• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:59
CEST 13:59
KST 20:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
Weekly Cups (June 23-29): Reynor in world title form?10FEL Cracov 2025 (July 27) - $8000 live event14Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4
StarCraft 2
General
Weekly Cups (June 23-29): Reynor in world title form? StarCraft Mass Recall: SC1 campaigns on SC2 thread The SCII GOAT: A statistical Evaluation How does the number of casters affect your enjoyment of esports? Esports World Cup 2025 - Final Player Roster
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29) WardiTV Mondays SOOPer7s Showmatches 2025 $200 Biweekly - StarCraft Evolution League #1
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Unit and Spell Similarities
Tourneys
[BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread [Megathread] Daily Proleagues [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Stop Killing Games - European Citizens Initiative Trading/Investing Thread Russo-Ukrainian War Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 673 users

[Patch 10.12] Ghostin' Em General Discussion - Page 2

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 Next All
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2020-06-13 01:46:42
June 13 2020 01:46 GMT
#21
Wrong thread
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 13 2020 07:47 GMT
#22
Changing so many items will have a very big effect on game balance, wonder how it will pan out.
Fixed a bug where LeBlanc could lose
Uldridge
Profile Blog Joined January 2011
Belgium4751 Posts
Last Edited: 2020-06-13 08:59:32
June 13 2020 08:59 GMT
#23
Did they just say their item system is difficult to understand? Oh boy, they're out of touch if they think so. Or I'm vastly overestimating the average intelligence of the people playing the game. The item system always felt like one of the easiest aspects of the game to understand. Certain champion interactions are more difficult to grasp than the entire item shop.
Taxes are for Terrans
Turbovolver
Profile Blog Joined January 2009
Australia2392 Posts
June 13 2020 11:46 GMT
#24
On June 13 2020 17:59 Uldridge wrote:
Did they just say their item system is difficult to understand? Oh boy, they're out of touch if they think so. Or I'm vastly overestimating the average intelligence of the people playing the game. The item system always felt like one of the easiest aspects of the game to understand. Certain champion interactions are more difficult to grasp than the entire item shop.

I will say, as an outside observer who has played like 2 games ever but follows the proscene, the items feel more complicated than say DotA and the way items are discussed it seems like most champions have what is essentially an obviously optimal base item build. That is very different to items that function like "okay I'm an ADC, what attack damage item fits my playstyle?" and I imagine is somewhat offputting to new players.
The original Bogus fan.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2020-06-13 13:20:24
June 13 2020 13:10 GMT
#25
On June 13 2020 17:59 Uldridge wrote:
Did they just say their item system is difficult to understand? Oh boy, they're out of touch if they think so. Or I'm vastly overestimating the average intelligence of the people playing the game. The item system always felt like one of the easiest aspects of the game to understand. Certain champion interactions are more difficult to grasp than the entire item shop.

I think it's because you're looking at it from the perspective of someone with experience. For instance my brother and nephew both with no MOBA experience just recently started playing League and the item (and rune) system is what they are/were the most confused about.

They enjoy discovering or seeing new champion interactions and combos. Basically learning how to actually play the game is fun, learning to read what's essentially a spreadsheet is not.

Should be noted both have a ton of high Elo Overwatch so it's natural for them champions function completely different have unique patterns and playstyles. A pretty fun note is my nephew a dirty Tracer main loves playing support especially Lulu or jungle Ivern, he feels like it need more snap reactive creative play (like Tracer) than the other roles, while my Brother a tank main only play dive champions. Hardly surprised by my brother but I'm baffled by my nephew not being a Lee Sin main: he even bought him and learned a ton of the combos so fast it's stupid.
It's Elo not ELO - Every statiscian playing League
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 13 2020 15:12 GMT
#26
Masteries are definitely difficult to understand, I needed over half a season to really have a grasp of all the different pages, simply because I wasn't playing with them. But the item shop always felt fairly straight forward, maybe because I've been playing so long?
Fixed a bug where LeBlanc could lose
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2020-06-13 17:21:34
June 13 2020 17:21 GMT
#27
I assume that what they're talking about isn't the shop interface but the differences in items themselves. For example, unironically, Morellos vs Liandries or Thornmail vs Frozen Heart vs Randuins. I know I still spend time in my games debating whether or not the enemy adc has enough crit to justify randuins over thornmail's grevious wounds or frozen heart's attack speed debuff, these things are all often game specific and really really nuanced
Uldridge
Profile Blog Joined January 2011
Belgium4751 Posts
Last Edited: 2020-06-13 18:41:48
June 13 2020 18:37 GMT
#28
I don't know. For me, since I've had some RPG experience before I started League it felt really intuitive. The most fun part about champions and items and masteries/runes is finding something with really wonky synergy that an enemy team doesn't know how to handle and hasnt really hit mainstream yet (zz rot, banner Yorick for example lol, that shit was hilarious)

On June 14 2020 02:21 chipmonklord17 wrote:
I assume that what they're talking about isn't the shop interface but the differences in items themselves. For example, unironically, Morellos vs Liandries or Thornmail vs Frozen Heart vs Randuins. I know I still spend time in my games debating whether or not the enemy adc has enough crit to justify randuins over thornmail's grevious wounds or frozen heart's attack speed debuff, these things are all often game specific and really really nuanced

Yeah I get that, but it's mostly a gut feeling right? If you see a lot of life steal on the adc + on the enemy team (or the adc is super fed and lifestealing) you go thornmail, otherwise I go Randuin's. I almost never take FH because of the zero hp on it, and my gut might be very wrong here (400 or 500? mana and 20% cdr is a big deal).
There's probably strong cut offs with math to back up which situations require which items, but I'd be interested to see if I'd buy the actual correct item more often than not or if I'm just a total moron in itemization.
Taxes are for Terrans
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2020-06-13 19:35:17
June 13 2020 18:51 GMT
#29
That's the issue, its a gut feeling for US, but that's after 100s of games. I can't begin to describe to you the amount of games where people see Mundo/Yuumi/Vlad etc and I'm the only one building grevious wounds as an example. The average person is either an idiot, or doesn't have the time to actually build up a gut feeling or both
Alaric
Profile Joined November 2009
France45622 Posts
June 13 2020 20:23 GMT
#30
On June 14 2020 02:21 chipmonklord17 wrote:
I assume that what they're talking about isn't the shop interface but the differences in items themselves. For example, unironically, Morellos vs Liandries or Thornmail vs Frozen Heart vs Randuins. I know I still spend time in my games debating whether or not the enemy adc has enough crit to justify randuins over thornmail's grevious wounds or frozen heart's attack speed debuff, these things are all often game specific and really really nuanced

I rarely felt that in LoL in the last couple years I played, and right now in pro play it looks like people are set in item builds from the second team comps are locked in, rarely deviating either items built or even their order, no matter what happens in the game.

On the contrary I've felt like that happens a lot more in the DotA tournaments I watch, when a carry is behind and needs to make an impact now over going for the powerful but still far away big item.
Even something as simple as finishing a mid-tier item right before a baron siege to get the power spike, as opposed to just buying the basic component needed for the big item you're currently buying, is something we almost never see.

And since the champs played in pro play (and, bigger than that, the patterns they follow as groups of champions) have so little diversity, knowing that no more will come from the item choice or ability leveling order in the games themselves participates to making them even blander.
Cant take LMS hipsters serious.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
June 13 2020 21:00 GMT
#31
That's because pro players are beyond stubborn, hence why the Liandries vs Morellos conversation has become such a meme. Either way pro players make up what 0.001% of the league player base? Items have to be intuitive for the average player, who is in mid silver or gold if I remember correctly.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 14 2020 08:50 GMT
#32
people are set in item builds from the second team comps are locked in

This is very true: People ping champs in the first 2 min of the game and say stuff like 'build heal reduction, they have Vlad and Soraka', or 'they are AD heavy, build armor'. It is unlikely that building those items is wrong. And a lot of roles have fairly strict item choices, like AD carries never build BT to win lane (except Draven, and he's trended away from BT first item) at the cost of poor mid game scaling.

something as simple as finishing a mid-tier item right before a baron siege to get the power spike

That's because Riot removed mid tier items which don't build further, like Wriggle's lantern and Brutalizer. These items were incredibly gold efficient but not slot efficient. Now everything builds into a T3 item, and T2 items are less efficient than them.
Fixed a bug where LeBlanc could lose
cLutZ
Profile Joined November 2010
United States19574 Posts
June 14 2020 08:53 GMT
#33
Item reworks are way low on my list unless jungle items and wholesale remake of dragon is included. Jungle is still the games biggest problem.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
June 14 2020 16:49 GMT
#34
On June 14 2020 17:50 DarkCore wrote:
That's because Riot removed mid tier items which don't build further, like Wriggle's lantern and Brutalizer. These items were incredibly gold efficient but not slot efficient. Now everything builds into a T3 item, and T2 items are less efficient than them.

Not even that, I meant something as simple as finishing Zeal over buying the Pickaxe because you already have BFS for your IE/BT/whatever, for example.
Cant take LMS hipsters serious.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
June 14 2020 18:38 GMT
#35
On June 12 2020 03:17 Jek wrote:
Show nested quote +
On June 11 2020 22:25 chipmonklord17 wrote:
I definitely disagree, I switched to jungle a few weeks ago and lost count at 23 of my first 25 games MVP or ACE from op.gg, yet I have yet to get the most honors on my team. So playing well is definitely not enough to get honors.

Just play Soraka or Janna for around a week or so. Broken soloQ supports and ez honor 5. :^)


Just a fun update related to this, I just went 8/0/33 on Yuumi, said literally nothing all game, and got 1 honor lmao
iCanada
Profile Joined August 2010
Canada10660 Posts
June 15 2020 05:41 GMT
#36
I don't understand why Riot thinks items are complicated. Then again, out of the old runes and masteries system they decided to axe runes and keep the convoluted random abilities and effects of masteries.

Imagine how much easier the game would be if Riot wasn't constantly having to deal with rotating strengths of Keystones and kits. Like how much of a hassle has trying to balance just Ezreal with Keystones been?
Uldridge
Profile Blog Joined January 2011
Belgium4751 Posts
June 15 2020 08:07 GMT
#37
Ezreal is inherently a problematic champion (just like Lee Sin) because of his mobility. And his long ass poke is actually insane. He's both incredibly safe and has high playmaking ability, which shouldn't ever happen honestly.
Taxes are for Terrans
iCanada
Profile Joined August 2010
Canada10660 Posts
June 15 2020 18:52 GMT
#38
Well and the onhit / auto attack component of his Q fucks with everything too. But that wouldn't be a big deal if it wasn't items and Keystones that it broke and was just items. Adds just so many levers. But even stuff like Vlad / Swain, Jax, Kindred, etc... Riot spends so much time balancing Champions around busted Keystones, then nerfing Keystones and then having to rebuff Champions etc.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2020-06-15 19:46:34
June 15 2020 19:28 GMT
#39
This is a bit of a topic change but I really dislike the way Senna warps champion select and I honestly wish it was considered bad etiquette to pick her as support. It wouldn’t be so bad if she wasn’t extremely strong when you are que’d duo, but if we are picking Senna I want to be the Senna player. But at the same time I don’t want that shit in my lane at all if both players are picking ranged so it gets really awkward for me every time she is hovered.

I normally just bit the bullet and pick Maokai w/o complaining but with the exception of like 1in10 I think the adc player would play out the lane better . Anyone else have a way they deal with this or ideas?
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 15 2020 21:38 GMT
#40
Just pick an ADC like you would normal? Senna functions just fine as a support, plenty of "acceptable" supports offer way less utility.
It's Elo not ELO - Every statiscian playing League
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#42
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 354
Lowko239
Rex 99
StarCraft: Brood War
Calm 14131
Sea 3400
Flash 1916
Hyuk 489
Soma 439
Stork 384
EffOrt 381
Bisu 334
ToSsGirL 237
TY 227
[ Show more ]
Mini 219
Light 210
Hyun 202
Zeus 197
Snow 150
ZerO 138
Pusan 137
Soulkey 119
hero 103
BeSt 66
Sharp 64
Backho 57
Rush 52
Sea.KH 40
Mind 38
Aegong 34
sSak 21
Shine 21
Movie 18
Noble 18
Shinee 17
Yoon 16
Icarus 14
Free 13
scan(afreeca) 11
ajuk12(nOOB) 8
Hm[arnc] 5
Bale 4
sas.Sziky 1
Britney 0
Dota 2
qojqva1451
420jenkins850
XaKoH 560
XcaliburYe463
BananaSlamJamma456
League of Legends
singsing2584
Counter-Strike
x6flipin620
Super Smash Bros
Mew2King102
Westballz25
Other Games
B2W.Neo563
crisheroes329
Pyrionflax264
Fuzer 207
DeMusliM138
QueenE15
ZerO(Twitch)13
Organizations
Other Games
gamesdonequick665
StarCraft 2
WardiTV493
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV504
League of Legends
• Stunt799
Upcoming Events
PiGosaur Monday
12h 2m
The PondCast
22h 2m
Replay Cast
1d 12h
RSL Revival
1d 22h
ByuN vs Classic
Clem vs Cham
WardiTV European League
2 days
Replay Cast
2 days
RSL Revival
2 days
herO vs SHIN
Reynor vs Cure
WardiTV European League
3 days
FEL
3 days
Korean StarCraft League
3 days
[ Show More ]
CranKy Ducklings
3 days
RSL Revival
3 days
FEL
4 days
Sparkling Tuna Cup
4 days
RSL Revival
4 days
FEL
5 days
BSL: ProLeague
5 days
Dewalt vs Bonyth
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.