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[Patch 4.14] Gnar General Discussion - Page 58

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Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 22 2014 15:38 GMT
#1141
On August 23 2014 00:33 ticklishmusic wrote:
Instead of looking at KDA, why don't we look at gold differentials? (both for team and vs your opposing laner, might even be able to do some sort of crazy equation to weigh how important the gold diff. is for each laner)


My data does not have that.

My data has kda, gold, etc. Data for only 1-3 players per game for the most part. So I only know how much gold 1-3 players have in a given game. For gold differential you need all 10 players.

It's an issue, and one I plan to fix. I had a fix but it is apparent that the fix requires fixing.
https://twitter.com/SufficientStats
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-08-22 15:53:45
August 22 2014 15:38 GMT
#1142
On August 23 2014 00:33 ticklishmusic wrote:
Instead of looking at KDA, why don't we look at gold differentials? (both for team and vs your opposing laner, might even be able to do some sort of crazy equation to weigh how important the gold diff. is for each laner)


global gold means you could have gotten carried
you could subtract the average gold and then take your corresponding difference to the opposition though
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2014-08-22 15:47:26
August 22 2014 15:45 GMT
#1143
On August 23 2014 00:38 Slayer91 wrote:
Show nested quote +
On August 23 2014 00:33 ticklishmusic wrote:
Instead of looking at KDA, why don't we look at gold differentials? (both for team and vs your opposing laner, might even be able to do some sort of crazy equation to weigh how important the gold diff. is for each laner)


global gold means you could have gotten carried


You could add in something that effectively creates "diminishing returns" with regards to winningness as gold differentials between opposing positions gets past a certain point (and also compare to some sort of baseline of how well your team is doing as a whole).

Gold shouldn't be too hard to pull if you can get KDA-- if anything it should be easier because it's a single number instead of 3 for each player.
(╯°□°)╯︵ ┻━┻
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2014-08-22 15:47:29
August 22 2014 15:47 GMT
#1144
Assuming relatively equal cs (and no BankPlank builds), the only additional factor incorporated in "gold" that isn't in KDA is global objectives. Global objectives are so closely correlated with wins anyway that I don't think gold differential is hugely helpful.
What fun is it being cool if you can’t wear a sombrero?
Simberto
Profile Blog Joined July 2010
Germany11917 Posts
August 22 2014 15:49 GMT
#1145
On August 23 2014 00:15 JimmiC wrote:
Show nested quote +
On August 22 2014 15:50 Ryuu314 wrote:
On August 22 2014 14:59 ZERG_RUSSIAN wrote:
If they're sophisticated enough to mastermind a ddos attack I doubt they'll use a traceable IP to post about it on twitter...

nothing's untraceable with enough subpoenas and manpower. Plus, by revealing their Twitter, all it takes is one slip-up and they're caught. For example, say one member of their group accidentally access their Twitter with their phone, it's pretty easy to catch them from there.

don't quote me on this, but I'm pretty sure the last guy to do these massive ddos attacks ended up getting caught.
On August 22 2014 15:42 739 wrote:
http://www.surrenderat20.net/2014/08/red-post-collection-gnar-changes-next.html

I do really like the new visual update of client and landing page, seems pretty damn nice.

The "bug" regarding Gnar's W not stunning is (I'm assuming) due to the cc buffering. I hope them fixing this means they're removing CC buffering.


Bonus of this is most people want some sort of credit for what they perceive as some of awesome act. They also tend to think they are way smarter then everyone else. These two factors get most criminals caught.

The successful criminals are the ones that try to stay under the radar. The fact that these idiots posted on twitter leads me to believe that soon they will get caught.


Well, based on the fact that DDOS attacks are generally kind of pointless, that is probably true. The only thing you gain from DDOSing something is being able to say "Hey, i ddosed x". Which is not really that much. I guess you could use DDOS either idiologically by DDOSing things you do not agree with, basically being a cyberterrorist without a lot of terror involved, or economically by DDOSing competitors.

But i highly doubt that valve would DDOS riot servers, the cost of getting caught simply does not warrant the result, or that someone would DDOS riot because they fundamentally disagree with them on some stance. So that pretty much leaves some guy who wants to be cool by DDOSing things, and that is probably not a hardened criminal or the sharpest knife in the drawer.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
Last Edited: 2014-08-22 16:00:28
August 22 2014 15:51 GMT
#1146
--- Nuked ---
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
August 22 2014 15:53 GMT
#1147
On August 23 2014 00:51 JimmiC wrote:
For stats I would like to see is scores at different times in the match, it might show how you do in lane phase vs how you do later in team fights.


Imagine pre-nerf assassins, lose lane like 1/6 then in teamfights they gib a carry each time regardless

Or reverse, you put a ton of gold on Ezreal and he still does nothing l0l
(╯°□°)╯︵ ┻━┻
Slayer91
Profile Joined February 2006
Ireland23335 Posts
August 22 2014 15:55 GMT
#1148
or reverse that 6/1 assassin gets focused every teamfight and 0/4 ez who everyone ignores and kills everyone in fights later
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
August 22 2014 15:59 GMT
#1149
On August 23 2014 00:55 Slayer91 wrote:
or reverse that 6/1 assassin gets focused every teamfight and 0/4 ez who everyone ignores and kills everyone in fights later


metagames
(╯°□°)╯︵ ┻━┻
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
August 22 2014 16:26 GMT
#1150
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?
Glorious SEA doto
Gorsameth
Profile Joined April 2010
Netherlands22451 Posts
August 22 2014 16:28 GMT
#1151
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

Any champion that is nerfed, regardless of how little is instantly unplayable until such a time someone actual plays him and people realize nothing changed.
It ignores such insignificant forces as time, entropy, and death
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
August 22 2014 16:28 GMT
#1152
On August 23 2014 01:28 Gorsameth wrote:
Show nested quote +
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

Any champion that is nerfed, regardless of how little is instantly unplayable until such a time someone actual plays him and people realize nothing changed.

Right, gotta harvest the kassadin freelo train until he's perma pick/ban in NA LCS playoffs.
Glorious SEA doto
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
August 22 2014 16:47 GMT
#1153
--- Nuked ---
cLutZ
Profile Joined November 2010
United States19574 Posts
August 22 2014 17:05 GMT
#1154
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

First of all, not true (see most other kassadin changes, recent Ori changes, the unending line of thresh changes). Second, people who say this say it all the time regardless of whether it's actually true in the end. Third, classic TL Hipsterism at its finest.
Freeeeeeedom
AsnSensation
Profile Joined April 2011
Germany24009 Posts
August 22 2014 17:14 GMT
#1155
On August 23 2014 01:28 Fusilero wrote:
Show nested quote +
On August 23 2014 01:28 Gorsameth wrote:
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

Any champion that is nerfed, regardless of how little is instantly unplayable until such a time someone actual plays him and people realize nothing changed.

Right, gotta harvest the kassadin freelo train until he's perma pick/ban in NA LCS playoffs.


I reserve 2 bans for Tristana and Morg because those 2 deserve a special place in hell and if my team wants to have Kassadin banned, then I do it because in soloq people don't react to pings and even if you have him 0/2 and 30cs down in lane by lvl 6 he's still going to get that triple kill bot.

Usually I ban Master Yi as third ban now though cause most teams don't snowball hard enough 5v4 in the first 15min that most yi's afk farm and he still becomes a monster.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
Last Edited: 2014-08-22 17:22:50
August 22 2014 17:21 GMT
#1156
On August 23 2014 02:05 cLutZ wrote:
Show nested quote +
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

First of all, not true (see most other kassadin changes, recent Ori changes, the unending line of thresh changes). Second, people who say this say it all the time regardless of whether it's actually true in the end. Third, classic TL Hipsterism at its finest.

I did what on the what now. I was just asking
On August 23 2014 02:14 AsnSensation wrote:
Show nested quote +
On August 23 2014 01:28 Fusilero wrote:
On August 23 2014 01:28 Gorsameth wrote:
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

Any champion that is nerfed, regardless of how little is instantly unplayable until such a time someone actual plays him and people realize nothing changed.

Right, gotta harvest the kassadin freelo train until he's perma pick/ban in NA LCS playoffs.


I reserve 2 bans for Tristana and Morg because those 2 deserve a special place in hell and if my team wants to have Kassadin banned, then I do it because in soloq people don't react to pings and even if you have him 0/2 and 30cs down in lane by lvl 6 he's still going to get that triple kill bot.

Usually I ban Master Yi as third ban now though cause most teams don't snowball hard enough 5v4 in the first 15min that most yi's afk farm and he still becomes a monster.

Man I dodge whenever yi or tryn appear now, I just can't be bothered to deal with either of them. I normally prioritise morgana and yasuo.
Glorious SEA doto
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-08-22 17:28:42
August 22 2014 17:26 GMT
#1157
I've actually played quite a bit of Ori on this patch and she's still good but I find myself thinking about swapping to a new melee dominator, it's def not the same. Not saying it isn't fair because her lategame is still super good, but when I'm vs. Yasuo all I care about is punishing him for as long as possible because eventually Yasuo becomes Yasuo.

The riftwalk nerfs seem pretty harsh, I've stopped banning him, and he goes unpicked even sometimes, but I was never a Kass player even when he was bonkers so I couldn't tell you if he's actually bad (or just ok).
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
August 22 2014 17:26 GMT
#1158
On August 23 2014 02:21 Fusilero wrote:
Show nested quote +
On August 23 2014 02:05 cLutZ wrote:
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

First of all, not true (see most other kassadin changes, recent Ori changes, the unending line of thresh changes). Second, people who say this say it all the time regardless of whether it's actually true in the end. Third, classic TL Hipsterism at its finest.

I did what on the what now. I was just asking
Show nested quote +
On August 23 2014 02:14 AsnSensation wrote:
On August 23 2014 01:28 Fusilero wrote:
On August 23 2014 01:28 Gorsameth wrote:
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

Any champion that is nerfed, regardless of how little is instantly unplayable until such a time someone actual plays him and people realize nothing changed.

Right, gotta harvest the kassadin freelo train until he's perma pick/ban in NA LCS playoffs.


I reserve 2 bans for Tristana and Morg because those 2 deserve a special place in hell and if my team wants to have Kassadin banned, then I do it because in soloq people don't react to pings and even if you have him 0/2 and 30cs down in lane by lvl 6 he's still going to get that triple kill bot.

Usually I ban Master Yi as third ban now though cause most teams don't snowball hard enough 5v4 in the first 15min that most yi's afk farm and he still becomes a monster.

Man I dodge whenever yi or tryn appear now, I just can't be bothered to deal with either of them. I normally prioritise morgana and yasuo.

Meant to quote gorsameth. Fat fingered smartphone.
Freeeeeeedom
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 22 2014 17:31 GMT
#1159
Uh Yi can be shut down easily if your team got half a brain and pick something to counter him.
https://twitter.com/SufficientStats
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
August 22 2014 17:44 GMT
#1160
Just played against alistar top for the first time. The bullshit is real. It wouldn't be nearly as strong without his w though, as it essentially leaves it completely up to him if and when there's gonna be any fighting in lane.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
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