[Patch 4.4] CUDDLY INCOMING! ヽ(*・ω・)ノ - Page 42
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Yezzus
United States2318 Posts
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Sufficiency
Canada23833 Posts
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Yezzus
United States2318 Posts
On March 21 2014 11:37 Sufficiency wrote: Is it me, or is Nasus's late game actually really bad? I agree....i think hes rlly bad tbh. Ive never seen a Nasus carry or impact the game anyway. I think hes a Bronze-Silver monster or something. But seriously I hate having a Nasus on my team hes useless almost all game | ||
Yezzus
United States2318 Posts
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wei2coolman
United States60033 Posts
On March 21 2014 11:37 Sufficiency wrote: Is it me, or is Nasus's late game actually really bad? billybob didn't think so. edit: lol, wrong cst game. | ||
Yezzus
United States2318 Posts
On March 21 2014 11:44 wei2coolman wrote: http://www.youtube.com/watch?v=7AncrEXr9l8 billybob didn't think so. TWZ learned the fear that is susan. o wow great concrete evidence. I take back what i said susan OP npnp | ||
Badboyrune
Sweden2247 Posts
On March 21 2014 10:36 Yezzus wrote: hmmm this seems pretty good for MF, her ult is really amazing I think she might see a comeback. that MF/Wu ult combo tho The no escape Ads getting some buffs finally Need solo lane wukong and mumu for curse if the sad monkeystorm. | ||
Ketara
United States15065 Posts
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wei2coolman
United States60033 Posts
On March 21 2014 11:47 Yezzus wrote: o wow great concrete evidence. I take back what i said susan OP npnp tbf, Zionspartans nasus was a huge influence in all the games he played it with. if you play the 4:1 splitpush game, nasus is probably one of the best picks. | ||
Yezzus
United States2318 Posts
On March 21 2014 11:53 wei2coolman wrote: tbf, Zionspartans nasus was a huge influence in all the games he played it with. if you play the 4:1 splitpush game, nasus is probably one of the best picks. Using Zion as an example is kinda meh. I mean in general overall, Nasus seems pretty underwhelming. Hes also so team reliant. If his team are losing lanes its over. He thrives when the whole team does well | ||
FinestHour
United States18466 Posts
most people blow with nasus cuz even people up to plat do stupid shit like ibg first all the fucking time and just feed and blame team or taking ignite | ||
Cheap0
United States540 Posts
This is Pwyff talking about power curves, and he mentions the Pantheon change. They're reducing the channel time on the ult by 1.5 sec btw (in his second post). | ||
Yezzus
United States2318 Posts
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Ketara
United States15065 Posts
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FinestHour
United States18466 Posts
its like what the fuck do you think is going to happen to you with that item | ||
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onlywonderboy
United States23745 Posts
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cLutZ
United States19573 Posts
On March 21 2014 12:05 Cheap0 wrote: http://www.reignofgaming.net/redtracker/topic/111281-what-i-think-about-riots-recent-balance-decisions This is Pwyff talking about power curves, and he mentions the Pantheon change. They're reducing the channel time on the ult by 1.5 sec btw (in his second post). Its an odd assortment of posts. Really can't glean much other than him thinking the lee sin changes aren't nerfs. Honestly with the sotle we have now (probably nerfed soon) it might not be insane. Its just a boring change. | ||
Ryuu314
United States12679 Posts
On March 21 2014 12:10 Ketara wrote: According to that it looks like it's Smash that did the Panth changes ![]() Smash hopefully will have a damn good reason for gutting that Panth stun. He was one of the people who blasted Pantheon as unplayable when Riot made his stun 0.7 seconds. Although after seeing how the Olaf rework turned out I'm hopeful ish. On March 21 2014 12:26 onlywonderboy wrote: I think Nasus had pretty decent carry potential before the nerfs. Now he's more meh. The last round of nerfs really hurt Nasus's teamfighting ability. It's much harder for him to get to the enemy backline now. He's still a monster 1v1 late game tho. | ||
GhandiEAGLE
United States20754 Posts
On March 21 2014 12:14 FinestHour wrote: it literally gives me terminal cancer when i see people go to lane after their first back with a sheen its like what the fuck do you think is going to happen to you with that item It's fun as hell in lane, even when you get fucked. It's just an entertaining item, especially on Lucian. | ||
Nemireck
Canada1875 Posts
On March 21 2014 10:19 AsianEcksDragon wrote: MF's Q damage being moved from base to more AD scaling means that it's better to leave it at rank 1 and max W or E first instead? In my opinion no, because they've lowered the mana cost and CD on Q as well. You're getting almost 1.5 Q's for the price of 1, with a pretty minor damage "nerf" to compensate. I think Q is still your priority skill. The 2nd hit is an outright buff. And I think the first hit breaks even in early game. (I haven't done the math, just quick estimates in my head) I want that CD as low as possible so I can use it and abuse it. On the other hand, W has been significantly weakened in the early game, and it's damage doesn't increase with level, only the attack speed. From my point of view playing MF, you want your Auto-Q-Auto to be your main damage source, and the attack speed buff from W after that combo is just icing on the cake. With Q on a lower cool down, and that W doesn't increase it's damage output per level, my goal would be 2 A-Q-A hits in a combo of spells... A-Q-A-W-E-Autos-A-Q-A would be the ideal full rotation on a target. Getting that second Q in is more important than some attack speed. E is bad, don't use E* *Obviously use to slow targets... duh. EDIT: While I was reading my post it occurred to me that E's slow might be significant enough a buff to prioritize it over W as well, making W your lowest priority skill... Interested to see what other people think of the increased slow at the cost of attack speed. | ||
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