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[Patch 5.7] More Executes General Discussion - Page 62

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
April 28 2015 18:59 GMT
#1221
Ranger's Focus has a Jinx feel to it.
Hopefully they broadens the ADC pool a little. I've always felt that role was the most stale out of the five.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
April 28 2015 19:03 GMT
#1222
--- Nuked ---
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 28 2015 19:03 GMT
#1223
She is going to be nerfed in the patch right after her rework.

Sigh. Time to pick up a different ADC.
https://twitter.com/SufficientStats
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
April 28 2015 19:04 GMT
#1224
I do worry a little that they're starting to remove the super easy champions. Ashe is the tutorial champion that everyone starts off with. She's suddenly way more complex than she used to be.
What fun is it being cool if you can’t wear a sombrero?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 28 2015 19:09 GMT
#1225
Sounds like the reworked version is actually easier. The current Q requires a lot of attention for me as a frugal player when it comes to mana.
https://twitter.com/SufficientStats
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
April 28 2015 19:10 GMT
#1226
Graves is still the easiest ADC to play. Q + R and you did 90% of your job anyway :>
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2015-04-28 19:15:34
April 28 2015 19:12 GMT
#1227
--- Nuked ---
Sonnington
Profile Joined December 2012
United States1107 Posts
April 28 2015 19:16 GMT
#1228
The change to her W is definitely a direct nerf to Ashe support. Depending on how much damage the slow mechanic does, her passive change is also a pretty big nerf. RIP Ashe support.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
April 28 2015 19:18 GMT
#1229
You're all approaching this from the perspective of an experienced player. I'm talking about as an absolutely new player, and for example, the number of words you'd need to describe a champion's kit. New Ashe isn't as complex as Kalista, but her Q is definitely much more complex than before.
What fun is it being cool if you can’t wear a sombrero?
RagequitBM
Profile Joined November 2011
Canada2270 Posts
Last Edited: 2015-04-28 19:23:00
April 28 2015 19:19 GMT
#1230
New ashe looks tight as hell. Can`t wait to try her out. Also why is Volley a nerf for support ashe? Looks the same to me except easier to hit through minions now
Twitch.tv/Ragequitbm for all the fans
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 28 2015 19:19 GMT
#1231
On April 29 2015 04:16 Sonnington wrote:
The change to her W is definitely a direct nerf to Ashe support. Depending on how much damage the slow mechanic does, her passive change is also a pretty big nerf. RIP Ashe support.

it'll depend on how much the bonus damage is, but the fact is, she's still super immobile and squish, so having frontloaded crit in her old kit let her do a lot of damage upfront with the first shot. Her new kit relies on her actually surviving for a while.
liftlift > tsm
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 28 2015 19:22 GMT
#1232
--- Nuked ---
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2015-04-28 19:23:29
April 28 2015 19:22 GMT
#1233
On April 29 2015 04:09 Sufficiency wrote:
Sounds like the reworked version is actually easier. The current Q requires a lot of attention for me as a frugal player when it comes to mana.


8 mana.
Holy shit, what a big amount of mana to spend.

On April 29 2015 04:18 GrandInquisitor wrote:
You're all approaching this from the perspective of an experienced player. I'm talking about as an absolutely new player, and for example, the number of words you'd need to describe a champion's kit. New Ashe isn't as complex as Kalista, but her Q is definitely much more complex than before.


Then people just need to play Garen if they can't read tooltips to abilities, lomo.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
April 28 2015 19:23 GMT
#1234
Man I don't like change I'd rather they not change Ashe too much.
TranslatorBaa!
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 28 2015 19:25 GMT
#1235
--- Nuked ---
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 28 2015 19:29 GMT
#1236
Actually with Ashe's W, since the arrow only deals damage once, but multiple arrows can hit a single champ, does muramana's active only proc once? or for each arrow that hits? nor none at all?
liftlift > tsm
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-04-28 19:32:41
April 28 2015 19:29 GMT
#1237
On April 29 2015 04:19 RagequitBM wrote:
New ashe looks tight as hell. Can`t wait to try her out. Also why is Volley a nerf for support ashe? Looks the same to me except easier to hit through minions now


they specifically said it was changed to be harder to hit thru minions

On April 29 2015 04:29 wei2coolman wrote:
Actually with Ashe's W, since the arrow only deals damage once, but multiple arrows can hit a single champ, does muramana's active only proc once? or for each arrow that hits? nor none at all?


uh I thought muramana was single target only


Active TOGGLE: Single target spells and attacks (on hit) consume 3% of current Mana to deal bonus physical damage equal to twice the amount of Mana consumed.
Carrilord has arrived.
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 28 2015 19:34 GMT
#1238
On April 29 2015 04:29 Slusher wrote:
Show nested quote +
On April 29 2015 04:19 RagequitBM wrote:
New ashe looks tight as hell. Can`t wait to try her out. Also why is Volley a nerf for support ashe? Looks the same to me except easier to hit through minions now


they specifically said it was changed to be harder to hit thru minions

Show nested quote +
On April 29 2015 04:29 wei2coolman wrote:
Actually with Ashe's W, since the arrow only deals damage once, but multiple arrows can hit a single champ, does muramana's active only proc once? or for each arrow that hits? nor none at all?


uh I thought muramana was single target only

Show nested quote +

Active TOGGLE: Single target spells and attacks (on hit) consume 3% of current Mana to deal bonus physical damage equal to twice the amount of Mana consumed.

I figured each arrow can only hit a single target? similarly to how it interacts with Ahri's W, right?
liftlift > tsm
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-04-28 19:36:49
April 28 2015 19:35 GMT
#1239
Applies spell effects as an area of effect ability.
Hextech Revolver item.png Spell vamp is reduced to one-third effectiveness.
Rylai's Crystal Scepter item.png Rylai's Crystal Scepter will apply a 15% slow.
Carrilord has arrived.
Sonnington
Profile Joined December 2012
United States1107 Posts
April 28 2015 19:36 GMT
#1240
The fact you can't shoot your W through minions and enemies as easily is a huge nerf to Ashe support and Ashe's lane poke in general. You also have to build the slow before it deals bonus damage, so unless you volley-auto, it won't deal bonus damage when you go to poke the enemy. So overall her lane poke is much less reliable and her level 1 crit+volley lane dominance is nonexistent(junglers hated me). Although her level 2 all in should be somewhat stronger.

Also, I have to see how it works out, but if you're able to bodyblock volley her mid game aoe slow utility will also be decreased. Sure, she gets a free permaslow on her autos which is good. I never had an issue using Q on her and are we going to see a 35% slow by level 13?
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