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On June 01 2014 15:35 Gahlo wrote: Honest question. Has anybody dealt with a worse ranking system than mmr/tiers? Seeding for IL High School Wrestling used to be 100% record based. It provided a disincentive to actually seek out difficult matches. Now they (kinda) fixed it.
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I wonder if you could just rotate the map 45 degrees so it angled the same as TT does.
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k one for all mode is fucking stupid
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On June 01 2014 15:35 Gahlo wrote: Honest question. Has anybody dealt with a worse ranking system than mmr/tiers?
Completely random matchmaking in ranked is worse by a long-shot imo, primarily because it's hardly a system at all
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On June 01 2014 16:15 TheHumanSensation wrote:Show nested quote +On June 01 2014 15:35 Gahlo wrote: Honest question. Has anybody dealt with a worse ranking system than mmr/tiers? Completely random matchmaking in ranked is worse by a long-shot imo, primarily because it's hardly a system at all Why do you reply to flame-bait ?
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On June 01 2014 14:21 Nemireck wrote:Show nested quote +On June 01 2014 12:52 Frolossus wrote:On June 01 2014 12:29 Nemireck wrote:On June 01 2014 12:15 Frolossus wrote: shouldn't people theoretically be playing the same number of games from blue and purple side? meaning each player's individual win rate would average out? Yes. so why is this an issue in any non-tournament setting at all? It would have an effect on some of your promo series, but in the long run the ladder would still work fine. If your goal is simply to climb the ranked ladder then, sure, in SoloQ blue-side advantage not so much an issue as a curiosity. However, if your goal is to play a game where each team is given equal conditions to win, whether you are randomly placed on Blue or Purple, then it's of interest to be aware of where that challenge isn't being met, and offer solutions.
Actually if your goal is to climb the ladder you should dodge games on purple side. Dodging does not have an MMR penalty, so taking the time hit in order to only play blue side games is net MMR positive. In that, your equilibrium MMR will be higher if you dodge purple side games than if you do not. How much higher I don't know, but it will be higher.
We can make some guesses based on what we know about other systems. In chess, if using the logistic distribution assumption, it takes about 34.8 ELO to give a 55% expected win rate for the higher player. If we assume this is roughly the expectation for the difference in team ELO then dodging every purple side game would be worth about 174 MMR. Edit: That is, your real MMR would have to be 174 points lower than your listed MMR before you would lose <50% of games at that listed MMR, were you playing only blue side games, and our assumption about the effect of MMR were correct. Note that for a couple of reasons this is a very loose calculation.
Which looks to be about enough to raise a you one or two divisions (I.E. plat 4 to plat 2).
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What if some people happen to do better on purple side?
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Czech Republic11293 Posts
On June 01 2014 17:00 GolemMadness wrote: What if some people happen to do better on purple side? Then this isn't a viable way for them to get higher mmr? Not sure where you are aiming with this question?
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On June 01 2014 17:00 GolemMadness wrote: What if some people happen to do better on purple side?
If the effect is large enough to counteract the effect of the rest of their team they should dodge blue side games.
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On June 01 2014 17:02 Scip wrote:Show nested quote +On June 01 2014 17:00 GolemMadness wrote: What if some people happen to do better on purple side? Then this isn't a viable way for them to get higher mmr? Not sure where you are aiming with this question?
It's not like people are keeping track of their records on blue or purple side. In order for this to be a guaranteed way to gain MMR, you'd need to first accumulate the statistics for a huge amount of your own games.
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Bearded Elder29903 Posts
I think I might start writing down my blue/purple side games down, just to check if what You say it's true but I have a feeling that I'm winning more games when I'm on the blue side anyways.
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Czech Republic11293 Posts
On June 01 2014 17:50 GolemMadness wrote:Show nested quote +On June 01 2014 17:02 Scip wrote:On June 01 2014 17:00 GolemMadness wrote: What if some people happen to do better on purple side? Then this isn't a viable way for them to get higher mmr? Not sure where you are aiming with this question? It's not like people are keeping track of their records on blue or purple side. In order for this to be a guaranteed way to gain MMR, you'd need to first accumulate the statistics for a huge amount of your own games. Why ask a question you already know the answer to then
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On June 01 2014 18:14 Scip wrote:Show nested quote +On June 01 2014 17:50 GolemMadness wrote:On June 01 2014 17:02 Scip wrote:On June 01 2014 17:00 GolemMadness wrote: What if some people happen to do better on purple side? Then this isn't a viable way for them to get higher mmr? Not sure where you are aiming with this question? It's not like people are keeping track of their records on blue or purple side. In order for this to be a guaranteed way to gain MMR, you'd need to first accumulate the statistics for a huge amount of your own games. Why ask a question you already know the answer to then
It's a rhetorical question...?
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Czech Republic11293 Posts
On June 01 2014 18:23 GolemMadness wrote:Show nested quote +On June 01 2014 18:14 Scip wrote:On June 01 2014 17:50 GolemMadness wrote:On June 01 2014 17:02 Scip wrote:On June 01 2014 17:00 GolemMadness wrote: What if some people happen to do better on purple side? Then this isn't a viable way for them to get higher mmr? Not sure where you are aiming with this question? It's not like people are keeping track of their records on blue or purple side. In order for this to be a guaranteed way to gain MMR, you'd need to first accumulate the statistics for a huge amount of your own games. Why ask a question you already know the answer to then It's a rhetorical question...? It is a rhetorical question that amounts to nothing more than a simple statement of fact with narrow and uninteresting implications. It has no artistic value and no comedic effect. Due to it's simpleness it is neither impressive nor thought-provoking. 2/10 wouldn't ask again
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On June 01 2014 13:36 sob3k wrote: I would hazard a guess that they aren't addressing this issue because it will be addressed in the SR graphic overhaul (probably with flipped cameras as everyone has mention). The only reason I can think of them not using flipped cams is that the backsides of the current SR elements that are hidden currently aren't up to par.
That shouldn't actually be a problem, considering they could just take the assets from across the map. So something like the southern side of the blue side botlane trees for the northern side of the purple toplane trees when the map is swapped.
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On June 01 2014 15:35 Gahlo wrote: Honest question. Has anybody dealt with a worse ranking system than mmr/tiers?
there are like zero flaws wtf? other than that you're stuck in elo hell and all the worse players are above you of course
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Try the Hearthstone ranked system, Gahlo, it rewards streaks and requires a set number of games to progress otherwise, meaning you're also enticed to mass games with rush decks because it's more time-efficient until you reach a certain point. 
On June 01 2014 13:18 Scip wrote:Show nested quote +On June 01 2014 12:15 Frolossus wrote: shouldn't people theoretically be playing the same number of games from blue and purple side? meaning each player's individual win rate would average out? theoretically you can dodge every time you get purple side personally I think that having the option of flipping the map so that you can see your base in the bottom left whether you are purple or blue is a fantastic idea, if it is at all achievable (I know nothing about that) Can't, not as of right now at least. Riot explained once that the map's basically cardboard, the textures, lightning, etc. aren't optimised to be viewed "from behind" (although it still seems to look decent when you watch montages like Shake's that play with the camp) and I guess there's no resources/plans to improve that for now.
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On June 01 2014 02:42 Celial wrote: some players - some koreans, complete gambit back then - play only in windowed mode with something like 640x480. whats up with that? im pretty sure it wasnt a widescreen resolution. It's because Dyrus used to do it back when he had a shitty computer and streamed from Hawaii. There have been interviews which explicitly stated this.
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On June 01 2014 16:39 mr_tolkien wrote:Show nested quote +On June 01 2014 16:15 TheHumanSensation wrote:On June 01 2014 15:35 Gahlo wrote: Honest question. Has anybody dealt with a worse ranking system than mmr/tiers? Completely random matchmaking in ranked is worse by a long-shot imo, primarily because it's hardly a system at all Why do you reply to flame-bait ? Because it wasn't.
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I think people just don't realize that the tiers in league are merely graphical and in no way influence your actual games.
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