Late game Nasus I do feel is kind of weak. Ult, get in the face of someone, hope you land a good wither and tank damage.
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Chrispy
Canada5878 Posts
Late game Nasus I do feel is kind of weak. Ult, get in the face of someone, hope you land a good wither and tank damage. | ||
GolemMadness
Canada11044 Posts
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IMoperator
4476 Posts
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JazzVortical
Australia1825 Posts
Cracks me up every time. | ||
Amui
Canada10567 Posts
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Alaric
France45622 Posts
Way harder to do in a teamfight proper though, and it depends on the comps, but late game Nasus can't keep stacking stuff, doesn't necessarily has the gold for a LW, and gets kited/killed more easily. He peaks in the midgame in my experience (which is annoying when people are convinced we lost when Nasus is ahead in the midgame and we have a godlike kite comp that'll make him useless later when they don't have the lockdown to stop us, they refuse to cheer up and not surrender). | ||
mr_tolkien
France8631 Posts
That's pretty depressing. | ||
JazzVortical
Australia1825 Posts
On March 21 2014 19:11 Alaric wrote: I do that when playing Lulu support, 'cept I shield the first Q, Q+W to stay away during Wither, ult after his second Q, use mine to slow him, E the third, and by then my 1 or 2 allies that could freely dps him finish the job. Also Talisman and crucible. Way harder to do in a teamfight proper though, and it depends on the comps, but late game Nasus can't keep stacking stuff, doesn't necessarily has the gold for a LW, and gets kited/killed more easily. He peaks in the midgame in my experience (which is annoying when people are convinced we lost when Nasus is ahead in the midgame and we have a godlike kite comp that'll make him useless later when they don't have the lockdown to stop us, they refuse to cheer up and not surrender). You have too much coordination. Where do you find that in yolo queue? First guy runs in, dies but takes Nasus to 3/4 health. 2nd guy thinks he can do it now, gets Nasus to a third health but dies anyway. 3rd guy thinks it's a sure thing and has a crack but this time Nasus ults and still has a third health after he's polished off number three. I do agree that teams get overly worried when Nasus gets ahead. It is entirely possible to keep him off your carries late game with a decent peel comp. | ||
Alaric
France45622 Posts
May also be correlated with the way people use most of their uncoordination on early tower dives. "Hey this guy's almost dead but I'm tanking the tower, better run away from the Lulu rushing to me and toward their jungle!" Y u deny me usefulness T.T | ||
Dusty
United States3359 Posts
On March 21 2014 18:31 GolemMadness wrote: Ignite on Nasus? Late game being weak? What? nasus is a midgame champion, his lategame sucks because he's very easily kited and his only source of cc is a slow + no direct gapcloser. slows destroy him and you can easily pick one up through frostfang or bork (which also destroys Nasus). once pen items come out from the enemy team Nasus just starts to die if there is proper backline protection also wither nerfs hurt him a lot lategame because bronzies complain about nasus being literally hitler.. tp buffs and distortion buffs might help him become playable again though. | ||
arb
Noobville17920 Posts
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GolemMadness
Canada11044 Posts
On March 21 2014 20:02 Dusty wrote: nasus is a midgame champion, his lategame sucks because he's very easily kited and his only source of cc is a slow + no direct gapcloser. slows destroy him and you can easily pick one up through frostfang or bork (which also destroys Nasus). once pen items come out from the enemy team Nasus just starts to die if there is proper backline protection also wither nerfs hurt him a lot lategame because bronzies complain about nasus being literally hitler.. tp buffs and distortion buffs might help him become playable again though. Having a weakness doesn't mean that he sucks late game. Yes, if you just charge at their team you'll probably get cced and die. You're still extremely strong at split pushing, smaller fights, taking objectives, peeling, fragmented team fights and picks. | ||
Sufficiency
Canada23833 Posts
On March 21 2014 20:02 Dusty wrote: nasus is a midgame champion, his lategame sucks because he's very easily kited and his only source of cc is a slow + no direct gapcloser. slows destroy him and you can easily pick one up through frostfang or bork (which also destroys Nasus). once pen items come out from the enemy team Nasus just starts to die if there is proper backline protection also wither nerfs hurt him a lot lategame because bronzies complain about nasus being literally hitler.. tp buffs and distortion buffs might help him become playable again though. This is exactly my sentiment about Nasus. | ||
kongoline
6318 Posts
On March 21 2014 20:02 Dusty wrote: nasus is a midgame champion, his lategame sucks because he's very easily kited and his only source of cc is a slow + no direct gapcloser. slows destroy him and you can easily pick one up through frostfang or bork (which also destroys Nasus). once pen items come out from the enemy team Nasus just starts to die if there is proper backline protection also wither nerfs hurt him a lot lategame because bronzies complain about nasus being literally hitler.. tp buffs and distortion buffs might help him become playable again though. nasus was retarded because of doran shield and perseverance he was immovable from top even with "counters" like vlad i couldnt do shit when he took tp, now that they both got nerfed he is manageable also nasus is not mid game champion lol | ||
GolemMadness
Canada11044 Posts
On March 21 2014 20:33 arb wrote: Whats a good runepage for supports? My current support page is hybrid pen marks, armour yellows, MR/MR per level blues and flat life quints. | ||
JazzVortical
Australia1825 Posts
On March 21 2014 20:33 arb wrote: Whats a good runepage for supports? Hybrid pen reds, armour yellows, mr blues is fairly standard I think. Quints change depending on your champ, usually between health and ap. | ||
Alaric
France45622 Posts
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Omnishroud
1073 Posts
Skill->Flash->Success Flash->Skill->Success Does the first one work or does the flash clear the queued skill? | ||
Doctorbeat
Netherlands13241 Posts
On March 21 2014 20:42 GolemMadness wrote: My current support page is hybrid pen marks, armour yellows, MR/MR per level blues and flat life quints. For me it depends on if I'm ranged or not. Ranged page: AD marks, HP quints, armor yellows, mr blues. Melee: armor marks, armor yellows, mr blues, HP quints. | ||
Yezzus
United States2318 Posts
On March 21 2014 18:48 IMoperator wrote: welp im taking an indefinite break from this game naniwa style. ill still watch streams and stuff but playing this game gives me cancer does the qq ever end? People in soloque are probably happy you are taking a break Even tho its obvious you are on tilt and emotional and will be back today | ||
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