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[Patch 3.15] Yasuo General Discussion - Page 35

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ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2013-12-16 07:07:33
December 16 2013 07:07 GMT
#681
On December 16 2013 15:19 wei2coolman wrote:
https://docs.google.com/document/d/13DsWcdq0eYxAkUKRDdOMpIScc7ty2t1hLJWybELatnU/edit

For anyone curious about how easy it is for high D1 to progress on smurf.
this is zig's document of starting from lvl 30 smurf to high d1, has comments on every game. think he's 68-9 in ranked.


"Dodged promo with solorenektononly taking poppy with tele/revive in champ select… fuck that guy"

LOL didn't he start the rene thread
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
Last Edited: 2013-12-16 07:38:27
December 16 2013 07:13 GMT
#682
On December 16 2013 15:30 ticklishmusic wrote:
Morello is an extra good choice cuz Mundo too.


I think morello only counters mundo if you can constantly apply AP damage. Mage assassins like ahri/malz use their kit in the hope of 100-0 in the first seconds of the fight and then cant do much for 5-10s. Morello works REALLY well on teemo/kayle vs mundo since its passive activates on every auto. This is my experience at the platinum level as a Teemo main (who faced a large number of mundo top laners before they nerfed the defensive tree).

Edit: It's only DotS that are applied with an auto that don't give spell vamp (such as seastone trident on fizz). Even though they are abilities and do not apply on hit effects themselves they are considered on hit effects. These effects instead work with lifesteal but only if they apply a physical effect which is why they are almost all magic.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
December 16 2013 07:22 GMT
#683
On December 16 2013 15:29 Lord Tolkien wrote:
WotA on Malz? I wouldn't recommend it, but I haven't tried it.

In my games of Malz, I feel as if you have two major options for a mid-game core, either the Rylais/Liandry (or at least haunting) route or the DFG route. Chalice is nice and all, but smart mana/E management and 2 Drings are enough to keep you going well through the lane phase. I'd probably go Morellos over Chalice on him tbh if I really needed CDR.


If anyone in the game wants spell vamp, it is Malzahar.

He has a single-target ability than can clear an entire wave. Malefic Visions has insane synergy with spell vamp. A single cast of Malefic Visions can do over 2000 damage if it bounces, that's 400 health back per wave with WotA.

Please don't reveal my super secret Malzahar strats TL. For some reason everyone thinks DoTs get reduced vamp.
I am the Town Medic.
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
December 16 2013 07:27 GMT
#684
Banner of command gives 80 ap, 20% cdr, and buffs voidlings damage by 15% for 2400 gold.

seems like malz would like that item.
LiquidLegends StaffWho is Jon Galt?
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-12-16 07:28:16
December 16 2013 07:28 GMT
#685
Spell vamp doesn't apply to on-hit DOT (aka, Teemo toxic shot or Fizz Seastone Trident). It applies to everything Malz has, but he only gets 1/3rd his spell vamp on his q and w due to them being AOE.
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 16 2013 07:30 GMT
#686
WotA in theory fits pretty nicely with kit, but would you really get it over other core items first?
liftlift > tsm
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2013-12-16 07:38:40
December 16 2013 07:34 GMT
#687
On December 16 2013 16:27 JonGalt wrote:
Banner of command gives 80 ap, 20% cdr, and buffs voidlings damage by 15% for 2400 gold.

seems like malz would like that item.


Maybe if Banner of Command active wasn't so shit. It's so worthless it's depressing. It should honestly turn cannons into Super Minions, I think even then it wouldn't be all that good. Anyways by the time you are 3k gold into your build Voidlings aren't a large or reliable part of your damage anymore.

On December 16 2013 16:30 wei2coolman wrote:
WotA in theory fits pretty nicely with kit, but would you really get it over other core items first?


I usually get Revolver as a second small item (after Chalice or Armguard), then upgrade to WotA (only 800g) whenever I back without the ability to buy something big. Honestly I'd say WotA is Malzahar's only real "core" item, everything else is situational. Hourglass, DCap, DFG, Liandry's, Rylai's, Void Staff, Grail are all potential options.

I mostly get Grail since junglers never give blue anymore.
I am the Town Medic.
Gahlo
Profile Joined February 2010
United States35160 Posts
December 16 2013 07:36 GMT
#688
On December 16 2013 16:34 Alzadar wrote:
Show nested quote +
On December 16 2013 16:27 JonGalt wrote:
Banner of command gives 80 ap, 20% cdr, and buffs voidlings damage by 15% for 2400 gold.

seems like malz would like that item.


Maybe if Banner of Command active wasn't so shit. It's so worthless it's depressing. It should honestly turn cannons into Super Minions, I think even then it wouldn't be all that good. Anyways by the time you are 3k gold into your build Voidlings aren't a large or reliable part of your damage anymore.

It's great if you have a half decent team that will listen to you. Walk to a lane out of sight, pop the active to buff the minion and then join your team to pressure another lane. The empowered lane will just splitpush itself.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
December 16 2013 07:41 GMT
#689
On December 16 2013 16:36 Gahlo wrote:
Show nested quote +
On December 16 2013 16:34 Alzadar wrote:
On December 16 2013 16:27 JonGalt wrote:
Banner of command gives 80 ap, 20% cdr, and buffs voidlings damage by 15% for 2400 gold.

seems like malz would like that item.


Maybe if Banner of Command active wasn't so shit. It's so worthless it's depressing. It should honestly turn cannons into Super Minions, I think even then it wouldn't be all that good. Anyways by the time you are 3k gold into your build Voidlings aren't a large or reliable part of your damage anymore.

It's great if you have a half decent team that will listen to you. Walk to a lane out of sight, pop the active to buff the minion and then join your team to pressure another lane. The empowered lane will just splitpush itself.


Or you could just start a regular slow push by killing enemy casters when the waves meet. You get the same (slightly slower) effect and save 2400 gold. Problem with promoted minion is it won't turn a push around and it is useless against a champion. Super Minions will stop and turn a push and require serious focus from a champion to kill.
I am the Town Medic.
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
December 16 2013 07:42 GMT
#690
On December 16 2013 16:36 Gahlo wrote:
Show nested quote +
On December 16 2013 16:34 Alzadar wrote:
On December 16 2013 16:27 JonGalt wrote:
Banner of command gives 80 ap, 20% cdr, and buffs voidlings damage by 15% for 2400 gold.

seems like malz would like that item.


Maybe if Banner of Command active wasn't so shit. It's so worthless it's depressing. It should honestly turn cannons into Super Minions, I think even then it wouldn't be all that good. Anyways by the time you are 3k gold into your build Voidlings aren't a large or reliable part of your damage anymore.

It's great if you have a half decent team that will listen to you. Walk to a lane out of sight, pop the active to buff the minion and then join your team to pressure another lane. The empowered lane will just splitpush itself.


The big decider for banner is if you gain a lot of benefit from the aura. If you buy it too early you completely lose the ability to freeze your lane because of empowered creeps and if you get it later then you are postponing the 120AP power spike items. I can't think of anybody but maybe Heimerdinger who gets enough out of it to make banner slot efficient.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 16 2013 07:45 GMT
#691
i honestly feel like champs should be disable in ranked for a week after they are released so that yasuos don't keep losing me my promos
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 16 2013 07:53 GMT
#692
Malzahar is so safe in lane for the most part, don't see why you think revolver is such a priority buy on him.
liftlift > tsm
JazzVortical
Profile Joined July 2013
Australia1825 Posts
December 16 2013 07:57 GMT
#693
On December 16 2013 16:34 Alzadar wrote:
Show nested quote +
On December 16 2013 16:27 JonGalt wrote:
Banner of command gives 80 ap, 20% cdr, and buffs voidlings damage by 15% for 2400 gold.

seems like malz would like that item.


Maybe if Banner of Command active wasn't so shit. It's so worthless it's depressing. It should honestly turn cannons into Super Minions, I think even then it wouldn't be all that good. Anyways by the time you are 3k gold into your build Voidlings aren't a large or reliable part of your damage anymore.

Show nested quote +
On December 16 2013 16:30 wei2coolman wrote:
WotA in theory fits pretty nicely with kit, but would you really get it over other core items first?


I usually get Revolver as a second small item (after Chalice or Armguard), then upgrade to WotA (only 800g) whenever I back without the ability to buy something big. Honestly I'd say WotA is Malzahar's only real "core" item, everything else is situational. Hourglass, DCap, DFG, Liandry's, Rylai's, Void Staff, Grail are all potential options.

I mostly get Grail since junglers never give blue anymore.

I've been keen to try spell vamp Malzahar for a while now. Seems like it would just make his laning even more oppressive. Plus a full combo on someone late would heal you for a very substantial amount.

The only item I'd say you have to get is liandrys. Apart from that, it's open slather really. Malzahar has both insane base damage and ratios, so it really opens up potential build paths. I still like Rod of ages on him. Abyssal is also handy, given his full combo takes place within the aura.

I really must play him more. Been on a Xerath and lissandra binge out of mid lane lately.
Gahlo
Profile Joined February 2010
United States35160 Posts
December 16 2013 08:05 GMT
#694
On December 16 2013 16:42 Velocirapture wrote:
Show nested quote +
On December 16 2013 16:36 Gahlo wrote:
On December 16 2013 16:34 Alzadar wrote:
On December 16 2013 16:27 JonGalt wrote:
Banner of command gives 80 ap, 20% cdr, and buffs voidlings damage by 15% for 2400 gold.

seems like malz would like that item.


Maybe if Banner of Command active wasn't so shit. It's so worthless it's depressing. It should honestly turn cannons into Super Minions, I think even then it wouldn't be all that good. Anyways by the time you are 3k gold into your build Voidlings aren't a large or reliable part of your damage anymore.

It's great if you have a half decent team that will listen to you. Walk to a lane out of sight, pop the active to buff the minion and then join your team to pressure another lane. The empowered lane will just splitpush itself.


The big decider for banner is if you gain a lot of benefit from the aura. If you buy it too early you completely lose the ability to freeze your lane because of empowered creeps and if you get it later then you are postponing the 120AP power spike items. I can't think of anybody but maybe Heimerdinger who gets enough out of it to make banner slot efficient.

I thought the whole "push then roam" thing was all the rage.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2013-12-16 08:08:29
December 16 2013 08:07 GMT
#695
On December 16 2013 16:53 wei2coolman wrote:
Malzahar is so safe in lane for the most part, don't see why you think revolver is such a priority buy on him.


Lets you aggressively trade and then heal everything back immediately. You can get away with walking up to someone and casting E, they could hit you with a big nuke in return and you'll still win because it will all heal back.
I am the Town Medic.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-16 08:53:00
December 16 2013 08:44 GMT
#696
Yeah, I think that Revolver's awful on Malzahar. I wouldn't really ever get it. Makes no sense, for him. In lane I can just EQ waves and permapush with infinite mana. I never get into a situation where I'd need to trade. His range is terrible for trading anyway so he just gets blown up vs champions that can do that. When you allin, you kill them from full so sustain doesn't matter.

He wants to just permapush and afk farm. He also wants a lot ofCDR so he gets as many voidlings as possible(They deal insane amounts of damage). I built Athenes and that seems like a good choice. I would not go for Liandrys, in my opinion that build makes no sense for him. Zhonyas Hourglass, Deathcap, Void and such are what I'd get. I also got RoA sometimes but I'm not sure about how good that is.


Had a Yasuo go 12-0 laning vs Lux mid. Built Shiv, Ravenous Hydra, Last Whisper, Randuin's Omen.

Apparently the last item would be Maw.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 16 2013 08:52 GMT
#697
Liandries is good on him the same reaaon it's good on morgana. Aoe dot with liandries burns super hard.
liftlift > tsm
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-16 09:00:15
December 16 2013 08:53 GMT
#698
On December 16 2013 17:52 wei2coolman wrote:
Liandries is good on him the same reaaon it's good on morgana. Aoe dot with liandries burns super hard.

Not really, it's sort of crappy damage. W is a very minimal amount of his damage anyway from my experience.

Well it's not like I've played Malzahar that much but mostly it's been spamming Q on clumps and E on stuff that gets close, W is used in combo with ult and also with some CC or zoning but it really never deals its full damage. His AP ratios are so good that going Liandrys seems really silly when you'd deal far more dmg just going with something that actually gives AP. Liandrys becomes worse the lower enemies' hp pools are and so while you might be able to lower their HP pools more rapidly with it(doubt it though) it's much easier to actually pick up kills with something like deathcap. He doesn't even have any other movement impairment but his ult and when using that you generally want to actually kill the target, not bring them low.

I guess it's not -awful- for your E and such but hrm. Doesn't seem like it's something worth specifically pursuing to me.

Which again reminds me that I should work on AD Malzahar.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Dusty
Profile Blog Joined December 2010
United States3359 Posts
Last Edited: 2013-12-16 08:59:58
December 16 2013 08:57 GMT
#699
On December 16 2013 16:07 ShaLLoW[baY] wrote:
Show nested quote +
On December 16 2013 15:19 wei2coolman wrote:
https://docs.google.com/document/d/13DsWcdq0eYxAkUKRDdOMpIScc7ty2t1hLJWybELatnU/edit

For anyone curious about how easy it is for high D1 to progress on smurf.
this is zig's document of starting from lvl 30 smurf to high d1, has comments on every game. think he's 68-9 in ranked.


"Dodged promo with solorenektononly taking poppy with tele/revive in champ select… fuck that guy"

LOL didn't he start the rene thread


yeah that's him, and I can believe that that happened, he's a very bad and toxic player.
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2013-12-16 09:02:35
December 16 2013 09:00 GMT
#700
On December 16 2013 17:53 Shikyo wrote:
Show nested quote +
On December 16 2013 17:52 wei2coolman wrote:
Liandries is good on him the same reaaon it's good on morgana. Aoe dot with liandries burns super hard.

Not really, it's sort of crappy damage. W is a very minimal amount of his damage anyway from my experience.


Liandrys still great with e and his ult though. Definitely core IMO.

Just saw your edit. Sure he has good ratios, but his base damage is also top class, so mpen is very good on him.
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