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On April 22 2014 22:01 Numy wrote:Show nested quote +On April 22 2014 21:27 Brad` wrote: The exact cooldown of their ults is not information that is available to you. LOL.
You can time it the same way you time Baron/Dragon. Don't see why it isn't available to you.
The information on your team's ultimates is revealed to you via a green dot, the enemy's ults aren't displayed to you in such a fashion. Without using a site to calculate based on runes/masteries the timers of said champion's ults there'd be no way for you to deduce it on your own. In my eyes that's where the distinction exists for Riot. You can time things, and you can look up their runes/masteries via lolking, but having a program do more than show in a clearer way what they already show you is against the ToS.
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On April 22 2014 22:08 Omnishroud wrote: If lolnexus can obtain runes / masteries. Why cant the next program? Or the one after that? Asking for the second time. The tos
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On April 22 2014 22:11 Zdrastochye wrote:Show nested quote +On April 22 2014 22:01 Numy wrote:On April 22 2014 21:27 Brad` wrote: The exact cooldown of their ults is not information that is available to you. LOL.
You can time it the same way you time Baron/Dragon. Don't see why it isn't available to you. The information on your team's ultimates is revealed to you via a green dot, the enemy's ults aren't displayed to you in such a fashion. Without using a site to calculate based on runes/masteries the timers of said champion's ults there'd be no way for you to deduce it on your own. In my eyes that's where the distinction exists for Riot. You can time things, and you can look up their runes/masteries via lolking, but having a program do more than show in a clearer way what they already show you is against the ToS.
Oh I agree that it's silly to have a program do that kind of thing. I just merely pointed out that the information is there for you to time enemy cooldowns to a reasonable degree in the game.
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On April 22 2014 22:16 Numy wrote:Show nested quote +On April 22 2014 22:11 Zdrastochye wrote:On April 22 2014 22:01 Numy wrote:On April 22 2014 21:27 Brad` wrote: The exact cooldown of their ults is not information that is available to you. LOL.
You can time it the same way you time Baron/Dragon. Don't see why it isn't available to you. The information on your team's ultimates is revealed to you via a green dot, the enemy's ults aren't displayed to you in such a fashion. Without using a site to calculate based on runes/masteries the timers of said champion's ults there'd be no way for you to deduce it on your own. In my eyes that's where the distinction exists for Riot. You can time things, and you can look up their runes/masteries via lolking, but having a program do more than show in a clearer way what they already show you is against the ToS. Oh I agree that it's silly to have a program do that kind of thing. I just merely pointed out that the information is there for you to time enemy cooldowns to a reasonable degree in the game.
Does no one time enemy laners flash and ult?
Just me apparently.
huh.
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Well I was hung up on the "exact cooldown" which isn't doable with only the information given to you in game, you'd have to look it up. But yeah we sound in agreement. To be honest this conversation has slowed down to semantics and name-calling. Omni and Brad should let it drop but won't. I guess children being childish is nothing new.
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Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up.
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On April 22 2014 22:18 Zdrastochye wrote: Well I was hung up on the "exact cooldown" which isn't doable with only the information given to you in game, you'd have to look it up. But yeah we sound in agreement. To be honest this conversation has slowed down to semantics and name-calling. Omni and Brad should let it drop but won't. I guess children being childish is nothing new.
Insulting me after i dropped talking to him and only posted towards others isnt much better. But hey, you get that out of your system, you clearly needed to post a shitty comment about things!
Theres nothing but a very thin, blurred line preventing shit like that happening and riot seem like they've got the eraser at the ready for it.
Someone mentioned the green light already tracks teammates. Its either up or its not, it doesnt give you the exact timer information either, wheres the difference? The curse addon is already using information not inherently available to you. Theres nothing stopping it or other programs expanding on that.
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Someone really needs to push this to more visible areas like r/gaming and let EVERYONE see Riot's policy on third party software.
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GrandInquisitor
New York City13113 Posts
On April 22 2014 22:22 Alaric wrote: Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up. Someone once made fun of me because I had to blow my ult to kill them.
I was Ryze.
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Did you tell him Ryze has to ult just to farm creeps?
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On April 22 2014 22:18 Zdrastochye wroteOri: Well I was hung up on the "exact cooldown" which isn't doable with only the information given to you in game, you'd have to look it up. But yeah we sound in agreement. To be honest this conversation has slowed down to semantics and name-calling. Omni and Brad should let it drop but won't. I guess children being childish is nothing new. Actually, this isn't true about exact cooodowns. The info is available, just nearly impossible for a human to track.
If you know a skills level, and track the quickest spells have been used in a row, you could easily narrow down possibilities during laning. That is particularly true with champs like Lulu, Ori, or ziggs who will use a main nuke on CD during early laning at some point to push and back.
Plus, they could always show a range if its not pinned down, which is still very valuable.
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On April 22 2014 22:56 GrandInquisitor wrote:Show nested quote +On April 22 2014 22:22 Alaric wrote: Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up. Someone once made fun of me because I had to blow my ult to kill them. I was Ryze. That additional movement speed and vamp for swag points though
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On April 22 2014 23:12 Nos- wrote:Show nested quote +On April 22 2014 22:56 GrandInquisitor wrote:On April 22 2014 22:22 Alaric wrote: Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up. Someone once made fun of me because I had to blow my ult to kill them. I was Ryze. That additional movement speed and vamp for swag points though
It is obvipusly to reset his Q.
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Having a 3rd party tool track information for you is obviously a very slippery slope and Riot would be insane to allow it. There is so much possible abuse even within the bounds of "information you already have".
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On April 22 2014 18:00 GolemMadness wrote: What's with the trend of champion avatars becoming floating heads? First Malphite, now Twitch. It just looks stupid.
Malphs head looks like poop, can't stop laughing every time I see it.
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Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team?
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On April 23 2014 00:05 Badboyrune wrote: Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team?
Since it's not an official policy from Riot yet, that's unclear.
It doesn't really matter though. Either way there's plenty of abuse potential, just a lot more if you can use teammate vision (global ult trajectory indicators would make Ez/Jinx/Draven snipes a thing of the past).
But even ward timers on wards you saw placed (incredibly common bot lane) would be really powerful.
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On April 23 2014 00:09 Alzadar wrote:Show nested quote +On April 23 2014 00:05 Badboyrune wrote: Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team? Since it's not an official policy from Riot yet, that's unclear. It doesn't really matter though. Either way there's plenty of abuse potential, just a lot more if you can use teammate vision (global ult trajectory indicators would make Ez/Jinx/Draven snipes a thing of the past). But even ward timers on wards you saw placed (incredibly common bot lane) would be really powerful.
I imagine it'd be pretty great to jungle though if you didn't have to write any timers down, always knew the exact timings for flashes and big ults and always knew where wards were placed and when they'd run out.
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I'm fine if Curse Voice offers easier voice com for solo Q like Razer comms but all that HUD shit with timers should not be allowed imo. I don't care of people think +6/+7 for dragon and Baron is arbitary but it's still somehting you have to do yourself and distracts you for 2 seconds. From my experience even in Diamond most people don't time shit and it's me most of the time who does the big objective timers regardless of which position I'm currently playing (It might also be because I usually type it really fast directly after taking it though). Consistent blue/red buff timers are throughout the game are very rare.
and yeah having an allied ult timer in seconds is definitely super advantagous. Even if it's only 1 person out of 10 not running Curse voice it's unfair imo. That shit should be implemented in the client.
I think the biggest issue is what potential HUDs it legalizes in the future. There are already scripts around which highlight a minion who is low enough to get the cs, wardhacks, or even enemy cooldown bar for every single spell.
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On April 23 2014 00:13 Badboyrune wrote:Show nested quote +On April 23 2014 00:09 Alzadar wrote:On April 23 2014 00:05 Badboyrune wrote: Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team? Since it's not an official policy from Riot yet, that's unclear. It doesn't really matter though. Either way there's plenty of abuse potential, just a lot more if you can use teammate vision (global ult trajectory indicators would make Ez/Jinx/Draven snipes a thing of the past). But even ward timers on wards you saw placed (incredibly common bot lane) would be really powerful. I imagine it'd be pretty great to jungle though if you didn't have to write any timers down, always knew the exact timings for flashes and big ults and always knew where wards were placed and when they'd run out.
Yeah it'd be pretty great to have the computer play the game for you...
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