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On December 10 2013 04:07 JonGalt wrote:Show nested quote +On December 10 2013 03:21 Nos- wrote:On December 10 2013 02:56 JonGalt wrote: anytime you think, "should I play ranked or not?" remember how badly me and all the other starving African children want to play league of legends.
12 months and counting. you make the best motivational posts <3 I just want all of you to not take your first world problems for granted. Plus it's pretty much the only meaningful way for me to contribute to the GD KE TSEPA LE NA LE LEHLONONO HA LE BAPALA RANKED!! (I hope you all have luck when you all play ranked) I hope sno_man doesn't come in here to embarrass me with how bad my Sesotho is. I thought for a moment you were reciting the chorus to the opening song from Lilo and Stitch Mahalo nui ia Ke Ali`i wahine `O Lili`ulani `O ka Wo hi ku ~
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Pootie too good!4331 Posts
@parnage: YOU CAN DO IT I BELIEVE IN YOU!!!
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I managed to still die in 10s as 300+ armour (including FH, Tabi and thornmail) Jarvan. It's not that Taric has that much armour, it's that he puts you in negative/null armour and uses his steroids to pretty much nuke you with true damage autos. LW+BC still shreds more than half your armour, and if they have another armour reduction on top of that you can't be too happy.
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10s?
I've died in less than a second on a 400 armor 200 mres Taric. Fed Lux too strong.
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if only you had 5% more cdr.
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5% CDR is still nontrivial. The move from 0% to 5% CDR may seem trivial, but on champions where you're not going to cap CDR to 40%, the move from 20->25% or 30->35% is nontrivial because the additive bonus of CDR goes in the denominator and creates increasing multiplicative scaling.
I.e. 30->35% CDR is a 7% decrease in cooldowns.
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Same.
Months of fixed screens after death and cannot undo to watch teamfights.
pls
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On December 10 2013 05:22 xes wrote: 5% CDR is still nontrivial. The move from 0% to 5% CDR may seem trivial, but on champions where you're not going to cap CDR to 40%, the move from 20->25% or 30->35% is nontrivial because the additive bonus of CDR goes in the denominator and creates increasing multiplicative scaling.
I.e. 30->35% CDR is a 7% decrease in cooldowns. Yup, and the 35 -> 40% is the most important 5%.
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On December 10 2013 05:08 Shikyo wrote: 10s?
I've died in less than a second on a 400 armor 200 mres Taric. Fed Lux too strong. Slow down the hyperbole train there champ. Really though anyone letting "Tariq" get through bans has failed their team, he's blatantly broken.
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On December 10 2013 05:49 Haiq343 wrote:Show nested quote +On December 10 2013 05:08 Shikyo wrote: 10s?
I've died in less than a second on a 400 armor 200 mres Taric. Fed Lux too strong. Slow down the hyperbole train there champ. Really though anyone letting "Tariq" get through bans has failed their team, he's blatantly broken. Hm?
I don't think it was exaggerating, I was surprised as well. I'm used to being able to just trololo into the enemy team and stay at near full hp for forever but in that game I just got oneshot in no time. Still don't understand how it happened.
I'm guessing Taric isn' tpermabanned because there's constantly tons of terrible Tarics running around.
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On December 10 2013 03:30 obesechicken13 wrote: When the soft elo reset hits won't you be a lot closer to people above and under your actual elo? if so and the matchmaker still uses elo, you may get some games where you play with people significantly better than you and worse than you on the first few days because the matchmaker may be more lenient. Might be frustrating.
It's a lot of fun. Especially if you don't play on the first couple of days, so you can curbstomp people for the lulz.
Although I remember last reset(~1600 elo to 1350ish) I went like 1-4 in my first 5 games, and took like 10 after that to make it back to neutral from the low of 1150ish.
That short period of time where I was bronze was one of the most frustrating experiences of my life.
If the reset uses the same formula as last time though, I'd expect to place somewhere around 1750(v high gold?)
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On December 10 2013 05:25 Lord Tolkien wrote:Same. Months of fixed screens after death and cannot undo to watch teamfights. pls That bug is fixable by bringing up the menu, returning to the game and clicking off the locked cam (which turns on sometimes).
The linked bug is about spamclicking right-click in lane, server seems to block your actions for a second or so, making you a sitting duck.
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In other, extremely surprising news EUW in the shitter again. Saved me ~15 LP because of loss forgiven, apparently. Ranked queues down again.
I wonder how much RP we will get for this.
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On December 10 2013 05:48 Shikyo wrote:Show nested quote +On December 10 2013 05:22 xes wrote: 5% CDR is still nontrivial. The move from 0% to 5% CDR may seem trivial, but on champions where you're not going to cap CDR to 40%, the move from 20->25% or 30->35% is nontrivial because the additive bonus of CDR goes in the denominator and creates increasing multiplicative scaling.
I.e. 30->35% CDR is a 7% decrease in cooldowns. Yup, and the 35 -> 40% is the most important 5%. Its pretty hard to be at 35% CDR though, unless you take util CDR or runes. Riot removed all the 5% and 15% CDR items didn't they? Its 10 or 20 now iirc
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I'm convinced Syndra is a really good support in pre-S4.
I played her a lot in S3 and she could really snowball the lane but was kinda meh when behind or even. In S4 I think she's ridiculous and I think she's better than Annie.
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On December 10 2013 06:35 xes wrote:Show nested quote +On December 10 2013 05:48 Shikyo wrote:On December 10 2013 05:22 xes wrote: 5% CDR is still nontrivial. The move from 0% to 5% CDR may seem trivial, but on champions where you're not going to cap CDR to 40%, the move from 20->25% or 30->35% is nontrivial because the additive bonus of CDR goes in the denominator and creates increasing multiplicative scaling.
I.e. 30->35% CDR is a 7% decrease in cooldowns. Yup, and the 35 -> 40% is the most important 5%. Its pretty hard to be at 35% CDR though, unless you take util CDR or runes. Riot removed all the 5% and 15% CDR items didn't they? Its 10 or 20 now iirc It's very easy to be at 35% CDR because of the offensive masteries. That's why they in my opinion should introduce some 5% and 15% items back. For example, Ghostblade to give 15% CDR with a slightly increased cost(well, not even because it's an underpowered item currently) and Randuin's Omen to give 5% CDR with a slightly increased cost.
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Randuins too good anyways.
Make FH 15% for cheaper, or way more armor. or put it on Thornmail or something. Or make a really good item that is -5% CDR hue hue.
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On December 10 2013 06:48 Shikyo wrote:Show nested quote +On December 10 2013 06:35 xes wrote:On December 10 2013 05:48 Shikyo wrote:On December 10 2013 05:22 xes wrote: 5% CDR is still nontrivial. The move from 0% to 5% CDR may seem trivial, but on champions where you're not going to cap CDR to 40%, the move from 20->25% or 30->35% is nontrivial because the additive bonus of CDR goes in the denominator and creates increasing multiplicative scaling.
I.e. 30->35% CDR is a 7% decrease in cooldowns. Yup, and the 35 -> 40% is the most important 5%. Its pretty hard to be at 35% CDR though, unless you take util CDR or runes. Riot removed all the 5% and 15% CDR items didn't they? Its 10 or 20 now iirc It's very easy to be at 35% CDR because of the offensive masteries. That's why they in my opinion should introduce some 5% and 15% items back. For example, Ghostblade to give 15% CDR with a slightly increased cost(well, not even because it's an underpowered item currently) and Randuin's Omen to give 5% CDR with a slightly increased cost.
Ah yes, I meant that the 5% in the offense tree is not as useless as people think because it can get you from 30->35 or 20->25.
However the offense tree doesn't get you from 35->40 since you can't be at 35 without offense tree except through utility tree or runes, as they nerfed or buffed all the 5% and 15% items.
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Ionian Boots of Lucidity is 15% CDR.
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On December 10 2013 06:55 Alaric wrote: Ionian Boots of Lucidity is 15% CDR. What are those? Never heard of them.
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