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[Patch 3.12] (j/k) Jinx General Discussion - Page 247

Forum Index > LoL General
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Prev 1 245 246 247 248 249 383 Next
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
October 18 2013 04:20 GMT
#4921
--- Nuked ---
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
October 18 2013 04:55 GMT
#4922
On October 18 2013 13:18 cLutZ wrote:
Show nested quote +
On October 18 2013 12:56 wei2coolman wrote:
On October 18 2013 12:05 cLutZ wrote:
On October 18 2013 12:02 SnK-Arcbound wrote:
The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals.

Also the meta is simply really snowbally right now.

Only in korea. Everywhere else 10k gold lead still throwable.

Who cares if it can be thrown. The problem is laning is the most boring part to watch, but also the most important.

So what you're trying to say is...we should be watching competitive Dominions.
"His father is pretty juicy tbh." ~WaveofShadow
cLutZ
Profile Joined November 2010
United States19574 Posts
October 18 2013 05:07 GMT
#4923
God no. Dominion lacks any strategic depth. On the other hand, I would like to see more games decided at the 15 minute dragon, or 20 min dragon, or 30 min baron instead of at the 9 min Dragon and under first tier turrets.
Freeeeeeedom
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
October 18 2013 05:41 GMT
#4924
On October 18 2013 14:07 cLutZ wrote:
God no. Dominion lacks any strategic depth. On the other hand, I would like to see more games decided at the 15 minute dragon, or 20 min dragon, or 30 min baron instead of at the 9 min Dragon and under first tier turrets.


As much as I think NA LCS still has the worst quality games, at least no lead is big enough ;D . EU is still my favourite to watch though, pity timezones suck
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-10-18 05:48:42
October 18 2013 05:48 GMT
#4925
On October 18 2013 14:07 cLutZ wrote:
God no. Dominion lacks any strategic depth.

Lacks tactical depth too. Let's not sell the worst game mode short.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
cLutZ
Profile Joined November 2010
United States19574 Posts
October 18 2013 05:59 GMT
#4926
Please, TT is easily the worst ATM.
Freeeeeeedom
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
October 18 2013 06:05 GMT
#4927
Aren't both those game types decided by which team has more teemos on them?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
October 18 2013 06:08 GMT
#4928
Not since they added the passive on Lightbringer that passively reveals traps. I like TT alright at the moment. I mean, pick bruisers and fight. It's not perfect but it's the meta that's evolved for that map.
RIP Ryan Davis / TL or Die / @onlywonderboy
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
October 18 2013 06:16 GMT
#4929
On October 18 2013 15:08 onlywonderboy wrote:
Not since they added the passive on Lightbringer that passively reveals traps. I like TT alright at the moment. I mean, pick bruisers and fight. It's not perfect but it's the meta that's evolved for that map.

Hallelujah. That's great news. I hated TT and Dominion because it didn't feel like there was any good countermeasures to Teemo. I could pick him and play like a dumbass or play against him and lose to a dumbass.

The map's so big and there's so many 1v1s you can't move together and you don't want your entire team buying Oracle's extracts. The games are too fast paced to have someone just clear shrooms.

Fkn Teemo!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
October 18 2013 06:22 GMT
#4930
New TT sucks bring back old TT.
Retvrn to Forvms
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
October 18 2013 06:33 GMT
#4931
On October 18 2013 15:22 Chrispy wrote:
New TT sucks bring back old TT.

I miss treeline Redbuff ;;
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 18 2013 06:40 GMT
#4932
I miss wards ;;
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Lylat
Profile Joined August 2009
France8575 Posts
October 18 2013 06:46 GMT
#4933
In order to prevent people from trolling when they're in division V can't they just introduce a "demote series" ? If your MMR drops below your tier you enter a demoting series and need to win 2/3 or 3/5 games in order to stay in your league.
Kaneh
Profile Joined April 2009
Canada737 Posts
October 18 2013 06:56 GMT
#4934
On October 18 2013 12:56 wei2coolman wrote:
Show nested quote +
On October 18 2013 12:05 cLutZ wrote:
On October 18 2013 12:02 SnK-Arcbound wrote:
The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals.

Also the meta is simply really snowbally right now.

Only in korea. Everywhere else 10k gold lead still throwable.


isn't part of the problem that champions scale off of items way more than levels? like the only real indicator of power is gold total + overall kit. The only real 'spike' is the first couple of levels and lvl 6.

and yet items are mostly stat multipliers. there's no big items timings like a blink dagger or agh's or BKB would give. The only comparable one is GA, but that's more defensive and not offensive. DotA replaced RTS tech timings with item 'tech', while league feels more like +1/+2/+3. If you're ahead, you're staying ahead.

The one mechanic they envisioned were temporary buffs (red/blue pots), but they are weak and cheap and not a gamble so much as a small buff. Like a 1000g pot that gave you + 50/50/500 AD/AP/HP would at least allow for a last ditch attempt to win a teamfight and take some objectives or something. Or an attempt to hit a timing and take major objectives like an inhibitor. red/blue pots are just gimmicky lane options right now. why not turn them into full on gambles that would at least be entertaining.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
October 18 2013 06:57 GMT
#4935
They could. But their studies and ideology likely tell them that would be really depressing to the player who has to go through that. A possible fix to that psychological problem would be to demote them first and then immediately put them in a "second chance" series. But I'm no expert in this particular field..
3.
Alaric
Profile Joined November 2009
France45622 Posts
October 18 2013 07:00 GMT
#4936
On October 18 2013 15:56 Kaneh wrote:
Show nested quote +
On October 18 2013 12:56 wei2coolman wrote:
On October 18 2013 12:05 cLutZ wrote:
On October 18 2013 12:02 SnK-Arcbound wrote:
The format was responsible of the poor level of games at worlds. To be honest the group stages was more interesting then the quarter finals.

Also the meta is simply really snowbally right now.

Only in korea. Everywhere else 10k gold lead still throwable.


isn't part of the problem that champions scale off of items way more than levels? like the only real indicator of power is gold total + overall kit. The only real 'spike' is the first couple of levels and lvl 6.


Tell that to champions like Viktor or Syndra.
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35174 Posts
October 18 2013 07:02 GMT
#4937
On October 18 2013 15:46 Lylat wrote:
In order to prevent people from trolling when they're in division V can't they just introduce a "demote series" ? If your MMR drops below your tier you enter a demoting series and need to win 2/3 or 3/5 games in order to stay in your league.

They've already said that there will be tier demotions in S4.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 18 2013 07:02 GMT
#4938
koreans have really tight map movements and objective control, so when they have an advantage they just roll it up. there's also less room to catch up farm for the opposing team under this kind of aggressive, map control based pressure.

sometimes in NA games you'd see a team wander around during midgame after an early lead, letting the other team catch up on farm on their underfed laners. there's a lot less inefficient time in korean games during midgame so less room for recovery
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
October 18 2013 07:14 GMT
#4939
On October 18 2013 16:02 Gahlo wrote:
Show nested quote +
On October 18 2013 15:46 Lylat wrote:
In order to prevent people from trolling when they're in division V can't they just introduce a "demote series" ? If your MMR drops below your tier you enter a demoting series and need to win 2/3 or 3/5 games in order to stay in your league.

They've already said that there will be tier demotions in S4.

Yeah, but they're not going to have demotion series.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
cLutZ
Profile Joined November 2010
United States19574 Posts
October 18 2013 07:15 GMT
#4940
That isn't the problem. The problem is that a team that is losing is almost guaranteed to have lower income than the team that is winning + a team that is losing has no way of forcing the kind of fights they want. Therefore, once a good team is ahead, they can win by being safe, particularly if they are pick comps or siege comps. And sadly, outside of toplane, the champs that are siege/pick champs also happen to be strong in the earlygame so they dont have to really do anything that amazing to get the slight advantages that can easily snowball.

If you are facing Curse-of-the-Sad-Hemoplaguued-Karthusy-Bullettime, and you are ahead of that team, you should have to face them in a 5v5. And if you dont, the game should punish you.

Overall, the problem is that once you are winning, you dont actually have to be better to maintain that lead, you just have to not be Zuna-y.
Freeeeeeedom
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