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[Patch 4.21] Rek'Sai General Discussion - Page 107

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Starting Page 94 spamming will in GD will be warned, please don't post for the sake of post count. Keep it civil.

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IamPryda
Profile Joined April 2011
United States1186 Posts
January 07 2015 14:49 GMT
#2121
Azir ult is a huge problem for balancing him. He has so much utility for a champ with that much late game damage.
Moar banelings less qq
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 07 2015 14:59 GMT
#2122
His ultimate should last no more than 2 seconds imo. I say this due to J4's R lasting 3 seconds and the extra utility/safety provided by Azir R.
https://twitter.com/SufficientStats
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 07 2015 15:04 GMT
#2123
So much hype about Azir. I expect Rek'Sai to make a bigger splash onto the competitive scene than Azir tbh.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2015 15:08 GMT
#2124
On January 08 2015 00:04 NeoIllusions wrote:
So much hype about Azir. I expect Rek'Sai to make a bigger splash onto the competitive scene than Azir tbh.


I'll be surprised if Rek'sai gets through picks and bans very often, just like Azir. I like her quite a bit, personally. The tunnel mechanic is super interesting and the global is nice. I haven't played much of her in Top, but I she seems quite strong there as well.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
January 07 2015 15:09 GMT
#2125
It is rumoured for Impact to be the 5th member of Team Impulse. Waiting for that announcement of whoever their toplaner will be.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 07 2015 15:15 GMT
#2126
On January 08 2015 00:08 turamn wrote:
Show nested quote +
On January 08 2015 00:04 NeoIllusions wrote:
So much hype about Azir. I expect Rek'Sai to make a bigger splash onto the competitive scene than Azir tbh.


I'll be surprised if Rek'sai gets through picks and bans very often, just like Azir. I like her quite a bit, personally. The tunnel mechanic is super interesting and the global is nice. I haven't played much of her in Top, but I she seems quite strong there as well.

We see champions like Lee and J4 who can Top and Jungle but that rarely translates well in competitive play. I guess the last champion with that kind of duality was Lulu last season, who we saw Support early in S4 before transitioning to almost full time Top.

I'd personally put Rek'Sai jungle.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2015-01-07 15:19:22
January 07 2015 15:16 GMT
#2127
On January 08 2015 00:09 739 wrote:
It is rumoured for Impact to be the 5th member of Team Impulse. Waiting for that announcement of whoever their toplaner will be.


In the past 3 days, I have seen rumors that Impact will be playing Top for every NA LCS team that does not have a top laner. Lol. It would be huge to get him into the LCS, but I will believe it when I see it.

EDIT: Re to Neo:

Yeah, I agree. I feel like the jungle is the right place for her to thrive. I feel like you get to make the most out of your tunnel mechanics when you aren't locked in a lane. I just think we could see some potential top lane Rek'sai come out, since she has free sustain with her rage/burrow and can abuse her global ult to move a little more freely than the standard teleport top laners.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 07 2015 15:23 GMT
#2128
I miss me some global team comps. Those were very fun to watch during S2 and parts of S3. TF or Karthus, add in Noc and maybe a little of Shen.

One of Noc's biggest issues was the CD on Paranoia though. 180/140/100 compared to Rek'Sai's 150/110/70 for Void Rush. I suppose the trade off is the where on the Rift you can ulti do. You essentially have to backtrack to somewhere where you've tunnel recently.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 07 2015 15:24 GMT
#2129
I think the way which Reksai teleports forces her to be a jungler.
https://twitter.com/SufficientStats
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2015-01-07 15:30:36
January 07 2015 15:26 GMT
#2130
So Fnatic got Huni/Habom as toplaner? What a punching bag team, holy shit.
Rumours about Yellowstar retiring after this split look serious now.

Rek'Sai will be played in China for sure and it was locked a lot as first pick in Korean Challenger yesterday. Knowing that NA picks something new only after Korea picks it though, gotta wait at least a month~.
And EU will still play Irelia :>

Febiven made a horrible mistake though most likely.

On January 08 2015 00:27 Osmoses wrote:
Can anyone tell me what the strength of rek'sai is? Shes durable and has decent mobility, but thats not op is it?


Hilarious sustain in lane, you can't outsustain/outtrade her at all.
Sick mobility, global ult, slow and knockup.
Ah, and waveclear.

Ye, kinda cute.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
January 07 2015 15:27 GMT
#2131
Can anyone tell me what the strength of rek'sai is? Shes durable and has decent mobility, but thats not op is it?
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2015-01-07 15:31:02
January 07 2015 15:28 GMT
#2132
Don't want to say with full certainty that she'd be pigeonholed into Jungle but Void Rush could act like a pseudo-TP and allow her to run Ignite instead (she's already very beast at dueling). Coming back to lane is obvious but you'd also need to find the opportunity to push the lane so you can roam a little into the enemy jungle and tunnel around Baron and/or around the enemy Red or Rocks, etc.

On January 08 2015 00:27 Osmoses wrote:
Can anyone tell me what the strength of rek'sai is? Shes durable and has decent mobility, but thats not op is it?

In general or for Top?

For Top, mobility in lane at level 2-3, manaless, sustain via passive, knock ups for early gank support.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 07 2015 15:30 GMT
#2133
On January 08 2015 00:28 NeoIllusions wrote:
Don't want to say with full certainty that she'd be pigeonholed into Jungle but Void Rush could act like a pseudo-TP and allow her to run Ignite instead (she's already very beast at dueling). Coming back to lane is obvious but you'd also need to find the opportunity to push the lane so you can roam a little into the enemy jungle and tunnel around Baron and/or around the enemy Red or Rocks, etc.


Doesn't her R require a tunnel to begin with? Maybe I am wrong.
https://twitter.com/SufficientStats
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 07 2015 15:31 GMT
#2134
It does but why wouldn't you tunnel in lane as soon as you skill it at 2-3?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2015 15:32 GMT
#2135
On January 08 2015 00:23 NeoIllusions wrote:
I miss me some global team comps. Those were very fun to watch during S2 and parts of S3. TF or Karthus, add in Noc and maybe a little of Shen.

One of Noc's biggest issues was the CD on Paranoia though. 180/140/100 compared to Rek'Sai's 150/110/70 for Void Rush. I suppose the trade off is the where on the Rift you can ulti do. You essentially have to backtrack to somewhere where you've tunnel recently.


The specific instance I can think of that Top Lane Rek'sai has an advantage over a standard TP top laner is for early/mid game Dragons. You're likely going to have tunnels in top lane anyway, so you can use your TP to match the enemy Top and 5/5 at Dragon. Then, once that fight is over, you can Void Rush right back to your tunnel and catch the wave before it smashes into your tower.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2015-01-07 15:40:55
January 07 2015 15:33 GMT
#2136
How the heck would you be able to make a tunnel to bottom lane when you are laning top? Especially if you do run Ignite?



Edit: so you are saying walk to Dragon then R back to lane. That's very different from TP to bot then walk back to top due to the lack of surprise factor.
https://twitter.com/SufficientStats
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2015 15:38 GMT
#2137
On January 08 2015 00:33 Sufficiency wrote:
How the heck would you be able to make a tunnel to bottom lane when you are laning top? Especially if you don't run Ignite?



Edit: so you are saying walk to Dragon then R back to lane. That's very different from TP to bot then walk back to top due to the lack of surprise factor.


Personally, I'd keep TP. Use the TP to make a play on bottom side, and then use your ult to get right back to your lane. Very few top laners can actually match that kind of global pressure.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 07 2015 15:40 GMT
#2138
As far as Nocturne is concerned, his ultimate is an engagement tool, which is vastly different from Reksai's.

I understand your sentiment that Noc's R has long CD. In terms of pure power by the move itself, I think 100 seconds is justified. That being said, the problem is that a Noc without R is utterly useless, which greatly impacts his late game (can't fight unless R is up).
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
January 07 2015 15:49 GMT
#2139
Riot spat on "catch" ults in general (Vi, Rengar, Nocturne, Pantheon, etc. all nerfed) while reducing the cd of most recent teamfight ults (Viktor is one exception as even post-buff he's still above average), which surprises me since when champions are reliant on said ult (like... most of those I quoted there, unless you flash Q (Vi)/W (Pantheon)) for their preferred gameplay.
I'd rather have shorter ults there, and longer in general for teamfights (not necessarily Galio-level cd though).

As is once you hit 11 your ult's availability for a teamfight is rarely a constraint. I remember when Sona and Leona were played more, not having Crescendo was super important and forced to stall a fight, while Leona could afford to use hers more liberaly. It was a very important part of the match-up when both were picked too.
Cant take LMS hipsters serious.
Purge
Profile Joined November 2010
Canada372 Posts
January 07 2015 16:06 GMT
#2140
Wouldnt a fairer comparison to Noct be Rengar? Similar idea of semiglobal pressure, similar assassination/ vision advantage. But Nocturne is 180/140/100 and Rengar is 150/110/70. When you compare the 2 I find myself wondering if the global vision denial is worth 30 seconds more on your ult. Probably not which is why he isnt picked so often.

That being said hes like TF, hes always offmeta but you can pick him into any global based comp and he'll work. B tier if that's a metric to compare.

Oh and what does everyone think of Kennen on this patch? He got some buffs that should make him at least a bit more relevant than before right?
"Never do an enemy a small injury." - Machiavelli
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