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[Patch 4.21] Rek'Sai General Discussion - Page 105

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GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
January 07 2015 08:07 GMT
#2081
Azir is so scary lol

Riot needs to fix how clunky he is before they realize what they've created, though.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 07 2015 08:17 GMT
#2082
playing against azir is ridiculously anti-fun
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 07 2015 08:18 GMT
#2083
Pretty sure Azir will get nerfed in February.
http://na.op.gg/summoner/userName=FLABREZU
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
January 07 2015 08:19 GMT
#2084
On January 07 2015 17:07 Slusher wrote:
by the start of the ladder? super low, by the start of LCS? decent depends on how fast they react to how strong his late game is being displayed on OGN and LPL

he looked pretty broken in the hands of anyone who picked him in the preseason.

??!?!?

azir's looked mediocre at best in every match i've seen him picked
Translator:3
Virus Rex
Profile Joined January 2015
United States11 Posts
January 07 2015 08:28 GMT
#2085
Probably for the best. Her damage was pretty insane, that mixed with her mobility was an OP mix. We shall see if that's enough to keep her from being perma ban.
739
Profile Blog Joined May 2009
Bearded Elder29904 Posts
January 07 2015 08:36 GMT
#2086
Azir pretty beastly champ. Once he got his minor bug fixed, guy is good and scales really well.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
TheEmulator
Profile Blog Joined July 2010
28100 Posts
January 07 2015 08:38 GMT
#2087
Azir is slightly annoying now.
Administrator
Gahlo
Profile Joined February 2010
United States35172 Posts
January 07 2015 08:43 GMT
#2088
Only reason he isn't getting nerfed is he's still pretty buggy.
kongoline
Profile Joined February 2012
6318 Posts
January 07 2015 08:49 GMT
#2089
On January 07 2015 17:19 infinitestory wrote:
Show nested quote +
On January 07 2015 17:07 Slusher wrote:
by the start of the ladder? super low, by the start of LCS? decent depends on how fast they react to how strong his late game is being displayed on OGN and LPL

he looked pretty broken in the hands of anyone who picked him in the preseason.

??!?!?

azir's looked mediocre at best in every match i've seen him picked

monte said in one of the recent summoning insights azir is the most ridiculous and broken champions in game right now
739
Profile Blog Joined May 2009
Bearded Elder29904 Posts
January 07 2015 08:51 GMT
#2090
On January 07 2015 17:49 kongoline wrote:
Show nested quote +
On January 07 2015 17:19 infinitestory wrote:
On January 07 2015 17:07 Slusher wrote:
by the start of the ladder? super low, by the start of LCS? decent depends on how fast they react to how strong his late game is being displayed on OGN and LPL

he looked pretty broken in the hands of anyone who picked him in the preseason.

??!?!?

azir's looked mediocre at best in every match i've seen him picked

monte said in one of the recent summoning insights azir is the most ridiculous and broken champions in game right now

I think he kind of overextended with the most ridiculous and broken champion probably (Rek'Sai > Azir IMO) but yes I do agree that he needs 1) nerf, 2) bug fixes. His winrate is actually below 48% so that's not a tragedy but in professional hands you can make him look like a God.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
Last Edited: 2015-01-07 08:55:53
January 07 2015 08:52 GMT
#2091
On January 07 2015 17:51 739 wrote:
Show nested quote +
On January 07 2015 17:49 kongoline wrote:
On January 07 2015 17:19 infinitestory wrote:
On January 07 2015 17:07 Slusher wrote:
by the start of the ladder? super low, by the start of LCS? decent depends on how fast they react to how strong his late game is being displayed on OGN and LPL

he looked pretty broken in the hands of anyone who picked him in the preseason.

??!?!?

azir's looked mediocre at best in every match i've seen him picked

monte said in one of the recent summoning insights azir is the most ridiculous and broken champions in game right now

I think he kind of overextended with the most ridiculous and broken champion probably (Rek'Sai > Azir IMO) but yes I do agree that he needs 1) nerf, 2) bug fixes. His winrate is actually below 48% so that's not a tragedy but in professional hands you can make him look like a God.

I honestly think a lot of his hype came before the nerf in patch 4.21, or in tournaments prior to that patch, because the 0.7 -> 0.6 ap ratio on soldier autoattacks was pretty devastating to his damage output late

granted, it was through the goddamn roof before that change, so he's certainly still strong
Translator:3
M2
Profile Joined December 2002
Bulgaria4162 Posts
Last Edited: 2015-01-07 09:12:40
January 07 2015 09:06 GMT
#2092
Any assumptions when will the season start actually?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 07 2015 09:09 GMT
#2093
Wait, why do some threads have an All button but others don't? Do only threads creates after thus forum was made have one?
Purge
Profile Joined November 2010
Canada372 Posts
January 07 2015 09:14 GMT
#2094
On January 07 2015 16:56 RaphaelSanzio wrote:
What are the chances of Azir nerfs by the start of Season 5?


http://www.reddit.com/r/leagueoflegends/comments/2qjto7/azir_magical_journey_montage/cn71q80

Not for a bit apparently.
"Never do an enemy a small injury." - Machiavelli
killerdog
Profile Joined February 2010
Denmark6522 Posts
January 07 2015 09:18 GMT
#2095
Just laned with a kalista for the first time, not entirely sure what happened but we seemed to win.

The kalista + thresh post 6 escape is hilariously real though. No matter how overextended we are, kalista ult to throw thresh behind her, then thresh lantern, and you're back under tower :D
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 07 2015 09:21 GMT
#2096
On January 07 2015 18:06 M2 wrote:
Any assumptions when will the season start actually?

Heard it was the 22nd of January? Not sure though.
MagnusWolf
Profile Joined November 2011
United States483 Posts
January 07 2015 09:33 GMT
#2097
On January 07 2015 18:09 Fildun wrote:
Wait, why do some threads have an All button but others don't? Do only threads creates after thus forum was made have one?


Im pretty sure that after a thread gets enough posts in it the 'all' option disappears.
http://www.twitch.tv/magnuswolf sometimes I stream, sometimes I don't
Alaric
Profile Joined November 2009
France45622 Posts
January 07 2015 09:58 GMT
#2098
On January 07 2015 17:52 infinitestory wrote:
Show nested quote +
On January 07 2015 17:51 739 wrote:
On January 07 2015 17:49 kongoline wrote:
On January 07 2015 17:19 infinitestory wrote:
On January 07 2015 17:07 Slusher wrote:
by the start of the ladder? super low, by the start of LCS? decent depends on how fast they react to how strong his late game is being displayed on OGN and LPL

he looked pretty broken in the hands of anyone who picked him in the preseason.

??!?!?

azir's looked mediocre at best in every match i've seen him picked

monte said in one of the recent summoning insights azir is the most ridiculous and broken champions in game right now

I think he kind of overextended with the most ridiculous and broken champion probably (Rek'Sai > Azir IMO) but yes I do agree that he needs 1) nerf, 2) bug fixes. His winrate is actually below 48% so that's not a tragedy but in professional hands you can make him look like a God.

I honestly think a lot of his hype came before the nerf in patch 4.21, or in tournaments prior to that patch, because the 0.7 -> 0.6 ap ratio on soldier autoattacks was pretty devastating to his damage output late

granted, it was through the goddamn roof before that change, so he's certainly still strong

Azir with 2 soldiers using Q then right-clicking you is a bit under 2.5 AP ratio. The base damage is a lot lower obviously (from 45 to 170, a bit backloaded) but considering if he hits Q with a bit of CDR he's going to get these 2 attacks guaranteed, it's some overwhelming ratio.
Now considering that even after that burst his dps doesn't pale in comparison (because the low base damage is made up for by his aa's downtime being less than about any spell's cooldown), it'd be like removing Jinx's W's animation, or giving Graves decent base AS and range for after his initial burst (also lowering Q cd). TL;DR I'd point Azir's burst as being too high/reliable considering he's supposed to deal sustained damage.

On January 07 2015 14:38 obesechicken13 wrote:
Show nested quote +
On January 07 2015 13:42 MidnightGladius wrote:
Volibear is very dangerous to duel for extended periods, because his damage and sustain are both back-loaded, and you can't gauge his fighting stats accurately from a single auto+ability exchange like you can with most top laners. On Aatrox, my first guess would be to ignore Voli as much as possible and shove the lane with E max to force him to last hit under tower, aiming to contribute more in teamfights and as a lategame splitpusher..

Isn't Aatrox also backloaded?

Volibear has issues with a lack of gap closers making him easy to kite and harass in lane.

Aatrox's sustain is backloaded, but he doesn't really have burst damage (apart from his ult which you want to use early) and it's more about wearing people down if they accept to fight you.
Volibear on the other hand can pretty much cancel Aatrox's sustain with his ult (which has a very low cooldown) and can keep his E to burst him down once he's low enough. Against some champions you can stay somewhat low if you've got sustain and they just used an important cooldown to initiate the previous trade (say as Singed or a ranged champ if Jax doesn't have E available), but Volibear can just choose not to use E, and threaten to finish you off if you get in his range while trying to sustain. Past a certain health threshold you also die no matter what. It's the same with Darius who wins a lot of all-ins by virtue of not dying before he stacks his passive to ult you.
Cant take LMS hipsters serious.
killerdog
Profile Joined February 2010
Denmark6522 Posts
January 07 2015 10:06 GMT
#2099
On January 07 2015 18:33 MagnusWolf wrote:
Show nested quote +
On January 07 2015 18:09 Fildun wrote:
Wait, why do some threads have an All button but others don't? Do only threads creates after thus forum was made have one?


Im pretty sure that after a thread gets enough posts in it the 'all' option disappears.

No it's always there, but after a certain threshold only people with tl+ can use it.

(it's not there for me either though T.T)
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
Last Edited: 2015-01-07 10:35:19
January 07 2015 10:33 GMT
#2100
On January 07 2015 18:58 Alaric wrote:
Show nested quote +
On January 07 2015 17:52 infinitestory wrote:
On January 07 2015 17:51 739 wrote:
On January 07 2015 17:49 kongoline wrote:
On January 07 2015 17:19 infinitestory wrote:
On January 07 2015 17:07 Slusher wrote:
by the start of the ladder? super low, by the start of LCS? decent depends on how fast they react to how strong his late game is being displayed on OGN and LPL

he looked pretty broken in the hands of anyone who picked him in the preseason.

??!?!?

azir's looked mediocre at best in every match i've seen him picked

monte said in one of the recent summoning insights azir is the most ridiculous and broken champions in game right now

I think he kind of overextended with the most ridiculous and broken champion probably (Rek'Sai > Azir IMO) but yes I do agree that he needs 1) nerf, 2) bug fixes. His winrate is actually below 48% so that's not a tragedy but in professional hands you can make him look like a God.

I honestly think a lot of his hype came before the nerf in patch 4.21, or in tournaments prior to that patch, because the 0.7 -> 0.6 ap ratio on soldier autoattacks was pretty devastating to his damage output late

granted, it was through the goddamn roof before that change, so he's certainly still strong

Azir with 2 soldiers using Q then right-clicking you is a bit under 2.5 AP ratio. The base damage is a lot lower obviously (from 45 to 170, a bit backloaded) but considering if he hits Q with a bit of CDR he's going to get these 2 attacks guaranteed, it's some overwhelming ratio.
Now considering that even after that burst his dps doesn't pale in comparison (because the low base damage is made up for by his aa's downtime being less than about any spell's cooldown), it'd be like removing Jinx's W's animation, or giving Graves decent base AS and range for after his initial burst (also lowering Q cd). TL;DR I'd point Azir's burst as being too high/reliable considering he's supposed to deal sustained damage.

Azir with 2 soldiers using Q then right-clicking is a 2.12 AP ratio on about 450 base damage, and that's provided that both soldiers hit both autoattacks as well as Q (the latter usually requires being much closer than max Q range). It's high and reliable for a sustained damage mage, but his sustained damage is very unreliable for a sustained damage mage. If you're not standing still like a deer in headlights, there are 3-4 second windows in which Azir literally has no way to deal damage to you unless he gets in close to add another W. Just walk out of the damn circles. Lots of people I see complain about Azir after literally standing in 2-3 soldiers the entire teamfight, it's like ignoring a Draven or Jinx in the back, same concept entirely.

I agree, that his power seems a little strangely distributed. A sustained damage mage should have lower initial burst and greater reliable damage output over time. But the only way to do this with his current kit is to decrease Q cooldown in exchange for damage nerfs, and I imagine people would only complain even more after such a change.
Translator:3
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