|
On May 10 2015 04:43 Gahlo wrote:Show nested quote +On May 10 2015 04:36 Amui wrote:On May 10 2015 04:17 obesechicken13 wrote:On May 10 2015 02:46 kongoline wrote: i always wonder is bladed armor worth it, are there any tests how good is it? I think so. How can it not be on a jungler it's like 6dps for 600 health monsters right? The damage reduction from monsters is worth it, but I'm not sure about bladed armor. That takes a point out of a lot of more valuable masteries further down the tree. Not really. In the jungle Block is pretty garbage so you're probably taking 2 in Recovery or Enchanted Armor to go with Tough Skin. 3/3 in Veteran scars puts you at 7. To get to the 9th point in Juggernaught your options for 8 are ranks 1 in the non-Block Tier 1 option you didn't take. 1%/sec to monsters is far better. If you're playing such a weak jungle champion that you cannot afford Unyielding you should play something else.
|
On May 10 2015 06:12 Jek wrote:Show nested quote +On May 10 2015 04:43 Gahlo wrote:On May 10 2015 04:36 Amui wrote:On May 10 2015 04:17 obesechicken13 wrote:On May 10 2015 02:46 kongoline wrote: i always wonder is bladed armor worth it, are there any tests how good is it? I think so. How can it not be on a jungler it's like 6dps for 600 health monsters right? The damage reduction from monsters is worth it, but I'm not sure about bladed armor. That takes a point out of a lot of more valuable masteries further down the tree. Not really. In the jungle Block is pretty garbage so you're probably taking 2 in Recovery or Enchanted Armor to go with Tough Skin. 3/3 in Veteran scars puts you at 7. To get to the 9th point in Juggernaught your options for 8 are ranks 1 in the non-Block Tier 1 option you didn't take. 1%/sec to monsters is far better. If you're playing such a weak jungle champion that you cannot afford Unyielding you should play something else. Sorry for taking things that are useful.
|
On May 10 2015 06:19 Gahlo wrote:Show nested quote +On May 10 2015 06:12 Jek wrote:On May 10 2015 04:43 Gahlo wrote:On May 10 2015 04:36 Amui wrote:On May 10 2015 04:17 obesechicken13 wrote:On May 10 2015 02:46 kongoline wrote: i always wonder is bladed armor worth it, are there any tests how good is it? I think so. How can it not be on a jungler it's like 6dps for 600 health monsters right? The damage reduction from monsters is worth it, but I'm not sure about bladed armor. That takes a point out of a lot of more valuable masteries further down the tree. Not really. In the jungle Block is pretty garbage so you're probably taking 2 in Recovery or Enchanted Armor to go with Tough Skin. 3/3 in Veteran scars puts you at 7. To get to the 9th point in Juggernaught your options for 8 are ranks 1 in the non-Block Tier 1 option you didn't take. 1%/sec to monsters is far better. If you're playing such a weak jungle champion that you cannot afford Unyielding you should play something else. Sorry for taking things that are useful. You're spending the points on things that either doesn't really matter (recovery) for junglers or something that takes a hour and a half to be better than unyielding.
|
why do you have such a hardon for unyielding wtf? its only useful for teamfights you take a lot more damage from jungle and its not you are in many fights where you didnt take previous jungle damage
|
On May 10 2015 06:27 Jek wrote:Show nested quote +On May 10 2015 06:19 Gahlo wrote:On May 10 2015 06:12 Jek wrote:On May 10 2015 04:43 Gahlo wrote:On May 10 2015 04:36 Amui wrote:On May 10 2015 04:17 obesechicken13 wrote:On May 10 2015 02:46 kongoline wrote: i always wonder is bladed armor worth it, are there any tests how good is it? I think so. How can it not be on a jungler it's like 6dps for 600 health monsters right? The damage reduction from monsters is worth it, but I'm not sure about bladed armor. That takes a point out of a lot of more valuable masteries further down the tree. Not really. In the jungle Block is pretty garbage so you're probably taking 2 in Recovery or Enchanted Armor to go with Tough Skin. 3/3 in Veteran scars puts you at 7. To get to the 9th point in Juggernaught your options for 8 are ranks 1 in the non-Block Tier 1 option you didn't take. 1%/sec to monsters is far better. If you're playing such a weak jungle champion that you cannot afford Unyielding you should play something else. Sorry for taking things that are useful. You're spending the points on things that either doesn't really matter (recovery) for junglers or something that takes a hour and a half to be better than unyielding. Unyielding doesn't really matter outside of lane, where you won't be as a jungler.
|
You cannot spend 5 points into Tough Skin....
Unyielding is a million times better early than Recovery and Enchanted Armor, and early is where you want to be as strong as possible.
|
wtf are you talking about? enchanted armour is way better unyielding sucks when you jungle it doesnt matter until 40 minutes anyway when enchanted armour is miles ahead
unyielding has zero value nearly as a jungle while recovery is good early and enchanted later
|
On May 10 2015 06:59 Slayer91 wrote: wtf are you talking about? enchanted armour is way better unyielding sucks when you jungle it doesnt matter until 40 minutes anyway when enchanted armour is miles ahead You never fight other players when you jungle?
|
yes but in 1 minute recovery saves you 24 hp which means unless you take damage 13 times in that one fight its worse and recovery is a fairly weak mastery and 1 min is only average case for it
|
That's if you ignore autoattacks entirely.
|
I mean an extra -1 damage from auto attacks zzz no use nitpicking its weaker in every case except one that you get wildly auto attacked early on where you dont have that much hp anyway so you'd have to find someone who wildly autoattacks and doesnt do much damage
|
Jek you are so fucking wrong.
Let's say you gank once every minute, which nobody does. That's 12 HP from recovery. Its more effective HP because that is then multiplied by your resists,so I'd really go more like 15.
In order for unyielding to be better than that, in every one of these ganks you're doing every single minute you have to take 16 autos from champions, assuming the actual gank lasts less than 5 seconds.
In what world do you take 16 autos in a gank?
Stop being so wrong please.
|
Hey guys, I've been playing some Cho'Gath recently and I'd like some build ideas.
I've been doing Sorcerer Shoes, Rod of Ages, Zhyonas Hourglass, Abyssal Scepter, Deathcap and Frozen Heart, but something tells me that I could be doing something much smarter. I also think that I should change it up depending on my match up.
Speaking of match ups, what does Cho'Gath do well against and what does he struggle against?
Also is he better in the mid lane or the top lane?
|
Avoid ROA, you shouldn't need the mana, and resists are better for Cho b/c feast. Also start Morlleo (mostly) because CDR is really good for him. Frozen heart is probably a lategame item, if at all.
|
Cho's better mid, he's very gankable.
Morello->Zhonya's or Abyssal-> Standard mage stuff.
|
|
Cho mid has very few bad matchups, the only thing that keeps him from being a top pick is his long CDs on his spells and his immobility. I see him do well vs squishy shorter range mages like Cassio, LB, and Ahri but fall short vs control long range mages like Ziggs, Azir, Xerath. Vs AD matchups I believe he does a bit better as he can itemize some early armor with Seekers Armguard and can burst melee champs with Ignite+Feast
|
|
On May 10 2015 14:09 MooMooMugi wrote: Cho mid has very few bad matchups, the only thing that keeps him from being a top pick is his long CDs on his spells and his immobility. I see him do well vs squishy mages like Cassio, LB, and Ahri but fall short vs control long range mages like Ziggs, Azir, Xerath. Vs AD matchups I believe he does a bit better as he can itemize some early armor with Seekers Armguard and can burst melee champs with Ignite+Feast Not to mention his AOE silence is a tool that not many champions can bring to the table.
|
What I think Jek's point is and which I agree with is that there are a lot of situations where the difference made by Recovery early on is not an amount that breaks the deal between 'gank' or 'not gank', which makes it pretty much useless, whereas Unyielding is always going to get you something. Obviously the hp regen mastery is gonna regen you more hp, but on a lot of junglers and particularly on the stronger ones picking Unyielding is gonna gain you more over the course of a game.
|
|
|
|