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[Patch 6.8] Rumble Jungle General Discussion - Page 10

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Discuss upcoming 6.9 changes and other mid-season updates here: http://www.liquidlegends.net/forum/lol-general/507856-mid-season-updates
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
April 22 2016 18:59 GMT
#181
Yeah, no kidding, a point-and-click skill shot will follow a Zed dash and a skillshot will miss. I think we all could figure that one out on our own.

But that doesn't mean the new skillshot necessarily helps mobile champs. Everything in League has tradeoffs. Here, the tradeoff is that Taric's Dazzle range now has a far longer reach with his W, and the channel time can be nullified by accurately predicting how the mobile champ uses his mobility. In your example, with new Taric, maybe Zed starts the dive but then is stunned right as he comes out of his R. By contrast, an immobile champion either should not be getting in range of Dazzle or has other ways of dealing with close-range cc.
What fun is it being cool if you can’t wear a sombrero?
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2016-04-22 19:02:20
April 22 2016 19:00 GMT
#182
On April 23 2016 03:29 cLutZ wrote:
Show nested quote +
On April 23 2016 01:32 iamcaustic wrote:
On April 22 2016 15:07 Slusher wrote:
Not as opposition to your point but for clarity you are missing what he is saying. an example, I'm playing old taric in two games back to back. In game 1 the enemy adc is kog'maw in game 2 it's Tristana. in both games I catch the enemy adc away from their team with a flash Dazzle while their flash is down. With old Taric both die (trist still gets her jump distance before the stun lands but lets say she was really out of position for the example.). With new Taric Kog still dies 9 times out of 10 but Trist has a very real chance at getting away. By removing point and click you give heros with mobility even greater chance to survive without much of an improvement for slow heros like Kog.

Any reason you flash before starting to cast Dazzle on the new kit? You can move while Dazzle is playing out its delay, just time flash so you land the stun before Trist can react. If she jumps pre-emptively, then you still keep your flash and successfully bullied the enemy ADC, on top of being able to do the same thing again once Dazzle is off CD.

TBH I think this is more of a case of personal mechanics than a supposed loss of Taric's ability to lock down mobile champs with a flash/stun.



No its not. Hitting skillshots is only partially mechanics. Its also about mindgames, and more importantly, the mobility of the champion you are trying to hit. Basically here is a scenario that best exemplifies the difference:

You midlane Ori is having a bit of a tough time against her Zed opponent. He initiates a dive on her with deathmark right as you are pathing between mid towers 1 & 2. Zed, seeing his mistake, re-pressers R going back to his shadow. Point and click Taric's stun follows him (and actually gets stronger if I recall) and your Ori and you can now punish this ill advised dive. Skillshot Taric misses the stun almost every time.

Now why is that important? Because both those stuns are going to work really well against Talon doing that to your Ori, or an Udyr, or a Xin. So the point and click skill is more "mobility neutral" which means it takes away some of the advantages of mobility, which is so undervalued by Riot that most of the strongest characters have dashes or blinks in their kits and basically everyone takes flash.

... Are you actually going to get off a flash/stun in that kind of scenario on old Taric's kit, though? This seems like an incredible edge case at best.
Twitter: @iamcaustic
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 22 2016 19:22 GMT
#183
On April 23 2016 03:59 GrandInquisitor wrote:
Yeah, no kidding, a point-and-click skill shot will follow a Zed dash and a skillshot will miss. I think we all could figure that one out on our own.

But that doesn't mean the new skillshot necessarily helps mobile champs. Everything in League has tradeoffs. Here, the tradeoff is that Taric's Dazzle range now has a far longer reach with his W, and the channel time can be nullified by accurately predicting how the mobile champ uses his mobility. In your example, with new Taric, maybe Zed starts the dive but then is stunned right as he comes out of his R. By contrast, an immobile champion either should not be getting in range of Dazzle or has other ways of dealing with close-range cc.


The point clutz is trying to make, is having a point and click skillshot in the game is a countermeasure to shit like Leblanc and Zed flying all over the place. Removing all cc in the game that is good at tracking down these champions just broadens their advantage over the Brands of the world.
Carrilord has arrived.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2016-04-22 19:26:22
April 22 2016 19:26 GMT
#184
most champs with point blank skills are weak because its easy to make them op because everything is undodgeable

its possible to have op champs who have skillshots but theres more obvious counterplay
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-04-22 19:36:59
April 22 2016 19:35 GMT
#185
I like that Riot is addressing this in a way, adding stuff like new poppy w and Cassio w, they also added a new status effect for cassio's w so it could be used in the future. I mean in the end stuff like this might be more elegant than the old "they got AM, grab some point and click" but in the short term it does feel like the tools are limited.
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2016-04-22 19:47:04
April 22 2016 19:45 GMT
#186
On April 23 2016 04:26 Slayer91 wrote:
most champs with point blank skills are weak because its easy to make them op because everything is undodgeable

its possible to have op champs who have skillshots but theres more obvious counterplay


Thing is point and click skills can have counterplay in how their used or the ability of the opponents to force them out so they tend to be more punishing than skillshot abilities that are generally more spammy. Issue is when Riot makes point and click abilities that are just as spammy as skillshot ones.
On April 23 2016 04:35 Slusher wrote:
I like that Riot is addressing this in a way, adding stuff like new poppy w and Cassio w, they also added a new status effect for cassio's w so it could be used in the future. I mean in the end stuff like this might be more elegant than the old "they got AM, grab some point and click" but in the short term it does feel like the tools are limited.

I like the Cassio stuff but I do wonder if it's trying to fix a problem they created by trying to fix another problem which may just spiral into them now trying to deal with the new problem they created. Man that sentence kind of flopped while I was writing. Hope you get the gist of it.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 22 2016 19:49 GMT
#187
On April 23 2016 03:29 cLutZ wrote:
Show nested quote +
On April 23 2016 01:32 iamcaustic wrote:
On April 22 2016 15:07 Slusher wrote:
Not as opposition to your point but for clarity you are missing what he is saying. an example, I'm playing old taric in two games back to back. In game 1 the enemy adc is kog'maw in game 2 it's Tristana. in both games I catch the enemy adc away from their team with a flash Dazzle while their flash is down. With old Taric both die (trist still gets her jump distance before the stun lands but lets say she was really out of position for the example.). With new Taric Kog still dies 9 times out of 10 but Trist has a very real chance at getting away. By removing point and click you give heros with mobility even greater chance to survive without much of an improvement for slow heros like Kog.

Any reason you flash before starting to cast Dazzle on the new kit? You can move while Dazzle is playing out its delay, just time flash so you land the stun before Trist can react. If she jumps pre-emptively, then you still keep your flash and successfully bullied the enemy ADC, on top of being able to do the same thing again once Dazzle is off CD.

TBH I think this is more of a case of personal mechanics than a supposed loss of Taric's ability to lock down mobile champs with a flash/stun.



No its not. Hitting skillshots is only partially mechanics. Its also about mindgames, and more importantly, the mobility of the champion you are trying to hit. Basically here is a scenario that best exemplifies the difference:

You midlane Ori is having a bit of a tough time against her Zed opponent. He initiates a dive on her with deathmark right as you are pathing between mid towers 1 & 2. Zed, seeing his mistake, re-pressers R going back to his shadow. Point and click Taric's stun follows him (and actually gets stronger if I recall) and your Ori and you can now punish this ill advised dive. Skillshot Taric misses the stun almost every time.

Now why is that important? Because both those stuns are going to work really well against Talon doing that to your Ori, or an Udyr, or a Xin. So the point and click skill is more "mobility neutral" which means it takes away some of the advantages of mobility, which is so undervalued by Riot that most of the strongest characters have dashes or blinks in their kits and basically everyone takes flash.


Having played quite a bit of Taric, you can W your Ori, then attempt to cut him off and aim your E so that you have his deathmark location and where he currently is. It is like Pix with a delay. That being said, that depends on him not having W available and your laner paying attention to Dazzle. I think your example is kind of loaded, no way anyone is ganking a Zed for their Ori and getting a successful kill unless Zed is full retard.

You're right, you lose some things in the switch. But you also gain a lot. In fights before Taric was good for one stun, then fuck all. I have had teamfights where due to people being worried about other shit, I just straight up stunned 4 players on the other team with Dazzle. Taric is a team-fighting god right now, in almost every comp. Doesn't matter if you want to dive or if other team wants to dive, or who you want to protect. You have a cute as fuck Sona ult you get to use 3 times in a fight. You also get Kindred ult that doesn't keep your opponents alive, and that the teammate your wish to save can't derp and walk out of.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
April 22 2016 19:51 GMT
#188
On April 23 2016 04:35 Slusher wrote:
I like that Riot is addressing this in a way, adding stuff like new poppy w and Cassio w, they also added a new status effect for cassio's w so it could be used in the future. I mean in the end stuff like this might be more elegant than the old "they got AM, grab some point and click" but in the short term it does feel like the tools are limited.


That is actually a terrible sign, because it means the counter to mobility is going to be picking certain champs, which is exactly what you dont want, besides for LCS I guess.
I come in for the scraps
cLutZ
Profile Joined November 2010
United States19573 Posts
Last Edited: 2016-04-22 19:55:24
April 22 2016 19:55 GMT
#189
On April 23 2016 03:59 GrandInquisitor wrote:
Yeah, no kidding, a point-and-click skill shot will follow a Zed dash and a skillshot will miss. I think we all could figure that one out on our own.

But that doesn't mean the new skillshot necessarily helps mobile champs. Everything in League has tradeoffs. Here, the tradeoff is that Taric's Dazzle range now has a far longer reach with his W, and the channel time can be nullified by accurately predicting how the mobile champ uses his mobility. In your example, with new Taric, maybe Zed starts the dive but then is stunned right as he comes out of his R. By contrast, an immobile champion either should not be getting in range of Dazzle or has other ways of dealing with close-range cc.


I'm not saying that new Dazzle is worse or better than old dazzle. I will say that comparatively its usefulness vs. Immobile/Mobile champs is now weighted more towards usefulness against Immobile. I mean, in your example the Taric somehow anticipated the dive, prepped Dazzle, Flash>W'd his ally. That is an amazing play, well deserving of the reward of a Zed under tower. But it is also a play that makes Madlife Thresh-Hook-Party-Lantern look like a drunk Bronze 3 player.

On April 23 2016 04:00 iamcaustic wrote:
Show nested quote +
On April 23 2016 03:29 cLutZ wrote:
On April 23 2016 01:32 iamcaustic wrote:
On April 22 2016 15:07 Slusher wrote:
Not as opposition to your point but for clarity you are missing what he is saying. an example, I'm playing old taric in two games back to back. In game 1 the enemy adc is kog'maw in game 2 it's Tristana. in both games I catch the enemy adc away from their team with a flash Dazzle while their flash is down. With old Taric both die (trist still gets her jump distance before the stun lands but lets say she was really out of position for the example.). With new Taric Kog still dies 9 times out of 10 but Trist has a very real chance at getting away. By removing point and click you give heros with mobility even greater chance to survive without much of an improvement for slow heros like Kog.

Any reason you flash before starting to cast Dazzle on the new kit? You can move while Dazzle is playing out its delay, just time flash so you land the stun before Trist can react. If she jumps pre-emptively, then you still keep your flash and successfully bullied the enemy ADC, on top of being able to do the same thing again once Dazzle is off CD.

TBH I think this is more of a case of personal mechanics than a supposed loss of Taric's ability to lock down mobile champs with a flash/stun.



No its not. Hitting skillshots is only partially mechanics. Its also about mindgames, and more importantly, the mobility of the champion you are trying to hit. Basically here is a scenario that best exemplifies the difference:

You midlane Ori is having a bit of a tough time against her Zed opponent. He initiates a dive on her with deathmark right as you are pathing between mid towers 1 & 2. Zed, seeing his mistake, re-pressers R going back to his shadow. Point and click Taric's stun follows him (and actually gets stronger if I recall) and your Ori and you can now punish this ill advised dive. Skillshot Taric misses the stun almost every time.

Now why is that important? Because both those stuns are going to work really well against Talon doing that to your Ori, or an Udyr, or a Xin. So the point and click skill is more "mobility neutral" which means it takes away some of the advantages of mobility, which is so undervalued by Riot that most of the strongest characters have dashes or blinks in their kits and basically everyone takes flash.

... Are you actually going to get off a flash/stun in that kind of scenario on old Taric's kit, though? This seems like an incredible edge case at best.


Its not really an edge case at all. You can see it all the time with Lissandra ult (which doesn't even have a travel time!) and Maokai root in pro games where the guy hilariously appears half a screen away with a big ice crystal or angry tree on top of them. It remains one of Ryze's great strengths that he can just root and bop any assassin that tries to sneak around on him (he used to be many moons ago the #1 Ahri counter because of this).
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
April 22 2016 20:02 GMT
#190
On April 23 2016 04:55 cLutZ wrote:
Show nested quote +
On April 23 2016 03:59 GrandInquisitor wrote:
Yeah, no kidding, a point-and-click skill shot will follow a Zed dash and a skillshot will miss. I think we all could figure that one out on our own.

But that doesn't mean the new skillshot necessarily helps mobile champs. Everything in League has tradeoffs. Here, the tradeoff is that Taric's Dazzle range now has a far longer reach with his W, and the channel time can be nullified by accurately predicting how the mobile champ uses his mobility. In your example, with new Taric, maybe Zed starts the dive but then is stunned right as he comes out of his R. By contrast, an immobile champion either should not be getting in range of Dazzle or has other ways of dealing with close-range cc.


I'm not saying that new Dazzle is worse or better than old dazzle. I will say that comparatively its usefulness vs. Immobile/Mobile champs is now weighted more towards usefulness against Immobile. I mean, in your example the Taric somehow anticipated the dive, prepped Dazzle, Flash>W'd his ally. That is an amazing play, well deserving of the reward of a Zed under tower. But it is also a play that makes Madlife Thresh-Hook-Party-Lantern look like a drunk Bronze 3 player.

Show nested quote +
On April 23 2016 04:00 iamcaustic wrote:
On April 23 2016 03:29 cLutZ wrote:
On April 23 2016 01:32 iamcaustic wrote:
On April 22 2016 15:07 Slusher wrote:
Not as opposition to your point but for clarity you are missing what he is saying. an example, I'm playing old taric in two games back to back. In game 1 the enemy adc is kog'maw in game 2 it's Tristana. in both games I catch the enemy adc away from their team with a flash Dazzle while their flash is down. With old Taric both die (trist still gets her jump distance before the stun lands but lets say she was really out of position for the example.). With new Taric Kog still dies 9 times out of 10 but Trist has a very real chance at getting away. By removing point and click you give heros with mobility even greater chance to survive without much of an improvement for slow heros like Kog.

Any reason you flash before starting to cast Dazzle on the new kit? You can move while Dazzle is playing out its delay, just time flash so you land the stun before Trist can react. If she jumps pre-emptively, then you still keep your flash and successfully bullied the enemy ADC, on top of being able to do the same thing again once Dazzle is off CD.

TBH I think this is more of a case of personal mechanics than a supposed loss of Taric's ability to lock down mobile champs with a flash/stun.



No its not. Hitting skillshots is only partially mechanics. Its also about mindgames, and more importantly, the mobility of the champion you are trying to hit. Basically here is a scenario that best exemplifies the difference:

You midlane Ori is having a bit of a tough time against her Zed opponent. He initiates a dive on her with deathmark right as you are pathing between mid towers 1 & 2. Zed, seeing his mistake, re-pressers R going back to his shadow. Point and click Taric's stun follows him (and actually gets stronger if I recall) and your Ori and you can now punish this ill advised dive. Skillshot Taric misses the stun almost every time.

Now why is that important? Because both those stuns are going to work really well against Talon doing that to your Ori, or an Udyr, or a Xin. So the point and click skill is more "mobility neutral" which means it takes away some of the advantages of mobility, which is so undervalued by Riot that most of the strongest characters have dashes or blinks in their kits and basically everyone takes flash.

... Are you actually going to get off a flash/stun in that kind of scenario on old Taric's kit, though? This seems like an incredible edge case at best.


Its not really an edge case at all. You can see it all the time with Lissandra ult (which doesn't even have a travel time!) and Maokai root in pro games where the guy hilariously appears half a screen away with a big ice crystal or angry tree on top of them. It remains one of Ryze's great strengths that he can just root and bop any assassin that tries to sneak around on him (he used to be many moons ago the #1 Ahri counter because of this).


I wouldn't say his usefulness is scaled towards immoble champions. There are just edge cases where in a gank you can't CC them, pretty much just Zed, LB, and Ahri. You could add Fizz as well, but a good Fizz could Fizzle a Dazzle easily before.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2016-04-22 20:10:32
April 22 2016 20:09 GMT
#191
On April 23 2016 04:55 cLutZ wrote:
Show nested quote +
On April 23 2016 04:00 iamcaustic wrote:
On April 23 2016 03:29 cLutZ wrote:
On April 23 2016 01:32 iamcaustic wrote:
On April 22 2016 15:07 Slusher wrote:
Not as opposition to your point but for clarity you are missing what he is saying. an example, I'm playing old taric in two games back to back. In game 1 the enemy adc is kog'maw in game 2 it's Tristana. in both games I catch the enemy adc away from their team with a flash Dazzle while their flash is down. With old Taric both die (trist still gets her jump distance before the stun lands but lets say she was really out of position for the example.). With new Taric Kog still dies 9 times out of 10 but Trist has a very real chance at getting away. By removing point and click you give heros with mobility even greater chance to survive without much of an improvement for slow heros like Kog.

Any reason you flash before starting to cast Dazzle on the new kit? You can move while Dazzle is playing out its delay, just time flash so you land the stun before Trist can react. If she jumps pre-emptively, then you still keep your flash and successfully bullied the enemy ADC, on top of being able to do the same thing again once Dazzle is off CD.

TBH I think this is more of a case of personal mechanics than a supposed loss of Taric's ability to lock down mobile champs with a flash/stun.



No its not. Hitting skillshots is only partially mechanics. Its also about mindgames, and more importantly, the mobility of the champion you are trying to hit. Basically here is a scenario that best exemplifies the difference:

You midlane Ori is having a bit of a tough time against her Zed opponent. He initiates a dive on her with deathmark right as you are pathing between mid towers 1 & 2. Zed, seeing his mistake, re-pressers R going back to his shadow. Point and click Taric's stun follows him (and actually gets stronger if I recall) and your Ori and you can now punish this ill advised dive. Skillshot Taric misses the stun almost every time.

Now why is that important? Because both those stuns are going to work really well against Talon doing that to your Ori, or an Udyr, or a Xin. So the point and click skill is more "mobility neutral" which means it takes away some of the advantages of mobility, which is so undervalued by Riot that most of the strongest characters have dashes or blinks in their kits and basically everyone takes flash.

... Are you actually going to get off a flash/stun in that kind of scenario on old Taric's kit, though? This seems like an incredible edge case at best.


Its not really an edge case at all. You can see it all the time with Lissandra ult (which doesn't even have a travel time!) and Maokai root in pro games where the guy hilariously appears half a screen away with a big ice crystal or angry tree on top of them. It remains one of Ryze's great strengths that he can just root and bop any assassin that tries to sneak around on him (he used to be many moons ago the #1 Ahri counter because of this).

Your argument against your "taric flash/stun on a diving/ulting Zed that wants to bail after seeing taric" example being an incredible (and highly unlikely, IMO) edge case is... describing entirely different champions and scenarios? Okay then. Nobody is debating whether point/click root is, conceptually, good at shutting down assassins or not.
Twitter: @iamcaustic
cLutZ
Profile Joined November 2010
United States19573 Posts
April 22 2016 20:40 GMT
#192
On April 23 2016 05:09 iamcaustic wrote:
Show nested quote +
On April 23 2016 04:55 cLutZ wrote:
On April 23 2016 04:00 iamcaustic wrote:
On April 23 2016 03:29 cLutZ wrote:
On April 23 2016 01:32 iamcaustic wrote:
On April 22 2016 15:07 Slusher wrote:
Not as opposition to your point but for clarity you are missing what he is saying. an example, I'm playing old taric in two games back to back. In game 1 the enemy adc is kog'maw in game 2 it's Tristana. in both games I catch the enemy adc away from their team with a flash Dazzle while their flash is down. With old Taric both die (trist still gets her jump distance before the stun lands but lets say she was really out of position for the example.). With new Taric Kog still dies 9 times out of 10 but Trist has a very real chance at getting away. By removing point and click you give heros with mobility even greater chance to survive without much of an improvement for slow heros like Kog.

Any reason you flash before starting to cast Dazzle on the new kit? You can move while Dazzle is playing out its delay, just time flash so you land the stun before Trist can react. If she jumps pre-emptively, then you still keep your flash and successfully bullied the enemy ADC, on top of being able to do the same thing again once Dazzle is off CD.

TBH I think this is more of a case of personal mechanics than a supposed loss of Taric's ability to lock down mobile champs with a flash/stun.



No its not. Hitting skillshots is only partially mechanics. Its also about mindgames, and more importantly, the mobility of the champion you are trying to hit. Basically here is a scenario that best exemplifies the difference:

You midlane Ori is having a bit of a tough time against her Zed opponent. He initiates a dive on her with deathmark right as you are pathing between mid towers 1 & 2. Zed, seeing his mistake, re-pressers R going back to his shadow. Point and click Taric's stun follows him (and actually gets stronger if I recall) and your Ori and you can now punish this ill advised dive. Skillshot Taric misses the stun almost every time.

Now why is that important? Because both those stuns are going to work really well against Talon doing that to your Ori, or an Udyr, or a Xin. So the point and click skill is more "mobility neutral" which means it takes away some of the advantages of mobility, which is so undervalued by Riot that most of the strongest characters have dashes or blinks in their kits and basically everyone takes flash.

... Are you actually going to get off a flash/stun in that kind of scenario on old Taric's kit, though? This seems like an incredible edge case at best.


Its not really an edge case at all. You can see it all the time with Lissandra ult (which doesn't even have a travel time!) and Maokai root in pro games where the guy hilariously appears half a screen away with a big ice crystal or angry tree on top of them. It remains one of Ryze's great strengths that he can just root and bop any assassin that tries to sneak around on him (he used to be many moons ago the #1 Ahri counter because of this).

Your argument against your "taric flash/stun on a diving/ulting Zed that wants to bail after seeing taric" example being an incredible (and highly unlikely, IMO) edge case is... describing entirely different champions and scenarios? Okay then. Nobody is debating whether point/click root is, conceptually, good at shutting down assassins or not.

You understand the concept of an example right? That "edge case" is actually just the best example that came to mind at the time. For picks its equally important. Hitting a Lucian with old dazzle is a matter of getting in range, with new dazzle you will miss against competent Lucians unless they facecheck or are otherwise restricted by terrain/other skillshots. Teamfights are more complicated and messy, so its hard to say what exactly. IMO new dazzle is stronger in teamfights because of the potential to stun multiple people. But those people are more likely to be tanks or immobile carries than mobile carries.
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
April 22 2016 20:49 GMT
#193
On April 23 2016 05:40 cLutZ wrote:
Show nested quote +
On April 23 2016 05:09 iamcaustic wrote:
On April 23 2016 04:55 cLutZ wrote:
On April 23 2016 04:00 iamcaustic wrote:
On April 23 2016 03:29 cLutZ wrote:
On April 23 2016 01:32 iamcaustic wrote:
On April 22 2016 15:07 Slusher wrote:
Not as opposition to your point but for clarity you are missing what he is saying. an example, I'm playing old taric in two games back to back. In game 1 the enemy adc is kog'maw in game 2 it's Tristana. in both games I catch the enemy adc away from their team with a flash Dazzle while their flash is down. With old Taric both die (trist still gets her jump distance before the stun lands but lets say she was really out of position for the example.). With new Taric Kog still dies 9 times out of 10 but Trist has a very real chance at getting away. By removing point and click you give heros with mobility even greater chance to survive without much of an improvement for slow heros like Kog.

Any reason you flash before starting to cast Dazzle on the new kit? You can move while Dazzle is playing out its delay, just time flash so you land the stun before Trist can react. If she jumps pre-emptively, then you still keep your flash and successfully bullied the enemy ADC, on top of being able to do the same thing again once Dazzle is off CD.

TBH I think this is more of a case of personal mechanics than a supposed loss of Taric's ability to lock down mobile champs with a flash/stun.



No its not. Hitting skillshots is only partially mechanics. Its also about mindgames, and more importantly, the mobility of the champion you are trying to hit. Basically here is a scenario that best exemplifies the difference:

You midlane Ori is having a bit of a tough time against her Zed opponent. He initiates a dive on her with deathmark right as you are pathing between mid towers 1 & 2. Zed, seeing his mistake, re-pressers R going back to his shadow. Point and click Taric's stun follows him (and actually gets stronger if I recall) and your Ori and you can now punish this ill advised dive. Skillshot Taric misses the stun almost every time.

Now why is that important? Because both those stuns are going to work really well against Talon doing that to your Ori, or an Udyr, or a Xin. So the point and click skill is more "mobility neutral" which means it takes away some of the advantages of mobility, which is so undervalued by Riot that most of the strongest characters have dashes or blinks in their kits and basically everyone takes flash.

... Are you actually going to get off a flash/stun in that kind of scenario on old Taric's kit, though? This seems like an incredible edge case at best.


Its not really an edge case at all. You can see it all the time with Lissandra ult (which doesn't even have a travel time!) and Maokai root in pro games where the guy hilariously appears half a screen away with a big ice crystal or angry tree on top of them. It remains one of Ryze's great strengths that he can just root and bop any assassin that tries to sneak around on him (he used to be many moons ago the #1 Ahri counter because of this).

Your argument against your "taric flash/stun on a diving/ulting Zed that wants to bail after seeing taric" example being an incredible (and highly unlikely, IMO) edge case is... describing entirely different champions and scenarios? Okay then. Nobody is debating whether point/click root is, conceptually, good at shutting down assassins or not.

You understand the concept of an example right? That "edge case" is actually just the best example that came to mind at the time. For picks its equally important. Hitting a Lucian with old dazzle is a matter of getting in range, with new dazzle you will miss against competent Lucians unless they facecheck or are otherwise restricted by terrain/other skillshots. Teamfights are more complicated and messy, so its hard to say what exactly. IMO new dazzle is stronger in teamfights because of the potential to stun multiple people. But those people are more likely to be tanks or immobile carries than mobile carries.


You can restrict Lucian with terrain and teammates Dazzle.

Dazzle is likely one of the easiest skillshots to land in the game right now. You use it from two different angles, its quick, its goes through minions. It is awkward as hell to dodge.

Its easier and faster to land than Glitter Lance, and it has basically the same mechanics.
Goumindong
Profile Joined February 2013
United States3529 Posts
April 22 2016 21:02 GMT
#194
On April 23 2016 04:22 Slusher wrote:
Show nested quote +
On April 23 2016 03:59 GrandInquisitor wrote:
Yeah, no kidding, a point-and-click skill shot will follow a Zed dash and a skillshot will miss. I think we all could figure that one out on our own.

But that doesn't mean the new skillshot necessarily helps mobile champs. Everything in League has tradeoffs. Here, the tradeoff is that Taric's Dazzle range now has a far longer reach with his W, and the channel time can be nullified by accurately predicting how the mobile champ uses his mobility. In your example, with new Taric, maybe Zed starts the dive but then is stunned right as he comes out of his R. By contrast, an immobile champion either should not be getting in range of Dazzle or has other ways of dealing with close-range cc.


The point clutz is trying to make, is having a point and click skillshot in the game is a countermeasure to shit like Leblanc and Zed flying all over the place. Removing all cc in the game that is good at tracking down these champions just broadens their advantage over the Brands of the world.

I think the answer is more point and click zone cc effects. Sorakas silence is the strongest counter to LB and zed that I know of at the moment. Oh you ulted my carry? My carry is now standing in a silence zone. Coincidentally you are now standing in a silence zone!
cLutZ
Profile Joined November 2010
United States19573 Posts
April 22 2016 21:51 GMT
#195
I actually think it is a beast move. That its amazing and easy to hit (for a skillshot CC) is really not the point. Its about how targeted CC "chases" better against dashes.

Ya'll are like the kids who would say their wheat bread PB&J is just as good.
Freeeeeeedom
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
April 22 2016 22:13 GMT
#196
Maybe it's because I have my spell effects toned down but I'm having a really hard time seeing Taric's new particles and spell animations. Last night, I had a game where he ulted and I had no idea what his ult was looking like until I noticed they were taking no damage.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
April 22 2016 23:08 GMT
#197
On April 23 2016 07:13 KissBlade wrote:
Maybe it's because I have my spell effects toned down but I'm having a really hard time seeing Taric's new particles and spell animations. Last night, I had a game where he ulted and I had no idea what his ult was looking like until I noticed they were taking no damage.

They're even worse with spell effects turned up everything is just fucking shiny sparkles. I'm pretty sure most pros play on low graphics for this reason, so you see more of the base ability and less random shiny shit

On April 23 2016 04:51 VayneAuthority wrote:
Show nested quote +
On April 23 2016 04:35 Slusher wrote:
I like that Riot is addressing this in a way, adding stuff like new poppy w and Cassio w, they also added a new status effect for cassio's w so it could be used in the future. I mean in the end stuff like this might be more elegant than the old "they got AM, grab some point and click" but in the short term it does feel like the tools are limited.


That is actually a terrible sign, because it means the counter to mobility is going to be picking certain champs, which is exactly what you dont want, besides for LCS I guess.


Yea, I think with the focus of the game shifting away from a solo q warrior being able to just shitstomp his opponent and completely conquer the game to more being forced to play with your team and around objectives, the fact that if you draft poorly in matchmade games you're extra punished really goes against the whole "the pick/ban phase shouldn't matter" bullshit Riot was spewing the last few years. In S2/S3, picking appropriate champs was still beneficial, but you could make up for it with just sheer individual influence on the game, and that's really toned down so now if your team doesn't really have a cohesive draft you gotta just play the montecristo "pick comp" strats.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2016-04-22 23:14:45
April 22 2016 23:13 GMT
#198
im really not sure the game has shifted much from "solo play" (whatever that means) at all
you can still snowball the game alone and you still won't be able to 1v5 or even 1v2 in many cases

if you're 10-0 you dont care who has mobility because at best case they just dont die to you, if anything point and click spells are more dangerous because they can more easily force focus you if you're fed

a solo q warrior is basically just a regular warrior whens the last time someone garbage at solo q was good at anything in competitive play
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2016-04-22 23:23:36
April 22 2016 23:23 GMT
#199
On April 23 2016 05:40 cLutZ wrote:
You understand the concept of an example right? That "edge case" is actually just the best example that came to mind at the time.

Your "concept" is well outside the scope of discussing Taric's kit and his personal ability to lock down mobile champions, which was the original conversation you jumped into. This is why I said, and I'll quote myself here:

On April 23 2016 05:09 iamcaustic wrote:
Nobody is debating whether point/click root is, conceptually, good at shutting down assassins or not.

If you're going to join a conversation, try to keep on topic.

On April 23 2016 05:40 cLutZ wrote:
Hitting a Lucian with old dazzle is a matter of getting in range, with new dazzle you will miss against competent Lucians unless they facecheck or are otherwise restricted by terrain/other skillshots. Teamfights are more complicated and messy, so its hard to say what exactly. IMO new dazzle is stronger in teamfights because of the potential to stun multiple people. But those people are more likely to be tanks or immobile carries than mobile carries.

Good, back to Taric's Dazzle. Your absolute declaration that "you will miss against competent Lucians" makes it woefully apparent that you haven't played Taric against Lucian. Between the mechanical difference in how flash/stun is now executed (which was already covered) and the fact that a Lucian will oftentimes dash forward to burst trade against your ADC (which means he won't have it to dash away from your reactive Dazzle), you already have a couple of examples where Lucian's dash won't save him from being stunned. There's a lot of other details at play (like your Bastion buddy's ability to help zone a Lucian with his Dazzle to the point it's a guaranteed stun for one of you) that provide a new dynamic in landing the ability against more mobile champs that simply didn't exist in the old kit.
Twitter: @iamcaustic
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 23 2016 00:04 GMT
#200
If you start casting Dazzle and then bond to a target before it goes off, will it cast from them as well?
It's your boy Guzma!
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