• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:22
CET 13:22
KST 21:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April6Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) HomeStory Cup 28 StarCraft Evolution League (SC Evo Biweekly) RSL Season 4 announced for March-April $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
BW General Discussion Can someone share very abbreviated BW cliffnotes? [ASL21] Potential Map Candidates Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Join illminati in Luanda Angola+27 60 696 7068
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2023 users

[Patch 4.14] Gnar General Discussion - Page 56

Forum Index > LoL General
Post a Reply
Prev 1 54 55 56 57 58 82 Next
JazzVortical
Profile Joined July 2013
Australia1825 Posts
August 22 2014 10:04 GMT
#1101
On August 22 2014 18:06 739 wrote:
I know how to fix all the problems. Remove summoners spells, flash, ghost, cleanse and everything is fine now and require more skill and you need to pay more attention about positioning and ganks.

Summoner spells are fine IMO, some are just too ubiquitous (Flash mandatory on everyone for a start) and some roles are waaaaaaaaaaay too rigid in what they take.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
August 22 2014 10:06 GMT
#1102
I still think that no summoners would make this game much more interesting and more agressive and people would actually learn map awareness
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Gahlo
Profile Joined February 2010
United States35167 Posts
August 22 2014 10:10 GMT
#1103
Keep in mind that a lack of summoner spells also removes aggressive plays made with them.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
August 22 2014 10:34 GMT
#1104
On August 22 2014 15:50 Ryuu314 wrote:
Show nested quote +
On August 22 2014 15:42 739 wrote:
http://www.surrenderat20.net/2014/08/red-post-collection-gnar-changes-next.html

I do really like the new visual update of client and landing page, seems pretty damn nice.

The "bug" regarding Gnar's W not stunning is (I'm assuming) due to the cc buffering. I hope them fixing this means they're removing CC buffering.


That is really weird. They specifically call it a bug yet that's exactly how CC buffering works for everyone else. I wonder if it's a case of whoever is workingon Gnar doesn't know that or they intentionally changing it just for Gnar? If they were changing it for the whole game I'd imagine they would mention that. Champs like Liss may become viable if it was changed.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-08-22 10:42:04
August 22 2014 10:41 GMT
#1105
On August 22 2014 19:34 Numy wrote:
Show nested quote +
On August 22 2014 15:50 Ryuu314 wrote:
On August 22 2014 15:42 739 wrote:
http://www.surrenderat20.net/2014/08/red-post-collection-gnar-changes-next.html

I do really like the new visual update of client and landing page, seems pretty damn nice.

The "bug" regarding Gnar's W not stunning is (I'm assuming) due to the cc buffering. I hope them fixing this means they're removing CC buffering.


That is really weird. They specifically call it a bug yet that's exactly how CC buffering works for everyone else. I wonder if it's a case of whoever is workingon Gnar doesn't know that or they intentionally changing it just for Gnar? If they were changing it for the whole game I'd imagine they would mention that. Champs like Liss may become viable if it was changed.

Almost every champ with 2 or more snare or better CC's encounters this issue. You either overlap CC by like half a second or more, or the guy you're attacking can flash, simply because of the coding.
Porouscloud - NA LoL
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
August 22 2014 11:12 GMT
#1106
Following on "is kda a good metric" and seeing as people disregard endogeneity maybe we need to explain it in another simple way.
Take it this way instead of "what are my chances of winning if my kda/df is higher then X?" you can rephrase the question as "what are my chances of having a kda/df higher than X if win=yes?"
Im sure a Durbin-watson test would clain those variables are autocorrelated.
Gahlo
Profile Joined February 2010
United States35167 Posts
August 22 2014 11:16 GMT
#1107
On August 22 2014 20:12 Usagi wrote:
Following on "is kda a good metric" and seeing as people disregard endogeneity maybe we need to explain it in another simple way.
Take it this way instead of "what are my chances of winning if my kda/df is higher then X?" you can rephrase the question as "what are my chances of having a kda/df higher than X if win=yes?"
Im sure a Durbin-watson test would clain those variables are autocorrelated.

People look at KDA as a personal performance stat, not a team-based one.
JazzVortical
Profile Joined July 2013
Australia1825 Posts
August 22 2014 11:37 GMT
#1108
On August 22 2014 19:06 739 wrote:
I still think that no summoners would make this game much more interesting and more agressive and people would actually learn map awareness

It isn't going to make more aggression happen. If anything it will remove what we have. Champs like Annie, Galio and Sona who rely on Flash to make plays and make the strengths of their kit function would cease to be played (in before 'that's no change for Galio'). Champs with mobility or long range will crowd out other champs even more than they already do.

I'm all in favour of reducing the ubiquitous nature of Flash, I just can't foresee a way you could do it effectively. The best idea is probably introducing a blink dagger type item, but that's going to cause a whole new balance problem that I'm pretty sure Riot won't want to deal with.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
Last Edited: 2014-08-22 11:39:32
August 22 2014 11:38 GMT
#1109
Ok, I think I might give Shaco another chance and try him a little bit.

What runes setup is best for Shaco? How do you build him nowadays? Is it like Elder > Hydra > another offensive item? Like Static/BoTRK/LW/IE ?

And how are you actually playing him when u gank? Come close, use ur Q to go stealth mode, stab from behind, throw E and put a box? Or am I fucking up something here a bit? Also Smite/Ignite core summoners?

http://www.lolking.net/summoner/euw/20983044#ranked-stats

Edit : Something like this ?

Machete 4 pots, first back +5 boots.
Second back finish machete into a lizard.
Third back start building Statik Shiv.
Fourth item start building Hydra.
5th Item start building infinity edge.
6th Item sell the lizard and buy a last whisper.
7th Item guardians angel.
Late game if needed I sell the +5 boots and get beserker greaves.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 22 2014 11:48 GMT
#1110
Why are you selling the Liz before you get a full set of items? Also ghostblade pretty strong, might wanna consider that if LW isn't necessary (I think LW is rarely necessary in current meta).
I'm on GOLD CHAIN
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
Last Edited: 2014-08-22 11:54:06
August 22 2014 11:49 GMT
#1111
I just copy pasted that from some thread of Diamond Shaco player on LoL forums.

I think that Elder > Statik > Hydra/Ghostblade > IE > LW would be good? Or you just want BoTRK?

Or do I want Feral Flare on Shaco?

Runes ad marks, armor/flat hp seals?, as glyphs, ms quints? Or just standard same runes as for adc? full Ad + armor + mres?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Volband
Profile Joined March 2011
Hungary6034 Posts
August 22 2014 12:06 GMT
#1112
Okay, fuck lolskill and ranked stats even more. I just won 4 games with Leona in silver 3v3 - like, easiest games of my life - and my Leona stat is boosted as heck. So stupid, really. I thought my only concern playing casual 5v5s or 3v3s was not wanting to play my mains because I would be too tryhard, but I don't like the free stat boost either.
I like ranked stats because it is a pretty good feedback after you played enough games with a champion, and you can clearly see what you should improve with and what are your best champs. Sure, luck can affect it, I had a 0-13 Leona stat in s2 at one point even though I played pretty good most of my games, but by the end of the season I was 50% with her, so everything falls into place eventually.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
August 22 2014 12:17 GMT
#1113
Stats don't mean cheat outside of a large sample pool.

And yeah lolskill is terrible as fuck, I'm not even #1 Kennen wtf.
The legend of Darien lives on
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 22 2014 12:35 GMT
#1114
On August 22 2014 20:12 Usagi wrote:
Following on "is kda a good metric" and seeing as people disregard endogeneity maybe we need to explain it in another simple way.
Take it this way instead of "what are my chances of winning if my kda/df is higher then X?" you can rephrase the question as "what are my chances of having a kda/df higher than X if win=yes?"
Im sure a Durbin-watson test would clain those variables are autocorrelated.


It doesn't matter if the model is valid. All that matters is the "DF" factor being able to predict wins and how well it does. Whether or not the error term satisfy our model assumptions is irrelevant Because we simply don't care.

Here's an analogy. There is a mosquito on the wall, and you want to kill it. Instead of smashing it with your hands, you reason that you need to use a gun. Then you tell yourself that you cannot use a gun because it would penetrate the wall and hurt your neighbour.

All this talk about dependent error term is cute and all but you can't pose a complicated solution to a simple problem, find an issue with the complicated solution, then deem the problem impossible to solve.
https://twitter.com/SufficientStats
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
Last Edited: 2014-08-22 12:43:48
August 22 2014 12:43 GMT
#1115
The fact is you cant correlate "I am playing better" to "I have a good KDA" because you can win games by other factors and that affects your kda, thus, looking at "improving your kda" to win more games is a terrible simplistic point of view, and not, kda doesnt predict wins, because you can not have a set kda before the win or loss is determined.

You cant be like "Oh ill be 12-3-4 this game and then I will win"
Gahlo
Profile Joined February 2010
United States35167 Posts
August 22 2014 13:00 GMT
#1116
On August 22 2014 21:43 Usagi wrote:
The fact is you cant correlate "I am playing better" to "I have a good KDA" because you can win games by other factors and that affects your kda, thus, looking at "improving your kda" to win more games is a terrible simplistic point of view, and not, kda doesnt predict wins, because you can not have a set kda before the win or loss is determined.

You cant be like "Oh ill be 12-3-4 this game and then I will win"

I'm pretty sure you have a much better chance to win the game 12-3-4 than 3-12-4.
Bam Lee
Profile Joined June 2012
2336 Posts
Last Edited: 2014-08-22 13:20:41
August 22 2014 13:18 GMT
#1117
On August 22 2014 22:00 Gahlo wrote:
Show nested quote +
On August 22 2014 21:43 Usagi wrote:
The fact is you cant correlate "I am playing better" to "I have a good KDA" because you can win games by other factors and that affects your kda, thus, looking at "improving your kda" to win more games is a terrible simplistic point of view, and not, kda doesnt predict wins, because you can not have a set kda before the win or loss is determined.

You cant be like "Oh ill be 12-3-4 this game and then I will win"

I'm pretty sure you have a much better chance to win the game 12-3-4 than 3-12-4.


But do you have a better chance to win a game with 12-3-4 or 15-7-8? or maybe 6-1-5?
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
August 22 2014 13:22 GMT
#1118
On August 22 2014 22:00 Gahlo wrote:
Show nested quote +
On August 22 2014 21:43 Usagi wrote:
The fact is you cant correlate "I am playing better" to "I have a good KDA" because you can win games by other factors and that affects your kda, thus, looking at "improving your kda" to win more games is a terrible simplistic point of view, and not, kda doesnt predict wins, because you can not have a set kda before the win or loss is determined.

You cant be like "Oh ill be 12-3-4 this game and then I will win"

I'm pretty sure you have a much better chance to win the game 12-3-4 than 3-12-4.

But hte fact that winning/losing and the score you get are determined at the same time is what makes predicting the wins or loses on the result 100% irrelevant.
Gahlo
Profile Joined February 2010
United States35167 Posts
August 22 2014 13:22 GMT
#1119
On August 22 2014 22:18 Bam Lee wrote:
Show nested quote +
On August 22 2014 22:00 Gahlo wrote:
On August 22 2014 21:43 Usagi wrote:
The fact is you cant correlate "I am playing better" to "I have a good KDA" because you can win games by other factors and that affects your kda, thus, looking at "improving your kda" to win more games is a terrible simplistic point of view, and not, kda doesnt predict wins, because you can not have a set kda before the win or loss is determined.

You cant be like "Oh ill be 12-3-4 this game and then I will win"

I'm pretty sure you have a much better chance to win the game 12-3-4 than 3-12-4.


But do you have a better chance to win a game with 12-3-4 or 15-7-8? or maybe 6-1-5?

I'd still take 12-3-4 as having a better chance to win.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 22 2014 13:31 GMT
#1120
No one said anything about a causal relationship. It's simply correlation between winning and kda.
https://twitter.com/SufficientStats
Prev 1 54 55 56 57 58 82 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Group D
Rex vs SHINLIVE!
Rex vs MaxPax
Rex vs ShoWTimE
SHIN vs ShoWTimE
MaxPax vs SHIN
MaxPax vs ShoWTimE
WardiTV356
TKL 120
IndyStarCraft 98
Rex77
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 282
ProTech123
TKL 120
IndyStarCraft 98
BRAT_OK 91
Rex 77
ForJumy 33
StarCraft: Brood War
Britney 40502
Calm 8780
Bisu 2178
GuemChi 1345
Jaedong 859
BeSt 675
actioN 593
Light 397
Sharp 262
Mini 255
[ Show more ]
Soma 248
JYJ 217
ggaemo 187
Soulkey 181
Hyun 177
ZerO 174
Snow 167
Rush 166
Zeus 143
Bale 142
ajuk12(nOOB) 138
Pusan 86
hero 81
ToSsGirL 74
Aegong 63
Mind 58
Sacsri 57
Mong 49
Shuttle 47
Movie 41
Hyuk 39
Killer 39
Backho 36
Liquid`Ret 34
Free 27
Hm[arnc] 23
Yoon 22
GoRush 22
zelot 21
Noble 20
scan(afreeca) 19
sorry 16
SilentControl 13
HiyA 13
Terrorterran 10
ivOry 9
ZergMaN 8
Shinee 7
910 7
Icarus 3
Dota 2
Gorgc3934
XaKoH 452
XcaliburYe95
Counter-Strike
shoxiejesuss1164
zeus744
allub247
kRYSTAL_12
Super Smash Bros
Westballz15
Other Games
B2W.Neo1670
Liquid`RaSZi1381
crisheroes275
Pyrionflax205
Mew2King72
KnowMe38
ZerO(Twitch)9
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4279
• Stunt1198
Upcoming Events
Replay Cast
11h 38m
The PondCast
21h 38m
WardiTV Invitational
23h 38m
Replay Cast
1d 11h
RongYI Cup
2 days
herO vs Maru
uThermal 2v2 Circuit
3 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-02-03
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.