• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:48
CEST 21:48
KST 04:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy19ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding6Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
comprar pods para vapeo Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3100 users

[Patch 4.14] Gnar General Discussion - Page 60

Forum Index > LoL General
Post a Reply
Prev 1 58 59 60 61 62 82 Next
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
August 22 2014 22:21 GMT
#1181
bout to get plat

team is shitting on the opponent right now
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-08-22 22:34:54
August 22 2014 22:25 GMT
#1182
On August 23 2014 05:52 kongoline wrote:
Show nested quote +
On August 23 2014 05:44 Slayer91 wrote:
On August 23 2014 05:09 ticklishmusic wrote:
Except the game isn't balanced for pro teams with voice communication and regular practice, it's balanced for approximately Bronze 3 through Silver 4.

Yi is actually pretty strong in soloQ if you don't go full retard and dive in at the beginning of the fight, literally wait 5 seconds for them to burn some stuff, then go in and feel ashamed if you don't pad your KDA by at least 3 points


lol yeah it wouldn't be in riots interest to have a fun pro scene unless they had like a professional circuit or something

On August 23 2014 05:09 kongoline wrote:
yet ghostcrawler thinks ranged are in disadvantage because they have to kite ...


can you source this?

http://forums.na.leagueoflegends.com/board/showthread.php?t=4718644&highlight=hashinshin
somewhere in there


hmm, pretty interesting, I see what ghostcrawler is driving at but he definitely seems stupidly biased. Kiting as melee becomes range management and target switching is a major decision because you have to chase someone down to do it.

I definitely agree with hashinshin in that they should stop all the random slow mechanics that every champion has. They are so strong because its so hard to lock down ranged champs so they like the flash+flay plays but it fucks melees without gap closers way harder than anything else, slows are lasting way too long and it forces viable melees to have broken burst.
super boots are really good but if you dont have mercs and like morgana is in the game its 3 seconds of a bind so basically eternity and you can't miss at a short range
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
August 22 2014 22:54 GMT
#1183
In a soloQ game with The Rain Man, TSMMMMMMMMMMMMMMMMMMM
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
BlackPaladin
Profile Joined May 2010
United States9316 Posts
August 22 2014 22:59 GMT
#1184
On August 23 2014 07:54 MooMooMugi wrote:
In a soloQ game with The Rain Man, TSMMMMMMMMMMMMMMMMMMM


The real question is what team he's on. That will equate to which team loses.
"Your full potential does not matter if you do not use all 100% of it."
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-08-22 23:47:04
August 22 2014 23:46 GMT
#1185
On August 23 2014 07:25 Slayer91 wrote:
Show nested quote +
On August 23 2014 05:52 kongoline wrote:
On August 23 2014 05:44 Slayer91 wrote:
On August 23 2014 05:09 ticklishmusic wrote:
Except the game isn't balanced for pro teams with voice communication and regular practice, it's balanced for approximately Bronze 3 through Silver 4.

Yi is actually pretty strong in soloQ if you don't go full retard and dive in at the beginning of the fight, literally wait 5 seconds for them to burn some stuff, then go in and feel ashamed if you don't pad your KDA by at least 3 points


lol yeah it wouldn't be in riots interest to have a fun pro scene unless they had like a professional circuit or something

On August 23 2014 05:09 kongoline wrote:
yet ghostcrawler thinks ranged are in disadvantage because they have to kite ...


can you source this?

http://forums.na.leagueoflegends.com/board/showthread.php?t=4718644&highlight=hashinshin
somewhere in there


hmm, pretty interesting, I see what ghostcrawler is driving at but he definitely seems stupidly biased. Kiting as melee becomes range management and target switching is a major decision because you have to chase someone down to do it.

I definitely agree with hashinshin in that they should stop all the random slow mechanics that every champion has. They are so strong because its so hard to lock down ranged champs so they like the flash+flay plays but it fucks melees without gap closers way harder than anything else, slows are lasting way too long and it forces viable melees to have broken burst.
super boots are really good but if you dont have mercs and like morgana is in the game its 3 seconds of a bind so basically eternity and you can't miss at a short range


Hmmmm, I don't think there's a lot of bias, but he has a lot of trouble explaining things IMO. He should have definitely talked more about the problems with range, rather than just the melee problems. Both classes have problems, I guess the 'Fighter' problem is easier to talk about.

The slow point is an excellent one. To follow your example, Thresh should have never been given a slow on Flay. That is completely unnecessary power.

The things I found most interesting about that thread were posts from regular posters though. There was one about how end game LoL itemisation for range characters is stupidly cost efficient, which makes for a bad mix and another about there not being a great enough differential between move speeds, which I agree with. ADCs especially shouldn't be able to build movespeed with shit like PD and Shiv. That seems grossly out of whack to me.


Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-08-22 23:59:34
August 22 2014 23:59 GMT
#1186
I don't really have a problem with PD and shiv, BoTRK is just a stupid on ranged adcs I feel like, I think it was invented for melees to kill other melees who were super tanky but the end result is just to trade crit for insane damage on full hp targets and an extra mobility steroid
mobility steroids arent that great on actual melees because of all the said slows but it's still pretty good on stuff like shyv
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
August 23 2014 00:31 GMT
#1187
On August 23 2014 07:59 BlackPaladin wrote:
Show nested quote +
On August 23 2014 07:54 MooMooMugi wrote:
In a soloQ game with The Rain Man, TSMMMMMMMMMMMMMMMMMMM


The real question is what team he's on. That will equate to which team loses.

on opposite team as AD malz free win XD
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Mikau
Profile Blog Joined October 2010
Netherlands1446 Posts
Last Edited: 2014-08-23 00:39:36
August 23 2014 00:36 GMT
#1188
On August 23 2014 07:25 Slayer91 wrote:
Show nested quote +
On August 23 2014 05:52 kongoline wrote:
On August 23 2014 05:44 Slayer91 wrote:
On August 23 2014 05:09 ticklishmusic wrote:
Except the game isn't balanced for pro teams with voice communication and regular practice, it's balanced for approximately Bronze 3 through Silver 4.

Yi is actually pretty strong in soloQ if you don't go full retard and dive in at the beginning of the fight, literally wait 5 seconds for them to burn some stuff, then go in and feel ashamed if you don't pad your KDA by at least 3 points


lol yeah it wouldn't be in riots interest to have a fun pro scene unless they had like a professional circuit or something

On August 23 2014 05:09 kongoline wrote:
yet ghostcrawler thinks ranged are in disadvantage because they have to kite ...


can you source this?

http://forums.na.leagueoflegends.com/board/showthread.php?t=4718644&highlight=hashinshin
somewhere in there


hmm, pretty interesting, I see what ghostcrawler is driving at but he definitely seems stupidly biased. Kiting as melee becomes range management and target switching is a major decision because you have to chase someone down to do it.

I definitely agree with hashinshin in that they should stop all the random slow mechanics that every champion has. They are so strong because its so hard to lock down ranged champs so they like the flash+flay plays but it fucks melees without gap closers way harder than anything else, slows are lasting way too long and it forces viable melees to have broken burst.
super boots are really good but if you dont have mercs and like morgana is in the game its 3 seconds of a bind so basically eternity and you can't miss at a short range

When I read the initial post all the GC posts made me think "Wow he's so biased", but now that I've read his responses to the thread I actually tend to agree with him. Most of what he says seems very reasonable. I think this is a case of either the things hashinshin says are being pulled out of context (either intentional or not), or GC did a poor job at explaining his stance the first time around.
cLutZ
Profile Joined November 2010
United States19574 Posts
August 23 2014 00:43 GMT
#1189
On August 23 2014 08:46 JazzVortical wrote:
Show nested quote +
On August 23 2014 07:25 Slayer91 wrote:
On August 23 2014 05:52 kongoline wrote:
On August 23 2014 05:44 Slayer91 wrote:
On August 23 2014 05:09 ticklishmusic wrote:
Except the game isn't balanced for pro teams with voice communication and regular practice, it's balanced for approximately Bronze 3 through Silver 4.

Yi is actually pretty strong in soloQ if you don't go full retard and dive in at the beginning of the fight, literally wait 5 seconds for them to burn some stuff, then go in and feel ashamed if you don't pad your KDA by at least 3 points


lol yeah it wouldn't be in riots interest to have a fun pro scene unless they had like a professional circuit or something

On August 23 2014 05:09 kongoline wrote:
yet ghostcrawler thinks ranged are in disadvantage because they have to kite ...


can you source this?

http://forums.na.leagueoflegends.com/board/showthread.php?t=4718644&highlight=hashinshin
somewhere in there


hmm, pretty interesting, I see what ghostcrawler is driving at but he definitely seems stupidly biased. Kiting as melee becomes range management and target switching is a major decision because you have to chase someone down to do it.

I definitely agree with hashinshin in that they should stop all the random slow mechanics that every champion has. They are so strong because its so hard to lock down ranged champs so they like the flash+flay plays but it fucks melees without gap closers way harder than anything else, slows are lasting way too long and it forces viable melees to have broken burst.
super boots are really good but if you dont have mercs and like morgana is in the game its 3 seconds of a bind so basically eternity and you can't miss at a short range


Hmmmm, I don't think there's a lot of bias, but he has a lot of trouble explaining things IMO. He should have definitely talked more about the problems with range, rather than just the melee problems. Both classes have problems, I guess the 'Fighter' problem is easier to talk about.

The slow point is an excellent one. To follow your example, Thresh should have never been given a slow on Flay. That is completely unnecessary power.

The things I found most interesting about that thread were posts from regular posters though. There was one about how end game LoL itemisation for range characters is stupidly cost efficient, which makes for a bad mix and another about there not being a great enough differential between move speeds, which I agree with. ADCs especially shouldn't be able to build movespeed with shit like PD and Shiv. That seems grossly out of whack to me.




IMO the problem is, inherently, that Ranged AD champions are what are the "hard carries", but they also are pretty hard to shut down early. Sure you can go crazy and kill an AD all the time like what happened to Pawn vs. White in G3 (basically the old TSM vs CLG strategy), but that requires a teamwide effort. Shutting down a melee hard carry like Jax or Yi is comparatively much easier, and they typically are not capable of carrying properly in teamfights. So the whole melee vs. ranged relationship earlygame is inverted based on lategame power (which is why bruisers have all these free stats and can be really ridiculous midgame).

So the problem is that you have the lategame carries also hard to deal with earlygame.
Freeeeeeedom
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 23 2014 01:06 GMT
#1190
On August 23 2014 01:26 Fusilero wrote:
So is kassadin no longer ban worthy or what, from my casual observations and tiny sample size I see more jax than kass bans in plat 5 yet he still seems broken as fuck when I play him, was the riftwalk nerf really that bad?

I personally do not think Kassadin is banworthy at the moment. There are very few permabans for me, mainly Yasuo because I play ADC and Windwall blocks everything I do.
I'm on GOLD CHAIN
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
August 23 2014 01:54 GMT
#1191
Now I'm vs Innox lel
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
August 23 2014 02:07 GMT
#1192
promo bad luck.

There has to be a sinister algorithm at play. This is getting silly -.-
Forever ZeNEX.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 23 2014 02:52 GMT
#1193
I don't know for certain and I think it's probably just some kind of cognitive bias, but most of my promos were far more difficult than the games leading up to them.
I'm on GOLD CHAIN
Volband
Profile Joined March 2011
Hungary6034 Posts
August 23 2014 03:13 GMT
#1194
Yaaay, gosu is finally on a team, not sure what took him (or na teams) so long.! Nick Allen is already on him though haha.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
August 23 2014 03:23 GMT
#1195
Looks like we have a big influx of "DOUBLELIFT AND GOSU CONFIRMED SAME PERSON AND GOSU IS A GRILL" posts on Reddit to look forward to.
http://na.op.gg/summoner/userName=FLABREZU
Gahlo
Profile Joined February 2010
United States35172 Posts
August 23 2014 03:27 GMT
#1196
On August 23 2014 12:23 GolemMadness wrote:
Looks like we have a big influx of "DOUBLELIFT AND GOSU CONFIRMED SAME PERSON AND GOSU IS A GRILL" posts on Reddit to look forward to.

That's been the case for the past few weeks. -.-
Crusnik
Profile Joined December 2010
United States5378 Posts
August 23 2014 04:00 GMT
#1197
After not playing League/ADC for a few weeks, holy balls is Nami/Cait hell to play against as Vayne...

I have no idea how to play that lane aside from conceed CS, trade if they overextend and try to not feed/hope to stay somewhat even, +- 20cs.
Steam: rook492
Gahlo
Profile Joined February 2010
United States35172 Posts
August 23 2014 04:04 GMT
#1198
On August 23 2014 13:00 Crusnik wrote:
After not playing League/ADC for a few weeks, holy balls is Nami/Cait hell to play against as Vayne...

I have no idea how to play that lane aside from conceed CS, trade if they overextend and try to not feed/hope to stay somewhat even, +- 20cs.

Welcome to Vayne lanes.
miicah
Profile Joined February 2011
Australia2470 Posts
August 23 2014 04:11 GMT
#1199
ALL THAT SAID GNAR'S WIN RATE IS STILL TRENDING UPWARD. According to our internal data top lane Gnar started at 39% in ranked play and is currently @ 44.5% and rising.


AND THEN THIS:

With that bit of info in mind we've decided to be more conservative with this first set of changes as we feel people still need time to learn Gnar's true strengths and build paths.


Why the FUCK is Riot buffing him if his win rate is trending UPWARDS?!?!??! HOLY SHIT IT MAKES ME SO FUCKING MAD. Can for once they just stop and think for two seconds that maybe he doesn't need changes?
@miicah88
Volband
Profile Joined March 2011
Hungary6034 Posts
Last Edited: 2014-08-23 04:28:30
August 23 2014 04:27 GMT
#1200
On August 23 2014 13:00 Crusnik wrote:
After not playing League/ADC for a few weeks, holy balls is Nami/Cait hell to play against as Vayne...

I'd really like to know what is going on in vayne players brain when they lock her. Possibilities:
- There's got to be a game where I don't get shit on in lane, aye?
- I have a quadra with this champ. This champ is good, you will see.
- Lucian has a shorter ranger than me, gg, get countered son.
- Rekkles played her, she's still good, why the qq?
- They have a tanky team so I'm gonna counter them with my silver bolts. GET SILVER BOLTED!
- Fuck, missclick!
- Support might carry me. That's his job, right?

If Gnar had not been released I'd rather have anyone (even Poppy or Sion) in my team than this worthless champ. But instalose-goddamnuseless-feeder Gnar was indeed released so she's no longer the queen of uselessness. Well, technically she is, since Gnar is male...

And as for the Gnar buffs, I hope Riot will adjust him, because I hate wasting a ban against my own team if I already dodged a game that day because someone wanted to derp with him.
Prev 1 58 59 60 61 62 82 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
ZZZero.O162
LiquipediaDiscussion
PSISTORM Gaming Misc
15:55
FSL s10 code A/B Championships
Freeedom33
Liquipedia
uThermal 2v2 Circuit
15:00
Season 2 - Bonus Cup 7
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 96
Ketroc 69
PattyMac 59
CosmosSc2 7
StarCraft: Brood War
Britney 16588
Mini 509
Shuttle 407
firebathero 195
ZZZero.O 162
Dewaltoss 136
Soulkey 72
ggaemo 58
Rock 47
Sexy 35
[ Show more ]
910 28
NaDa 7
Dota 2
monkeys_forever458
ROOTCatZ9
Counter-Strike
pashabiceps2520
Heroes of the Storm
Liquid`Hasu284
Khaldor227
MindelVK10
Other Games
summit1g6511
Grubby2819
FrodaN2359
B2W.Neo657
crisheroes208
QueenE69
Trikslyr61
Organizations
Other Games
gamesdonequick740
StarCraft 2
CranKy Ducklings92
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• printf 74
• Adnapsc2 11
• CranKy Ducklings SOOP6
• OhrlRock 5
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• 3DClanTV 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV1498
League of Legends
• TFBlade2108
Other Games
• imaqtpie1272
• Shiphtur240
• tFFMrPink 13
Upcoming Events
Sparkling Tuna Cup
14h 12m
WardiTV Team League
15h 12m
OSC
17h 12m
BSL
23h 12m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
23h 12m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 13h
Wardi Open
1d 14h
Afreeca Starleague
1d 14h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 20h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.