Especially since I got mystery gifted PFE, hehe.
[Patch 3.15] Yasuo General Discussion - Page 167
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InfSunday
United States735 Posts
Especially since I got mystery gifted PFE, hehe. | ||
Slusher
United States19143 Posts
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Nos-
Canada12016 Posts
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Lord Tolkien
United States12083 Posts
Alright, tbh I haven't played him since they changed muramana to physical from magic damage. It was so op yo. Elder Lizard bad on Ezreal, don't do it, and Tear nerfs were harsh on blue Ez. | ||
Celial
2602 Posts
On January 06 2014 12:30 Slusher wrote: Elder lizard is pretty fucking bad at this point if you aren't using the gp10 component But why? The first DoT tick (let's assume 30) is, taking armor into account depending on what you are shooting at, as good or better than a BF sword for 1550. Plus you get 10% CDR, another 30 AD and can take Wraiths super easy for the gold. The numbers add up for me, but one could argue to sell it later because of slot efficiency. For 2000 gold a lot of stuff I really want. Fits my "poking and running away like a bitch" playstyle. | ||
Ethelis
United States2396 Posts
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Celial
2602 Posts
On January 06 2014 12:42 Ethelis wrote: You should only ever consider bork as your 6th (maybe 5th) item. You only get it if for some ungodly reason u need the active or they have a stupidly tanky team. Is that because the change to physical damage, so it won't do much damage to high armor high hp targets anyways? Should I build BT instead of BotRK on a default basis, then? | ||
Slusher
United States19143 Posts
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Ethelis
United States2396 Posts
On January 06 2014 12:49 Celial wrote: Is that because the change to physical damage, so it won't do much damage to high armor high hp targets anyways? Should I build BT instead of BotRK on a default basis, then? If you don't get BT early it could in theory be up in the air i guess though im pretty sure 80%+ of the time BT will be better because of how much Q dmg it adds unless like i said earlier, they have a stupidly tanky team. Bork 1st or 2nd on Ezreal is out the window, there are always better choices early for him. (BT/TF even Muramana) | ||
Dusty
United States3359 Posts
as for actualy carry builds, trinity is pretty much always first, then depending on what u need to do you buy. Bork 2nd is good if there's at least one tank who you need to/can kite with the active. And even if there isn't one? Honestly the damage output/dueling potential from that item isn't bad at all, though it's definitely NOT always the best option. Some games you'll need LW, some BT, even IE rush. It also feels weird to see people say "x item should ALWAYS be bought Yth or Zth" because Ezreal is an extremely flexible champion. | ||
sylverfyre
United States8298 Posts
On January 06 2014 12:40 Celial wrote: But why? The first DoT tick (let's assume 30) is, taking armor into account depending on what you are shooting at, as good or better than a BF sword for 1550. Plus you get 10% CDR, another 30 AD and can take Wraiths super easy for the gold. The numbers add up for me, but one could argue to sell it later because of slot efficiency. For 2000 gold a lot of stuff I really want. Fits my "poking and running away like a bitch" playstyle. Elder lizard ticks for like... 5-17 damage per tick based on your level, ticks 3 times, and if you get a Q and an auto off, all you do is reset the dot. It does not do 30 damage per tick ever. It's not really very slot efficient or gold efficient either unless you're abusing conservation. On January 06 2014 13:14 Dusty wrote: Imo, blue ezreal is terrible. Like, not arguably-decent terrible. Too weak for too long unless you snowball.. in which case you could have just bought damage anyways. Item buildup is bad and you need so much gold to actually come online and be useful. Or at least if you're trying to be an AD carry for your team and you're not a solo lane ezreal (who does that anymore anyways? he can't be run outside of a duo lane in this meta anyways, popular solo laners all shit on Ezreal) as for actualy carry builds, trinity is pretty much always first, then depending on what u need to do you buy. Bork 2nd is good if there's at least one tank who you need to/can kite with the active. And even if there isn't one? Honestly the damage output/dueling potential from that item isn't bad at all, though it's definitely NOT always the best option. Some games you'll need LW, some BT, even IE rush. It also feels weird to see people say "x item should ALWAYS be bought Yth or Zth" because Ezreal is an extremely flexible champion. Muramana is super good, but unless you can guarantee you're not going to lose advantages / objectives by the time it's done stacking, it's meaningless. And it now takes >20 minutes to stack it. That said, there ARE some games that Iceborne gauntlet will TOTALLY wreck, and blue ez is gonna be just fine in those games. The only item that is truly mandatory on any AD carry is Last Whisper (even natural armor gets high enough that it's going to be the most cost-efficient item at SOME point.) | ||
ghrur
United States3786 Posts
On January 06 2014 13:14 Dusty wrote: Imo, blue ezreal is terrible. Like, not arguably-decent terrible. Too weak for too long unless you snowball.. in which case you could have just bought damage anyways. Item buildup is bad and you need so much gold to actually come online and be useful. Or at least if you're trying to be an AD carry for your team and you're not a solo lane ezreal (who does that anymore anyways? he can't be run outside of a duo lane in this meta anyways, popular solo laners all shit on Ezreal) as for actualy carry builds, trinity is pretty much always first, then depending on what u need to do you buy. Bork 2nd is good if there's at least one tank who you need to/can kite with the active. And even if there isn't one? Honestly the damage output/dueling potential from that item isn't bad at all, though it's definitely NOT always the best option. Some games you'll need LW, some BT, even IE rush. It also feels weird to see people say "x item should ALWAYS be bought Yth or Zth" because Ezreal is an extremely flexible champion. Just wondering, because I don't know that much, but when do you want to IE rush? What advantages should I look to get by building IE sooner? Better teamfight/sustained damage? | ||
sylverfyre
United States8298 Posts
On January 06 2014 15:16 ghrur wrote: Just wondering, because I don't know that much, but when do you want to IE rush? What advantages should I look to get by building IE sooner? Better teamfight/sustained damage? I usually see IE rush as a desperation move where you got crushed in early laning but then are given the chance to free-farm your way back into the game (like you are freezing your lane deep on your side of the map or something) You go with IE + PD/Shiv because it's the quickest way to get to a point where you can contribute meaningfully to the team when you were behind. This doesn't happen very often, but IMO IE rush isn't something that should be your go-to build. If you're ahead or even on most AD carries, other items will usually serve you better. BT and BORK allow for more effective lane skirmishing/bullying. IE+Vamp is just so much gold before you hit your first big power spike. You don't usually want to be 2k gold "behind" because all you have is BF+vamp+whatever when your opponent is stacking their BT and using the heavy lifesteal/damage to bully you. | ||
jaybrundage
United States3921 Posts
On January 06 2014 14:44 sylverfyre wrote: Elder lizard ticks for like... 5-17 damage per tick based on your level, ticks 3 times, and if you get a Q and an auto off, all you do is reset the dot. It does not do 30 damage per tick ever. It's not really very slot efficient or gold efficient either unless you're abusing conservation. Muramana is super good, but unless you can guarantee you're not going to lose advantages / objectives by the time it's done stacking, it's meaningless. And it now takes >20 minutes to stack it. That said, there ARE some games that Iceborne gauntlet will TOTALLY wreck, and blue ez is gonna be just fine in those games. The only item that is truly mandatory on any AD carry is Last Whisper (even natural armor gets high enough that it's going to be the most cost-efficient item at SOME point.) This is from the wiki for patch 3.14 V3.14: Attack damage reduced to 30 from 35. Unique Passive - Incinerate: Now only triggers on physical damage. True damage increased to 16-50 from 7-40. Unique Passive - Bounty Hunter added. Unique Passive - Gold Income added. | ||
cLutZ
United States19574 Posts
SOTLE was part of the original Blue Build because it was stupidly efficient. Essentially you built it because it was so ridiculous of an item that you could still be relevant while you charged your Tear, then you hit a spike with transform into Muramana, around the time you got Sheen or IBG depending on your fed-ness. Now it is not strong enough as a stand-alone item to bridge that game, so the build as a whole is weaker. Now you basically have to choose between charging tear and getting damage (muramana) or utility (IBG) plus have to decide about Last Whisper. Ideally, in some case you would probably go: Tear>Muramana>IBG/LW>BotRK with boots as convenient. A last item would probably be Black Cleaver, Ghostblade, IE, or Merc Scim depending. The problem with the build is it has a huge Lull (mostly bad until Muramana+IBG+LW in the current meta), and has a mediocre lategame, and its midgame spike is nothing compared to the old blue ez. | ||
FinestHour
United States18466 Posts
On January 06 2014 15:50 sylverfyre wrote: I usually see IE rush as a desperation move where you got shat on in early laning but you're playing a champ like Caitlyn who can reliably autoattack in a teamfight even when behind. You go with IE + PD/Shiv because it's the quickest way to get to a point where you can contribute meaningfully to the team when you were behind. he was talking about infinity edge rush for ezreal tho heuehu | ||
sylverfyre
United States8298 Posts
On January 06 2014 15:50 jaybrundage wrote: This is from the wiki for patch 3.14 V3.14: Attack damage reduced to 30 from 35. Unique Passive - Incinerate: Now only triggers on physical damage. True damage increased to 16-50 from 7-40. Unique Passive - Bounty Hunter added. Unique Passive - Gold Income added. Yes. 50 true damage over 3 seconds is 17 damage per tick (well, 17 17 16 or whatever). At no point are you doing 30 damage per second. At level... 9 or so, it's going to be adding ~30 true damage TOTAL to your Q. That really isn't very much. | ||
sylverfyre
United States8298 Posts
On January 06 2014 15:53 FinestHour wrote: he was talking about infinity edge rush for ezreal tho heuehu Eh, Ezreal can be in that situation too. The point is you do it when you're behind, but taking freefarm in an effort to catch up ASAP. If your other lanes are doing fine, they should be able to keep pressure on the enemy team while you're channeling Doublelift. It's probably less likely for Ezreal to be in that situation, just because Triforce is an additional option for him that not all AD carries have. IE Triforce is a pretty sick item pair, though. (And you can rearrange the triforce order by putting zeal first since you have an IE.) To reply to the original post, if I wanted to go AD-caster Mid Ezreal right now, I'd probably do it with items in mind (order is vague) such as Brutalizer, Triforce, CDR boots, BloodThirster (NOT BORK!) and LW, taking blue buff and having 5% CDR from masteries to be at 40% CDR. Don't tunnel hard on BORK's on-hit current health damage - BT is nearly always the better item for Ezreal. Doing 75 more damage is generally gonna be more than the %health, your ult hits harder, you clear creeps faster, and you lifesteal harder. Ez doesn't abuse the AS as well as others due to a number of factors and doesn't generally need the active to kite- often not even wanting to be in range to activate the BORK on the ideal target. You'll want to pair it with a game plan that involves pressuring the outer turrets as early as safely possible (like with Cait or Lucian ADC who can help you siege) | ||
krndandaman
Mozambique16569 Posts
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ZERG_RUSSIAN
10417 Posts
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