• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:27
CET 06:27
KST 14:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.173Evil Geniuses - shutting down19ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League91
StarCraft 2
General
Evil Geniuses - shutting down Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Do we even care about balance? Starcraft player cRuZa Passed away. SCHNAIL now supports Remastered BW General Discussion
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Chess Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8691 users

[Patch 3.15] Yasuo General Discussion - Page 168

Forum Index > LoL General
Post a Reply
Prev 1 166 167 168 169 170 224 Next
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-01-06 13:38:44
January 06 2014 13:36 GMT
#3341
so lane olaf is still a hard counter to nasus and shits on him ruthlessly, thank god otherwise i had really hard time stoping tp nasus from farming even with vlad
M2
Profile Joined December 2002
Bulgaria4186 Posts
January 06 2014 13:45 GMT
#3342
On January 06 2014 22:36 kongoline wrote:
so lane olaf is still a hard counter to nasus and shits on him ruthlessly, thank god otherwise i had really hard time stoping tp nasus from farming even with vlad

I don't play Nasus and I am not sure how exactly he works, but I have this issue against him, my main top is Rengar and usually I shit on Nasus killing him on average 2-3 times during lane phase sometimes even more, however, when I have to move from top even for a while or the enemy jungle comes to help him, 5-10 minutes later he is back in the game and somehow I have the feeling that he is doing more for their team than I do, even though I somehow shut him down. Maybe its just me, but I have this feeling almost every game vs Nasus.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-01-06 13:58:29
January 06 2014 13:54 GMT
#3343
its the reason i hate playing rumble against nasus(or any champion without reliable escape mechanic) even thought hes much stronger counter than for example vlad, when you harass you automatically push the wave and with his wither every gank means death, its so easy to lose the lane and theres no way to come back vs nasus, olaf pre6 has hard time getting away from ganks but its easy to freeze the wave at your turret and just E and pound him when he goes for the last hit, also olafs mid-late game is pretty damn strong and fed olaf is bigger trouble for enemy adc than under-farmed nasus.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
January 06 2014 14:48 GMT
#3344
I like playing Gangplank against nasus. W removes the wither and the aa q aa is a very good way to deter him from lasthitting.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 06 2014 14:52 GMT
#3345
On January 06 2014 18:20 ZERG_RUSSIAN wrote:
Mystic Shot can't even crit why would you build Infinity Edge over Thirster ever?

Because Ez actually has decent auto attack speed when his passive reaches max.
But usually you'll eventually get both in end game.
liftlift > tsm
Celial
Profile Blog Joined June 2006
2602 Posts
Last Edited: 2014-01-06 15:11:38
January 06 2014 15:10 GMT
#3346
Doh, regarding the SotEL ticks - I shouldn't try to theorycraft at four in the morning. Interesting input on build orders/alternative paths, so thanks for that guys <3

Another round of questions though!

Leona support, Dorans Shield start.

How many points in defense? The full 21 or some 14, 15, 16 points and rest in utility?
Also, armor red and yellows, flat mr blues - but flat HP quints or armor quints? What gives me a stronger level 2/3 all-in and a stronger laning?
Do I follow up with the coin or do I forgo gold items and build sightstone into sunfire/pure tank?
Do not regret. Always forward, never back.
Duvon
Profile Joined October 2011
Sweden2360 Posts
January 06 2014 16:13 GMT
#3347
Sightstone is still the best gold item, even though it's hidden.
Skip sunfire, as you'll get it too late for it to have meaningful damage ? at least what Krepo did on stream the other day, went for randuins after mobos/sightstone.
Nothing is impossible, only some things for some people.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
Last Edited: 2014-01-06 16:35:03
January 06 2014 16:32 GMT
#3348
On January 07 2014 00:10 Celial wrote:
Doh, regarding the SotEL ticks - I shouldn't try to theorycraft at four in the morning. Interesting input on build orders/alternative paths, so thanks for that guys <3

Another round of questions though!

Leona support, Dorans Shield start.

How many points in defense? The full 21 or some 14, 15, 16 points and rest in utility?
Also, armor red and yellows, flat mr blues - but flat HP quints or armor quints? What gives me a stronger level 2/3 all-in and a stronger laning?
Do I follow up with the coin or do I forgo gold items and build sightstone into sunfire/pure tank?

I run 0/21/9 because I really like the mastery that's right above the last one (the one that gives like 4 armor 2 mr per nearby champion), but I think maybe a 16/14 would work as well. I also run ad reds/quints on Leona.
Bronze player stuck in platinum
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 06 2014 16:46 GMT
#3349
Guys the time of the adc is over. Term term "carry" was misused from day 1 in league of legends. It seemed strange when I first skimmed through the list of champions and found that almost all ranged autoattackers have a "carry" tag. Comming from Dota most of them seemed more like semi-carries to me. The EU-style lane positioning (bruiser/mage top, mage mid, support&adc bot, jungler) kind of fixed the idea of ranged autoattackers being carries. I have come to the conclusion that this is false and here's why.

First of all a little thought experiment: Let's say you are in a combat situation involving 1-3 champions on each side and you could either choose to get a random champion from group A or group B and you magically would be trained in playing said champion. Which one would you choose?
A) Caitlyn, Ezreal, Sivir, Vayne, Graves
B) Fizz, Zed, Shyvana, Cassio, Renekton

Yeah that's right you would choose B. But Imagine there's a 5on5 situation? Which team would you choose? The reason you still would choose B is simple: ADCarries are not actually "Carries" in the true sense of the word.

There are some things they do exceptionally well:
- safe laneing with a support in a 2on1/2on2 lane.
- sieging and defending sieges. By sieging i mean actually hitting the turret.
- dealing sustained damage from a distance in teamfights

The words safe and distance are important here. Adc actually don't deal that much damage. We belive they deal that much because we let them have all the farm they want and because that is all they do. When you regularly visit the damage dealt to champions page, then the adc might be on top of that list but he is not by default. Fighters/Assassins/Mages are just as often. Sometimes a well played Support can be higher up than a badly played adc because all the Support was doing is harassing the enemy, getting into their faces while the adc was trying not to miss CS and running away from Assassins/Fighters.

There is a whole misconception what carrying actually means. In Dota there are carry heroes who let you almost automatically carry your team to victory if you managed to get a certain amount of items. At this point in the game it is very easy for the carry player to outduel anyone on the map, he would actually love to be able to 1on1 each of every opponent. But the real meaning of the verb carrying comes from what you actually do in the game and not the champion/hero you play. A typical "Carry" in LoL is maybe able to outduel some of the opponents after he has a certain set of items, the support is a safe bet i guess.

So what we actually have is a set of champions who's role is to deal damage and a set of champions who mainly provide utility and some who can also soak up damage and everything in between. The term "Carry" however should be reserved for those who actually do carry their team to victory and not to those who are safely farming botlane while the others are fighting for objectives because they "need farm" or die in 5 seconds by a Nasus in a teamfight because they "need protection". That sounds all very needy to me and not like someone who carries their team to victory.

I suggest we just call them Marksmen or something!
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 06 2014 16:48 GMT
#3350
If you can pick Shyvana 5 times I think the Shyvana team can definitely beat a regular team. It is kind of like how Twisted Treeline works.

Thank god there aren't enough on-meta tanks in the game...
https://twitter.com/SufficientStats
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
January 06 2014 16:51 GMT
#3351
Nasus too strong cause cant deny own creeps
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
January 06 2014 16:55 GMT
#3352
I mean.. there is a reason we don't have 5 ads on one team. Picking 5 bruisers vs 5 ads is a pretty lopsided argument
Bronze player stuck in platinum
kongoline
Profile Joined February 2012
6318 Posts
January 06 2014 17:00 GMT
#3353
pretty sure 6item adc team would crush 6item bruiser team
Alaric
Profile Joined November 2009
France45622 Posts
January 06 2014 17:02 GMT
#3354
Actually AD carries do have the highest dps in the game, bar exceptions like Cassiopeia and Karthus, because IE is just that good.
If you make dps calculations they'll always be on top.

Then what?
Well, they tend to get focused because of that, and they build glass-cannon to afford all that multiplicative scaling, which results in their contribution being low when the enemy team can explode them (since their burst damage is often low, and even for Graves or Jinx is lower than that of AP burst mages or assassins like Riven (who cheats because she's AoE)).
Because they can't blow their load and gtfo like squishy mages or assassins, they're the easiest class to reduce the damage output of (either they run of they die, when they get focused by a whole team, bar peeling). Fighters can deal more damage overall by virtue of not being focused (or being able to live through it, 'sup Shyvana, Mundo, Renekton, Nasus, etc.), so even though their dps is lower they're more free to apply it, and they apply it longer, which makes up for it.

Now, is the dps of AD marksmen higher enough to warrant devoting the necessary resources to peel for them compared to the more autonomous and either less farm dependant or better farming fighters/tanks, that's another point.
They'll always have their place in a team unless stuff like Ziggs or hyper-dive comps get popular, though, because of the difficulty to siege without means to chip away at the towers' health.

Doesn't necessarily mean they'll be the teamfights' stars they were in the past. But that's still holding a somewhat carry role, unless you define that term by "the dude who destroys the other dudes when a fight breaks out".
Cant take LMS hipsters serious.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 06 2014 17:05 GMT
#3355
On January 07 2014 01:55 Nos- wrote:
I mean.. there is a reason we don't have 5 ads on one team. Picking 5 bruisers vs 5 ads is a pretty lopsided argument


The argument is that mm are really just situationally strong champions but not more or less "carries" than any other champion type except a few. I mean if it where true then the double AD strategy would spike at lategame but it doesn't. It spikes during midgame when you can siege turrets very fast and snowball from there, if you don't manage to do so your teamcomp falls off. Having two instead of one strongly farmed "carries" in the the true sense of the word, would mean that you should have a stronger team overall, which is not true, hence the word carry is wrong/misleading.

And I think noone can deny that they've seen just as much if not more other champion types carry games in pro play and in soloq alike. Is Flame/Faker/Alex Ich/Insec etc. any less of a carry than their marksmen coleagues?
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
Last Edited: 2014-01-06 17:10:49
January 06 2014 17:10 GMT
#3356
On January 07 2014 02:05 clickrush wrote:
Show nested quote +
On January 07 2014 01:55 Nos- wrote:
I mean.. there is a reason we don't have 5 ads on one team. Picking 5 bruisers vs 5 ads is a pretty lopsided argument


The argument is that mm are really just situationally strong champions but not more or less "carries" than any other champion type except a few. I mean if it where true then the double AD strategy would spike at lategame but it doesn't. It spikes during midgame when you can siege turrets very fast and snowball from there, if you don't manage to do so your teamcomp falls off. Having two instead of one strongly farmed "carries" in the the true sense of the word, would mean that you should have a stronger team overall, which is not true, hence the word carry is wrong/misleading.

And I think noone can deny that they've seen just as much if not more other champion types carry games in pro play and in soloq alike. Is Flame/Faker/Alex Ich/Insec etc. any less of a carry than their marksmen coleagues?


basically you just dont like the word even though every one knows what the word means and it's not what you're trying to make it seem like it means

welcome to language bitch, where the meaning is made up and the etymology doesnt matter
TranslatorBaa!
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 06 2014 17:11 GMT
#3357
On January 07 2014 02:02 Alaric wrote:
Actually AD carries do have the highest dps in the game, bar exceptions like Cassiopeia and Karthus, because IE is just that good.
If you make dps calculations they'll always be on top.

Then what?
Well, they tend to get focused because of that, and they build glass-cannon to afford all that multiplicative scaling, which results in their contribution being low when the enemy team can explode them (since their burst damage is often low, and even for Graves or Jinx is lower than that of AP burst mages or assassins like Riven (who cheats because she's AoE)).
Because they can't blow their load and gtfo like squishy mages or assassins, they're the easiest class to reduce the damage output of (either they run of they die, when they get focused by a whole team, bar peeling). Fighters can deal more damage overall by virtue of not being focused (or being able to live through it, 'sup Shyvana, Mundo, Renekton, Nasus, etc.), so even though their dps is lower they're more free to apply it, and they apply it longer, which makes up for it.

Now, is the dps of AD marksmen higher enough to warrant devoting the necessary resources to peel for them compared to the more autonomous and either less farm dependant or better farming fighters/tanks, that's another point.
They'll always have their place in a team unless stuff like Ziggs or hyper-dive comps get popular, though, because of the difficulty to siege without means to chip away at the towers' health.

Doesn't necessarily mean they'll be the teamfights' stars they were in the past. But that's still holding a somewhat carry role, unless you define that term by "the dude who destroys the other dudes when a fight breaks out".


That is exactly what a carry is supposed to do! Anything else is just flat out not carrying.

Marskmen only hold a special position in a teamfight formation but that is all. The explanations you gave why marksmen only theoretically deal more damage than other roles are exactly what I was trying to say but in a more concrete way. I'am not saying at all, that ranged autoattackers aren't viable anymore or don't have a place. What I'am saying is that there the term carry is more often than not misused.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 06 2014 17:11 GMT
#3358
--- Nuked ---
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 06 2014 17:13 GMT
#3359
No I am saying 5 bruisers vs a standard team.
https://twitter.com/SufficientStats
Mensol
Profile Joined September 2012
14536 Posts
January 06 2014 17:20 GMT
#3360
Jinx and Lucian are free to play for this week :> i couldnt be more happier.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
Prev 1 166 167 168 169 170 224 Next
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 209
Nina 108
StarCraft: Brood War
Rain 2231
ProTech151
Snow 140
Pusan 85
910 38
Aegong 35
Mong 34
yabsab 18
Sharp 6
Icarus 5
[ Show more ]
Force[name] 3
Dota 2
monkeys_forever892
NeuroSwarm232
League of Legends
Doublelift4255
JimRising 623
Counter-Strike
Coldzera 1255
Other Games
summit1g9033
C9.Mang0250
Livibee76
Organizations
Other Games
gamesdonequick749
[ Show 12 non-featured ]
StarCraft 2
• practicex 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1011
• Lourlo925
Other Games
• Shiphtur504
Upcoming Events
KCM Race Survival
4h 33m
IntoTheTV X SOOP
5h 33m
SHIN vs GuMiho
Clem vs Classic
OSC
16h 33m
WardiTV Invitational
1d 6h
GSL
1d 6h
Epic.LAN
1d 7h
Replay Cast
1d 17h
Sparkling Tuna Cup
2 days
Epic.LAN
2 days
AI Arena Tournament
2 days
[ Show More ]
Yamato Cup
3 days
Map Test Tournament
3 days
WardiTV Weekly
4 days
Replay Cast
4 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.