[Patch 4.13] Sona Update General Discussion - Page 3
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ghrur
United States3786 Posts
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FinestHour
United States18466 Posts
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Miefer
Taiwan229 Posts
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zodde
Sweden1908 Posts
On July 30 2014 08:29 Ketara wrote: I'd like to make a correction to part of the patch notes. The buff will be a damage increase straight from level 1. TYTY Only a sith deals in absolutes. It's a buff when you have 10 times more ap than your current level. So if you start flask (like you usually do?), it's a nerf from level 3-4 (depending on runes) until your first back. Dorans ring start pushes that breakpoint until lvl 5. | ||
iCanada
Canada10660 Posts
On July 30 2014 10:10 zodde wrote: Only a sith deals in absolutes. It's a buff when you have 10 times more ap than your current level. So if you start flask (like you usually do?), it's a nerf from level 3-4 (depending on runes) until your first back. Dorans ring start pushes that breakpoint until lvl 5. Unless you have full retard AP runes. :O | ||
VayneAuthority
United States8983 Posts
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GolemMadness
Canada11044 Posts
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Ryuu314
United States12679 Posts
On July 30 2014 10:36 GolemMadness wrote: I don't know if Braum's going to need to be banned anymore. He got FIVE nerfs. At level 6, his ult's knock up was nerfed by 33%, slow nerfed by 33% and slow duration nerfed by like 85%. He'll probably still be pretty annoying, but that's a lot of nerfs. Meh. I disagree. His passive can do literally no damage and it'll still be good. His ulti is still going to be good since its strong catch and counter-initiate potential. And most importantly, he has an arguably better version of Yasuo's windwall since it's such low cooldown and mobile. Maybe he won't be a must-ban, but he'll always be very relevant as long as skillshots and projectiles are a thing. | ||
justiceknight
Singapore5741 Posts
On July 30 2014 10:37 Ryuu314 wrote: Meh. I disagree. His passive can do literally no damage and it'll still be good. His ulti is still going to be good since its strong catch and counter-initiate potential. And most importantly, he has an arguably better version of Yasuo's windwall since it's such low cooldown and mobile. Maybe he won't be a must-ban, but he'll always be very relevant as long as skillshots and projectiles are a thing. the main thing i hate about braum is that he can manage a 2v3 fight, with his E up the duo can get out safely and turn around with his Q when his jg comes assist. | ||
GolemMadness
Canada11044 Posts
On July 30 2014 10:37 Ryuu314 wrote: Meh. I disagree. His passive can do literally no damage and it'll still be good. His ulti is still going to be good since its strong catch and counter-initiate potential. And most importantly, he has an arguably better version of Yasuo's windwall since it's such low cooldown and mobile. Maybe he won't be a must-ban, but he'll always be very relevant as long as skillshots and projectiles are a thing. He'll still be good, I just don't know if he'll be a ban every single game champion. | ||
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AsmodeusXI
United States15536 Posts
YEAHHHHHHHHHHHHHHHH Except Rito OP GG NA | ||
MindBreaker
United States574 Posts
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GolemMadness
Canada11044 Posts
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Amarok
Australia2003 Posts
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Ryuu314
United States12679 Posts
On July 30 2014 11:11 GolemMadness wrote: With the big 3 junglers nerfed, I think Nunu could start seeing a lot more play. I've started to play him a bit, and he feels really strong already. Nunu already sees a decent amount of play. I think he doesn't see more play because he takes a lot more finesse to play properly. | ||
schmutttt
Australia3856 Posts
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Amui
Canada10567 Posts
On July 30 2014 11:21 Amarok wrote: Elise murder aside, I really like this patch. I hope riot continues with a philosophy of small incremental balance changes rather than the wild swings we've seen recently. And reverts on stuff that was overnerfed. One of the few times tbh. | ||
Amarok
Australia2003 Posts
On July 30 2014 11:36 Amui wrote: And reverts on stuff that was overnerfed. One of the few times tbh. Yeah that too. It's a good sign. | ||
lefty
United States1896 Posts
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schmutttt
Australia3856 Posts
On July 30 2014 11:39 lefty wrote: Is CLG getting help from Riot Korea with ID's? If they start with unplaced ID's, they won't get the most out of this training period. Considering how big the account boosting scene in KR is I'm sure they can get them under the table. | ||
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