• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:56
CET 02:56
KST 10:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1078 users

[Patch 4.6] Twitch VU General Discussion - Page 12

Forum Index > LoL General
Post a Reply
Prev 1 10 11 12 13 14 146 Next
Updated TL LoL policy in regards to the use of "lomo"
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 22 2014 17:55 GMT
#221
K. To my understanding, Curse Voice's timer is automatic. Essentially, it extracts information from the game client's memory to see if things are dead. If this is the case, then we can also make the following legal third party software.


1. Burst calculator. Given a player's items, level, and rune/mastery (rune and mastery are available through Riot API), you can calculate how much burst, for example, LeBlanc can do. So you can make a program which allows you to calculate if you can kill a target with a full combo as LeBlanc (kind of like Chogath's R), or if a LeBlanc can kill you. Both are perfectly legal.

2. Jungle rotation calculator. Given your level, items, and skills, you can compute an optimal jungle path and easily predict how long it will take.

3. Teamfight decision maker. Given your stats and your opponents' stats (visible opponents), you can easily calculate how long you can survive in the teamfight (assuming your opponents play perfectly) and whether or not you want to fight or retreat.

4. 100% map awareness. No need to look at minimap. If an enemy champion walks pass a ward you or your teammate placed, you get a notification.

5. Gank predictor. This is similar to 4 but slightly more complicated. Say you are top lane and enemy jungler just showed up bot. Then you can calculate the 'safe period' you got by looking at the stats of the enemy jungler (movement speed in particular). During safe period you won't get ganked. This becomes even better if you accumluate your data over time to make better decisions. Kind of like google maps.

6. Face check predictor. Similar to 5, with some data, you can also automatically label each brush with a risk level based on known enemy movement. No more unsafe brush check.

https://twitter.com/SufficientStats
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
April 22 2014 17:57 GMT
#222
Riot should just ban these kinds of things. They're not allowed in tourney setting, they're not allowed in soloq.
- TEAM LIQUID - doctorbeat on LoL
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
April 22 2014 18:08 GMT
#223
On April 23 2014 02:57 Doctorbeat wrote:
Riot should just ban these kinds of things. They're not allowed in tourney setting, they're not allowed in soloq.


This is pretty much how I feel about this. I know that soloq & regular play != tournaments, but if it's considered cheating in one area, I don't see how it's not cheating in another.

If it's not cheating in tournament play, then maybe I don't like the direction Riot's taking, but at least it's not hypocritical.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-04-22 18:14:17
April 22 2014 18:12 GMT
#224
1. Burst calculator. Given a player's items, level, and rune/mastery (rune and mastery are available through Riot API), you can calculate how much burst, for example, LeBlanc can do. So you can make a program which allows you to calculate if you can kill a target with a full combo as LeBlanc (kind of like Chogath's R), or if a LeBlanc can kill you. Both are perfectly legal.

This also has an alternative application for "perfect" Smite usage.

On April 23 2014 03:08 AsmodeusXI wrote:
This is pretty much how I feel about this. I know that soloq & regular play != tournaments, but if it's considered cheating in one area, I don't see how it's not cheating in another.

Bear in mind that there's the precedent set by WoW arena where add-ons were allowed on live but not in tournaments. If that actually is Riot's stance, it wouldn't surprise me if that's the precedent they're working with.
Moderator
Parnage
Profile Blog Joined February 2010
United States7414 Posts
April 22 2014 18:14 GMT
#225
On April 23 2014 02:55 Sufficiency wrote:
K. To my understanding, Curse Voice's timer is automatic. Essentially, it extracts information from the game client's memory to see if things are dead. If this is the case, then we can also make the following legal third party software.


1. Burst calculator. Given a player's items, level, and rune/mastery (rune and mastery are available through Riot API), you can calculate how much burst, for example, LeBlanc can do. So you can make a program which allows you to calculate if you can kill a target with a full combo as LeBlanc (kind of like Chogath's R), or if a LeBlanc can kill you. Both are perfectly legal.

2. Jungle rotation calculator. Given your level, items, and skills, you can compute an optimal jungle path and easily predict how long it will take.

3. Teamfight decision maker. Given your stats and your opponents' stats (visible opponents), you can easily calculate how long you can survive in the teamfight (assuming your opponents play perfectly) and whether or not you want to fight or retreat.

4. 100% map awareness. No need to look at minimap. If an enemy champion walks pass a ward you or your teammate placed, you get a notification.

5. Gank predictor. This is similar to 4 but slightly more complicated. Say you are top lane and enemy jungler just showed up bot. Then you can calculate the 'safe period' you got by looking at the stats of the enemy jungler (movement speed in particular). During safe period you won't get ganked. This becomes even better if you accumluate your data over time to make better decisions. Kind of like google maps.

6. Face check predictor. Similar to 5, with some data, you can also automatically label each brush with a risk level based on known enemy movement. No more unsafe brush check.



I'll take things that are unlikely to be made let alone allowed by Riot for 500 Alex. This is getting to Alex Jones levels of conspiracy and slipping slopes. If you honestly think Riot would allow -any- of those you must also believe that Riot's been paid off by Curse.

This is just you spewing out your fears of things that would never happen and if they did would kill the game so it'd be against any common sense by Riot. One statement in which they themselves said they would pick and choose what was and wasn't allowed if it became a problem is not going to open up some flood gates of magical make the game play for you add-ons.

The only reason to dislike this stuff is because it's not easily obtainable for everyone in the standard UI. I can get that, but being upset that you can measure a buff without typing it out or spewing conspiracy theories on how Riot's going to shoot themselves in the head by allowing all these flood gate addons because Riot said "if you can see it it's okay" is asinine.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 22 2014 18:17 GMT
#226
I'd be happy if Riot just had the text of Dragon/Baron time killed separated from chat, fuck having to scroll through 30-40 lines of rage filled BM from teammates and opponents just to time when next dragon/baron is up.
liftlift > tsm
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-04-22 18:19:24
April 22 2014 18:19 GMT
#227
I mean if we're working with WoW arena as the point of reference (which is the only possible point of reference really because no other comparable multiplayer competitive game was ever similarly open-minded toward add-ons except WoW), and we look at the amount of ridiculous stuff people got away with there, most of the stuff Sufficiency listed is not all that far-fetched.
Moderator
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 22 2014 18:19 GMT
#228
The point is that there's little real difference between keeping track of buff respawns and keeping track of enemy cooldowns, or last seen location. These are all things that good players have approximate timers for in their heads, where having the computer keep track of it confers a huge advantage without actually doing anything you couldn't do yourself.
I am the Town Medic.
chalice
Profile Joined September 2010
United States1945 Posts
April 22 2014 18:20 GMT
#229
of course they aren't going to allow that kind of stuff, but they're setting themselves up for drawing a shifting arbitrary imaginary line that will be difficult if not impossible to police and will reek of hypocrisy and profiteering when you allow curse voice but not software from a small independent developer that only cheats slightly more.
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 22 2014 18:21 GMT
#230
you guys are all complaining about the buff timer, but wouldn't the voice chat be the biggest bonus out of all of the Curse Voice feature that is more likely to boost a team's strength for a majority of players?
liftlift > tsm
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
April 22 2014 18:21 GMT
#231
On April 23 2014 03:17 wei2coolman wrote:
I'd be happy if Riot just had the text of Dragon/Baron time killed separated from chat, fuck having to scroll through 30-40 lines of rage filled BM from teammates and opponents just to time when next dragon/baron is up.

The game also doesn't track ult CD, regardless of what "little green dot" tries to be. The dot only tells you if the dot is on or off cooldown, and sometimes bugs out, but doesn't tell how how many seconds left until it comes up.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 22 2014 18:25 GMT
#232
On April 23 2014 03:21 xes wrote:
Show nested quote +
On April 23 2014 03:17 wei2coolman wrote:
I'd be happy if Riot just had the text of Dragon/Baron time killed separated from chat, fuck having to scroll through 30-40 lines of rage filled BM from teammates and opponents just to time when next dragon/baron is up.

The game also doesn't track ult CD, regardless of what "little green dot" tries to be. The dot only tells you if the dot is on or off cooldown, and sometimes bugs out, but doesn't tell how how many seconds left until it comes up.

yeah i can agree with the ult timer being quite out of line. but, i think there's an argument to be made where if you had 5 man stack with voice chat, finding ult timers out would be super super easy, while in solo q, not everyone responds to the chat, or typing takes risks (like getting jumped on while in jungle typing), so the ult timer is suppose to bridge that gap to create more organized games.
liftlift > tsm
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 22 2014 18:26 GMT
#233
On April 23 2014 03:21 wei2coolman wrote:
you guys are all complaining about the buff timer, but wouldn't the voice chat be the biggest bonus out of all of the Curse Voice feature that is more likely to boost a team's strength for a majority of players?


True, but that's fine really. Nothing is stopping you from adding your teammates on Skype/Vent/Teamspeak/whatever in the lobby.
I am the Town Medic.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
April 22 2014 18:27 GMT
#234
I remember full well the WoW arena complaints on add-ons that measured trinket cooldowns and eventually all the major abilities of a class and how it essentially took much of the skill out of the matches( to be fair, Blizzards nerf whatever won a event and rely on biased players for how arena should be played didn't help)

WoW is an entirely different game and it's stretching it to call it a point of reference to League and the current situation with Curse voice. WoW was never taken overly seriously as a competitive game nor was it ran as such.
League by all accounts is and they have a interest in making sure Solo-que is fair so it feels like if Jimmy the Bronze player works hard enough he could be just as good as his idol on the LCS. I just don't see any reason for League to allow any of those things Sufficiency mentioned outside of just not caring about the game anymore.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 22 2014 18:30 GMT
#235
On April 23 2014 03:26 Alzadar wrote:
Show nested quote +
On April 23 2014 03:21 wei2coolman wrote:
you guys are all complaining about the buff timer, but wouldn't the voice chat be the biggest bonus out of all of the Curse Voice feature that is more likely to boost a team's strength for a majority of players?


True, but that's fine really. Nothing is stopping you from adding your teammates on Skype/Vent/Teamspeak/whatever in the lobby.

but it's a 3rd party program!
plus no one actually goes through that much trouble to ask for that shit while they're too busy typing in all caps "MID OR FEED UR FGGT" "BAN BATTLE RAKA OR I FEED"
liftlift > tsm
Goumindong
Profile Joined February 2013
United States3529 Posts
April 22 2014 18:31 GMT
#236
On April 23 2014 02:55 Sufficiency wrote:
K. To my understanding, Curse Voice's timer is automatic. Essentially, it extracts information from the game client's memory to see if things are dead. If this is the case, then we can also make the following legal third party software.


1. Burst calculator. Given a player's items, level, and rune/mastery (rune and mastery are available through Riot API), you can calculate how much burst, for example, LeBlanc can do. So you can make a program which allows you to calculate if you can kill a target with a full combo as LeBlanc (kind of like Chogath's R), or if a LeBlanc can kill you. Both are perfectly legal.

2. Jungle rotation calculator. Given your level, items, and skills, you can compute an optimal jungle path and easily predict how long it will take.

3. Teamfight decision maker. Given your stats and your opponents' stats (visible opponents), you can easily calculate how long you can survive in the teamfight (assuming your opponents play perfectly) and whether or not you want to fight or retreat.

4. 100% map awareness. No need to look at minimap. If an enemy champion walks pass a ward you or your teammate placed, you get a notification.

5. Gank predictor. This is similar to 4 but slightly more complicated. Say you are top lane and enemy jungler just showed up bot. Then you can calculate the 'safe period' you got by looking at the stats of the enemy jungler (movement speed in particular). During safe period you won't get ganked. This becomes even better if you accumluate your data over time to make better decisions. Kind of like google maps.

6. Face check predictor. Similar to 5, with some data, you can also automatically label each brush with a risk level based on known enemy movement. No more unsafe brush check.



This isn't even the tip of the iceburg. You can constantly have your and enemy zones visible so that you can't misscast spartcast spells and so you know precisely where you need to be to be out of the enemies range. You can display enemy missile paths so that you know if you have to flash/evade and precisely how much. You can display enemy movement paths so that you can better place AoE's where they can't easily react and even create an indicator which will tell you when an enemy cannot dodge an ability (without flash/dash)


I'll take things that are unlikely to be made let alone allowed by Riot for 500 Alex. This is getting to Alex Jones levels of conspiracy and slipping slopes. If you honestly think Riot would allow -any- of those you must also believe that Riot's been paid off by Curse.


Alternately you read Riots stated policy and then looked at what it allows
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-04-22 18:34:38
April 22 2014 18:33 GMT
#237
Double post
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 22 2014 18:34 GMT
#238
On April 23 2014 03:33 Sufficiency wrote:
Voice chat is just that. Voice chat. It does not change your actual gameplay.

It is like saying you should ban players with a certain threshold of income, because they probably have more money, free time, and better hardware. As we all know from regi, anything below 60 fps is unplayable.

https://twitter.com/SufficientStats
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 22 2014 18:36 GMT
#239
On April 23 2014 03:33 Sufficiency wrote:
Voice chat is just that. Voice chat. It does not change your actual gameplay.

It is like saying you should ban players with a certain threshold of income, because they probably have more money, free time, and better hardware.

Do you think dragon and baron timer is gunna magically make a bronze 5 scrub into silver 1 scrub?

majority of ranked placement is strictly due to mechanical ability (or for majority of players, inability). By the time you get to the point where your mechanics are no longer the issue and timing and macro strategy is the limiting factor, everyone around is already timing a lot of this stuff.
liftlift > tsm
Parnage
Profile Blog Joined February 2010
United States7414 Posts
April 22 2014 18:37 GMT
#240
On April 23 2014 03:31 Goumindong wrote:
Show nested quote +
On April 23 2014 02:55 Sufficiency wrote:
K. To my understanding, Curse Voice's timer is automatic. Essentially, it extracts information from the game client's memory to see if things are dead. If this is the case, then we can also make the following legal third party software.


1. Burst calculator. Given a player's items, level, and rune/mastery (rune and mastery are available through Riot API), you can calculate how much burst, for example, LeBlanc can do. So you can make a program which allows you to calculate if you can kill a target with a full combo as LeBlanc (kind of like Chogath's R), or if a LeBlanc can kill you. Both are perfectly legal.

2. Jungle rotation calculator. Given your level, items, and skills, you can compute an optimal jungle path and easily predict how long it will take.

3. Teamfight decision maker. Given your stats and your opponents' stats (visible opponents), you can easily calculate how long you can survive in the teamfight (assuming your opponents play perfectly) and whether or not you want to fight or retreat.

4. 100% map awareness. No need to look at minimap. If an enemy champion walks pass a ward you or your teammate placed, you get a notification.

5. Gank predictor. This is similar to 4 but slightly more complicated. Say you are top lane and enemy jungler just showed up bot. Then you can calculate the 'safe period' you got by looking at the stats of the enemy jungler (movement speed in particular). During safe period you won't get ganked. This becomes even better if you accumluate your data over time to make better decisions. Kind of like google maps.

6. Face check predictor. Similar to 5, with some data, you can also automatically label each brush with a risk level based on known enemy movement. No more unsafe brush check.



This isn't even the tip of the iceburg. You can constantly have your and enemy zones visible so that you can't misscast spartcast spells and so you know precisely where you need to be to be out of the enemies range. You can display enemy missile paths so that you know if you have to flash/evade and precisely how much. You can display enemy movement paths so that you can better place AoE's where they can't easily react and even create an indicator which will tell you when an enemy cannot dodge an ability (without flash/dash)

Show nested quote +

I'll take things that are unlikely to be made let alone allowed by Riot for 500 Alex. This is getting to Alex Jones levels of conspiracy and slipping slopes. If you honestly think Riot would allow -any- of those you must also believe that Riot's been paid off by Curse.


Alternately you read Riots stated policy and then looked at what it allows



"Generally speaking, the intent was that we reserved the right to take action against any programs we deem harmful to the community at any time, but that we did not have to explicitly keep a meticulous "bad list" or "good list" of apps. Instead, things would live in a neutral area until we had a need to make a call one way or another on a case by case basis."-Riot Sargonas Developer Relations Manager

They are however updating the policy and you wanna bet that this will still be here or in the end they reserve the right to say no yes to something?
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Prev 1 10 11 12 13 14 146 Next
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
ReBellioN vs HiGhDrA
Shameless vs Demi
LetaleX vs Mute
Percival vs TBD
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group B
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
ZZZero.O89
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech127
Ketroc 48
StarCraft: Brood War
Artosis 782
UpATreeSC 122
ZZZero.O 89
NaDa 23
Super Smash Bros
hungrybox1456
Other Games
summit1g9980
Grubby2439
fl0m585
Maynarde149
ViBE42
JuggernautJason19
JimRising 12
Models3
Organizations
Other Games
gamesdonequick1138
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 85
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21535
League of Legends
• imaqtpie2759
Other Games
• Scarra876
• Shiphtur40
Upcoming Events
OSC
7h 4m
Wardi Open
10h 4m
Wardi Open
14h 4m
Replay Cast
21h 4m
WardiTV Korean Royale
1d 10h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.