• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:16
CET 08:16
KST 16:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1209 users

[Patch 4.5] Rune Rework General Discussion - Page 23

Forum Index > LoL General
Post a Reply
Prev 1 21 22 23 24 25 118 Next
New Article: Interview with Chobra (OGN)
cLutZ
Profile Joined November 2010
United States19574 Posts
April 04 2014 23:20 GMT
#441
On April 05 2014 06:42 TheYango wrote:
Having matchup-optimal runes still fills an important role that has to exist. It allows malleability of a given champion's early game strengths and weaknesses, which softens the effect of lane dominators and counterpicks--which in turn limits the influence of picking teamcomps this way, leading to an overall healthier game.

DotA does this with more granular starting item selection (since most of the starting items are far less expensive than the starting gold amount, there's more room to tailor your item selection to be matchup-specific). Since LoL cannot do this with the current item scheme, a form of pre-game stat adjustment needs to exist.


I mean, thats the thing, there is (almost) always optimal runes based on matchup. So its just whether you own the right runes for said MU + have that page active.
Freeeeeeedom
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 04 2014 23:24 GMT
#442
MY BAD

Did it go from 15 to 20? It went up in S3.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 04 2014 23:31 GMT
#443
Dunno, I started playing in preseason for season 3.
http://na.op.gg/summoner/userName=FLABREZU
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 04 2014 23:42 GMT
#444
What I have learned recently on how to climb up on rankings in soloQ:


When your teammate is throwing/trolling/etc., remember just as likely there is another player on the opposite side who is also throwing/troll/etc.
https://twitter.com/SufficientStats
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
April 04 2014 23:45 GMT
#445
--- Nuked ---
Nemireck
Profile Joined October 2010
Canada1875 Posts
April 04 2014 23:45 GMT
#446
On April 05 2014 08:42 Sufficiency wrote:
What I have learned recently on how to climb up on rankings in soloQ:


When your teammate is throwing/trolling/etc., remember just as likely there is another player on the opposite side who is also throwing/troll/etc.


Carry me based AFK Opponent!
Teamwork is awesome... As long as your team is doing all the work!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 04 2014 23:46 GMT
#447
On April 05 2014 08:45 JimmiC wrote:
I was thinking about sona's 70% win rate in URF and since its blind and you can go vs sona, I wonder how much % of sona's loses are because of damn OP Sonas.


No.

The calculationwere done only for Sona on one side.

All games which Sona were featured on both sides were not included in the calculation for her win rate. I don't remember the number on top of my head, but I would say around 33%-50% of the games which Sona was picked, had Sona on both sides.
https://twitter.com/SufficientStats
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
April 05 2014 00:12 GMT
#448
This is super retarded. I've won my promos to S2 2-1, won 2 games got 40ip, then lost 3 and I got demoted, what the fuck ?

User was warned for this post
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Nemireck
Profile Joined October 2010
Canada1875 Posts
April 05 2014 00:25 GMT
#449
On April 05 2014 09:12 739 wrote:
This is super retarded. I've won my promos to S2 2-1, won 2 games got 40ip, then lost 3 and I got demoted, what the fuck ?


I hate when that happens. Anyone know the protection buffer for demotion? I believe it's something like 5 games. You must've got unlucky.
Teamwork is awesome... As long as your team is doing all the work!
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
April 05 2014 00:25 GMT
#450
I actually really like the changes and standardization

The 3:1 ratio of scaling vs flat runes in general offers players a decent amount of choice and can be played with and around in a reasonable way. While the business model is still somewhat disgusting, having 4 decent choices for the yellow slot instead of one is definitely a good step forward
When in doubt, just believe in yourself and press buttons
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 05 2014 00:32 GMT
#451
Crs Saintvicious ‏@CrsStvicious 21m

Surprisingly feral flame is really good on nautilus, need to try it out a bit more but it feels nice.

ruh roh
Artillery spawned from the forges of Hell
kongoline
Profile Joined February 2012
6318 Posts
April 05 2014 00:33 GMT
#452
u just need twice as many pages now to cover every matchup otherwise u will be at disadvantage
Gahlo
Profile Joined February 2010
United States35164 Posts
April 05 2014 00:38 GMT
#453
On April 05 2014 09:32 arb wrote:
Crs Saintvicious ‏@CrsStvicious 21m

Surprisingly feral flame is really good on nautilus, need to try it out a bit more but it feels nice.

ruh roh

Inc nerfs.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 05 2014 00:48 GMT
#454
On April 05 2014 09:33 kongoline wrote:
u just need twice as many pages now to cover every matchup otherwise u will be at disadvantage


Why...?
http://na.op.gg/summoner/userName=FLABREZU
cLutZ
Profile Joined November 2010
United States19574 Posts
April 05 2014 00:52 GMT
#455
On April 05 2014 09:48 GolemMadness wrote:
Show nested quote +
On April 05 2014 09:33 kongoline wrote:
u just need twice as many pages now to cover every matchup otherwise u will be at disadvantage


Why...?

Its actually an understatement

Old runepage setup: Flat armor is the best nearly 100% of the time. This means you have X amount of rune setups with basically only 3 things to vary Reds, Blues (also usually not that much variance with MR or Scaling MR being most common, and fairly good all around).

New: Still the same situation for reds/blues/quints (and actually they changed that as well) X the number of potentially optimal Yellows. Sometimes that will be Flat armor as before, sometimes scaling armor, sometimes scaling HP, etc.

Basically, if you play more than 2 roles its probably unlikely that even with all runes + all rune pages you have the optimal rune setup for each match-up you will be playing.
Freeeeeeedom
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 05 2014 01:00 GMT
#456
On April 05 2014 09:52 cLutZ wrote:
Show nested quote +
On April 05 2014 09:48 GolemMadness wrote:
On April 05 2014 09:33 kongoline wrote:
u just need twice as many pages now to cover every matchup otherwise u will be at disadvantage


Why...?

Its actually an understatement

Old runepage setup: Flat armor is the best nearly 100% of the time. This means you have X amount of rune setups with basically only 3 things to vary Reds, Blues (also usually not that much variance with MR or Scaling MR being most common, and fairly good all around).

New: Still the same situation for reds/blues/quints (and actually they changed that as well) X the number of potentially optimal Yellows. Sometimes that will be Flat armor as before, sometimes scaling armor, sometimes scaling HP, etc.

Basically, if you play more than 2 roles its probably unlikely that even with all runes + all rune pages you have the optimal rune setup for each match-up you will be playing.


Ok, but does it REALLY matter? How many people were actually making multiple pages for flat MR and scaling MR before?
http://na.op.gg/summoner/userName=FLABREZU
nafta
Profile Joined August 2010
Bulgaria18893 Posts
April 05 2014 01:02 GMT
#457
On April 05 2014 10:00 GolemMadness wrote:
Show nested quote +
On April 05 2014 09:52 cLutZ wrote:
On April 05 2014 09:48 GolemMadness wrote:
On April 05 2014 09:33 kongoline wrote:
u just need twice as many pages now to cover every matchup otherwise u will be at disadvantage


Why...?

Its actually an understatement

Old runepage setup: Flat armor is the best nearly 100% of the time. This means you have X amount of rune setups with basically only 3 things to vary Reds, Blues (also usually not that much variance with MR or Scaling MR being most common, and fairly good all around).

New: Still the same situation for reds/blues/quints (and actually they changed that as well) X the number of potentially optimal Yellows. Sometimes that will be Flat armor as before, sometimes scaling armor, sometimes scaling HP, etc.

Basically, if you play more than 2 roles its probably unlikely that even with all runes + all rune pages you have the optimal rune setup for each match-up you will be playing.


Ok, but does it REALLY matter? How many people were actually making multiple pages for flat MR and scaling MR before?

Did it REALLY matter that flat armor was the best option?
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-04-05 01:13:02
April 05 2014 01:02 GMT
#458
Well Nautilus does pretty shit damage so a %increase won't help him much while the set madred on-hit, despite his atrocious AS, works even when his goddamn shield is down.
Problem is Naut's still uber squishy if you spend 1600 on Wriggle's and he needs to buy boots2 early on too.

Gangster Twitch's auto animation is so much worse in the VU. T_T
Cant take LMS hipsters serious.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 05 2014 01:08 GMT
#459
On April 05 2014 10:02 nafta wrote:
Show nested quote +
On April 05 2014 10:00 GolemMadness wrote:
On April 05 2014 09:52 cLutZ wrote:
On April 05 2014 09:48 GolemMadness wrote:
On April 05 2014 09:33 kongoline wrote:
u just need twice as many pages now to cover every matchup otherwise u will be at disadvantage


Why...?

Its actually an understatement

Old runepage setup: Flat armor is the best nearly 100% of the time. This means you have X amount of rune setups with basically only 3 things to vary Reds, Blues (also usually not that much variance with MR or Scaling MR being most common, and fairly good all around).

New: Still the same situation for reds/blues/quints (and actually they changed that as well) X the number of potentially optimal Yellows. Sometimes that will be Flat armor as before, sometimes scaling armor, sometimes scaling HP, etc.

Basically, if you play more than 2 roles its probably unlikely that even with all runes + all rune pages you have the optimal rune setup for each match-up you will be playing.


Ok, but does it REALLY matter? How many people were actually making multiple pages for flat MR and scaling MR before?

Did it REALLY matter that flat armor was the best option?


I don't really care either way, but I think it's kinda ridiculous to act like now you suddenly need 100 rune pages to optimize every possible match up.
http://na.op.gg/summoner/userName=FLABREZU
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2014-04-05 01:18:43
April 05 2014 01:16 GMT
#460
On April 05 2014 10:08 GolemMadness wrote:
Show nested quote +
On April 05 2014 10:02 nafta wrote:
On April 05 2014 10:00 GolemMadness wrote:
On April 05 2014 09:52 cLutZ wrote:
On April 05 2014 09:48 GolemMadness wrote:
On April 05 2014 09:33 kongoline wrote:
u just need twice as many pages now to cover every matchup otherwise u will be at disadvantage


Why...?

Its actually an understatement

Old runepage setup: Flat armor is the best nearly 100% of the time. This means you have X amount of rune setups with basically only 3 things to vary Reds, Blues (also usually not that much variance with MR or Scaling MR being most common, and fairly good all around).

New: Still the same situation for reds/blues/quints (and actually they changed that as well) X the number of potentially optimal Yellows. Sometimes that will be Flat armor as before, sometimes scaling armor, sometimes scaling HP, etc.

Basically, if you play more than 2 roles its probably unlikely that even with all runes + all rune pages you have the optimal rune setup for each match-up you will be playing.


Ok, but does it REALLY matter? How many people were actually making multiple pages for flat MR and scaling MR before?

Did it REALLY matter that flat armor was the best option?


I don't really care either way, but I think it's kinda ridiculous to act like now you suddenly need 100 rune pages to optimize every possible match up.

If there are multiple options instead of one how does it not mean you need more rune pages to optimize?

Nobody said that you HAVE to do it.You could play with no runes if you wanted.That doesn't change the fact that all those changes do is change the 205 rune with a 820 one(for some champs).
Prev 1 21 22 23 24 25 118 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft599
Livibee 3
StarCraft: Brood War
Shuttle 468
PianO 331
Leta 149
sorry 92
Killer 46
yabsab 36
ajuk12(nOOB) 32
Noble 15
Icarus 4
League of Legends
JimRising 624
Heroes of the Storm
Khaldor141
Other Games
summit1g8914
XaKoH 287
RuFF_SC288
Organizations
Other Games
gamesdonequick751
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH50
• practicex 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1225
Upcoming Events
Replay Cast
1h 44m
Wardi Open
4h 44m
Monday Night Weeklies
9h 44m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.