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[Patch 3.15] Yasuo General Discussion - Page 6

Forum Index > LoL General
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HughMyron
Profile Joined April 2012
297 Posts
December 13 2013 04:28 GMT
#101
Now if you're purple side and splitpushing top, you can do the thing with using Hydra to aggro the Wight, then jumping over the wall to it to juke!
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
December 13 2013 05:12 GMT
#102
On December 13 2013 12:29 Lord Tolkien wrote:
Show nested quote +
On December 13 2013 11:52 cLutZ wrote:
On December 13 2013 11:42 TheLink wrote:
On December 13 2013 08:06 ReketSomething wrote:
I hate normalizing characters when balancing games. Fiddlesticks/rammus CC being super long was part of their champion and I feel like whenever those characters need a nerf, instead of nerfing their CC something else could be nerf. Maybe fiddlesticks silence could deal less damage or he could be squishier and rammus could do less damage or something but I hate nerfing signature characteristics.

I'm a fan of the plague + irradiate + storm balancing I guess. Everything extremely OP.


Whilst I absolutely agree with you this has always been Riots policy. DotA focuses more on what unique things a hero can do while LoL focuses more on the category/role and champions are flattened out to fit into them. I much prefer the DotA style but Riot has like the best business and marketing sense on the planet so I'm here instead.


Indeed, but they haven't figured it out, as evidence by the toplane Manaless problem. Although, the Mundo issue might be solved by the assist gold changes (at least temporarily). Its like they make a champ with mana, or without, and build them the same way, then act confused why manaless champs dominate the role that they are designed for.

They hit the Perseverance mastery in defense tree (1/3rd nerf in effectiveness), which is also a hit to health-stacking tanks like Mundo.


Is it actually though? It's a nerf of course, but it feels like one of those cases where it's actually about effective HP and it's a nerf to all tanks equally. Maybe I'm wrong, though.
Gahlo
Profile Joined February 2010
United States35136 Posts
December 13 2013 05:14 GMT
#103
On December 13 2013 14:12 TheHumanSensation wrote:
Show nested quote +
On December 13 2013 12:29 Lord Tolkien wrote:
On December 13 2013 11:52 cLutZ wrote:
On December 13 2013 11:42 TheLink wrote:
On December 13 2013 08:06 ReketSomething wrote:
I hate normalizing characters when balancing games. Fiddlesticks/rammus CC being super long was part of their champion and I feel like whenever those characters need a nerf, instead of nerfing their CC something else could be nerf. Maybe fiddlesticks silence could deal less damage or he could be squishier and rammus could do less damage or something but I hate nerfing signature characteristics.

I'm a fan of the plague + irradiate + storm balancing I guess. Everything extremely OP.


Whilst I absolutely agree with you this has always been Riots policy. DotA focuses more on what unique things a hero can do while LoL focuses more on the category/role and champions are flattened out to fit into them. I much prefer the DotA style but Riot has like the best business and marketing sense on the planet so I'm here instead.


Indeed, but they haven't figured it out, as evidence by the toplane Manaless problem. Although, the Mundo issue might be solved by the assist gold changes (at least temporarily). Its like they make a champ with mana, or without, and build them the same way, then act confused why manaless champs dominate the role that they are designed for.

They hit the Perseverance mastery in defense tree (1/3rd nerf in effectiveness), which is also a hit to health-stacking tanks like Mundo.


Is it actually though? It's a nerf of course, but it feels like one of those cases where it's actually about effective HP and it's a nerf to all tanks equally. Maybe I'm wrong, though.

The champions that depend on it more are hurt by it more.
jambonkingcool
Profile Blog Joined August 2007
Canada186 Posts
December 13 2013 05:17 GMT
#104
Awwww damn, still nothing about magma chamber. At every new patch I hope for that map
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
December 13 2013 05:28 GMT
#105
On December 13 2013 13:13 ShaLLoW[baY] wrote:
Show nested quote +
On December 13 2013 12:17 GolemMadness wrote:
On December 13 2013 12:15 LaNague wrote:
Huge nerf to pantheons manliness

hopping to your own minions to run away, what??


Now can be cast on enemy minions and jungle monsters


http://www.reddit.com/r/leagueoflegends/comments/1sqtza/patch_315_notes/ce0b7wy


How is this relevant...?
http://na.op.gg/summoner/userName=FLABREZU
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
December 13 2013 05:31 GMT
#106
On December 13 2013 12:29 Kinie wrote:
Show nested quote +
On December 13 2013 12:15 GolemMadness wrote:
On December 13 2013 12:13 Kinie wrote:
On December 13 2013 10:29 Parnage wrote:
On December 13 2013 10:16 Slusher wrote:
On December 13 2013 10:06 Maluk wrote:
I have become a fan of Taric because of the previous patch ; can I still roll Taric support or are these nerfs too stronk ? Can't quite see what these numbers would mean in an actual match. (I never do the maths for LoL.)


he should be ok still just not op, he'll go back to his main problem of needing levels more than perhaps any other support, the good news is exp is still buffed as compared to s3

and zyra is still nerfed, but the rise of karma may be a problem.


League of Legends: The rise of Karma. Something a year ago people would of laughed you out of the thread for saying but I am seeing it more and more and man she's pretty damn strong.


What, you thought that having an AoE shield + speed buff on your party on a 8s CD is overpowered? Or that with her your team should NEVER get caught out, or have near-perfect disengage combined with Talisman? Or is it that she has a bunch of front-loaded damage on her Q so she can help bully in lane, then Mantra E for team fights?


She doesn't have an AoE shield and speed buff on an 8 second cooldown...?


Inspire is a 10s cooldown, get a CDR item or run CDR runes (Athene's is generally what I get) and combine it with Mantra for the AoE. Otherwise it's a single target shiled + speed buff. But you know what I meant, her Mantra E'd plus Talisman active means your team should disengage or engage fine.


Ok, but the point is that it's not on an 8 second cooldown. At best, it's on a 22 second cooldown.
http://na.op.gg/summoner/userName=FLABREZU
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2013-12-13 05:34:00
December 13 2013 05:31 GMT
#107
So what everyone knew was occuring finally happened: Krepo and most of the EG team are in NA and competing for Spring LCS.

Source: http://evilgeniuses.gg/Read/219,Evil-Geniuses-Comes-to-America/
kongoline
Profile Joined February 2012
6318 Posts
December 13 2013 06:01 GMT
#108
pretty sad they nerfed top lee while he isnt even that good compared to renek,riven,rengar,shyv
riots logic
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-12-13 06:03:17
December 13 2013 06:02 GMT
#109
On December 13 2013 14:31 Kinie wrote:
So what everyone knew was occuring finally happened: Krepo and most of the EG team are in NA and competing for Spring LCS.

Source: http://evilgeniuses.gg/Read/219,Evil-Geniuses-Comes-to-America/

So they finally announce it, ok.

On December 13 2013 15:01 kongoline wrote:
pretty sad they nerfed top lee while he isnt even that good compared to renek,riven,rengar,shyv
riots logic

It also takes away the ability of Lee to save wards against Sweeper.

It's a strange, random nerf.
"His father is pretty juicy tbh." ~WaveofShadow
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
December 13 2013 06:09 GMT
#110
On December 13 2013 10:49 LaNague wrote:
this is the thing i hate about riot balancing.
every champ has to be the same, there simply cant be a champion that has a 3 second taunt and not much else.

and yeah, they got themselves in a mess with trying to make mana and manaless gameplay similar. Because...it cant be that manaless champions are strong in lane and weaker in teamfights in general. Nope, make everything the same.



I havent played the new champion, but i dont have a good feeling. The wall is gamechanging, i dont know about no cooldown no resource skills, looks messy.

To say that rammus only has a 3 second taunt is a bit... wrong. His engage and team fight damage is pretty damn good, and he is extremely tanky. I mean he has a 56% win rate atm. Not to mention the taunt also lets him potentially remove any burst casters while taking no damage since you cant cast while taunted. It is a longer suppress than WW's and that is his ult.
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
December 13 2013 06:10 GMT
#111
So on Saturday I'm playing in a grudgematch Bo3 between two clubs at my college (the LoL club and the Nerds&Geeks club). Not sure what stream its going to be on, but I'l link it for sure. Its at 8 eastern and I'l be playing mid for the LoL club. Would anyone be interested in watching?
Survival is winning, everything else is bullshit.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
December 13 2013 06:16 GMT
#112
On December 13 2013 15:10 57 Corvette wrote:
So on Saturday I'm playing in a grudgematch Bo3 between two clubs at my college (the LoL club and the Nerds&Geeks club). Not sure what stream its going to be on, but I'l link it for sure. Its at 8 eastern and I'l be playing mid for the LoL club. Would anyone be interested in watching?


I have a question. How do you differentiate between the members of the clubs?
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
Last Edited: 2013-12-13 06:19:38
December 13 2013 06:19 GMT
#113
On December 13 2013 15:16 AsmodeusXI wrote:
Show nested quote +
On December 13 2013 15:10 57 Corvette wrote:
So on Saturday I'm playing in a grudgematch Bo3 between two clubs at my college (the LoL club and the Nerds&Geeks club). Not sure what stream its going to be on, but I'l link it for sure. Its at 8 eastern and I'l be playing mid for the LoL club. Would anyone be interested in watching?


I have a question. How do you differentiate between the members of the clubs?


The team with me (Hiicantpk) on it is the LoL club.
Not really sure if that answers your question though.
Survival is winning, everything else is bullshit.
HughMyron
Profile Joined April 2012
297 Posts
December 13 2013 06:31 GMT
#114
On December 13 2013 15:01 kongoline wrote:
pretty sad they nerfed top lee while he isnt even that good compared to renek,riven,rengar,shyv
riots logic


The nerf is nothing lol, he'll still be fine on Top. But it was annoying for him to use his W to troll your lasthitting, it added some invisible power that Riot took away.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
December 13 2013 06:39 GMT
#115
Unexpected platform error what
(╯°□°)╯︵ ┻━┻
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2013-12-13 06:44:49
December 13 2013 06:43 GMT
#116
On December 13 2013 14:28 GolemMadness wrote:
Show nested quote +
On December 13 2013 13:13 ShaLLoW[baY] wrote:
On December 13 2013 12:17 GolemMadness wrote:
On December 13 2013 12:15 LaNague wrote:
Huge nerf to pantheons manliness

hopping to your own minions to run away, what??


Now can be cast on enemy minions and jungle monsters


http://www.reddit.com/r/leagueoflegends/comments/1sqtza/patch_315_notes/ce0b7wy


How is this relevant...?


edit: OH i see what you're saying, that it doesn't explicitly say friendly in the original patch notes

yeah good point, i'm not sure where that came from
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
December 13 2013 06:57 GMT
#117
Fuck last night I had 10500 IP and I bought Rammus thinking Yasuo will be 7400 IP... now I need 400 more.
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
Gahlo
Profile Joined February 2010
United States35136 Posts
December 13 2013 07:04 GMT
#118
On December 13 2013 15:01 kongoline wrote:
pretty sad they nerfed top lee while he isnt even that good compared to renek,riven,rengar,shyv
riots logic

I'm pretty sure if they had a way to deny, Riot would remove that too. You know, given as it's a gameplay mechanic they don't want in the game.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2013-12-13 07:06:42
December 13 2013 07:05 GMT
#119
On December 13 2013 15:57 Zhiroo wrote:
Fuck last night I had 10500 IP and I bought Rammus thinking Yasuo will be 7400 IP... now I need 400 more.

he will be permaban/ first picked for few days, first win of the day + few games and u will have the 400ip anyway
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
December 13 2013 07:07 GMT
#120
--- Nuked ---
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