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[Patch 5.5] Bard General Discussion - Page 10

Forum Index > LoL General
Post a Reply
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justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
Last Edited: 2015-03-14 02:22:58
March 14 2015 02:22 GMT
#181



OMFG RINGTROLL'S HAIR
Alaric
Profile Joined November 2009
France45622 Posts
March 14 2015 02:23 GMT
#182
If you QSS Malz's or WW's ult, they're still in their animation, and you actually still receive damage if you don't move. You have to stop being in front of WW, or walk out of Malz's ult range (I think cast range? Actual range is probably theorically infinite, since you can Flash and still get ulted at 1k+ range).
So he's probably still in the animation.

Tried Nautilus. New item still takes around 2k gold to complete (adding potions and stuff) on top of upgraded machete, so your first ~3-4 clears, basically, unless you get kills from ganks (Naut can't gank before 4 or he can't clear at all).
The nerfs make his first clear even slower (a few seconds more on blue, I had time to cast W twice and almost thrice, so ~25s), E still has very little impact, and he still gets oom really, really fast.
Just due to how slower his first clears are and stuff, I don't see that patch as a buff to Nautilus. He's still way too weak until he gets Cinderhulk + a major HP item.
Cant take LMS hipsters serious.
ItsFunToLose
Profile Joined December 2010
United States776 Posts
Last Edited: 2015-03-14 02:43:42
March 14 2015 02:39 GMT
#183
On March 14 2015 04:31 Goumindong wrote:
Show nested quote +
On March 14 2015 04:27 ShaLLoW[baY] wrote:
On March 14 2015 03:19 Goumindong wrote:
It's also strong to counter enemy dots like rumble/fids ult. you can stasis your team to ignore the damage like a 5 man zhonya


uh oh, permaban when i'm playing malz in that case


Yes indeed. He would negate the entirety of your ult by stasising his ally





If you cast it at the exact same time malz drops his pool, in which case, malz just doesnt ult. if you cast it as a reaction to malz ulting, by the time it goes off, his target is dead.


Bard ult has a rather long cast animation and windup before it actually takes effect.

"skillshots are inherently out of your control whether they hit or not" -PrinceXizor
JazzVortical
Profile Joined July 2013
Australia1825 Posts
March 14 2015 02:55 GMT
#184
On March 14 2015 11:23 Alaric wrote:
If you QSS Malz's or WW's ult, they're still in their animation, and you actually still receive damage if you don't move. You have to stop being in front of WW, or walk out of Malz's ult range (I think cast range? Actual range is probably theorically infinite, since you can Flash and still get ulted at 1k+ range).
So he's probably still in the animation.

Tried Nautilus. New item still takes around 2k gold to complete (adding potions and stuff) on top of upgraded machete, so your first ~3-4 clears, basically, unless you get kills from ganks (Naut can't gank before 4 or he can't clear at all).
The nerfs make his first clear even slower (a few seconds more on blue, I had time to cast W twice and almost thrice, so ~25s), E still has very little impact, and he still gets oom really, really fast.
Just due to how slower his first clears are and stuff, I don't see that patch as a buff to Nautilus. He's still way too weak until he gets Cinderhulk + a major HP item.

I played one game of him, he seemed fine to me early, but I got an excellent leash. I also grabbed an early assist after the enemy Rek'Sai got too greedy. I will need to play him more.

His late game in theory is beastly now though. I didn't get to it in that game (25/0 Kat fixed that for us), but it's fairly tantalising.
petered
Profile Joined February 2010
United States1817 Posts
March 14 2015 03:06 GMT
#185
On March 14 2015 11:23 Alaric wrote:
If you QSS Malz's or WW's ult, they're still in their animation, and you actually still receive damage if you don't move. You have to stop being in front of WW, or walk out of Malz's ult range (I think cast range? Actual range is probably theorically infinite, since you can Flash and still get ulted at 1k+ range).
So he's probably still in the animation.

Tried Nautilus. New item still takes around 2k gold to complete (adding potions and stuff) on top of upgraded machete, so your first ~3-4 clears, basically, unless you get kills from ganks (Naut can't gank before 4 or he can't clear at all).
The nerfs make his first clear even slower (a few seconds more on blue, I had time to cast W twice and almost thrice, so ~25s), E still has very little impact, and he still gets oom really, really fast.
Just due to how slower his first clears are and stuff, I don't see that patch as a buff to Nautilus. He's still way too weak until he gets Cinderhulk + a major HP item.


did you max E? I would max e now and save smite for gromp whenever it is up. Seems like he is faster post level 3 than before, but I haven't been timing it or anything. Remember they didn't touch the base damage on e even with that massive cd buff. His mid game is also stronger with the righteous glory buff.

I'm actually thinking he might be a pretty good top laner now. that e buff may make him pretty strong in certain matchups. I haven't tried it yet, so it is just a thought. Anyone try it?
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Gahlo
Profile Joined February 2010
United States35174 Posts
March 14 2015 03:20 GMT
#186
Running around with 4.5k health on Sej is hilarious. W melts people.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 14 2015 03:25 GMT
#187
On March 14 2015 12:20 Gahlo wrote:
Running around with 4.5k health on Sej is hilarious. W melts people.

800 damage on an ability with no offensive stats is legit. Shut up. (Riot will hear you).
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 14 2015 03:27 GMT
#188
Got bard, played a co-op game to mess around with mechanics. Damage was pretty underwhelming, and shackleshot seemed almost too easy to hit, very forgiving in terms of usage. Tunnel seemed a bit clunky and unintuitive to use initially. Passive was fun, gives too much mana though imo, especially considering he doesn't have any major spell spam usage that would warrant such free mana from passive.
liftlift > tsm
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 14 2015 03:28 GMT
#189
On March 14 2015 12:25 obesechicken13 wrote:
Show nested quote +
On March 14 2015 12:20 Gahlo wrote:
Running around with 4.5k health on Sej is hilarious. W melts people.

800 damage on an ability with no offensive stats is legit. Shut up. (Riot will hear you).


I'm sorry, I think you meant 800+10% max HP aoe on a 4 second cooldown.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
March 14 2015 03:37 GMT
#190
wtf you can right click items in shop to buy them!?

holy shit that makes everything easier.
LiquidLegends StaffWho is Jon Galt?
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 14 2015 03:39 GMT
#191
On March 14 2015 12:37 JonGalt wrote:
wtf you can right click items in shop to buy them!?

holy shit that makes everything easier.

That's been in the game forever...
Porouscloud - NA LoL
Gahlo
Profile Joined February 2010
United States35174 Posts
March 14 2015 03:42 GMT
#192
On March 14 2015 12:37 JonGalt wrote:
wtf you can right click items in shop to buy them!?

holy shit that makes everything easier.

... Did you know you can set mastery points with the scroll wheel too?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 14 2015 04:16 GMT
#193
On March 14 2015 12:28 Ketara wrote:
Show nested quote +
On March 14 2015 12:25 obesechicken13 wrote:
On March 14 2015 12:20 Gahlo wrote:
Running around with 4.5k health on Sej is hilarious. W melts people.

800 damage on an ability with no offensive stats is legit. Shut up. (Riot will hear you).


I'm sorry, I think you meant 800+10% max HP aoe on a 4 second cooldown.

You're right I misread Sej's W.

12% of their max hp on hit
+ 160 + 12% of your max hp over 4 seconds.

So for a 2000k hp target, you'd deal 12% of (4.5k + 2k) + 160 or 940 damage.


It's a 7 second cooldown but with the CDR I guess it'll go down to 4.2 seconds.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Frudgey
Profile Joined September 2012
Canada3367 Posts
March 14 2015 05:01 GMT
#194
On March 14 2015 12:42 Gahlo wrote:
Show nested quote +
On March 14 2015 12:37 JonGalt wrote:
wtf you can right click items in shop to buy them!?

holy shit that makes everything easier.

... Did you know you can set mastery points with the scroll wheel too?

This is news to me.

And I've been playing this for years.
It is better to die for The Emperor than live for yourself.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 14 2015 05:09 GMT
#195
On March 14 2015 12:42 Gahlo wrote:
Show nested quote +
On March 14 2015 12:37 JonGalt wrote:
wtf you can right click items in shop to buy them!?

holy shit that makes everything easier.

... Did you know you can set mastery points with the scroll wheel too?

idk if that makes it any easier though. I'd rather click 30x vs. scroll 30x in a lot of cases. Small potatoes compared to instabuying stuff.
Porouscloud - NA LoL
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 14 2015 05:33 GMT
#196
On another note, more testing may be needed, but luden's echo anivia could be pretty good. Q gives two stacks, R gives 2 stacks, and you can very easily tag somebody with ult just to unleash the stacks.
Porouscloud - NA LoL
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 14 2015 05:49 GMT
#197
On March 14 2015 14:33 Amui wrote:
On another note, more testing may be needed, but luden's echo anivia could be pretty good. Q gives two stacks, R gives 2 stacks, and you can very easily tag somebody with ult just to unleash the stacks.

the only thing it gives anivia, that she doesn't already have is some mobility. I don't think that really change her strength that much.

she still bursts like retarded damage regarless, she waveclear forever as well. I'm not sure if 7% ms is enough to makeup for what other items give her in their 2ndary strengths.
liftlift > tsm
Frolossus
Profile Joined February 2010
United States4779 Posts
March 14 2015 05:58 GMT
#198
On March 14 2015 14:33 Amui wrote:
On another note, more testing may be needed, but luden's echo anivia could be pretty good. Q gives two stacks, R gives 2 stacks, and you can very easily tag somebody with ult just to unleash the stacks.

i'd be willing to test it out but i feel like it'd enter her build really late
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
March 14 2015 06:02 GMT
#199
It is also the case that Anivia pretty much has to build seraphs/RoA which severely limits your slots. Boots/cap/void are 100% mandatory and hourglass has way better utility for anivia late game.
Frolossus
Profile Joined February 2010
United States4779 Posts
March 14 2015 06:07 GMT
#200
On March 14 2015 15:02 Velocirapture wrote:
It is also the case that Anivia pretty much has to build seraphs/RoA which severely limits your slots. Boots/cap/void are 100% mandatory and hourglass has way better utility for anivia late game.

i don't agree with this.
cap/void/zhonyas are total flex items. anivia can build just about anything after mana item + boots and still do her job well.
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