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On November 06 2014 07:35 PrinceXizor wrote: You guys have to be antagonistic to everything I say even if you miss the point. Lol. If you make enough bad points eventually everyone is just going to ignore the good ones as well. You brought this upon yourself, honestly.
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On November 06 2014 07:36 Requizen wrote:Show nested quote +On November 06 2014 07:35 PrinceXizor wrote: You guys have to be antagonistic to everything I say even if you miss the point. Lol. If you make enough bad points eventually everyone is just going to ignore the good ones as well. You brought this upon yourself, honestly. Then literally all of this thread would be people yelling to an empty room. There is more shit posting and bickering about semantics than any real discussion.
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Non-linear level scaling (on abilities mind you, not on fucking base stats) is a good thing because it introduces more liberty in ability scaling and power curves/peaks, giving you more leeway to tweak your champions and kits if done right.
It can also introduce interesting breakpoints wrt to, for example, maxing an ability earlier at the expense of your ult (which currently pretty much only happens to Jayce, even Elise doesn't skip levels in her ult and Trist doesn't skip Q because she wants it maxed first in the end), or leaving an ability at a certain level because early levels provide more than later ones, then switching to another one.
Off the top of my head only Warwick (E range to "acceptable" then max W second), Xin at some point (I think Smash advocated E to 3, then max Q for jungle clear vs cooldown reduction and combo flow in skirmishes/fights that happen by that tume), Graves (before they gutted BT or everyone rushed it, you'd put a second point in W at 8 because it lets you clear caster minions with WQ once you stack BT, leaving only the melee ones to finish off and improving your ability to shove a wave and get to fights, it doesn't work anymore) and another one I can't recall did that. Some people advocated skipping Pantheon's ult post-6 to max E earlier, and atrioc says to max Q pre-6 for laning power/harass, then E as you start shoving and roaming/ganking with ult more, giving you more AoE and burst damage as skirmishes happen.
But these are all particular cases and due to factors other than abilities' primary scaling (WW's E range is ridiculously short level 1, Pantheon is AoE vs single-target, etc.).
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I think non linear stat growth. Could work. If its done properly in a case by case manner. The double scaling champs beinga good example. Singed Vlad rammus galio gaining more stats post 6 than pre 6 would add something to the game. Though uniform nonlinear scaling across the cast seems like it just disincentivizes kills early even more.
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United States47024 Posts
On November 06 2014 07:41 Alaric wrote: Non-linear level scaling (on abilities mind you, not on fucking base stats) is a good thing because it introduces more liberty in ability scaling and power curves/peaks, giving you more leeway to tweak your champions and kits if done right.
There need to be more champs where not leveling ult at 6/11/16 is a legitimate option (especially since Riot reworked 2 of them for this to no longer be the case).
RIP Heimer and Sion
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Atrocious that they fixed the Wukong splash and left Janna's alone... so fucking lame. Good thing they can't fuck up her lore because it was bland and boring to begin with.
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On November 06 2014 08:05 TheYango wrote:Show nested quote +On November 06 2014 07:41 Alaric wrote: Non-linear level scaling (on abilities mind you, not on fucking base stats) is a good thing because it introduces more liberty in ability scaling and power curves/peaks, giving you more leeway to tweak your champions and kits if done right.
There need to be more champs where not leveling ult at 6/11/16 is a legitimate option (especially since Riot reworked 2 of them for this to no longer be the case). RIP Heimer and Sion is it just kennen/jayce/elise now? i haven't played any of them in so long.
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Why the hell wouldn't you level kennen ult? Is your goal somehow to hide your Power at the 2nd dragon so you can ace them at the third?
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it was done when top was more of an island, nowadays you'd just not play kennen if you were trying to play optimally. When almost no one from top will roam elsewhere until the first tower is gone so not skilling the ulti right away at 6 could help you get that tower down faster. then you'd skill your ulti as soon as you decided to roam. Dunno if thats still the wisdom nowadays though. its been a long time. and i dont know anyone that touches kennen.
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United States47024 Posts
6 hits is kind of weird with how Kennen's ult selects targets.
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What. Kennen's ult is still strong enough on a single target to warrant leveling it (on top of the reach it gives him). It can also help against ganks.
240 + 1.2 AP still more than an additional level in any of his abilities, even moreso for the cost of 0 energy.
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On November 06 2014 09:01 Alaric wrote: What. Kennen's ult is still strong enough on a single target to warrant leveling it (on top of the reach it gives him). It can also help against ganks.
240 + 1.2 AP still more than an additional level in any of his abilities, even moreso for the cost of 0 energy. it depends. in an allin of course. but over the course of two waves? not really. you usually kept the point unskilled until you were sure you weren't ganked though. picking up the ulti at lvl 7 or 8 was typical in the situations where the jungler was focused on other lanes and you could get your tower down quickly.
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You're not Jinx, that point won't let you kill the tower any quicker, W doesn't deal additional damage to them. Kennen's also more likely to kill you in an all-in than by hitting a stray Q that leads to a stun and you death (in that cause you're guilty of staying in lane too long and too low).
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United States47024 Posts
On November 06 2014 09:01 Alaric wrote: What. Kennen's ult is still strong enough on a single target to warrant leveling it (on top of the reach it gives him). It can also help against ganks.
240 + 1.2 AP still more than an additional level in any of his abilities, even moreso for the cost of 0 energy. Slicing Maelstrom had an energy cost back when PX is referring to.
But yes, Slicing Maelstrom having no cost made getting ult at 6 a lot more compelling.
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On November 06 2014 09:03 PrinceXizor wrote:Show nested quote +On November 06 2014 09:01 Alaric wrote: What. Kennen's ult is still strong enough on a single target to warrant leveling it (on top of the reach it gives him). It can also help against ganks.
240 + 1.2 AP still more than an additional level in any of his abilities, even moreso for the cost of 0 energy. it depends. in an allin of course. but over the course of two waves? not really. you usually kept the point unskilled until you were sure you weren't ganked though. picking up the ulti at lvl 7 or 8 was typical in the situations where the jungler was focused on other lanes and you could get your tower down quickly. What good is it not getting R if you're not going to spend that point anyway?
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I wonder how big of a hit this nerf will have to Zilean's win rate. I liked it better when they were giving him compensatory AP and the EXP boost was 10% instead of 8%.
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On November 06 2014 09:20 Mikau wrote:Show nested quote +On November 06 2014 09:03 PrinceXizor wrote:On November 06 2014 09:01 Alaric wrote: What. Kennen's ult is still strong enough on a single target to warrant leveling it (on top of the reach it gives him). It can also help against ganks.
240 + 1.2 AP still more than an additional level in any of his abilities, even moreso for the cost of 0 energy. it depends. in an allin of course. but over the course of two waves? not really. you usually kept the point unskilled until you were sure you weren't ganked though. picking up the ulti at lvl 7 or 8 was typical in the situations where the jungler was focused on other lanes and you could get your tower down quickly. What good is it not getting R if you're not going to spend that point anyway? you usually would save it until you pinned down where the jungler was or whether he would even be looking toward the top.
like you hit 6 mid wave, instead of just hitting ctrl R and moving on, you'd save it, place a ward, and if the jungler is spotted, skill the ulti and prepare to turn it, but if there wasn't a gank coming (the lane was pushed against you, or the jungler was bottom lane), you'd put it in something else, start shoving and harrassing the opponent down to try to force them back under the tower, and use your 2-3 dorans blades to chip down the tower quickly and then the next level after the tower goes down, skill ulti and go roam to get a team fight mid/bot.
this was a long time ago also when 3 dorans blade starts on kennen were totally acceptable.
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I wonder when they'll finally modernize Kennen so his ult isn't 120 seconds at all ranks.
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On November 06 2014 09:31 GolemMadness wrote: I wonder when they'll finally modernize Kennen so his ult isn't 120 seconds at all ranks. with how weak it'd be in the current form of the game, i really wouldn't mind it increasing the amount of lightning rather than buffing cooldown. instead of 6/10/15 maybe like 9/12/20. where it hits 3/4/5 times max per champ and increases in the amount it strikes per second to 2/3/4.
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I really don't remember this kennen style you guys are remembering. He always was best suited as part of an AOE team that utilized his ult. Even when Flame played the kind of style Kennen yall are talking about he still would have Ult so he could turn around 2v1s.
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