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[Patch 4.6] Twitch VU General Discussion - Page 87

Forum Index > LoL General
Post a Reply
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Updated TL LoL policy in regards to the use of "lomo"
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 30 2014 22:20 GMT
#1721
--- Nuked ---
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 30 2014 22:26 GMT
#1722
Speaking of whom, I wonder of goldenglue is going to get kicked.
https://twitter.com/SufficientStats
canikizu
Profile Joined September 2010
4860 Posts
April 30 2014 22:29 GMT
#1723
On May 01 2014 06:58 xes wrote:
Show nested quote +
On May 01 2014 05:25 Sufficiency wrote:
On May 01 2014 05:23 krndandaman wrote:
link kinda looks chinese though.

I always thought benny was korean. dude looks really korean



I am not convinced that anyone can tell if someone is Chinese, Korean, or Japanese. ANYONE.


Including if you are one of the 3 above.


Show nested quote +
On May 01 2014 06:21 Carnivorous Sheep wrote:
Fortunately for all you nerds, this issue has come up multiple times over the history of the internet, and we already have a site dedicated to it.

http://alllooksame.com/exam_room.php

Click exam 1, fill in some dummy info, and go. Report results back, honor system, pls no cheaterino.


This one is more fun

http://www.japochi.com/

lol this site.
I'm pretty sure Jay Chou is Chinese, why do I fail twice at Jay Chou yo?
LoCicero
Profile Joined August 2010
1100 Posts
Last Edited: 2014-04-30 22:41:44
April 30 2014 22:34 GMT
#1724
On May 01 2014 07:20 krndandaman wrote:
damn ur a god locicero

dat goldenglue tho


Yeah, Kass needs to be perma-banned again tbh. Most games I play with him he just becomes an unstoppable force. The buffs to him recently were completely unnecessary. Let people figure out if he's good or not, don't do it for them by making changes so quickly after his rework. Let him sit for 2-3 months. Even if he's not played, who cares? There are tons of champs that aren't played much.
Gahlo
Profile Joined February 2010
United States35130 Posts
Last Edited: 2014-04-30 22:59:18
April 30 2014 22:55 GMT
#1725
http://community.na.leagueoflegends.com/en/c/live-gameplay/QEJ4TX9v-47-forecast-game-systems

Hurray trinket changes!
Hurray dragon changes!
Somewhat okay turret damage reduction changes!
nafta
Profile Joined August 2010
Bulgaria18893 Posts
April 30 2014 22:59 GMT
#1726
Damn will no longer be able to pick cait/karma and take turrets in 2v2s by 4:30
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 30 2014 23:08 GMT
#1727
On May 01 2014 07:55 Gahlo wrote:
http://community.na.leagueoflegends.com/en/c/live-gameplay/QEJ4TX9v-47-forecast-game-systems

Hurray trinket changes!
Hurray dragon changes!
Somewhat okay turret damage reduction changes!


Riot might as well make turrets invulnerable in the first 7 minutes.
https://twitter.com/SufficientStats
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
April 30 2014 23:09 GMT
#1728
On May 01 2014 07:55 Gahlo wrote:
http://community.na.leagueoflegends.com/en/c/live-gameplay/QEJ4TX9v-47-forecast-game-systems

Hurray trinket changes!
Hurray dragon changes!
Somewhat okay turret damage reduction changes!

For once I don't think these are totally garbage, mostly because they're just reverting all of the dumb things that were in the game before
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 30 2014 23:09 GMT
#1729
--- Nuked ---
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 30 2014 23:12 GMT
#1730
How exactly are you supposed to build kassadin now?
Artillery spawned from the forges of Hell
Crusnik
Profile Joined December 2010
United States5378 Posts
April 30 2014 23:19 GMT
#1731
I would really like to see tower damage increased...I don't like the fact that you can just facetank towers once you get enough armor....Or at least make it so towers aren't affected by armor rating, or affected very little so that towers actually enable a team to fight under them, or a significant risk to dive.
Steam: rook492
canikizu
Profile Joined September 2010
4860 Posts
April 30 2014 23:19 GMT
#1732
On May 01 2014 07:55 Gahlo wrote:
http://community.na.leagueoflegends.com/en/c/live-gameplay/QEJ4TX9v-47-forecast-game-systems

Hurray trinket changes!
Hurray dragon changes!
Somewhat okay turret damage reduction changes!

inb4 people still do 4v0 and community finds another way to blame the meta yo.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2014-04-30 23:21:04
April 30 2014 23:20 GMT
#1733
On May 01 2014 08:12 arb wrote:
How exactly are you supposed to build kassadin now?


Looks like people are mostly getting RoA into standard AP stuff. IBG is also quite popular. Some get tear either in addition to or as a replacement to RoA.
http://na.op.gg/summoner/userName=FLABREZU
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 30 2014 23:21 GMT
#1734
On May 01 2014 08:19 Crusnik wrote:
I would really like to see tower damage increased...I don't like the fact that you can just facetank towers once you get enough armor....Or at least make it so towers aren't affected by armor rating, or affected very little so that towers actually enable a team to fight under them, or a significant risk to dive.

lolol people have been saying towers dont do shit as long as ive been playing the game, and thats been since before s1. riot hasnt buffed them yet rofl
Artillery spawned from the forges of Hell
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 30 2014 23:22 GMT
#1735
On May 01 2014 08:19 Crusnik wrote:
I would really like to see tower damage increased...I don't like the fact that you can just facetank towers once you get enough armor....Or at least make it so towers aren't affected by armor rating, or affected very little so that towers actually enable a team to fight under them, or a significant risk to dive.


So make it take even longer to close out games...?
http://na.op.gg/summoner/userName=FLABREZU
Alaric
Profile Joined November 2009
France45622 Posts
April 30 2014 23:22 GMT
#1736
On May 01 2014 08:19 Crusnik wrote:
I would really like to see tower damage increased...I don't like the fact that you can just facetank towers once you get enough armor....Or at least make it so towers aren't affected by armor rating, or affected very little so that towers actually enable a team to fight under them, or a significant risk to dive.

You don't become able to "facetank" towers, you increase the number of hits it takes for the damage to become significant and thus the duration your team is granted to win the teamfight before the tower forces a retreat.

Even a 300 armour Renekton or Mundo will start hurting hard after 4-5 tower shots, and if he can't drop aggro quickly he'll be out of the fight by himself and the team will have to disengage or finish off the tower if it's low enough.
Cant take LMS hipsters serious.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 30 2014 23:33 GMT
#1737
there would be no problems with all the 4v0's if rito brought back fortify :3
A backwards poet writes inverse.
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
April 30 2014 23:41 GMT
#1738
GG got carried to challenger by GOLDENGLUE.
God Bless
cLutZ
Profile Joined November 2010
United States19573 Posts
April 30 2014 23:43 GMT
#1739
On May 01 2014 08:19 Crusnik wrote:
I would really like to see tower damage increased...I don't like the fact that you can just facetank towers once you get enough armor....Or at least make it so towers aren't affected by armor rating, or affected very little so that towers actually enable a team to fight under them, or a significant risk to dive.


Rather it be earlygame damage increase so as to reduce the power of the fog of war (when it cant be controlled).

Still too many pro games being decided by guessing and lucky/unlucky ward placement.
Freeeeeeedom
onlywonderboy
Profile Joined August 2012
United States23745 Posts
April 30 2014 23:50 GMT
#1740
Link to play for C9 at All Stars.
RIP Ryan Davis / TL or Die / @onlywonderboy
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