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[Patch 3.12] (j/k) Jinx General Discussion - Page 244

Forum Index > LoL General
Post a Reply
Prev 1 242 243 244 245 246 383 Next
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 17 2013 21:40 GMT
#4861
riot just wants an excuse to have more time to prepare patch changes for s4
red_
Profile Joined May 2010
United States8474 Posts
October 17 2013 21:42 GMT
#4862
On October 18 2013 06:40 ManBaker wrote:
Show nested quote +
On October 18 2013 06:23 FinestHour wrote:
On October 18 2013 06:14 oneofthem wrote:
just saw the doto patches. it really does seem that they are trying hard to compete with league's more action heavy metagame. they are also using drastic patching as a way of shaking up the competitive hero pool.


sorry but you have no idea what youre talking about


Oh. I'm sure you're much more qualified than another random person on the internet

Who are you again?


He really doesn't know what he's talking about.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 17 2013 21:42 GMT
#4863
yeah, assuming dota is somehow jealous of LoL is pretty damn bold
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2013-10-17 21:48:17
October 17 2013 21:47 GMT
#4864
it's not about being jealous of lol. the doto patch is heavily designed to buff heroes that make action happen, shorten games, get people out of jungles, nerf split pushing. some of the random changes like rosh are basically there to add more drama for spectators.

We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 17 2013 21:53 GMT
#4865
What has that got to do with LoL...
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 17 2013 21:53 GMT
#4866
Are you really saying League is action heavy?

Do you even watch this game?
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
October 17 2013 21:54 GMT
#4867
On October 18 2013 06:53 xes wrote:
Are you really saying League is action heavy?

Do you even watch this game?

3v1s are exciting as shit
Bronze player stuck in platinum
red_
Profile Joined May 2010
United States8474 Posts
October 17 2013 22:06 GMT
#4868
On October 18 2013 06:47 oneofthem wrote:
it's not about being jealous of lol. the doto patch is heavily designed to buff heroes that make action happen, shorten games, get people out of jungles, nerf split pushing. some of the random changes like rosh are basically there to add more drama for spectators.



I will respond in length to this in off-topic if you want, but I think your view of the patch is very off/misguided, especially with regards to the LoL comparison.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
cLutZ
Profile Joined November 2010
United States19574 Posts
October 17 2013 22:08 GMT
#4869
Need Yango for DOTA info.
Freeeeeeedom
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
October 17 2013 22:11 GMT
#4870
On October 18 2013 06:16 Lord Tolkien wrote:
Show nested quote +
Riot Direct – We know that the internet routing from you to our servers isn’t always ideal. In the past we’ve worked with partners and our datacentres to help direct traffic from you to our servers, but there are constraints that we weren’t willing to accept. With that in mind, we will be taking over the management of network traffic from players to our servers. We’ll be able to change how player traffic hits our servers, and can react quickly to changes/service disruptions and can constantly fine tune traffic flow to best suit players.

Interesting.

It's incredibly significant and I think it's a shame a lot of people won't recognise it. The only step up from this is probably Riot just becoming an ISP and providing free internet for everyone to play their game. No doubt it's been something they've decided they need to do because of all the issues that they've had with ISPs before like Virgin.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Gorsameth
Profile Joined April 2010
Netherlands22373 Posts
October 17 2013 22:16 GMT
#4871
On October 18 2013 07:11 MoonBear wrote:
Show nested quote +
On October 18 2013 06:16 Lord Tolkien wrote:
Riot Direct – We know that the internet routing from you to our servers isn’t always ideal. In the past we’ve worked with partners and our datacentres to help direct traffic from you to our servers, but there are constraints that we weren’t willing to accept. With that in mind, we will be taking over the management of network traffic from players to our servers. We’ll be able to change how player traffic hits our servers, and can react quickly to changes/service disruptions and can constantly fine tune traffic flow to best suit players.

Interesting.

It's incredibly significant and I think it's a shame a lot of people won't recognise it. The only step up from this is probably Riot just becoming an ISP and providing free internet for everyone to play their game. No doubt it's been something they've decided they need to do because of all the issues that they've had with ISPs before like Virgin.


Yeah its really interesting what exactly they mean by this. There really isn't all that much to manage before the players arrive at your server unless your maintaining the actual network Oo
It ignores such insignificant forces as time, entropy, and death
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
October 17 2013 22:18 GMT
#4872
On October 18 2013 07:16 Gorsameth wrote:
Show nested quote +
On October 18 2013 07:11 MoonBear wrote:
On October 18 2013 06:16 Lord Tolkien wrote:
Riot Direct – We know that the internet routing from you to our servers isn’t always ideal. In the past we’ve worked with partners and our datacentres to help direct traffic from you to our servers, but there are constraints that we weren’t willing to accept. With that in mind, we will be taking over the management of network traffic from players to our servers. We’ll be able to change how player traffic hits our servers, and can react quickly to changes/service disruptions and can constantly fine tune traffic flow to best suit players.

Interesting.

It's incredibly significant and I think it's a shame a lot of people won't recognise it. The only step up from this is probably Riot just becoming an ISP and providing free internet for everyone to play their game. No doubt it's been something they've decided they need to do because of all the issues that they've had with ISPs before like Virgin.


Yeah its really interesting what exactly they mean by this. There really isn't all that much to manage before the players arrive at your server unless your maintaining the actual network Oo

I thought they were going to pay networks to edit their routing tables for Riot. Not even sure if that's possible.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
canikizu
Profile Joined September 2010
4860 Posts
October 17 2013 22:19 GMT
#4873
On October 18 2013 06:53 xes wrote:
Are you really saying League is action heavy?

Do you even watch this game?

is it sarcasm or? can't detect
red_
Profile Joined May 2010
United States8474 Posts
October 17 2013 22:19 GMT
#4874
On October 18 2013 07:11 MoonBear wrote:
Show nested quote +
On October 18 2013 06:16 Lord Tolkien wrote:
Riot Direct – We know that the internet routing from you to our servers isn’t always ideal. In the past we’ve worked with partners and our datacentres to help direct traffic from you to our servers, but there are constraints that we weren’t willing to accept. With that in mind, we will be taking over the management of network traffic from players to our servers. We’ll be able to change how player traffic hits our servers, and can react quickly to changes/service disruptions and can constantly fine tune traffic flow to best suit players.

Interesting.

It's incredibly significant and I think it's a shame a lot of people won't recognise it. The only step up from this is probably Riot just becoming an ISP and providing free internet for everyone to play their game. No doubt it's been something they've decided they need to do because of all the issues that they've had with ISPs before like Virgin.


Will this make them more or less able to deal with the load of the replay system, which has been stated as the reason it can't yet be deployed? I'm not versed enough about how network traffic is handled to know if something other than just the raw bandwidth numbers can help solve the issue.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Cr4zyH0r5e
Profile Blog Joined November 2007
Peru1308 Posts
Last Edited: 2013-10-17 22:22:47
October 17 2013 22:22 GMT
#4875
We're extending Season 3 ranked play until 11:59 PM on 11/11.

Montegomery Seuss is a God.
Diamond 4 Jungle/Support - http://www.twitch.tv/cr4zyh0r5e/c/3051057 Zyra support 101
canikizu
Profile Joined September 2010
4860 Posts
October 17 2013 22:22 GMT
#4876
On October 18 2013 07:11 MoonBear wrote:
Show nested quote +
On October 18 2013 06:16 Lord Tolkien wrote:
Riot Direct – We know that the internet routing from you to our servers isn’t always ideal. In the past we’ve worked with partners and our datacentres to help direct traffic from you to our servers, but there are constraints that we weren’t willing to accept. With that in mind, we will be taking over the management of network traffic from players to our servers. We’ll be able to change how player traffic hits our servers, and can react quickly to changes/service disruptions and can constantly fine tune traffic flow to best suit players.

Interesting.

It's incredibly significant and I think it's a shame a lot of people won't recognise it. The only step up from this is probably Riot just becoming an ISP and providing free internet for everyone to play their game. No doubt it's been something they've decided they need to do because of all the issues that they've had with ISPs before like Virgin.

Next news: Riot partners with all the internet providers to provide you an internet package dedicating for LoL only. With $5/month, you can have internet to play only LoL (no surfing web and stuffs) from a wide variety of networks, such as cable, dsl, adsl, satelite, 3G, 4G,....
Amarok
Profile Joined August 2010
Australia2003 Posts
October 17 2013 22:23 GMT
#4877
On October 18 2013 06:42 red_ wrote:
Show nested quote +
On October 18 2013 06:40 ManBaker wrote:
On October 18 2013 06:23 FinestHour wrote:
On October 18 2013 06:14 oneofthem wrote:
just saw the doto patches. it really does seem that they are trying hard to compete with league's more action heavy metagame. they are also using drastic patching as a way of shaking up the competitive hero pool.


sorry but you have no idea what youre talking about


Oh. I'm sure you're much more qualified than another random person on the internet

Who are you again?


He really doesn't know what he's talking about.


What's silly is the idea that either game balances "to shake up the competitive hero pool". Both games are balanced in an attempt to make the games more enjoyable to play, not just for the sake of changing things up at a competitive level. Whether or not any given change is successful in that regard is obviously debatable.
Fighting for peace is like screwing for virginity
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 17 2013 22:31 GMT
#4878
On October 18 2013 07:19 canikizu wrote:
Show nested quote +
On October 18 2013 06:53 xes wrote:
Are you really saying League is action heavy?

Do you even watch this game?

is it sarcasm or? can't detect

League feels much more strategic than tactical (though take this judgement with a grain of salt because I've only watched TI3) compared to DotA which basically means it is much less action heavy. My old BW friend who moved to DotA complains that League is just really boring to watch since going for lots of skirmishes and kills is a high risk medium reward strategy whereas if you can pull off objective control to precision it becomes low risk high reward.

The only exciting series at Worlds was Fnatic vs Royal because Fnatic plays for kills and at the same time Royal won games while behind in gold. Everything else was, from a casual perspective, incredibly boring.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2013-10-17 22:39:08
October 17 2013 22:36 GMT
#4879
well, lol games last quite a bit shorter, especially in faster meta regions. maybe i watched way too many 50 minute farm fest into buyback dota games so my impression of the two games are different.

if i'm forced to watch say the entire LCS season i'll probably come to a different conclusion, but so far teams like KTB and SKT tend to finish their games pretty fast and with plays all over the map.

also about this

On October 18 2013 07:23 Amarok wrote:
Show nested quote +
On October 18 2013 06:42 red_ wrote:
On October 18 2013 06:40 ManBaker wrote:
On October 18 2013 06:23 FinestHour wrote:
On October 18 2013 06:14 oneofthem wrote:
just saw the doto patches. it really does seem that they are trying hard to compete with league's more action heavy metagame. they are also using drastic patching as a way of shaking up the competitive hero pool.


sorry but you have no idea what youre talking about


Oh. I'm sure you're much more qualified than another random person on the internet

Who are you again?


He really doesn't know what he's talking about.


What's silly is the idea that either game balances "to shake up the competitive hero pool". Both games are balanced in an attempt to make the games more enjoyable to play, not just for the sake of changing things up at a competitive level. Whether or not any given change is successful in that regard is obviously debatable.



they address both. for example, the trilane and jungling changes are largely competitive balance changes, while stuff like slark and bloodseeker changes are just there for pub experience. dota has always had these lol so random things for people to have fun with, but now they are purposefully breaking free of the wc3 engine limitation to implement some of these changes.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Amarok
Profile Joined August 2010
Australia2003 Posts
October 17 2013 22:51 GMT
#4880
On October 18 2013 07:31 xes wrote:
Show nested quote +
On October 18 2013 07:19 canikizu wrote:
On October 18 2013 06:53 xes wrote:
Are you really saying League is action heavy?

Do you even watch this game?

is it sarcasm or? can't detect

League feels much more strategic than tactical (though take this judgement with a grain of salt because I've only watched TI3) compared to DotA which basically means it is much less action heavy. My old BW friend who moved to DotA complains that League is just really boring to watch since going for lots of skirmishes and kills is a high risk medium reward strategy whereas if you can pull off objective control to precision it becomes low risk high reward.

The only exciting series at Worlds was Fnatic vs Royal because Fnatic plays for kills and at the same time Royal won games while behind in gold. Everything else was, from a casual perspective, incredibly boring.


Did you not watch Royal vs OMG? SKT/NJBS and C9/Fnatic (first two games) were pretty good as well.

I think the worlds games would have been more interesting with a better format. Quarters were either stomps (GB/SKTT1) or matches with teams still not warmed up (NJBS/Gambit, C9/Fnatic). If quarters started with 8 teams who had all warmed up, and were as close as possible to the best 8 teams in the tournament you would have seen better quality matches.

Both DotA and LoL have good and bad games/series. That DK v IG game that went nearly 100 minutes was an absolute nightmare to watch (even the casters couldn't sugar coat it). Most boring esports game I've ever seen. At the same time there are some incredibly epic DotA matches. LoL is no different. Royal v OMG g1 was fantastic as was Fnatic v Royal g3 (from memory).
Fighting for peace is like screwing for virginity
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