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On October 18 2013 08:59 Alaric wrote:Show nested quote +On October 18 2013 08:21 xes wrote: What I meant by League being strategic is that it is a lot more like SC2.
Perhaps due to a smaller map and the lack of teleport scrolls, if you are in the wrong place at the wrong time there are pretty much 0 things you can do. So most of the game after laning is about being at the right place at the right time, or setting up the map in a way where both choices are bad for the other team (sidelane wave control).
This is pretty spectator unfriendly until you are into the game enough where you enjoy it. When I realised the timing and how the first minutes/ganks played out in the WE game with the Blitz+Sion gank squad, I rewinded to the buffs spawn and started looking at almost only the minimap for the rest of the game. Maybe it wasn't spectator-friendly but damn was that beautifully planned and executed.
Which game was this? Could you link me?
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On October 18 2013 08:03 Haiq343 wrote: I actually enjoyed the super long TI3 game as a spectator fwiw. The game spent a long time being reasonably close and the kind of movements/positional plays being made were pretty neat, and the longer it went the more the stakes went up. I feel like the casters really dropped the chance to call attention to some of the subtleties that there's usually not enough time to breakdown. (The game also is a strong example of the potential problems with buybacks & rapier and taking high-ground without a crushing lead).
It's unfortunate that too little appreciation is given to the little things that build up to the 'big play' as that results in the perception that games are boring if a team is countering those little plays sufficiently to deny the kill/goal/dunk.
The problem is that they're little things. The little things are important when you're playing but they're not interesting when they're the only things happening for nearly an hour (not exaggerating).
It's not really a big deal, they just call games like that "one for the purists". All games/sports have them.
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Ward kills are exciting! I swear! Wasn't there a 2 hour game that was played by amateur NA team for LoL?
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As a SCII fan and a LoL player I can say I saw many more exicting games in TI3 groups than all of Worlds. I think League has more flashy plays than Dota. But Dota seems to have more action and solo kills.
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I think Worlds might not be the best example for this. I think just by happinstance there were quite a large number of one sided games at Worlds this year.
The games last year certainly seemed closer / more exciting, just due to the circumstances of who ended up playing who.
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On October 18 2013 11:33 WiseBagus wrote: As a SCII fan and a LoL player I can say I saw many more exicting games in TI3 groups than all of Worlds. I think League has more flashy plays than Dota. But Dota seems to have more action and solo kills. Well there were more games in ti3......
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I don't really remember any games from TI3 groups tbh.
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On October 18 2013 11:52 Itsmedudeman wrote: I don't really remember any games from TI3 groups tbh.
Alliance vs DK never forget.
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On October 18 2013 11:54 red_ wrote:Show nested quote +On October 18 2013 11:52 Itsmedudeman wrote: I don't really remember any games from TI3 groups tbh. Alliance vs DK never forget. Those teams weren't even in the same groups though?
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On October 18 2013 11:33 WiseBagus wrote: As a SCII fan and a LoL player I can say I saw many more exicting games in TI3 groups than all of Worlds. I think League has more flashy plays than Dota. But Dota seems to have more action and solo kills.
A lot of the kills from DotA come from picks enabled by things like smoke, invisibility and the prevalence of roaming supports. I don't see a huge number of strictly solo kills.
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The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals.
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On October 18 2013 12:02 SnK-Arcbound wrote: The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals. Also the meta is simply really snowbally right now.
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On October 18 2013 11:56 Itsmedudeman wrote:Show nested quote +On October 18 2013 11:54 red_ wrote:On October 18 2013 11:52 Itsmedudeman wrote: I don't really remember any games from TI3 groups tbh. Alliance vs DK never forget. Those teams weren't even in the same groups though?
You're right I'm thinking of the TongFu games, wrong Chinese team.
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On October 18 2013 12:05 cLutZ wrote:Show nested quote +On October 18 2013 12:02 SnK-Arcbound wrote: The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals. Also the meta is simply really snowbally right now. Only in korea. Everywhere else 10k gold lead still throwable.
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On October 18 2013 12:56 wei2coolman wrote:Show nested quote +On October 18 2013 12:05 cLutZ wrote:On October 18 2013 12:02 SnK-Arcbound wrote: The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals. Also the meta is simply really snowbally right now. Only in korea. Everywhere else 10k gold lead still throwable. Less to do with the meta, that
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On October 18 2013 12:57 Requizen wrote:Show nested quote +On October 18 2013 12:56 wei2coolman wrote:On October 18 2013 12:05 cLutZ wrote:On October 18 2013 12:02 SnK-Arcbound wrote: The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals. Also the meta is simply really snowbally right now. Only in korea. Everywhere else 10k gold lead still throwable. Less to do with the meta, that Did you just go ultra?
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On October 18 2013 12:57 Requizen wrote:Show nested quote +On October 18 2013 12:56 wei2coolman wrote:On October 18 2013 12:05 cLutZ wrote:On October 18 2013 12:02 SnK-Arcbound wrote: The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals. Also the meta is simply really snowbally right now. Only in korea. Everywhere else 10k gold lead still throwable. Less to do with the meta, that I think in korea a lot of teams don't fight if they don't think they have an advantage. In some of the chinese games a team will be down a good chunk of gold but still initiate team fights because they solely believe they can out play their opponents in team fights and force games back in their favor.
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On October 18 2013 12:59 UniversalSnip wrote:Show nested quote +On October 18 2013 12:57 Requizen wrote:On October 18 2013 12:56 wei2coolman wrote:On October 18 2013 12:05 cLutZ wrote:On October 18 2013 12:02 SnK-Arcbound wrote: The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals. Also the meta is simply really snowbally right now. Only in korea. Everywhere else 10k gold lead still throwable. Less to do with the meta, that Did you just go ultra? He turned into Yoda.
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On October 18 2013 12:56 wei2coolman wrote:Show nested quote +On October 18 2013 12:05 cLutZ wrote:On October 18 2013 12:02 SnK-Arcbound wrote: The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals. Also the meta is simply really snowbally right now. Only in korea. Everywhere else 10k gold lead still throwable. Who cares if it can be thrown. The problem is laning is the most boring part to watch, but also the most important.
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