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[Patch 4.7] Braum General Discussion - Page 44

Forum Index > LoL General
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Updated TL LoL policy in regards to the use of "lomo"

In regards to theorycrafting and hyperbole, please have firsthand experience of the scenario before giving your input

Future of TL LoL, post Liquid`Dota standalone site
Steins;Gate
Profile Blog Joined August 2012
1422 Posts
May 13 2014 23:28 GMT
#861
did NA just die?
" Perhaps it's impossible to wear an identity without becoming what you pretend to be. "
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
May 13 2014 23:39 GMT
#862
Dont believe so
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Disengaged
Profile Joined July 2010
United States6994 Posts
May 14 2014 00:03 GMT
#863
I really hate Braum.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
May 14 2014 00:08 GMT
#864
Everyone who doesnt have him on his team does.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
May 14 2014 00:40 GMT
#865
Braum is truly the ultimate support. He is so strong that he is actually idiot-proof, doesn't matter how dumb your ally is, Braum can save him and turn the fight around.
(╯°□°)╯︵ ┻━┻
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 14 2014 00:45 GMT
#866
On May 13 2014 08:10 NeoIllusions wrote:
About TL LoL's future:

TeamLiquid is stepping back from the block forum layout. The forum used to be grouped by games but atm it's by Tournaments (with all the game tournament subforums), then General, etc, etc.

We're essentially reverting back to the old games format where SC2 and BW take front and center. TL LoL will move under Other Games but we'll still have our three subforums still.

I've done my best over the past 16 months to get TL to see the worth of League but due to various communication errors and currently the lack of manpower, a LoL standalone site will not happen. I don't foresee it happening either. Regardless, I'm still content with our community. It's highly reminiscent of the OG BW community.


well, at least they let you keep your icon, right?
I call worth.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 14 2014 01:57 GMT
#867
--- Nuked ---
kongoline
Profile Joined February 2012
6318 Posts
May 14 2014 02:30 GMT
#868
http://community.na.leagueoflegends.com/en/c/live-gameplay/gTkfbmI6-48-live-gameplay-patch-forecast
kayle nerfs where? -.-
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 14 2014 02:34 GMT
#869
On May 14 2014 11:30 kongoline wrote:
http://community.na.leagueoflegends.com/en/c/live-gameplay/gTkfbmI6-48-live-gameplay-patch-forecast
kayle nerfs where? -.-


That forecast is a classic captain obvious post.

No actual forecast, just some obvious statements of well known fact
https://twitter.com/SufficientStats
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
May 14 2014 02:37 GMT
#870
I like how they justify twitch's recent competitive popularity to the VU LOL
Bronze player stuck in platinum
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 14 2014 02:45 GMT
#871
I don't think they did. They were saying how Twitch had always been strong, it was simply the VU that brought him to the spotlight. Kind of like how Ezreal went up with his ultimate skin.
https://twitter.com/SufficientStats
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 14 2014 02:54 GMT
#872
That comment was a joke. It's possible that the VU prompted more solo q'ers to play the champ, which in turn helped him appear on pros' radar, but the comment sounds like an off-hand joke. Especially considering Piglet and other Korean pros have been playing a bit of Twitch here and there before his VU.

On the other hand, I'm preparing myself for extreme disappointment on Riot's stance on Soraka. Their balancing history shows that they seem to dislike armor/mr shred as a mechanic for champions' kits. I sincerely hope that their "we may refocus some of the power value of Starcall into utility instead of damage" statement doesn't mean them removing the MR shred of the ability - though I'm like 75% sure they will.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
Last Edited: 2014-05-14 02:58:33
May 14 2014 02:57 GMT
#873
rito pls my only viable adc is lucian, if they nerf it i dont know which adc to pick anymore and might consider changing roles. And because of how fucking tanky sp is, which adc is actually doing decent damage now???
Kinie
Profile Joined December 2011
United States3106 Posts
May 14 2014 03:04 GMT
#874
The biggest issue with ADCs currently is that they just don't do enough damage once the game gets past the 35 minute mark, when the front line has like 250 armor and 3.5k HP and is probably engaging onto you with a dive or soft CC of some kind (Rylei slow, BotRK active, red buff, etc). The only %HP damage is BotRK, and not every ADC benefits from it. The numbers probably need to be tweaked slightly for late game skills for them to catch up in damage and not have it be OP for in the midgame when they're sitting on 1 maxed skill and their first big power spike.

The other option would be to slightly nerf the defensive items (mainly Randuins), which is probably the better option but easier to fuck up.
Goumindong
Profile Joined February 2013
United States3529 Posts
May 14 2014 03:10 GMT
#875
If they want late game ADCs viable again they can reduce the price of crit and attack speed so that ADCs can actually attain the three to four item multiplicative scaling. Currently ad is both the most valuable stat for most ads and also the cheapest to acquire.

The bandaid was giving the late game ads 4% per level scaling but that doesn't matter if you can't attain the levels.
GozoShioda
Profile Joined October 2013
205 Posts
May 14 2014 03:19 GMT
#876
anyone know the best way to contact nazgul about a business matter?
i tried looking for a business email but couldnt find one
Anakko
Profile Joined August 2012
France1934 Posts
May 14 2014 03:19 GMT
#877
To add to the conversation, Corki is still scary as fuck.
TrAce/Cpt Jack for president (or both)
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2014-05-14 03:29:23
May 14 2014 03:24 GMT
#878
On May 14 2014 12:10 Goumindong wrote:
If they want late game ADCs viable again they can reduce the price of crit and attack speed so that ADCs can actually attain the three to four item multiplicative scaling. Currently ad is both the most valuable stat for most ads and also the cheapest to acquire.

The bandaid was giving the late game ads 4% per level scaling but that doesn't matter if you can't attain the levels.


Well, a lot of that was alongside base AS nerfs, which prevents item hard scaling.

The thing about "late game ads" is that almost all ADCs are earlygame laning beasts even 1v1 (and particularly 2v2) because of the minion tanking mastery nerfs, and Armor rune nerfs. So, unless we want to give more Tristana-like midgames, its not necessarily needed to give them hard scaling.

Edit: Popular ADCs.
Freeeeeeedom
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
May 14 2014 03:29 GMT
#879
On May 14 2014 12:19 Anakko wrote:
To add to the conversation, Corki is still scary as fuck.


how is corki scary when his Q got destroyed LOL
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 14 2014 03:33 GMT
#880
On May 14 2014 12:19 GozoShioda wrote:
anyone know the best way to contact nazgul about a business matter?
i tried looking for a business email but couldnt find one

http://www.teamliquid.net/contactus.php
Administrator~ Spirit will set you free ~
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