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51330 Posts
On September 06 2014 18:24 Redox wrote:Show nested quote +On September 06 2014 18:14 AlterKot wrote:On September 06 2014 13:00 Ryuu314 wrote: This change also means CLG's ban from OGN is moot since it appears OGN also adopted this policy (though to what extent we don't know), meaning CLG can't play in OGN with their NA roster. OGN was also supposed to invite a Chinese team for next season and that probably won't happen now. Thx riot ily Unless they just make it so the general rule is that KR can't import more than 2 foreign players but they can still invite/allow foreign teams to participate idunno Well the exact rules stated in the article apply to NA/EU. Regions can still adjust the rules how they see fit. For example Brazil and Turkey has no region lock yet. If KR wanted they could make some kind of exception rule (like inviting guest teams). At least I think so. Anyway the limitations on regional movement make a lot of sense to me and seem like a good compromise.
it's pretty much designed solely to stop cn/kr mercenaries going over to na/eu and stunting their local scene's growth.
since kr is operated primarily by kespa/ogn, they have the freedom to muddle with the rules as they see fit.
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On September 06 2014 21:20 GTR wrote:Show nested quote +On September 06 2014 18:24 Redox wrote:On September 06 2014 18:14 AlterKot wrote:On September 06 2014 13:00 Ryuu314 wrote: This change also means CLG's ban from OGN is moot since it appears OGN also adopted this policy (though to what extent we don't know), meaning CLG can't play in OGN with their NA roster. OGN was also supposed to invite a Chinese team for next season and that probably won't happen now. Thx riot ily Unless they just make it so the general rule is that KR can't import more than 2 foreign players but they can still invite/allow foreign teams to participate idunno Well the exact rules stated in the article apply to NA/EU. Regions can still adjust the rules how they see fit. For example Brazil and Turkey has no region lock yet. If KR wanted they could make some kind of exception rule (like inviting guest teams). At least I think so. Anyway the limitations on regional movement make a lot of sense to me and seem like a good compromise. it's pretty much designed solely to stop cn/kr mercenaries going over to na/eu and stunting their local scene's growth. since kr is operated primarily by kespa/ogn, they have the freedom to muddle with the rules as they see fit. LPL already has the rule in place.
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On September 06 2014 21:20 GTR wrote:Show nested quote +On September 06 2014 18:24 Redox wrote:On September 06 2014 18:14 AlterKot wrote:On September 06 2014 13:00 Ryuu314 wrote: This change also means CLG's ban from OGN is moot since it appears OGN also adopted this policy (though to what extent we don't know), meaning CLG can't play in OGN with their NA roster. OGN was also supposed to invite a Chinese team for next season and that probably won't happen now. Thx riot ily Unless they just make it so the general rule is that KR can't import more than 2 foreign players but they can still invite/allow foreign teams to participate idunno Well the exact rules stated in the article apply to NA/EU. Regions can still adjust the rules how they see fit. For example Brazil and Turkey has no region lock yet. If KR wanted they could make some kind of exception rule (like inviting guest teams). At least I think so. Anyway the limitations on regional movement make a lot of sense to me and seem like a good compromise. it's pretty much designed solely to stop cn/kr mercenaries going over to na/eu and stunting their local scene's growth. since kr is operated primarily by kespa/ogn, they have the freedom to muddle with the rules as they see fit. Does it mean no more LMQ/Quantic-like ventures ?
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I wonder how long it will take for Riot to cancel Worlds to be honest. Their actions make it seems like they would rather not have competition at all if Korea would otherwise dominate every season.
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On September 06 2014 23:00 mr_tolkien wrote:Show nested quote +On September 06 2014 21:20 GTR wrote:On September 06 2014 18:24 Redox wrote:On September 06 2014 18:14 AlterKot wrote:On September 06 2014 13:00 Ryuu314 wrote: This change also means CLG's ban from OGN is moot since it appears OGN also adopted this policy (though to what extent we don't know), meaning CLG can't play in OGN with their NA roster. OGN was also supposed to invite a Chinese team for next season and that probably won't happen now. Thx riot ily Unless they just make it so the general rule is that KR can't import more than 2 foreign players but they can still invite/allow foreign teams to participate idunno Well the exact rules stated in the article apply to NA/EU. Regions can still adjust the rules how they see fit. For example Brazil and Turkey has no region lock yet. If KR wanted they could make some kind of exception rule (like inviting guest teams). At least I think so. Anyway the limitations on regional movement make a lot of sense to me and seem like a good compromise. it's pretty much designed solely to stop cn/kr mercenaries going over to na/eu and stunting their local scene's growth. since kr is operated primarily by kespa/ogn, they have the freedom to muddle with the rules as they see fit. Does it mean no more LMQ/Quantic-like ventures ?
This is why the rule focuses on sustained, long-term residency as what will qualify someone to be from a region (as opposed to citizenship). We'll have more information next week, but the goal is to allow players to become residents of a region over time as they integrate into the culture.
Resident means they're living in the region. The duration will be announced next week but it's definitely less than becoming a citizen.
Sounds like Quantic stuff no but LMQ yes. Link
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On September 06 2014 23:01 Gorsameth wrote: I wonder how long it will take for Riot to cancel Worlds to be honest. Their actions make it seems like they would rather not have competition at all if Korea would otherwise dominate every season. the next step:
"there are so many good teams in korea and china, we decided to include more of them, but we're going to have to add an elimination round for these teams, while the clear champs of NA/EU get seeded higher because we only allow the top 2 teams from each LCS region"
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On September 06 2014 23:01 Gorsameth wrote: I wonder how long it will take for Riot to cancel Worlds to be honest. Their actions make it seems like they would rather not have competition at all if Korea would otherwise dominate every season.
Yeah!
Cancel the biggest Esports event of all time!
Making money sucks!
Great business plan!
This post is idiotic, hyperbolic, makes no sense, and doesn't belong here.
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Dam when did Worlds become the biggest Esports event of all time.
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On September 06 2014 23:08 Ketara wrote:Show nested quote +On September 06 2014 23:01 Gorsameth wrote: I wonder how long it will take for Riot to cancel Worlds to be honest. Their actions make it seems like they would rather not have competition at all if Korea would otherwise dominate every season. Yeah! Cancel the biggest Esports event of all time! Making money sucks! Great business plan! This post is idiotic, hyperbolic, makes no sense, and doesn't belong here. They are now closing off the EU/NA from asia so that their B teams cant come and stomp around. Call it idiotic all you want but I honestly believe Riot would not be above cancelling worlds and just doing an NA vs EU tournament instead to stop Korea from winning every Worlds tournament from here on out.
Obviously this isn't something for this year or the next but give enough strait running Korean victories I honestly believe they could yes.
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Nah, Riot is just going to go the ol' baseball route. Call it the World Series, NA teams only. Hehehe.
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No they couldn't and no they won't. You're looking way too much into the move Riot just made regarindg NA/EU. Sure it's to keep the teams competing there a little more region centric, but what's the harm in that, everyone has their own region to compete in. Also, with time, if NA/EU wants to compete with Korea/China, they will have to become more disciplined in order to take a win off them. I also believe that Alliance can take a game off a Korean team for sure. You're extrapolating this way too much because I don't think you realize howmany people get hyped for this event. It's tens of millions of people who watch this stuff all over the world, probably even more..
PS And it doesn't really even matter if Korea takes if every single time. It's widely KNOWN by everyone that Korea is the best region around. It's just some healthy interregional competition which brings the world a little closer together.
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On September 07 2014 00:11 wei2coolman wrote: Nah, Riot is just going to go the ol' baseball route. Call it the World Series, NA teams only. Hehehe. Nobody else would even qualify for competition.
What is dumb is calling the Super Bowl winner world champ when nobody else even plays the game.
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c9 is gonna Reck worlds. just u wait
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The moves just to prevent what's going on with sc2 where it literally flushed non Koreans out of the game and deported their infrastructure to improve at it, because literally every region in sc2 is now Korea lite.
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lol of course they can do that, they own all that shit, noone can prohibit them. It wouldn't even be the dumbest thing Riot has done.
What sounds more probable to me though is something like this: the Korean circuit is changed so that top8 teams qualify for their own Master Series or something like that, while the rest of top16 plays for Worlds' spots, where other regions qualify as usual. I mean, I can imagine Riot doing something like that quite easily.
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On September 07 2014 00:21 iCanada wrote: The moves just to prevent what's going on with sc2 where it literally flushed non Koreans out of the game and deported their infrastructure to improve at it, because literally every region in sc2 is now Korea lite.
That's because you can play online for SC2. This is more a bandaid for teams like TSM that just import all their talent now.
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On September 07 2014 00:19 tl2212 wrote:c9 is gonna Reck worlds. just u wait And hell is gunna freeze over
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On September 06 2014 16:37 Goumindong wrote:Show nested quote +On September 06 2014 12:01 Gahlo wrote:On September 06 2014 12:00 LightningStrike wrote:On September 06 2014 11:08 TheEmulator wrote:So I finally got some more time to get to lvl 30, and now I want to start ranked. My only question is, what tier 3 runes do I need? Do I only need tier 3 or do I need some tier 2 as well? I mostly play mid and ADC, so if someone can give me some tips on 1-2 rune pages that might be helpful for me I would be so happy. I have tons of IP btw so I should be ok when getting runes. Played with IP boosters quite a few times on my quest to lvl 30  For adc Flat AD Reds, Flat Armor Yellows, Flat MR Blues, and 2 LS and ! AD Quints. This my normal adc page but I only Silver 1 so take it with a grain of salt. Pros have been using AD marks, Armor seals, 0-9 AS and/or MR glyphs, and AS quints. I'm not sure why they are using AS glyphs as the bonus is so small it isn't even funny. I don't see the practicality of it. In level 1/2 trading the bonus is/might be large enough to get a second auto off in the trade. If you're at the 2 auto breakpoint in a trade and they're in a 1 auto breakpoint you win every trade regardless of early game strength until level 6. Show nested quote +On September 06 2014 12:12 Sufficiency wrote:On September 06 2014 11:19 Goumindong wrote:On September 06 2014 11:05 Sufficiency wrote:On September 06 2014 10:31 sob3k wrote:On September 06 2014 10:25 Sufficiency wrote: Morg mid is absolutely terrible. She practically wins no match ups and the only thing she can do is to pray and hope her lane opponent is bad. morg has enough teamfight power and utility that she doesn't need to "win" mid many times. Lets also be honest, in pro play there are very few 1v1 mid kills or someone getting straight pooped on and being unable to lane. Its a lot of roaming, coordinated ganks, and team movement, which morg can do pretty well. I'm not saying she's a good mid pick but she can be safe and supports ganks well and contributes a lot in teamfighting. Her teamfight is actually not that great, at least not damage-wise. She is better as a support because she gets the same amount of CC without the amount of farm requirement. She wasn't too strong prior to season 4 due to global gold too little for her to get a Zhonya. Her teamfight is still great with a whole shit tonne of damage(.9 AP on Q! 750+ 1.5 AP on R!, 500+1.6 on W if you can get someone to stand in it). She just can't afford to level her primary team fight ability up because if you're mid lane you have to wave clear which means she needs points in W. But at the same time her wave clear sucks anyway because W doesn't hard clear waves. Back in Season 2 when no almost no mids had strong wave clear and she could just AFK farm mid then Wraiths then mid then wraiths then maybe go gank a lane she was super strong. But now she is definitely better as a support. She can level her engage ability and her shield and still build a decent amount of damage. She could be OK in mid, but knowing when you've got enough points in W so you can start leveling Q for fights takes a lot of getting used to and still leaves you with a weird hard to use power spike Listing her ratios is extremely misleading when you do not consider the manner which she delivers the damage. Her W is over 5 seconds and I giggled at the 1.6 AP ratio you listed on her W (check her wiki and come back). Her Q is a line collision skillshot and her R has very short range + requires tether maintenance. Overall, she either: 1. Can only throw her skills at a tank, because she has no Flash, or 2. She flashes in and hopefully catches someone squishy on the edge, then forced to Zhonya, keeping her unable to move. Overall her ratio is extremely bad. Not to mention with her W changes she cannot very effectively shove the lane until level 7 and every other mid laner and their mothers can out trade her with ease. Morgana mid is not good at all. She was only good when her W had MR reduction and every other mid laner also played the shove-the-lane style. Just her Q and R are 2.3. Her Q and R and W assuming a good combo and the enemy is full health(for the entire combo, somehow) is 3.4 AP plus 1700 damage. Which is well pretty amazingly high. Indeed her total potential combo damage is almost the highest in the game excepting the big dot AoE ults like fiddlesticks and rammus. Its not her damage ratios or base damage numbers that make her weak Her problem in mid is that leveling W/needing AP instead of pen means that she does more damage from support(I.E. void staff first buy) if you're building her that way and her inability to hard clear creeps in the face of enemies who can shove the wave out of her pool negates her ability to safely shove the wave. The large and constant nerfs since season 2 did not help her any either. But if W were an ability that was able to swiftly clear waves she would almost certainly rush back to top tier.
Her R still requires tethering and her Q is linear collision. It's not reliable when she does not have gapclosers.
By the way, Rammus R has like 1500 + 2.4 AP and his Q is 300 + 1 AP. Must be better mid than Morgana.
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you are totally overreacting to local leagues having resident requirements.
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honestly I feel like this is a preventitive measure because of what people say about WCS, but to be honest I don't think people would hate on WCS so much if it was a LAN(from the first round), which LCS already is so they didn't need the rule but thats just my thoughts
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