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[Patch 3.15] Yasuo General Discussion - Page 170

Forum Index > LoL General
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Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
January 06 2014 18:34 GMT
#3381
it's not necessarily non-ranged botlanes
it's just that your farmer is melee
something like annie jarvan or zyra xin
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Alaric
Profile Joined November 2009
France45622 Posts
January 06 2014 18:38 GMT
#3382
Also nothing stops you from laneswapping. Sure, you'll lose your turret fist, and your poke is probably weaker, on the other hand you're probably stronger in trades and if you want to dive the enemy offlaner. And it's safer farm than in the 2v2.
Cant take LMS hipsters serious.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
January 06 2014 18:43 GMT
#3383
--- Nuked ---
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 06 2014 18:54 GMT
#3384
my point is rather that you don't need marksmen as they are not more or less carries than assassisn fighters or mages. your farmer can be ranged as well. Personally i would love to play (almost) any combination of
zyra, sona, annie, jarman, leona, ahri, janna, lux, orianna, jax, soraka, wukong.

like when i played dota (long time ago) we went for dual stun combos, there were some classic one's like crix&mirana, sven&lina or venge&cent, those lanes would be drafted to shut down babysitter lanes (before tri-laneing).

I'am pretty sure something like this double stun would work in lol as well. I kinda miss it. When I play leona these days I allways have to pray that my mm puts the slightest amount of pressure on the lane and ist not totally obsessed with his false views of how mms "just have to farm to win lategame" while they have zed and nasus waiting happily for him to meet them.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Gahlo
Profile Joined February 2010
United States35174 Posts
January 06 2014 19:01 GMT
#3385
On January 07 2014 03:54 clickrush wrote:
my point is rather that you don't need marksmen as they are not more or less carries than assassisn fighters or mages. your farmer can be ranged as well. Personally i would love to play (almost) any combination of
zyra, sona, annie, jarman, leona, ahri, janna, lux, orianna, jax, soraka, wukong.

like when i played dota (long time ago) we went for dual stun combos, there were some classic one's like crix&mirana, sven&lina or venge&cent, those lanes would be drafted to shut down babysitter lanes (before tri-laneing).

I'am pretty sure something like this double stun would work in lol as well. I kinda miss it. When I play leona these days I allways have to pray that my mm puts the slightest amount of pressure on the lane and ist not totally obsessed with his false views of how mms "just have to farm to win lategame" while they have zed and nasus waiting happily for him to meet them.

You don't technically need any "class" in a team comp, but the pros in different situations always come with cons.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2014-01-06 19:22:24
January 06 2014 19:21 GMT
#3386
On January 07 2014 03:31 clickrush wrote:
Show nested quote +
On January 07 2014 03:18 Slayer91 wrote:
o yeah had some rager ended up going rengar bot with annie and they stomped LOL
seen it maybe another time actually

On January 07 2014 03:17 AsnSensation wrote:
On January 07 2014 03:10 clickrush wrote:
There are some mages who can siege fairly decent as well. Imagine a zyra + sona lane. you have strong poke/harass, strong pushing power through plants and two long ranged autoattacks and hell of an all-in as well. and with zyra you have a potential carry who scales very well (one of the higher overall scalings), who can deal a ton of damage without needing protection and even an additional initiator.

the current way of botlane is not flat out wrong or weaker than any other but I highly doubt if we 100% need so called ad carries by default other than convenience.


The thing is I don't really see a non AD Carry teamcomp ever doing signifcant dmg to a inhib tower vs something like gragas or Ziggs (especially with fucking regenerating towers) unless you're soo far behind (15k+) that you just dive that shit.


adc's are also deadweights in tower dives as well though, often 2-3 ppl jump ahead 1 stays to defend adc and adc doesn't want to dive and generally doesn't do much at all


But against dives they are often very strong. Especially at inhib turrets because even if you chase them away from the inhib they can get cover from nexus turrets and safely deal damage from there.

Another lategame situation where mms are really strong is if you have something like a tristana and you play from behind, lose 1-2 inhibs. This champ just destroys superminion waves like no tomorrow and scales extremely well.

But there again. The marksmen who are actually real carries by default (get items and carry) are only a few. Trist and kog are in there, ppl say vayne is in there but I'am not very convinced by her lategame per se. In any other damaging role like assassins/fighters/mages youll find even more examples of default lategame carry power. Mages like ryze, vlad, cassio flat out destroy most adc damage and survivability and on top of that they punch a pack of utility as well.

That doesn't mean you can go into soloq and pick X champ instead of a MM and succeed but it means in theory or in arranged play you actually don't need them to carry a team.


nobody is a real carry if they get 1 combo'd on a regular basis
ryze vlad and cassio do a lot of damage but don't touch what AD's do on tanks.
aka Teutonica
cLutZ
Profile Joined November 2010
United States19574 Posts
January 06 2014 19:21 GMT
#3387
On January 07 2014 03:34 Scip wrote:
it's not necessarily non-ranged botlanes
it's just that your farmer is melee
something like annie jarvan or zyra xin


Isn't the bigger problem having the farmer be melle? Last hitting is too predictable earlygame when you lack waveclear or AD.
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2014-01-06 19:22:53
January 06 2014 19:22 GMT
#3388
can get 2x relic shield and who cares if your support farms some of the cs earlier on adcs way more item dependent
aka Teutonica
Ryuu314
Profile Joined October 2009
United States12679 Posts
January 06 2014 19:33 GMT
#3389
I always thought the #1 reason behind having ADC is because without them you have no reliable way to siege towers.
K3Nyy
Profile Joined February 2010
United States1961 Posts
January 06 2014 19:38 GMT
#3390
On January 07 2014 04:33 Ryuu314 wrote:
I always thought the #1 reason behind having ADC is because without them you have no reliable way to siege towers.


It's for sustained damage lategame.
Sermokala
Profile Blog Joined November 2010
United States14220 Posts
January 06 2014 19:59 GMT
#3391
its both I'd say. in seiges not having an adc is just going to have you slowly lose whatever you're seiging over. adcs are also suppose to hyperscale late game and stop the singes that can't be stoped otherwise.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
cLutZ
Profile Joined November 2010
United States19574 Posts
January 06 2014 20:02 GMT
#3392
I still await the return of Singed, and wouldn't mind some Udyr. I feel bad for all those people with Spirit guard!
Freeeeeeedom
Dusty
Profile Blog Joined December 2010
United States3359 Posts
January 06 2014 20:09 GMT
#3393
On January 06 2014 18:20 ZERG_RUSSIAN wrote:
Mystic Shot can't even crit why would you build Infinity Edge over Thirster ever?


that is some of the worst logic.. holy shit man ezreal has a 50% AS that can have infinite upkeep with good play. Not to mention you have extra as/crit/ad to go with that IE from trinity.

Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
Last Edited: 2014-01-06 20:33:39
January 06 2014 20:33 GMT
#3394
On January 07 2014 05:02 cLutZ wrote:
I still await the return of Singed, and wouldn't mind some Udyr. I feel bad for all those people with Spirit guard!

I sometimes get the impression that trick2g ended up being the worst thing to happen to udyr, now udyr players are so hated people are scared to pick him because they'll get flamed as trick2g wannabes.
Glorious SEA doto
Slayer91
Profile Joined February 2006
Ireland23460 Posts
January 06 2014 20:42 GMT
#3395
come at me bro
aka Teutonica
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
Last Edited: 2014-01-06 20:50:03
January 06 2014 20:49 GMT
#3396
Theorycraft dps of 6 item ryze/cassio/whatever u want and that of an adc.

If they come out on top I'll reconsider. Until then, it is cos your elo level consists of "ezreals who shoot a q and run around for 2s doing nothing".

Whether yoloq can be better served by no adc is more interesting, since most adc players suck and they suck worse since s4.
HS: cascades#1595 || LoL: stoppin
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
January 06 2014 20:59 GMT
#3397
If you don't have an ad carry, you don't have a real source of physical damage lategame.
Ofc you can snowball the game, but it's a big inherent flaw in an ad-less teamcomp. It allows the opposition to itemize heavily towards mres & hp; and stuff like zed just gets stomped by tanks.
The amount of resist stacking possible in league is pretty damn big, so it's with good reason the usual teamcomp revolves around 3 controlling champs & 2 champs that can deal damage from safety, with the damage dealers being ap+ad.
And since ad carrys have a tendency to farm unsafe they're coupled with a support.

For solo qq it doesn't matter though, games are a combination of snowballing & throwing.
Only the dead have seen the end of war
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-01-06 21:47:16
January 06 2014 21:39 GMT
#3398
On January 07 2014 05:49 cascades wrote:
Theorycraft dps of 6 item ryze/cassio/whatever u want and that of an adc.

If they come out on top I'll reconsider. Until then, it is cos your elo level consists of "ezreals who shoot a q and run around for 2s doing nothing".

Whether yoloq can be better served by no adc is more interesting, since most adc players suck and they suck worse since s4.


Okay.

Jinx. IE BT PD LW GA Zerk greaves, elixirs. 21/9/0, AD/Armor/MR/Lifesteal.

356.5 AD, 55% crit, 2.09 ASPD with minigun.

1359 DPS standing still and autoing. 100 more from red buff if you'd like to include that.


Cassiopeia. Deathcap Zhonya Void DFG Abyssal Penboots. 21/9/0, Mpen/Armor/MR/AP

787.6 AP

1781 DPS with just Q and E, no W, ult or DFG active.


There you go.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2014-01-06 21:42:25
January 06 2014 21:40 GMT
#3399
--- Nuked ---
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
Last Edited: 2014-01-06 21:47:35
January 06 2014 21:46 GMT
#3400
On January 07 2014 06:39 Ketara wrote:
Show nested quote +
On January 07 2014 05:49 cascades wrote:
Theorycraft dps of 6 item ryze/cassio/whatever u want and that of an adc.

If they come out on top I'll reconsider. Until then, it is cos your elo level consists of "ezreals who shoot a q and run around for 2s doing nothing".

Whether yoloq can be better served by no adc is more interesting, since most adc players suck and they suck worse since s4.


Okay.

Jinx. IE BT PD LW GA Zerk greaves, elixirs. 21/9/0, AD/Armor/MR/Lifesteal.

356.5 AD, 55% crit, 2.09 ASPD with minigun.

1359 DPS standing still and autoing.


Cassiopeia. Deathcap Zhonya Void DFG Abyssal Penboots. 21/9/0, Mpen/Armor/MR/AP

787.6 AP

1781 DPS with just Q and E, no W, ult or DFG active.


There you go.


ketara once again shows off theorycraft that falls apart when any sort of logic is applied to it

dfg on cass lol ok
zero mana items have fun going through the entire first 50 minutes of the game without any mana
even if you get mana items it'd mean you have to sell it to get what you have now so your build is delayed considerably

in comparison jinx can actually get those items without it being totally unviable in a real game

you gave jinx a purely defensive item (GA) compared to zero defense on cass who is an unmobile hero to begin with, so the wind blows too hard and you die
not to mention all of jinx's aoe that can execute
etc etc etc

On January 07 2014 06:40 krndandaman wrote:
3 losses in a row to a demotion.
idk whats up with soloqueue.
one day im on a fucking tear carrying every game with like 10.0 KDA and like 5 wins in a row. the next day I lose all my fucking games in a horrible fashion. Im not playing any better or worse and its relatively the same ELO/MMR. I haven't had a close game in like 20 games? Its either stomp or be stomped.

I think im playing decent but every other player on my team seems to underperform. For ex. last game our adc ez was 0/5/2 with 120 farm in a 35 minute game and I as tank elise did more damage to champions than our top riven, adc ez, and mid brand. All the games I started off winning my lane or doing well as jungle getting kills/assists/objectives for our team. I secured first dragon every single game I jungled and also secured 1 or 2 kills for each lane before 15 minute mark in each game.
IDK. something must be wrong. If anyone is interested I can post a replay for someone to dissect and point out what crucial mistakes I made because I have no idea. I definitely do make misplays but those are usually when the game is pretty much over. plat 1/2 elo btw


sir theres a shikyo thread for a reason
TranslatorBaa!
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