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[Patch 3.15] Yasuo General Discussion - Page 172

Forum Index > LoL General
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fasdaf
Profile Blog Joined August 2011
138 Posts
January 06 2014 23:02 GMT
#3421
On January 07 2014 07:22 Ketara wrote:
Okay, I'm gonna do it with Sorc Rylai Abyssal Zhonya Deathcap Void, since Liandry math is 2hard.

So basically the build I had but with Rylai instead of DFG.

712.53 AP

Still 1578 DPS with Q and E only.

Seraphs will give her 124 AP so changing Rylai, Abyssal, Zhonya or Void Staff for Seraph will make that number go up (Void since we aren't factoring pen into this)

Stop. Just listen to Cheep and stop.

As usual, your numbers aren't even right anyway. In particular, your dps numbers for Cassiopeia are ridiculously inflated. The DoT from Cassiopeia's Q doesn't stack, like most DoT effects in the game. Furthermore, Cassiopeia's E has non-zero cast and travel time, and the cooldown doesn't change to 0.5s until the projectile actually hits the target, which lowers E dps significantly.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2014-01-06 23:17:09
January 06 2014 23:15 GMT
#3422
Most DoT effects in the game don't stack. They refresh duration. I can't think of any DoT effect that stacks off the top of my head.

nvm. the way you worded that was weird. i'm basically saying the same thing as you lol

It's worth noting that while Cassiopeia has the highest theoretical dps in the game, in actual gameplay it rarely ever gets that high unless you land a sick ult. Cassio's dps is also severely constrained by hitting your Qs, which can be difficult in mobility creep land.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
January 06 2014 23:15 GMT
#3423
On January 07 2014 07:06 Ketara wrote:
I don't know what a typical Cass build is. If you'd like to give me one I'd be happy to redo the numbers.

Sorc boots/Seraphs/Spirit Visage/Liandrys/Rylais/Wota

much kite many sustains
Artillery spawned from the forges of Hell
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
Last Edited: 2014-01-06 23:17:49
January 06 2014 23:17 GMT
#3424
wota visage has fallen out of favor just because it takes too long to set up as a core item when you also want tear early, sorcs early, guise early, and probably a zhonyas somewhere too.

it's still strong but it's also a bit too costly for a "core" build when so many other things need to be prioritized.
TranslatorBaa!
fasdaf
Profile Blog Joined August 2011
138 Posts
January 06 2014 23:20 GMT
#3425
Draven's old passive (RIP) had weird stacking mechanics. IIRC it would roll over any remaining damage into the new duration. It's the only stacking DoT I can think of that didn't/doesn't have an explicit stack count.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
January 06 2014 23:25 GMT
#3426
On January 07 2014 08:20 fasdaf wrote:
Draven's old passive (RIP) had weird stacking mechanics. IIRC it would roll over any remaining damage into the new duration. It's the only stacking DoT I can think of that didn't/doesn't have an explicit stack count.


i want to say that is the only example in the history of league but theres probably some super obscure one that's gonna get trotted out ;;
TranslatorBaa!
Alaric
Profile Joined November 2009
France45622 Posts
January 06 2014 23:32 GMT
#3427
I always wanted to check if Talon naturally overrides his own Q DoT once the base cd becomes lower than the DoT duration.
Cant take LMS hipsters serious.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 06 2014 23:46 GMT
#3428
cassio q not stacking doesn't matter as much as you might think since it's cooldown is just about the dot duration. I'ts also aoe. the whole point he wanted to make is that cassio does similar single target damage as a farmed mm with a crit build which nobody can deny anyways.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
January 07 2014 00:06 GMT
#3429
On January 07 2014 08:25 Carnivorous Sheep wrote:
Show nested quote +
On January 07 2014 08:20 fasdaf wrote:
Draven's old passive (RIP) had weird stacking mechanics. IIRC it would roll over any remaining damage into the new duration. It's the only stacking DoT I can think of that didn't/doesn't have an explicit stack count.


i want to say that is the only example in the history of league but theres probably some super obscure one that's gonna get trotted out ;;


Didn't they change Nautilus' W to not refresh because it was lowering his DPS if he got more than 1.0 AS? I was never sure of the details on how this worked so this is more of a question than a counter-example.
Alaric
Profile Joined November 2009
France45622 Posts
January 07 2014 00:11 GMT
#3430
Nautilus deals half the damage on-hit, and the other half a second later. It used to override, meaning with more than 1 AS he only had a tick on his last attack. It was changed to instead only refresh the duration, meaning the tick keeps happening, but in synch with his first attack.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-01-07 00:16:35
January 07 2014 00:13 GMT
#3431
On January 07 2014 08:25 Carnivorous Sheep wrote:
Show nested quote +
On January 07 2014 08:20 fasdaf wrote:
Draven's old passive (RIP) had weird stacking mechanics. IIRC it would roll over any remaining damage into the new duration. It's the only stacking DoT I can think of that didn't/doesn't have an explicit stack count.


i want to say that is the only example in the history of league but theres probably some super obscure one that's gonna get trotted out ;;


Release Fizz W buy wits end, go full tank, melt everyone lol. it was a bug (ofc) and fixed like ~2 weeks later.

actually I can't find it on the wiki but I swear I remember this.
Carrilord has arrived.
lega
Profile Joined June 2011
Canada290 Posts
Last Edited: 2014-01-07 00:35:53
January 07 2014 00:33 GMT
#3432
Is AP Nautilus viable? After the AP malphite and AP alistar thing, I feel building Nautilus with lichbane and DFG could also be good. He actually has a higher total AP ratio and base damage than lots of ap mages, even without any shield enchanted auto. As a full combo , you can basically R, DFG, Q, E, AA, W, AA, including 2 sheen procs. His ult is not a skill shot, so you can land the combo quite reliably.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 07 2014 00:42 GMT
#3433
On January 07 2014 09:33 lega wrote:
Is AP Nautilus viable? After the AP malphite and AP alistar thing, I feel building Nautilus with lichbane and DFG could also be good. He actually has a higher total AP ratio and base damage than lots of ap mages, even without any shield enchanted auto. As a full combo , you can basically R, DFG, Q, E, AA, W, AA, including 2 sheen procs. His ult is not a skill shot, so you can land the combo quite reliably.


you have to be very close to the fight so you gonna build tanky even if you want to stack ap. HP scales his defense and inderectly damage as well. roa seems to be a solid idea. I think some midlaner streamed a bunch of naut mid games when he came out and looked strong with it. what naut does is pretty slow/delayed as well. id say a bure burst build would be kind of awkward.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
arb
Profile Blog Joined April 2008
Noobville17922 Posts
January 07 2014 00:47 GMT
#3434
On January 07 2014 09:33 lega wrote:
Is AP Nautilus viable? After the AP malphite and AP alistar thing, I feel building Nautilus with lichbane and DFG could also be good. He actually has a higher total AP ratio and base damage than lots of ap mages, even without any shield enchanted auto. As a full combo , you can basically R, DFG, Q, E, AA, W, AA, including 2 sheen procs. His ult is not a skill shot, so you can land the combo quite reliably.

His auto attack animation is so horrendously slow, esp with W up you'll likely die before you manage to do anything, especially building AP.
Artillery spawned from the forges of Hell
FinestHour
Profile Joined August 2010
United States18466 Posts
January 07 2014 00:51 GMT
#3435
On January 07 2014 08:25 Carnivorous Sheep wrote:
Show nested quote +
On January 07 2014 08:20 fasdaf wrote:
Draven's old passive (RIP) had weird stacking mechanics. IIRC it would roll over any remaining damage into the new duration. It's the only stacking DoT I can think of that didn't/doesn't have an explicit stack count.


i want to say that is the only example in the history of league but theres probably some super obscure one that's gonna get trotted out ;;


this guy #1 fox lady tail player
thug life.                                                       MVP/ex-
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
January 07 2014 01:00 GMT
#3436
I've had fun with AP/tanky Nautilus builds, but I feel like he works better as an Assassin or splishpusher / duelist than a teamfighter. His single-target lockdown is long enough to burst most squishies down / seriously dent bruisers if you build DFG/LB, although it's not enough to really dent tanks. If you swap out the pure damage builds for thing like RoA or Liandry's (every skill of his will activate it's full effect) then it's a fun bruisery build, but it feels weaker than something like Sunfire+TriplePen. Just my experience.
Alaric
Profile Joined November 2009
France45622 Posts
January 07 2014 01:05 GMT
#3437
Are you sure his W applies Liandry's? It technically doesn't apply spell damage, but a buff that the spell confered to him.
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 07 2014 01:11 GMT
#3438
On January 07 2014 07:22 Ketara wrote:
Okay, I'm gonna do it with Sorc Rylai Abyssal Zhonya Deathcap Void, since Liandry math is 2hard.

So basically the build I had but with Rylai instead of DFG.

712.53 AP

Still 1578 DPS with Q and E only.

Seraphs will give her 124 AP so changing Rylai, Abyssal, Zhonya or Void Staff for Seraph will make that number go up (Void since we aren't factoring pen into this)


I am really interested in how you got that number.
https://twitter.com/SufficientStats
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
January 07 2014 01:12 GMT
#3439
My mistake, I meant to convey the idea that all of his abilities impede movement, activating the double-damage ticks. I don't actually know if his W applies Liandry's in the first place.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-01-07 01:18:29
January 07 2014 01:18 GMT
#3440
On January 07 2014 10:12 TheHumanSensation wrote:
My mistake, I meant to convey the idea that all of his abilities impede movement, activating the double-damage ticks. I don't actually know if his W applies Liandry's in the first place.

Almost 100% sure W does not apply Liandry's. His W works sort of like Diana's passive, and Diana's passive does not.

To be frank I think Liandry's Torment is just a terrible item overall. Very few champions can use it well, and those who can rarely have Liandry's as a core item.
https://twitter.com/SufficientStats
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