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[Patch 4.21] Rek'Sai General Discussion - Page 12

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Starting Page 94 spamming will in GD will be warned, please don't post for the sake of post count. Keep it civil.

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TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
December 13 2014 08:08 GMT
#221
On December 13 2014 16:58 wei2coolman wrote:
Show nested quote +
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.


6 camps gets you jungle + boots, sometimes a pot depending on how long it took you.

I'm mostly getting 6+ camp clears, which I suppose means I'm playing champs that don't need the extra pots. Scip's Olaf vid is the most impressive, imo, but they certainly all demonstrate mechnics far beyond my level. If you haven't watched them yet I do highly recommend them.
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 13 2014 08:10 GMT
#222
On December 13 2014 17:08 TheHumanSensation wrote:
Show nested quote +
On December 13 2014 16:58 wei2coolman wrote:
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.


6 camps gets you jungle + boots, sometimes a pot depending on how long it took you.

I'm mostly getting 6+ camp clears, which I suppose means I'm playing champs that don't need the extra pots. Scip's Olaf vid is the most impressive, imo, but they certainly all demonstrate mechnics far beyond my level. If you haven't watched them yet I do highly recommend them.

What champs are you playing that's allowing you to do 6+ clears? WW need not apply.
liftlift > tsm
MidnightGladius
Profile Blog Joined August 2007
China1214 Posts
December 13 2014 08:15 GMT
#223
6 camps yield ~850 gold, while 3 camps yield ~450 gold. There are reasons to fully clear or leave camps up to buy/gank earlier, but one thing that Riot sneakily changed in the 4.20 patch involves EXP penalties when the jungler is a higher level than the camp monsters, combined with monsters not passively leveling until after they've been killed once. My line of thinking is that it would be best to fully clear to minimize the amount of EXP wasted.

As for routes, most full clears I've seen start Krugs with the aim of using that buff and kiting to mitigate as much damage as possible, smiting either Red for the HP or Raptors just to minimize damage taken. Scip has demonstrated that he has a better grasp on achieving faster clear times and more experience playing junglers than me, so I'll leave the specific rune/mastery/timing details to him.
Trust in Bayes.
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
December 13 2014 08:29 GMT
#224
I know poachers is garbage but i have spent a little time watching SV/NB and it just makes me wonder if counter-jungling will be some huge thing in competitive (more than now). Even strong jungler champs routinely dip to 100 hp on first clear, one random nuke could swing the game hard before 6 minutes. We will see.
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
Last Edited: 2014-12-13 08:31:09
December 13 2014 08:29 GMT
#225
On December 13 2014 17:10 wei2coolman wrote:
Show nested quote +
On December 13 2014 17:08 TheHumanSensation wrote:
On December 13 2014 16:58 wei2coolman wrote:
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.


6 camps gets you jungle + boots, sometimes a pot depending on how long it took you.

I'm mostly getting 6+ camp clears, which I suppose means I'm playing champs that don't need the extra pots. Scip's Olaf vid is the most impressive, imo, but they certainly all demonstrate mechnics far beyond my level. If you haven't watched them yet I do highly recommend them.

What champs are you playing that's allowing you to do 6+ clears? WW need not apply.


I've been doing first win games vs ai only for the last while, so it's a bit sketchy off the top of my head, but going off of my match history and vague recollection from champions owned list...

"no issues" = can get 6 iirc // "problems" = I don't think I got 6

Shyvana: Can get 6 but it's not super easy
Nocturne: problems
Sion: no issues
Chogath: no issues
Nunu: jungles infinitely
Olaf: Scip's way kicks my ass but I did it
Nasus: iirc I had some issues but it was pretty sustainable, would need to retest
Shen: jungles infinitely
Kayle: jungles infinitely until blue runs out
GP: jungles infinitely until blue runs out

memory is more vague on these since they were >10 days ago
Aatrox: jungles infinitely
Alistar: problems
Darius: problems
Diana: super easy 6
Hecarim: problems
Nautilus: no issues
Trundle: no issues

I also did a lot of ranged jungle stuff at the start of the season, which basically doesn't lose health ever and jungle infinitely. This lets Gnar get 6 easy, but the only stand-out was Twitch imo.

EDIT: also should put it out there that I have been promoting sustain over speed (start rocks unless blue is needed) and am not good like scip
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 13 2014 08:33 GMT
#226
Shen can do it? Wat? O.o
liftlift > tsm
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
December 13 2014 08:34 GMT
#227
On December 13 2014 16:58 wei2coolman wrote:
Show nested quote +
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.

You can request specific junglers, not exactly sure what you mean by popular melee junglers. Lee and J4?
Clearing 6 camps allows you to get a longsword on the first back, so it's a big-ish deal.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
December 13 2014 08:49 GMT
#228
On December 13 2014 17:33 wei2coolman wrote:
Shen can do it? Wat? O.o


Yeah, it's slow like it always was, but it's surprising how well it work sustain-wise if you're not used to it. The 2 second cd reduction on passive while shield is up makes AS runes pretty effective, but there's still no AoE aside from frog buff which is a problem.
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 13 2014 08:54 GMT
#229
On December 13 2014 17:34 Scip wrote:
Show nested quote +
On December 13 2014 16:58 wei2coolman wrote:
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.

You can request specific junglers, not exactly sure what you mean by popular melee junglers. Lee and J4?
Clearing 6 camps allows you to get a longsword on the first back, so it's a big-ish deal.

Lee and J4 would be perfect actually. I wonder if it's possible with elise as well?

I have an inkling that it should be pretty easy with reksai given her aoe+pretty strong sustain.
liftlift > tsm
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
December 13 2014 08:54 GMT
#230


What the fuck is this ? Where is this game going ?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 13 2014 08:57 GMT
#231
On December 13 2014 17:54 739 wrote:
+ Show Spoiler +
https://www.youtube.com/watch?v=qHKGUDxKHcA

What the fuck is this ? Where is this game going ?

tbh, it's not a bad idea considering there's no "high ground" advantage built into defending.
liftlift > tsm
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
December 13 2014 09:49 GMT
#232
On December 13 2014 17:57 wei2coolman wrote:
Show nested quote +
On December 13 2014 17:54 739 wrote:
+ Show Spoiler +
https://www.youtube.com/watch?v=qHKGUDxKHcA

What the fuck is this ? Where is this game going ?

tbh, it's not a bad idea considering there's no "high ground" advantage built into defending.

Or instead of random shit like homeguards and magic portals they could just make the underlying design better. Instead of slapping on more bandaids preseason is the perfect time to overhaul infrastructure.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
December 13 2014 09:59 GMT
#233
On December 13 2014 17:54 wei2coolman wrote:
Show nested quote +
On December 13 2014 17:34 Scip wrote:
On December 13 2014 16:58 wei2coolman wrote:
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.

You can request specific junglers, not exactly sure what you mean by popular melee junglers. Lee and J4?
Clearing 6 camps allows you to get a longsword on the first back, so it's a big-ish deal.

Lee and J4 would be perfect actually. I wonder if it's possible with elise as well?

I have an inkling that it should be pretty easy with reksai given her aoe+pretty strong sustain.


Lee can always do a 6 camp clear if you start kurgs (smite) => red => raptors (smite) => wolves => (blue) => (gromp) (smite).

Q => W => E => Q is my skill order.
Frolossus
Profile Joined February 2010
United States4779 Posts
December 13 2014 10:19 GMT
#234
On December 13 2014 17:10 wei2coolman wrote:
Show nested quote +
On December 13 2014 17:08 TheHumanSensation wrote:
On December 13 2014 16:58 wei2coolman wrote:
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.


6 camps gets you jungle + boots, sometimes a pot depending on how long it took you.

I'm mostly getting 6+ camp clears, which I suppose means I'm playing champs that don't need the extra pots. Scip's Olaf vid is the most impressive, imo, but they certainly all demonstrate mechnics far beyond my level. If you haven't watched them yet I do highly recommend them.

What champs are you playing that's allowing you to do 6+ clears? WW need not apply.

udyr, fiddle, nunu and probably trundle come to mind
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-12-13 10:50:06
December 13 2014 10:49 GMT
#235
On December 13 2014 19:19 Frolossus wrote:
Show nested quote +
On December 13 2014 17:10 wei2coolman wrote:
On December 13 2014 17:08 TheHumanSensation wrote:
On December 13 2014 16:58 wei2coolman wrote:
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.


6 camps gets you jungle + boots, sometimes a pot depending on how long it took you.

I'm mostly getting 6+ camp clears, which I suppose means I'm playing champs that don't need the extra pots. Scip's Olaf vid is the most impressive, imo, but they certainly all demonstrate mechnics far beyond my level. If you haven't watched them yet I do highly recommend them.

What champs are you playing that's allowing you to do 6+ clears? WW need not apply.

udyr, fiddle, nunu and probably trundle come to mind

Nautilus does pretty well also, but does get a bit low before Red. No need to back though.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 13 2014 11:22 GMT
#236
On December 12 2014 14:14 GolemMadness wrote:
Pretty sure AD quints have just been straight up better on Eve ever since the nerf to her Q. Not really sure why people still use AP.

I've never seen the math on this, I'd be interested if anyone has a source to these calculations.
Administrator~ Spirit will set you free ~
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
Last Edited: 2014-12-13 11:49:11
December 13 2014 11:48 GMT
#237
On December 13 2014 20:22 Plexa wrote:
Show nested quote +
On December 12 2014 14:14 GolemMadness wrote:
Pretty sure AD quints have just been straight up better on Eve ever since the nerf to her Q. Not really sure why people still use AP.

I've never seen the math on this, I'd be interested if anyone has a source to these calculations.


AP quints give 14.85 AP, and AD Quints give 6.75 AD.

AP for Q: + 5.1975 / 5.94 / 6.6825
AD for Q: + 3.375 / 3.7125 / 4.05

AP for E: +14.85
AD for E: +6.75

I dunno how to play eve, so I'm not sure if E or Q max and I don't want to make assumptions. AP pretty much consistently gives Q +2-3 damage, which less than half an auto attack with AD quints. Eve can attack about twice per Q at level 1, and AS goes up while Q CD does not improve (unless blue I guess).

E does +8 more damage with AP, but that's made up for in 2 autos, and the AS boost should give that to you pretty easily.

Over a 9 second period (the cooldown of E), AD quints outperform AP quints by about 16 damage, not factoring in armour or the 60% AS boost. They basically tie at about 3 seconds (two Qs, two autos, and one E) and AD slowly wins out after that. It's a rough estimate but AD's probably better.

edit: for single target
Gahlo
Profile Joined February 2010
United States35150 Posts
December 13 2014 13:30 GMT
#238
On December 13 2014 16:38 wei2coolman wrote:
The more I play the new jungle, the more I'm finding out that I know absolutely have no idea how to do a full 6 camp clear on first go (except with ww, cuz fuck ww). I also having issues figuring out camp timings, like my rhythm is all fucked up now with new jungle.

What I do is this cheap as fuck trick. Ward out opposite jungle with one of their buffs to figure out which buff they start. Start opposite side of that. So if they start blue, you start blue. Then you rush to their red and camp it. Requires asking someone else to trinket another buff, but I found that since camps do quite a bit of damage, you can usually fuck them over pretty hard doing that.

This was a thing last season too.

On December 13 2014 17:33 wei2coolman wrote:
Shen can do it? Wat? O.o

Shen will always be able to clear any jungle Riot devises. He'll just be slow as balls doing it.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-12-13 14:09:00
December 13 2014 14:07 GMT
#239
On December 13 2014 19:49 JazzVortical wrote:
Show nested quote +
On December 13 2014 19:19 Frolossus wrote:
On December 13 2014 17:10 wei2coolman wrote:
On December 13 2014 17:08 TheHumanSensation wrote:
On December 13 2014 16:58 wei2coolman wrote:
On December 13 2014 16:48 GolemMadness wrote:
On Jarvan I'm just doing 3 camps, backing, and getting rangers + 3 pots.

I can usually eek out 4 camps most of hte time, but I get dangerously low trying to do so. The rengar vid scip posted really impressed me, but I'm not even sure if there's that big of a difference between 3 camp clear and a 6 camp clear tbh. At most you're still only going to be able to get is smite upgrade + couple pots + a ward, and not enough gold for anything else I think... But I'm not too sure though.

@scip if you could upload a couple short clips of first clear with some of the popular melee junglers I would love you long time.


6 camps gets you jungle + boots, sometimes a pot depending on how long it took you.

I'm mostly getting 6+ camp clears, which I suppose means I'm playing champs that don't need the extra pots. Scip's Olaf vid is the most impressive, imo, but they certainly all demonstrate mechnics far beyond my level. If you haven't watched them yet I do highly recommend them.

What champs are you playing that's allowing you to do 6+ clears? WW need not apply.

udyr, fiddle, nunu and probably trundle come to mind

Nautilus does pretty well also, but does get a bit low before Red. No need to back though.

Whuch runes/route to do that? The thing that annoys me most is how slow he is, but I guess I'd have to cave in, and do something like 0-21-9, AS/armour/CDR/armour.

What's the way of Udyr in this jungle? I assume Phoenix and AS marks/quints, CDR blues reduces the damage he takes the most by letting him AoE down the little monsters, making it outperform Tiger?

I noticed you used AD marks on Hecarim Scip, isn't ArPen better? It was last season, because of the weak scaling to base ratio.
Cant take LMS hipsters serious.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
December 13 2014 14:22 GMT
#240
yeah, THS's math on the quints is spot on. You'll never kill a jungle camp in less than 3 seconds and you'll pretty much always kill the big guy last, so AD quints are better for clearing, therefore AD quints are better.

I have no idea which marks or runes you want on Hecarim, I uploaded the clear just to demonstrate that Golems->Birds->Red is a really bad jungle path, it might very well be that Arpen is better.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
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