• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:48
CEST 13:48
KST 20:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder Syncronization issues and can't find games an AI researcher's take on the ladder bot NaDa's Body BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 1 [ASL22] Ro8 Day 2 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9262 users

[Patch 4.6] Twitch VU General Discussion - Page 10

Forum Index > LoL General
Post a Reply
Prev 1 8 9 10 11 12 146 Next
Updated TL LoL policy in regards to the use of "lomo"
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
April 22 2014 13:11 GMT
#181
On April 22 2014 22:01 Numy wrote:
Show nested quote +
On April 22 2014 21:27 Brad` wrote:
The exact cooldown of their ults is not information that is available to you. LOL.



You can time it the same way you time Baron/Dragon. Don't see why it isn't available to you.


The information on your team's ultimates is revealed to you via a green dot, the enemy's ults aren't displayed to you in such a fashion. Without using a site to calculate based on runes/masteries the timers of said champion's ults there'd be no way for you to deduce it on your own. In my eyes that's where the distinction exists for Riot. You can time things, and you can look up their runes/masteries via lolking, but having a program do more than show in a clearer way what they already show you is against the ToS.
Hey! How you doin'?
Brad`
Profile Joined October 2010
Canada548 Posts
April 22 2014 13:16 GMT
#182
On April 22 2014 22:08 Omnishroud wrote:
If lolnexus can obtain runes / masteries. Why cant the next program? Or the one after that? Asking for the second time.

The tos
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
April 22 2014 13:16 GMT
#183
On April 22 2014 22:11 Zdrastochye wrote:
Show nested quote +
On April 22 2014 22:01 Numy wrote:
On April 22 2014 21:27 Brad` wrote:
The exact cooldown of their ults is not information that is available to you. LOL.



You can time it the same way you time Baron/Dragon. Don't see why it isn't available to you.


The information on your team's ultimates is revealed to you via a green dot, the enemy's ults aren't displayed to you in such a fashion. Without using a site to calculate based on runes/masteries the timers of said champion's ults there'd be no way for you to deduce it on your own. In my eyes that's where the distinction exists for Riot. You can time things, and you can look up their runes/masteries via lolking, but having a program do more than show in a clearer way what they already show you is against the ToS.


Oh I agree that it's silly to have a program do that kind of thing. I just merely pointed out that the information is there for you to time enemy cooldowns to a reasonable degree in the game.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 22 2014 13:18 GMT
#184
On April 22 2014 22:16 Numy wrote:
Show nested quote +
On April 22 2014 22:11 Zdrastochye wrote:
On April 22 2014 22:01 Numy wrote:
On April 22 2014 21:27 Brad` wrote:
The exact cooldown of their ults is not information that is available to you. LOL.



You can time it the same way you time Baron/Dragon. Don't see why it isn't available to you.


The information on your team's ultimates is revealed to you via a green dot, the enemy's ults aren't displayed to you in such a fashion. Without using a site to calculate based on runes/masteries the timers of said champion's ults there'd be no way for you to deduce it on your own. In my eyes that's where the distinction exists for Riot. You can time things, and you can look up their runes/masteries via lolking, but having a program do more than show in a clearer way what they already show you is against the ToS.


Oh I agree that it's silly to have a program do that kind of thing. I just merely pointed out that the information is there for you to time enemy cooldowns to a reasonable degree in the game.


Does no one time enemy laners flash and ult?

Just me apparently.

huh.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
April 22 2014 13:18 GMT
#185
Well I was hung up on the "exact cooldown" which isn't doable with only the information given to you in game, you'd have to look it up. But yeah we sound in agreement. To be honest this conversation has slowed down to semantics and name-calling. Omni and Brad should let it drop but won't. I guess children being childish is nothing new.
Hey! How you doin'?
Alaric
Profile Joined November 2009
France45622 Posts
April 22 2014 13:22 GMT
#186
Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up.
Cant take LMS hipsters serious.
Omnishroud
Profile Blog Joined November 2013
1073 Posts
Last Edited: 2014-04-22 13:54:22
April 22 2014 13:23 GMT
#187
On April 22 2014 22:18 Zdrastochye wrote:
Well I was hung up on the "exact cooldown" which isn't doable with only the information given to you in game, you'd have to look it up. But yeah we sound in agreement. To be honest this conversation has slowed down to semantics and name-calling. Omni and Brad should let it drop but won't. I guess children being childish is nothing new.


Insulting me after i dropped talking to him and only posted towards others isnt much better. But hey, you get that out of your system, you clearly needed to post a shitty comment about things!

Theres nothing but a very thin, blurred line preventing shit like that happening and riot seem like they've got the eraser at the ready for it.

Someone mentioned the green light already tracks teammates. Its either up or its not, it doesnt give you the exact timer information either, wheres the difference? The curse addon is already using information not inherently available to you. Theres nothing stopping it or other programs expanding on that.
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 22 2014 13:34 GMT
#188
Someone really needs to push this to more visible areas like r/gaming and let EVERYONE see Riot's policy on third party software.
https://twitter.com/SufficientStats
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
April 22 2014 13:56 GMT
#189
On April 22 2014 22:22 Alaric wrote:
Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up.

Someone once made fun of me because I had to blow my ult to kill them.

I was Ryze.
What fun is it being cool if you can’t wear a sombrero?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 22 2014 13:59 GMT
#190
Did you tell him Ryze has to ult just to farm creeps?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2014-04-22 14:13:37
April 22 2014 14:05 GMT
#191
On April 22 2014 22:18 Zdrastochye wroteOri:
Well I was hung up on the "exact cooldown" which isn't doable with only the information given to you in game, you'd have to look it up. But yeah we sound in agreement. To be honest this conversation has slowed down to semantics and name-calling. Omni and Brad should let it drop but won't. I guess children being childish is nothing new.

Actually, this isn't true about exact cooodowns. The info is available, just nearly impossible for a human to track.

If you know a skills level, and track the quickest spells have been used in a row, you could easily narrow down possibilities during laning. That is particularly true with champs like Lulu, Ori, or ziggs who will use a main nuke on CD during early laning at some point to push and back.

Plus, they could always show a range if its not pinned down, which is still very valuable.
Freeeeeeedom
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
April 22 2014 14:12 GMT
#192
On April 22 2014 22:56 GrandInquisitor wrote:
Show nested quote +
On April 22 2014 22:22 Alaric wrote:
Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up.

Someone once made fun of me because I had to blow my ult to kill them.

I was Ryze.

That additional movement speed and vamp for swag points though
Bronze player stuck in platinum
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 22 2014 14:15 GMT
#193
On April 22 2014 23:12 Nos- wrote:
Show nested quote +
On April 22 2014 22:56 GrandInquisitor wrote:
On April 22 2014 22:22 Alaric wrote:
Easiest way is to play against Riven, Kayle and LB and just assume their ults are always up.

Someone once made fun of me because I had to blow my ult to kill them.

I was Ryze.

That additional movement speed and vamp for swag points though


It is obvipusly to reset his Q.
https://twitter.com/SufficientStats
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 22 2014 14:56 GMT
#194
Having a 3rd party tool track information for you is obviously a very slippery slope and Riot would be insane to allow it. There is so much possible abuse even within the bounds of "information you already have".
I am the Town Medic.
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
April 22 2014 15:03 GMT
#195
On April 22 2014 18:00 GolemMadness wrote:
What's with the trend of champion avatars becoming floating heads? First Malphite, now Twitch. It just looks stupid.


Malphs head looks like poop, can't stop laughing every time I see it.
Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
April 22 2014 15:05 GMT
#196
Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team?
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 22 2014 15:09 GMT
#197
On April 23 2014 00:05 Badboyrune wrote:
Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team?


Since it's not an official policy from Riot yet, that's unclear.

It doesn't really matter though. Either way there's plenty of abuse potential, just a lot more if you can use teammate vision (global ult trajectory indicators would make Ez/Jinx/Draven snipes a thing of the past).

But even ward timers on wards you saw placed (incredibly common bot lane) would be really powerful.
I am the Town Medic.
Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
April 22 2014 15:13 GMT
#198
On April 23 2014 00:09 Alzadar wrote:
Show nested quote +
On April 23 2014 00:05 Badboyrune wrote:
Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team?


Since it's not an official policy from Riot yet, that's unclear.

It doesn't really matter though. Either way there's plenty of abuse potential, just a lot more if you can use teammate vision (global ult trajectory indicators would make Ez/Jinx/Draven snipes a thing of the past).

But even ward timers on wards you saw placed (incredibly common bot lane) would be really powerful.


I imagine it'd be pretty great to jungle though if you didn't have to write any timers down, always knew the exact timings for flashes and big ults and always knew where wards were placed and when they'd run out.
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
AsnSensation
Profile Joined April 2011
Germany24009 Posts
Last Edited: 2014-04-22 15:21:20
April 22 2014 15:17 GMT
#199
I'm fine if Curse Voice offers easier voice com for solo Q like Razer comms but all that HUD shit with timers should not be allowed imo. I don't care of people think +6/+7 for dragon and Baron is arbitary but it's still somehting you have to do yourself and distracts you for 2 seconds. From my experience even in Diamond most people don't time shit and it's me most of the time who does the big objective timers regardless of which position I'm currently playing (It might also be because I usually type it really fast directly after taking it though). Consistent blue/red buff timers are throughout the game are very rare.

and yeah having an allied ult timer in seconds is definitely super advantagous. Even if it's only 1 person out of 10 not running Curse voice it's unfair imo. That shit should be implemented in the client.

I think the biggest issue is what potential HUDs it legalizes in the future. There are already scripts around which highlight a minion who is low enough to get the cs, wardhacks, or even enemy cooldown bar for every single spell.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
April 22 2014 15:19 GMT
#200
On April 23 2014 00:13 Badboyrune wrote:
Show nested quote +
On April 23 2014 00:09 Alzadar wrote:
On April 23 2014 00:05 Badboyrune wrote:
Does "information you already have" include only things visible on your own screen or literally any information that is visible to your team?


Since it's not an official policy from Riot yet, that's unclear.

It doesn't really matter though. Either way there's plenty of abuse potential, just a lot more if you can use teammate vision (global ult trajectory indicators would make Ez/Jinx/Draven snipes a thing of the past).

But even ward timers on wards you saw placed (incredibly common bot lane) would be really powerful.


I imagine it'd be pretty great to jungle though if you didn't have to write any timers down, always knew the exact timings for flashes and big ults and always knew where wards were placed and when they'd run out.


Yeah it'd be pretty great to have the computer play the game for you...
I am the Town Medic.
Prev 1 8 9 10 11 12 146 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
WardiTV 10 Playoffs
SHIN vs MaxPaxLIVE!
herO vs HeRoMaRinELIVE!
ByuN vs Classic
Clem vs Rogue
WardiTV549
IntoTheiNu 541
TaKeTV 366
IndyStarCraft 116
Rex95
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #107 (SHIN Mod Edition)
CranKy Ducklings34
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko311
mouzHeroMarine 243
ProTech132
IndyStarCraft 116
Rex 95
StarCraft: Brood War
Britney 27769
Snow 1745
Larva 1634
Mini 1040
EffOrt 762
BeSt 525
actioN 255
ggaemo 137
Barracks 63
HiyA 57
[ Show more ]
sSak 48
910 44
Sharp 39
sorry 39
ToSsGirL 28
soO 24
Free 19
JulyZerg 12
yabsab 10
Noble 8
Dota 2
Gorgc4918
Dendi573
Counter-Strike
edward151
Other Games
gofns31470
singsing1595
B2W.Neo329
crisheroes276
DeMusliM247
Pyrionflax204
Mew2King132
ArmadaUGS76
Organizations
Dota 2
PGL Dota 2 - Main Stream17510
StarCraft 2
ComeBackTV 550
StarCraft: Brood War
Afreeca ASL 302
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH259
• StrangeGG 55
• CranKy Ducklings SOOP12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2236
• WagamamaTV186
League of Legends
• Jankos3732
• Stunt977
Upcoming Events
AI Arena Tournament
5h 12m
BSL: Ladder Tournament
7h 12m
GSL
20h 12m
Yamato Cup
1d 3h
BSL Open Qualifier
1d 7h
BSL Open Qualifier
1d 7h
Replay Cast
1d 12h
Afreeca Starleague
1d 22h
Soma vs Jaedong
WardiTV Weekly
1d 23h
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Online Event
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.