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[Patch 5.13] Tahm Kench General Discussion - Page 7

Forum Index > LoL General
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Amarok
Profile Joined August 2010
Australia2003 Posts
July 09 2015 03:03 GMT
#121
That really does seem excessive. Without doing the math I'd say that completely outclasses the gold gen of every other support item even if you don't really use the proc that well.
Fighting for peace is like screwing for virginity
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 09 2015 03:11 GMT
#122
its clearly a mistake

they arent giving a 365g item 15gp10, that would give you 900 gold at 10minutes completely passively.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
July 09 2015 03:15 GMT
#123
Azir getting nerfed, damn. E no longer knockups or grants a shield.

Frost Queen's Claim
+15 Gold (up from 2) per 10 seconds

Frostfang
+15 Gold (up from 2) per 10 seconds
Spells and basic attacks against champions or buildings deal 10 (down from 15) additional damage and grant 12 Gold (up from 10)

Spellthief's Edge
+10 Gold (up from 2) per 10 seconds

lmao.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
cLutZ
Profile Joined November 2010
United States19574 Posts
July 09 2015 03:23 GMT
#124
On July 09 2015 12:15 739 wrote:
Azir getting nerfed, damn. E no longer knockups or grants a shield.

Frost Queen's Claim
+15 Gold (up from 2) per 10 seconds

Frostfang
+15 Gold (up from 2) per 10 seconds
Spells and basic attacks against champions or buildings deal 10 (down from 15) additional damage and grant 12 Gold (up from 10)

Spellthief's Edge
+10 Gold (up from 2) per 10 seconds

lmao.


That cant be right on FQC. Its already the best support item for gold.

Also, jatt is sexy.
Freeeeeeedom
Gahlo
Profile Joined February 2010
United States35146 Posts
July 09 2015 03:26 GMT
#125
On July 09 2015 12:23 cLutZ wrote:
Show nested quote +
On July 09 2015 12:15 739 wrote:
Azir getting nerfed, damn. E no longer knockups or grants a shield.

Frost Queen's Claim
+15 Gold (up from 2) per 10 seconds

Frostfang
+15 Gold (up from 2) per 10 seconds
Spells and basic attacks against champions or buildings deal 10 (down from 15) additional damage and grant 12 Gold (up from 10)

Spellthief's Edge
+10 Gold (up from 2) per 10 seconds

lmao.


That cant be right on FQC. Its already the best support item for gold.

Also, jatt is sexy. https://www.youtube.com/watch?v=ZAIfmW4sfgY&index=8&list=WL

It's the best if you can use it perfectly.
suicideyear
Profile Joined December 2012
Ivory Coast3016 Posts
Last Edited: 2015-07-09 03:39:40
July 09 2015 03:37 GMT
#126
azir's getting all his shit nerfed because riot doesn't want to touch his ult. i doubt these specific changes are gonna go through, but he's not getting through 5.14 unscathed.

untargettable, unkillable, uncounterable units that interact with the enemy team will never, ever be balanced. nor will they ever not be bugged. j4's cataclysm is still bugged. i've watched so many pro games with azir in it where people are getting stuck in his wall in a teamfight and not being able to get out despite there being space for the champion to just walk out.

i suspect that azir's gonna end up as a champ that has one such SUPER GOOD thing in his kit (like ori ult) that nearly everything else about the kit at some point will have to be lowered at to counterbalance it.

anyway those are my hto opinions, my other mid champ is diana so i don't have to worry about shit just yet though i suspect people are realizing she's + Show Spoiler +
good
again
)))____◎◎◎◎█████
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 09 2015 03:39 GMT
#127
Why is Riot making all of these dramatic changes when there are 3 weeks of regular season left?
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 09 2015 03:39 GMT
#128
On July 09 2015 12:37 suicideyear wrote:
azir's getting all his shit nerfed because riot doesn't want to touch his ult.

untargettable, unkillable, uncounterable units that interact with the enemy team will never, ever be balanced. nor will they ever not be bugged. j4's cataclysm is still bugged. i've watched so many pro games with azir in it where people are getting stuck in his wall in a teamfight and not being able to get out despite there being space for the champion to just walk out.


That's exactly the problem with Azir at the moment.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35146 Posts
July 09 2015 03:39 GMT
#129
The only thing taking a sizeable nerf is his E. W will replace all the AS of 40% CDR at rank 5. Iirc, Azirs were only getting that high if they went cdr/lvl glyphs.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 09 2015 03:46 GMT
#130
I still think the ward killing is the most bullshit part of Azir
Carrilord has arrived.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
July 09 2015 03:46 GMT
#131
On July 09 2015 12:39 Gahlo wrote:
The only thing taking a sizeable nerf is his E. W will replace all the AS of 40% CDR at rank 5. Iirc, Azirs were only getting that high if they went cdr/lvl glyphs.

Thought most people went scaling cdr blues these days on poke heros
Bronze player stuck in platinum
cLutZ
Profile Joined November 2010
United States19574 Posts
July 09 2015 03:49 GMT
#132
On July 09 2015 12:39 Sufficiency wrote:
Why is Riot making all of these dramatic changes when there are 3 weeks of regular season left?


Because there are too many power picks that make a significant portion of the T2 champions irrelevant right now.
Freeeeeeedom
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 09 2015 03:56 GMT
#133
OPness aside, it always annoyed me that they let you cast W on towers...

I mean, here is a champion with absurd waveclear, ranged, who is gonna be stacking a lot of AP, and is givenassloads of free attack speed. So already probably the best mage in the game at pushing down towers, and they were like, no, he needs a special ability to make him wreck them even harder,
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Goumindong
Profile Joined February 2013
United States3529 Posts
July 09 2015 04:34 GMT
#134
On July 09 2015 12:11 sob3k wrote:
its clearly a mistake

they arent giving a 365g item 15gp10, that would give you 900 gold at 10minutes completely passively.



Not quite, but close. 765 gold at 10 minutes. 400 net. Still ridiculous though
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 09 2015 04:35 GMT
#135
On July 09 2015 12:49 cLutZ wrote:
Show nested quote +
On July 09 2015 12:39 Sufficiency wrote:
Why is Riot making all of these dramatic changes when there are 3 weeks of regular season left?


Because there are too many power picks that make a significant portion of the T2 champions irrelevant right now.


That's their fault for bringing out stupid champions such as Kalista and Azir.
https://twitter.com/SufficientStats
VayneAuthority
Profile Joined October 2012
United States8983 Posts
July 09 2015 04:38 GMT
#136
they do this every year before worlds anyway, they make the game a shitshow so its "exciting" to end the year
I come in for the scraps
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 09 2015 04:55 GMT
#137
been enjoying spamming Vayne lately, but man does it feel like I'm putting my life on the line for every auto in some games. I'm getting really good at her in lane but team fights feel like a rubik's cube
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2015-07-09 05:30:02
July 09 2015 05:24 GMT
#138
Damn dude,

That Deaths Daughter Upgrade on GP's ult is awesome. Same with Fire at Will. Raise moral is kind of meh unless you getting dove on real hard. I guess the zone control is pretty sweet.

How long does it take to get 500 Silver Serpants? 500/4 gp per Parrrley = 125 creeps. Damn. And thats creeps killed by either Q or E.

Speaking of which, it looks like GP could have some friggen sweet waveclear; E is like Zyra W or Azir W, has a charge mechanic with no CD and an 18s recharge time. Basically every wave if you have any CDR you can E+E+Q the entire wave! That pushing power. A Bruiser with potentially instant waveclear... interesting. I'm pumped for him.

His passive looks greatly nerfed though. No Q Passive Procs.

http://www.surrenderat20.net/2015/07/78-pbe-update.html
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-07-09 05:57:27
July 09 2015 05:47 GMT
#139
yea problem is, leveling Q increases the serpents you get, so maxing E to gain waveclear is pretty inefficient until 13.

the new passive looks god awful but there is an unlisted ad scaling so that might be it's saving grace if it's not like .1 or something, not being on hit makes it pretty shit, also note that it does not specify target type so when laneing if parrlay is on cd you have to blow it on a minion or lose the cs.

ult damage changed to update twice per second instead of once, it is actually buffed if they sit in it full duration, but before that it alternates per wave so it's mostly a wash (before upgrades)

so basically,
ult super slight buff >> to massive buff after upgrades
orange cd down from 18>14 at max rank but, the max heal is nerfed until you reach 1400 missing health, I would call this a nerf but it's arguable for tank builds

E seems possily good but likely to be unreliable would have to play it

and parrlay is unchanged other than not getting grog damage
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
July 09 2015 06:12 GMT
#140
On July 09 2015 13:35 Sufficiency wrote:
Show nested quote +
On July 09 2015 12:49 cLutZ wrote:
On July 09 2015 12:39 Sufficiency wrote:
Why is Riot making all of these dramatic changes when there are 3 weeks of regular season left?


Because there are too many power picks that make a significant portion of the T2 champions irrelevant right now.


That's their fault for bringing out stupid champions such as Kalista and Azir.


Dont disagree, but its not Azir and Kalista exclusively, or even mid/adc. Maokai and Rumble are clearly a tier above in toplane once Ryze nerfs go through; Alistar and Annie are way too valuable bot because they have murdered engage, on the whole; Gragas plus Rek Sai are still the rulers of the jungle, even with Nidalee, Ekko, and Eve being competent picks.

Midlane is actually the lane that is most OK because they have Azir, Viktor, Ryze, Ekko, Cassio plus viable niche picks like TF, Varus, Zed, Ori, etc. And while ADC is mostly Kalista/Sivir/Corki I think most the T2 options are close, compared with the other roles.
Freeeeeeedom
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