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[Patch 9.6] Corgi Corki General Discussion

Forum Index > LoL General
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1 2 3 4 Next All
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-03-19 20:37:09
March 19 2019 20:35 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Patch 9.6: Live on Mar. 20, 2019

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 9.5 Morgana/Kayle Reworks Discussion
Patch 9.4 Rek'sai Buffs General Discussion
[Patch 9.3 AD Itemization Changes General Discussion
Patch 9.2 Sylas Release General Discussion
Patch 9.1 Welcome to Season 9! General Discussion
Patch 8.24 Neeko Release General Discussion
Patch 8.23 Preseason Shakeup General Discussion
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
March 19 2019 20:40 GMT
#2
Some gr8 skins coming out this patch but otherwise pretty boring. Will be interesting to see how Kayle shapes up heading into playoffs in competitive. Could shake up the way the whole game is played.
Que Sera Sera
Sent.
Profile Joined June 2012
Poland9296 Posts
March 19 2019 20:43 GMT
#3
No Vayne nerfs?
You're now breathing manually
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 19 2019 22:06 GMT
#4
Vayne is pretty strong in soloQ right now, I agree. I ban Rek because she's hilariously OP, but Vayne snowballs very often due to bad plays, not fun to play against.

Thank god for Rek ult nerf. It's not fun when you're 3/4 health Morg, and Rek hits a Q, resulting in your guaranteed death. Clearing wards is terrifying even when you can see a mile in front of yourself and have flash.
Fixed a bug where LeBlanc could lose
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 19 2019 23:38 GMT
#5
My biggest issue with Vayne is how she spikes at two items now because Rageblade is such a stupid design.
It's Elo not ELO - Every statiscian playing League
chipmonklord17
Profile Joined February 2011
United States11944 Posts
March 20 2019 03:59 GMT
#6
I don't know how I'm supposed to feel about those Urgot changes
phyvo
Profile Blog Joined April 2009
United States5635 Posts
March 20 2019 12:25 GMT
#7
FYI the buff to Kayle E means that she can now AoE crit.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 20 2019 12:49 GMT
#8
--- Nuked ---
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 20 2019 14:23 GMT
#9
So Kayle is even stronger now? Checking op.gg and leagueofgraphs, she's currently sporting a 53% winrate in top lane for Diamond+, but what I find most unsettling is that for people who have more than 20 games on her, she's on a 57.5% win rate. Considering how new the champion is, that number will probably only be going up as people learn to play her more and more, other champs with higher winrates tend to be low play rate champs.
Fixed a bug where LeBlanc could lose
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 20 2019 14:33 GMT
#10
--- Nuked ---
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
March 20 2019 15:45 GMT
#11
I wonder how much Ezreal sucks now.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Sent.
Profile Joined June 2012
Poland9296 Posts
March 20 2019 17:38 GMT
#12
https://boards.na.leagueoflegends.com/en/c/developer-corner/VyEXF18K-quick-gameplay-thoughts-march-20

Interesting that most adc players chose to temporarily switch to top after Riot's failed experiment in the bottom lane.

Funny that jungle is the least popular in NA and most popular in Vietnam.
You're now breathing manually
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
March 20 2019 19:04 GMT
#13
Gnar buff is great.
Do something today that your future self will be thankful for.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 20 2019 21:43 GMT
#14
On March 20 2019 12:59 chipmonklord17 wrote:
I don't know how I'm supposed to feel about those Urgot changes

After having tried him they are actually not that bad. He can stack conqueror super fast and with perma pewpewpew uptime he's pretty beastly.
It's Elo not ELO - Every statiscian playing League
cLutZ
Profile Joined November 2010
United States19574 Posts
March 20 2019 23:16 GMT
#15
Urgot is a perfect example of a balance choice from Riot I don't understand. The first time I saw him in pro play I thought, "why not gut this champ and go back to the drawing board?" Guy is boring, why not just replace him with something interesting? I'd rather watch, Rammus mirror matchups.
Freeeeeeedom
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-03-21 22:39:25
March 21 2019 20:15 GMT
#16
Today I decided to do practice tool tests of silly builds. On-hit lucian got higher considerable DPS than the most common standard builds I could find on probuilds..... It's probably true for nearly all ADCs except for Draven, Jhin and Cait?

EDIT: On-hit Corki also has higher DPS and stronger spells than regular build, Cait has similar DPS but weaker spells.
It's Elo not ELO - Every statiscian playing League
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 21 2019 22:37 GMT
#17
What is your definition of on hit Lucian?
Fixed a bug where LeBlanc could lose
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-03-21 22:38:45
March 21 2019 22:37 GMT
#18
On March 22 2019 07:37 DarkCore wrote:
What is your definition of on hit Lucian?

Botrk, Wits End, Rageblade

If I had taken the time to stack Manamune I'm sure it'd be a quite significant damage increase too.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 21 2019 23:44 GMT
#19
Sylas is going to be bullshit until kingslayer gets a 20s flat cd so you get punished for using it early to proc passive and it also needs to not move Sylas, tired of whiff e2 into gapclose with w. Champ just feels like you’re getting unga bunga’d to a loss in every trade because he gets a free sheen level 1.
Carrilord has arrived.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2019-03-22 14:19:43
March 22 2019 11:49 GMT
#20
Target dummies have 10,000 hitpoints and 100 armour and you're getting more blade of the ruined king procs with rageblade. If you're comparing 3 item Lucian of Botrk/BC/(Zeal Item) with Botrk/Rageblade/WitsEnd then I think it's pretty clear why you get more damage on the target dummies.

Having just Blade of the Ruined King and no other items beats out a 3 item standard crit build in damage quite noticeably. Trying to zero hp the dummy I think crit should win out at some point in the item build though.

I just did some testing and this is what I got trying to do 10,000 damage to the dummy. (I bought zerker books for each). I just used the basic abilities to attack the dummy.

BotRK 539 dps
BotRK BC PD 758 dps
BotRK Rageblade WitsEnd 958 dps
BotRK Rageblade WitsEnd Stormrazor RFC 1337 dps

IE RFC PD 500 dps
IE RFC PD ER LW (LDR) 1033 dps
IE RFC PD ER Stormrazor 1000 dps

BotRK BC PD RFC IE 1355 dps

It's worth noting that there's some variance in Lucian dps calcuation based on using your skills optimally and crit. If you dash a short distance you do more DPS because it takes less time, I tried to do it as short as possible each time but it's obviously not exactly the same. It seems like way too much effort to go and do it like 5 times and average it though.You could look at damage done in combos like doing auto Q auto W auto E auto but this heavily favours BotRK builds which have a lot more frontloaded DPS because of current hp scaling.

So maybe it's pretty close, but you're never going to be hitting a 10,000 hp target in a real game.

'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
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