it now, but it feels like something necessary to make her relevant again I guess?
Ashe w change shows they're experimenting with scaling normal skills. Feels kind of good for them to finally start doing this. It feel impactful to skill up a normal skill (or ultimate) and have more range/more stuff in it, instead of just more damage tied to it.
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Agreed, that Brand E seems pretty crazy.
I don't like Annie change, why does she give allies a shield.
Isn't that Xayah buff huge?
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I should reread it, glanced over that one tbh.
It seems consistent with her as a caster. But I would've liked the damage reduction as opposed to the shield. However, it was probably a bit too op in testing.
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I don't think it's consistent with her champion design, Annie is some little abandoned girl, probably of her own making since she's kind of implied to be a disturbed psycho (She's a bit like the Pyro from Team Fortress 2). Shielding other people seems to contradict that.
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She's just misunderstood. You portraying her as a psycho seems to reflect that. Does the animated video add or contradict the lore, because I haven't read her background stuff at all (like most champs).
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Idk, her background story hints that's she's killed everyone in her family. She lives in a dangerous forest alone because she doesn't like city people, and because Tibbers beats the shit out of anything that comes close to her. Her story is sad but she's not really misunderstood, rather she's the one who doesn't understand. So I don't really understand why she would want to shield someone.
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She's finally come around.. character development and such?
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I agree that shielding doesn't fit Annie thematically. I mean mostly the crazy little girl you can see in game here, not her lore version. They could easily write a story about the magic of friendship to justify shielding Annie, but that wouldn't change the in-game champion, which is way more important.
Also, it makes no sense that Tibbers will get the shield even when she casts it on someone else. They're supposed to have a special bond, why does he need to benefit from a shield casted on someone else?
I wish they'd do something wiith Annie's current shield instead of replacing it with Karma's E. Molten shield could be something unique but they're choosing the easy way.
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Tibbers with the shield can now solo Baron. :D
On October 28 2020 17:01 M2 wrote: is seraphine supposed to be support or mid? Yes.
More seriously I think she's best as a high utility AP botlane carry. But from PBE she can kinda work in all three roles. Starting to be a little concerned we will soon hit critical mass and GOAT meta in League of Legends. zzz
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On October 29 2020 02:38 Jek wrote:Tibbers with the shield can now solo Baron. :D Show nested quote +On October 28 2020 17:01 M2 wrote: is seraphine supposed to be support or mid? Yes. More seriously I think she's best as a high utility AP botlane carry. But from PBE she can kinda work in all three roles. Starting to be a little concerned we will soon hit critical mass and GOAT meta in League of Legends. zzz yeah I was mostly asking what is her meant to be role by riot, since, from the 6 new champions that we were promised, only support and mage mid are left for 2020. Otherwise its obvious that she is mega busted and will be probably S tier on all 4 lanes but jungle, maybe even S+ on some of them or with specific compositions.
p.s. She will be at least Yone&Samira on release busted level imo
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Is Yone busted? He feels broken in late game because of his 'no counter play super safe high damage' kit, but his early lane is pretty atrocious. Samira is bonkers broken, she's stupidly mobile while having the best defense ability in the game, great early but even better late because her ultimate is basically hypercarry amounts of damage.
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Dunno his damage is crazy, but I never felt like my team was winning or losing because of Yone. Can't say the latter about Samira.
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Not a fan of the new health indicator, it works for smaller heals, but it's impossible to see Vlad's actual health when he ults, your eyes naturally focus on the big heal bar and not his actual health.
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The change to Annie's shield is so niiiiiiice. :D
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How's the ranked grind going for everybody? Less than 10 days left, any goals that you're looking to achieve?
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On November 02 2020 20:00 Fildun wrote: How's the ranked grind going for everybody? Less than 10 days left, any goals that you're looking to achieve? Haven't played solo this season so I think I'll get gold for the skin in solo just chill at plat in flex and call it a day. Would like to climb in TFT too but I'm kinda bad at it so dont know if I'll make it out of gold in time.
Have had way too much fun with Apex Legends to really play much.
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Ranked has been far more cancerous this season than the other 5 or 6 years I've played the game. I would go through streaks where I'd be reporting at minimum 1 person per game for toxic/inting for like a week straight. My worst week was going like 2-8 in my past 10 games, with 9 ACE/MVP (including a 10.0 score in a loss) on op.gg with at most 1 teammate in the top 4 with me.
I don't know what made this season horrible but I hope it changes next season. Playing with the boys is still fun, but solo/duo alone was extra garbage
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The above post is exactly why I don't play ranked anymore, came to a similar conclusion last season. For me, ranked started becoming super unfun in S8. That was when changes to the game started making it faster paced, less macro and more snowball. Player behavior also changed: playing clean was not enough, if someone on your team starts to lose lane then that snowballs into a sizeable lead that can completely turn a game on its head. The random snowball in soloQ also means big win/loss streaks, looking at my op.gg I saw winrates in my last 20 games of 20% or 80%, seldom close to 50%. If you play only 1-3 games a day, this is basically a week or more of hard losing. And that creates a really toxic environment where people point fingers every time someone on their team makes a mistake.
Watching NoWay's one champ to Challenger stream this season really reinforced my beliefs. Dude is working on his 3rd Challenger account before the season ends, but especially his games in P2-D4, i.e. the MMR I was playing around in, where mind-numbing toxic. The irony was that over 75% of people he played with where nice, but the toxic 10% completely ruined games, muting them did little because the rest of his team would get pulled in. There were also a disgusting amount of smurfs who were especially prone to flaming bouts. A 65% winrate Heca OTP thinks he can lecture an 80% winrate account playing every champ midlane once, lmao. To make matters worse, NoWay got him twice, and they stomped the second game hard, must've been really fun for the opponents.
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