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Do they have info on the origin changes as well?
Also, seems like they must be releasing some more Champions.... 9 blademasters is... Impossible? 9 champions omits own is a great feat, let alone 9 blademasters. I guess you could triple botrk it.
Also void feels nice in theory, but in practice none of them actually do carry type damage like at all. No one really scared of that Cho / Kass / reksai damage, lol.
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On July 30 2019 08:11 iCanada wrote: Do they have info on the origin changes as well?
Also, seems like they must be releasing some more Champions.... 9 blademasters is... Impossible? 9 champions omits own is a great feat, let alone 9 blademasters. I guess you could triple botrk it.
Also void feels nice in theory, but in practice none of them actually do carry type damage like at all. No one really scared of that Cho / Kass / reksai damage, lol. Don't forget Kha.
Haven't seen anything else deifnitive about changes.
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Are those just the current PBE changes?
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From what I can find, yeah. TFT is awful when it compared to normal League for PBE coverage.
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On July 30 2019 08:23 Gahlo wrote:Show nested quote +On July 30 2019 08:11 iCanada wrote: Do they have info on the origin changes as well?
Also, seems like they must be releasing some more Champions.... 9 blademasters is... Impossible? 9 champions omits own is a great feat, let alone 9 blademasters. I guess you could triple botrk it.
Also void feels nice in theory, but in practice none of them actually do carry type damage like at all. No one really scared of that Cho / Kass / reksai damage, lol. Don't forget Kha.
Even Kha though. Like after golems he kinda falls off a cliff and dies to residual damage unless he's got jacked items or you've high rolled him to 3star.
They being said... They bring out like velkoz / kog then I could see void being scary.
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On July 30 2019 08:27 Gahlo wrote: From what I can find, yeah. TFT is awful when it compared to normal League for PBE coverage.
Maplenectar and couple other Rioters put out the "hesitant changes" briefings. The coverage isn't great.
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I got the items and an early rengar, so I decided to try and make carry rengar work. Assassin, 2 wild, demons and sorcs.
RFC BT and shojin's. Didn't manage to shop a 3* rengar, but he carried me to second. Just couldn't beat gunslingers with 3* lucian with cursed blade unfortunately, as my rengar would get shrunk and blasted before he could finish off the lucian, even when I stuck 2 eve's with him to jump in.
Probably needed something like double zeke's buff onto rengar as well, because you so desperately need him to get the first jump off to have decent sustain, and ideally get a 3* as well to maximize the survivability.
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those change seem pretty interesting, can't wait to try that.
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On July 30 2019 17:17 Amui wrote: I got the items and an early rengar, so I decided to try and make carry rengar work. Assassin, 2 wild, demons and sorcs.
RFC BT and shojin's. Didn't manage to shop a 3* rengar, but he carried me to second. Just couldn't beat gunslingers with 3* lucian with cursed blade unfortunately, as my rengar would get shrunk and blasted before he could finish off the lucian, even when I stuck 2 eve's with him to jump in.
Probably needed something like double zeke's buff onto rengar as well, because you so desperately need him to get the first jump off to have decent sustain, and ideally get a 3* as well to maximize the survivability.
I've never tried it, but perhaps it's the opposite phenomenon from carrying with volibear; as an assassin, maybe you don't need more damage, you need to be able to live through residual damage in order to get your inherent Crit damage dealt?
I wonder what like Warmogs+Titanic+IE might be a bigger carry threat? Be less explosive obviously, but he already has damage.
Failing that, I think AS might not be the way to go, perhaps like IE+Shojin+BT? With the gap closer and AS from
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I'm excited. Should make the game less of a race to kennen / Aatrox / morg.
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On July 31 2019 04:33 JimmiC wrote: How do you get 2 and 3 star icon dudes? You have to get them from an egg. The base forms of each are available for 750rp in the shop with an icon of it. They aren't something you can buy over and over, unfortunately. Outside of that you have to buy random eggs(490rp/egg or 4900rp/11eggs) for the series(group of 3 little legends) and hope you get the one you want(1/18 if you haven't gotten any to 3star). If you have one and get a 2nd copy, it will unlock the 2star version. Same with having the 2 star and getting a third unlocking the 3 star. After you have the 3 star, you can't get that Little Legend from an egg again.
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On July 31 2019 00:00 iCanada wrote:Show nested quote +On July 30 2019 17:17 Amui wrote: I got the items and an early rengar, so I decided to try and make carry rengar work. Assassin, 2 wild, demons and sorcs.
RFC BT and shojin's. Didn't manage to shop a 3* rengar, but he carried me to second. Just couldn't beat gunslingers with 3* lucian with cursed blade unfortunately, as my rengar would get shrunk and blasted before he could finish off the lucian, even when I stuck 2 eve's with him to jump in.
Probably needed something like double zeke's buff onto rengar as well, because you so desperately need him to get the first jump off to have decent sustain, and ideally get a 3* as well to maximize the survivability. I've never tried it, but perhaps it's the opposite phenomenon from carrying with volibear; as an assassin, maybe you don't need more damage, you need to be able to live through residual damage in order to get your inherent Crit damage dealt? I wonder what like Warmogs+Titanic+IE might be a bigger carry threat? Be less explosive obviously, but he already has damage. Failing that, I think AS might not be the way to go, perhaps like IE+Shojin+BT? With the gap closer and AS from I don't know that changing items is a good idea.
RFC - required because otherwise PD fucks you up hard. 50-75% dodge chance kills him as a carry. Also makes him not have to move if his target moves a bit since you just want him to ult continously to nuke different targets.
Shojin's - I think this is actually replaceable with Yuumi. Slightly less mana per hit after the first ulti, but gets to the critical first ulti faster. Not sure if the spell damage scaling works?
BT - Rengar can outdps most things that don't lock him down once he ults, and he takes a ton of damage since he's jumping the backline, so it's pretty good.
If you replace with the shojin/bt with warmogs titanic, I feel like level 3 is almost required, otherwise his sustain is kinda mediocre.
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game is broken 
Not playing rank today !
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On August 01 2019 03:26 Amui wrote:Show nested quote +On July 31 2019 00:00 iCanada wrote:On July 30 2019 17:17 Amui wrote: I got the items and an early rengar, so I decided to try and make carry rengar work. Assassin, 2 wild, demons and sorcs.
RFC BT and shojin's. Didn't manage to shop a 3* rengar, but he carried me to second. Just couldn't beat gunslingers with 3* lucian with cursed blade unfortunately, as my rengar would get shrunk and blasted before he could finish off the lucian, even when I stuck 2 eve's with him to jump in.
Probably needed something like double zeke's buff onto rengar as well, because you so desperately need him to get the first jump off to have decent sustain, and ideally get a 3* as well to maximize the survivability. I've never tried it, but perhaps it's the opposite phenomenon from carrying with volibear; as an assassin, maybe you don't need more damage, you need to be able to live through residual damage in order to get your inherent Crit damage dealt? I wonder what like Warmogs+Titanic+IE might be a bigger carry threat? Be less explosive obviously, but he already has damage. Failing that, I think AS might not be the way to go, perhaps like IE+Shojin+BT? With the gap closer and AS from I don't know that changing items is a good idea. RFC - required because otherwise PD fucks you up hard. 50-75% dodge chance kills him as a carry. Also makes him not have to move if his target moves a bit since you just want him to ult continously to nuke different targets. Shojin's - I think this is actually replaceable with Yuumi. Slightly less mana per hit after the first ulti, but gets to the critical first ulti faster. Not sure if the spell damage scaling works? BT - Rengar can outdps most things that don't lock him down once he ults, and he takes a ton of damage since he's jumping the backline, so it's pretty good. If you replace with the shojin/bt with warmogs titanic, I feel like level 3 is almost required, otherwise his sustain is kinda mediocre.
Hmm, you could be right. Warmogs sustain always feels super op to me, but I usually run it on Shyvana, who is kinda naturally jacked anyway.
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Got pretty lucky and just kept seeing varus and glacials pop up so what the heck, picked them up and made it work. High rolled varus3, voli3, braum3(dragon claw+warmogs) for my 4 glacial 2 knight 2 ranger 2 guardian comp. Had RFC/IE ashe for a carry as well. Transition probably would've been to drop demon in for varus, and
Braum was functionally invincible. Died only once in the last like 10 rounds, and wore down 2 people who were hanging on to life by drawing the fight after they managed to finish off every other unit.
The new knight buff definitely makes a huge difference in reducing chip damage to your team. Especially in combination with the guardian buff, knight buff reduces incidental auto damage to essentially nothing.
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