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On October 11 2013 16:36 Itsmedudeman wrote: How was that game even close?
Rising stars had an absolutely monstrous mid-game lineup.
J4 GP annie leona ez. Huge initiation, high burst, but it falls off later in the game, especially against what OMG had.
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On October 11 2013 16:24 Itsmedudeman wrote:Show nested quote +On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god
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On October 11 2013 16:01 JazzVortical wrote: This Xerath rework also seems really underwhelming. I think I'm going to miss sieging up whenever I want. Now I've got to wait for an ult cooldown. I hope I'll still like him.
The only thing underwhelming about the Xerath rework are the spell/sound effects, mostly because the former is incomplete and the latter is completely missing.
Q now has siege range without relying on another ability, and its AP ratio went from 60% to 85%. W is an area nuke with almost as much range as Q, has fairly decent base damage (190 + 60%) but does 60% more damage when aimed perfectly (304 + 96%). E's damage got nerfed, but having it be self-reliant is pretty huge. It's a mini-Ahri charm now, if you catch someone with it you just W->Q them and they lose tons of health. Calling R "siege mode" doesn't do it justice. Four 250 + 45% AP shots at Pantheon/Ziggs/TF ult range, 30% reduced damage taken, the only way it could be more crazy is if it didn't prevent you from casting your other abilities.
He's different, but it's not in a bad way.
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The thing that was the greatest about lategame xerath is sniping fools 100-0 when they're in the fog. I don't think you can do that with the new Xerath, cause you have to rightclick your target, right?
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On October 11 2013 16:07 Doctorbeat wrote:Dat Lux verse doe :3 Show nested quote +On October 11 2013 16:01 JazzVortical wrote: I don't understand the logic of smashing Ahri with changes but leaving Fizz and Zed alone. Especially Zed, who was by far the most problematic (and a 100% pick and ban rate). This patch is odd. Might as well get rid of mana completely too. Actually maybe lowering mana costs is going to lead to mana regen and flat mana items being nerfed. Maybe.
This Xerath rework also seems really underwhelming. I think I'm going to miss sieging up whenever I want. Now I've got to wait for an ult cooldown. I hope I'll still like him. Wanna know why Zed/Fizz ain't got nerfed? Because Riot doesn't have a clue yet how to do it without destroying their playstyle/unique feel.
It's every single assassin in the game that needs to be wrecked, not just Zed and Fizz. There isn't a single assassin that's fun to play against. They're all dumb, they can all be played with little effort and are much too difficult to play against. Their unique feeling comes from the fact that they give bad players the ability to compete with better players. The playstyle is immensly boring too, blink in>1shot>blink away.
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On October 11 2013 16:54 RagequitBM wrote:Show nested quote +On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Against someone like udyr maybe, but if you get caught in a knockup you're pretty much dead. The only way you can play out a team fight against the likes of Vi/J4 in the super late game is to wait like 5 seconds after the team fight has started before you actually do anything.
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So I played 3 games tonight and all 3 of them had a Jinx in the jungle. I guess trying ADC in the jungle is all the rage now. Also found out that Jinx is very good at cleaning up in teamfights.
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On October 11 2013 17:07 Itsmedudeman wrote:Show nested quote +On October 11 2013 16:54 RagequitBM wrote:On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Against someone like udyr maybe, but if you get caught in a knockup you're pretty much dead. The only way you can play out a team fight against the likes of Vi/J4 in the super late game is to wait like 5 seconds after the team fight has started before you actually do anything.
Wtf is Vi/j4 doing that kills a level 18 vayne with presumably at least one defensive item on her? Unless you mean the followup from something else like another 6 slotted carry/mage/assassin, in which case, no carry can survive that.
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Cayman Islands24199 Posts
vayne's greatest strength right now is split pushing duelist status
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With all the talk of nerfing assassins because of how often they were played at worlds i'm surprised no attention has been given to the robotic queen of mid lane for the last 2 worlds. Why is she so good in the assassin meta, I get raped by Ahri//Zed, though fizz is easy
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On October 11 2013 17:17 Dusty wrote:Show nested quote +On October 11 2013 17:07 Itsmedudeman wrote:On October 11 2013 16:54 RagequitBM wrote:On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Against someone like udyr maybe, but if you get caught in a knockup you're pretty much dead. The only way you can play out a team fight against the likes of Vi/J4 in the super late game is to wait like 5 seconds after the team fight has started before you actually do anything. Wtf is Vi/j4 doing that kills a level 18 vayne with presumably at least one defensive item on her? Unless you mean the followup from something else like another 6 slotted carry/mage/assassin, in which case, no carry can survive that.
its not so much about level 18, its about before you get that defensive item and 18. And it's not just vi and j4 doing the damage. It's the vi R Q combo and the j4 eq r combo that locks you down enough for someone to burst you down easily.
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this is why thresh es numero uno. every spell he has is a peel for his adc. you have enough control on thresh to stop 2 hard engages from killing your adc if they arent retarded. and its also why i really like playing with vayne, because she can shred a tanky diver like vi or j4 faster than any other adc, meaning if both sides tanks are diving the carry hard, the vayne team should be at the advantage.
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On October 11 2013 16:57 Seuss wrote:Show nested quote +On October 11 2013 16:01 JazzVortical wrote: This Xerath rework also seems really underwhelming. I think I'm going to miss sieging up whenever I want. Now I've got to wait for an ult cooldown. I hope I'll still like him. The only thing underwhelming about the Xerath rework are the spell/sound effects, mostly because the former is incomplete and the latter is completely missing. Q now has siege range without relying on another ability, and its AP ratio went from 60% to 85%. W is an area nuke with almost as much range as Q, has fairly decent base damage (190 + 60%) but does 60% more damage when aimed perfectly (304 + 96%). E's damage got nerfed, but having it be self-reliant is pretty huge. It's a mini-Ahri charm now, if you catch someone with it you just W->Q them and they lose tons of health. Calling R "siege mode" doesn't do it justice. Four 250 + 45% AP shots at Pantheon/Ziggs/TF ult range, 30% reduced damage taken, the only way it could be more crazy is if it didn't prevent you from casting your other abilities. He's different, but it's not in a bad way.
I don't mean stat wise. Looking at it, I don't think I'll get the same feeling playing him that I do now. It doesn't excite me. Just have to wait to play it I guess.
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One of my friends played Xerath yesterday. Says it feels a lot better now that he has 4 spells and more reliable cc. Says his ult doesn't feel "ult worthy" but that may be due to missing sounds.
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On October 11 2013 19:13 Slayer91 wrote:Show nested quote +On October 11 2013 17:17 Dusty wrote:On October 11 2013 17:07 Itsmedudeman wrote:On October 11 2013 16:54 RagequitBM wrote:On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Against someone like udyr maybe, but if you get caught in a knockup you're pretty much dead. The only way you can play out a team fight against the likes of Vi/J4 in the super late game is to wait like 5 seconds after the team fight has started before you actually do anything. Wtf is Vi/j4 doing that kills a level 18 vayne with presumably at least one defensive item on her? Unless you mean the followup from something else like another 6 slotted carry/mage/assassin, in which case, no carry can survive that. its not so much about level 18, its about before you get that defensive item and 18. And it's not just vi and j4 doing the damage. It's the vi R Q combo and the j4 eq r combo that locks you down enough for someone to burst you down easily.
well if you dont want to be caught by 2 people and bursted down by a 3rd you need to position better if you are being initiated on like that.
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I've seen Jinx outtrade Lucian at level 2. 0K.
And her ult's particle is annoying, the way she fires it is too close to her rocket launcher is she doesn't say one of her lines. Thought she used it to kill Lucian, and right after the fires it at me . --"
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On October 11 2013 19:34 Dusty wrote:Show nested quote +On October 11 2013 19:13 Slayer91 wrote:On October 11 2013 17:17 Dusty wrote:On October 11 2013 17:07 Itsmedudeman wrote:On October 11 2013 16:54 RagequitBM wrote:On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Against someone like udyr maybe, but if you get caught in a knockup you're pretty much dead. The only way you can play out a team fight against the likes of Vi/J4 in the super late game is to wait like 5 seconds after the team fight has started before you actually do anything. Wtf is Vi/j4 doing that kills a level 18 vayne with presumably at least one defensive item on her? Unless you mean the followup from something else like another 6 slotted carry/mage/assassin, in which case, no carry can survive that. its not so much about level 18, its about before you get that defensive item and 18. And it's not just vi and j4 doing the damage. It's the vi R Q combo and the j4 eq r combo that locks you down enough for someone to burst you down easily. well if you dont want to be caught by 2 people and bursted down by a 3rd you need to position better if you are being initiated on like that.
either you go in and do damage, or you don't do damage. Positioning is an overused word. It's easy for a couple champs to save cds if it takes their ADC out of the fight, while yours in this case is probably not a threat as much (assuming their jungler doesn't have any cc to lock down an adc)
there's a good reason people often sit 5v5 poking at each other doing nothing - whoever uses all their cds to engage on a target in range then can't use them to get high priority targets. often they wait for someone to be caught so they can instant kill and make it a 5v4 for the loss of the big cc ults
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On October 11 2013 17:07 Itsmedudeman wrote:Show nested quote +On October 11 2013 16:54 RagequitBM wrote:On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Against someone like udyr maybe, but if you get caught in a knockup you're pretty much dead. The only way you can play out a team fight against the likes of Vi/J4 in the super late game is to wait like 5 seconds after the team fight has started before you actually do anything.
Doesn't every adc have to do that vs Vi? No matter what, she is getting to you....
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Try ulting a Cait in the back of her team while she nets away. Your team better run fast to reach her before you get 5v1'd.
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Riot tempting me so hard by bring back Bewitching Nid, the best Nid skin in the game :<. Might actually spend real money on this game dammit. The floodgates will get opened and all hell will break loose.
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