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On October 11 2013 20:08 Alaric wrote: Try ulting a Cait in the back of her team while she nets away. Your team better run fast to reach her before you get 5v1'd. Why would you ult Cupcake? T_T -Vi
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Vayne really doesn't provide as much in this season. Yes she is excellent in 1v1 all-in or to fight low dps poke reliant champ(hello ezreal) because her chasing potential is great. If she is fed she is a force to reckon with but which heavily played champ wouldn't do the same?
Nearly everything ranged has more range than her, as an ADC you before your 3rd item usually you will not be able to fight a tanky champ(need LW or a defensive item to get more silver bullet procs).
Her range forces Vayne player to either stay a screen away from potential teamfight location and be too late to deal enough significant damage or run the risk of getting engaged/dived upon by 2 or more tanky champ and with no peel support Vayne will die. I know she can't die 1v1 against one dive, but tanky comp of jungler+top can dispose of vayne without heavy CC Support like Tresh, leona, Janna, alistar(?). I can see 2 strat that she may be used but in a 4 protect 1 Kog'maw is probably better and in a 3 carry glass cannon with CC (top with equivalent of lissandra, kennen, etc) and Ezreal or Caitlyn is probably more solid.
There is no reason to play her in soloqueue when you can't trust your mates to either peel for you or not die while you stay out of catching range before teamfight. Unless you like to play her and accept these facts.
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On October 11 2013 16:54 RagequitBM wrote:Show nested quote +On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Tristana is more slippery, has 150 more range, and has higher bases plus arguably just as good steroids. AND Tristana is the best turret killing adc in the game. Vayne pales in comparison to Trist lategame. Why the hell does no one pick her
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On October 11 2013 20:21 MattBarry wrote:Show nested quote +On October 11 2013 16:54 RagequitBM wrote:On October 11 2013 16:24 Itsmedudeman wrote:On October 11 2013 15:11 wei2coolman wrote:On October 11 2013 15:01 LightningStrike wrote:On October 11 2013 13:28 wei2coolman wrote:On October 11 2013 13:27 Requizen wrote: Jinx definitely has self-peeling problems. However, to make up for that, her damage and poke are fucking insane. Like legit batshit. She's probably replaced Kog and Trist as best hypercarry in game. Vayne would like to say hi to you  Vayne is in a weird place in regards to hypercarry (lolol, i know some people here hate the term) she has the damage but she's so vulnerable to damage. I dunno, I guess Vayne up there. Also, MKP on LoL, incoming 2nd place Optimus team next OGN. Vayne is really overrated as a "hypercarry". You get blown up so fucking fast in the late game it doesn't really matter how well you scale, you need survivability more than anything else. I'd rate a 5+ item caitlyn/trist to be better than vayne most of the time. Vayne is typically better than a lot of adcs when you hit your 2-3 item timing because you don't need to invest in last whisper and can go straight to something like qss but still have a lot of damage. I think Vayne is extremely slippery. Between stealth, condemn, and botrk, you're god Tristana is more slippery, has 150 more range, and has higher bases plus arguably just as good steroids. AND Tristana is the best turret killing adc in the game. Vayne pales in comparison to Trist lategame. Why the hell does no one pick her
Really weak midgame (when midgame counts a lot nowadays). Lots of lane matchups are really iffy for her.
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Charm [ E ] - Added to the tooltip: 'Enemies hit by Charm take 20% more magic damage from Ahri for 4 seconds.
Does anyone have the math for this? Her single target burst might still be around the same and this has scary synergy with DFG.
Kennen ult no longer applies Marks? WTF.
I think they nerfed the wrong thing about Corki.
Leona and Yi changes somewhat approved although they trivialize mana even more now.
Morgana never played -> better meganerf Morgana? WTF.
Better buff Shen. WTF.
Tryndamere nerf? ..
The Xerath item is pretty interesting. I wonder what those last 2 levels get him o.O It's really powerful even without that as well.
All in all the patch mostly makes no sense. Really strange changes all over the place. The remakes seem pretty interesting though.
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Has there been any new information on how many people tuned in for SKT v Royal? I mean Since Dustin Beck gave his early estimations.
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I seriously doubt that Xerath item isn't a joke. Can now reach level 20? Riot pls, subtlety!
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Man I might have to buy Klansman Nocturne and Clark Kentcrank tbh. wanted those skins since i issed them the first time
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i think the shen buff is because the animation was longer than the range of taunt, leading to dumb situations where you would 'hit' people and not taunt them. at least in my experience ;o
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riot genius level economics by pretending limited edition skins are 1 time only and then cashing in the the skin collectors by re-releasing them
skins that you can buy anytime are low priority for the ocd collector personality
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On October 11 2013 20:36 Shikyo wrote: Charm [ E ] - Added to the tooltip: 'Enemies hit by Charm take 20% more magic damage from Ahri for 4 seconds.
Does anyone have the math for this? Her single target burst might still be around the same and this has scary synergy with DFG.
Kennen ult no longer applies Marks? WTF.
I think they nerfed the wrong thing about Corki.
Leona and Yi changes somewhat approved although they trivialize mana even more now.
Morgana never played -> better meganerf Morgana? WTF.
Better buff Shen. WTF.
Tryndamere nerf? ..
The Xerath item is pretty interesting. I wonder what those last 2 levels get him o.O It's really powerful even without that as well.
All in all the patch mostly makes no sense. Really strange changes all over the place. The remakes seem pretty interesting though.
Change Context
Above is the context for the changes, Kennen's not on there but I would assume like the other abilities it's a tooltip change and the Mark application is included in the passive's wording.
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On October 11 2013 20:36 Shikyo wrote: Charm [ E ] - Added to the tooltip: 'Enemies hit by Charm take 20% more magic damage from Ahri for 4 seconds.
Does anyone have the math for this? Her single target burst might still be around the same and this has scary synergy with DFG.
Kennen ult no longer applies Marks? WTF.
I think they nerfed the wrong thing about Corki.
Leona and Yi changes somewhat approved although they trivialize mana even more now.
Morgana never played -> better meganerf Morgana? WTF.
Better buff Shen. WTF.
Tryndamere nerf? ..
The Xerath item is pretty interesting. I wonder what those last 2 levels get him o.O It's really powerful even without that as well.
All in all the patch mostly makes no sense. Really strange changes all over the place. The remakes seem pretty interesting though. Where did you read the bit about kennen ulti? I only saw they cleaned up his tooltip and increased mark duration by 0.25 secs. The shen thing is not a buff because apparently his taunt hitradius was just nerfed.
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You know you could also read like 2-3 pages and have your answers instead of asking again for every single stuff that was discussed... especially the Ahri math. And Shen is nerfed while Kennen's change is only a tooltip rewording, his passive already states his abilities apply marks.
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Pootie too good!4331 Posts
On October 11 2013 11:18 Chexx wrote: I still think that charm should break once the charmed champion suffers damage from another champion.
And fear shouldnt make a champ walk around. Instead just in a small area where he was charmed.
The charm suggestion makes sense. I like that idea. Someone charms you, hurting you should logically wake you up. makes sense to me.
But fear means you're scared, why would you run around in circles? pick a direction and run like hell!
I also feel like the first few pbe updates are crazy off the wall, but by patch time they're much smaller and more refined.
It does seem silly to do it before season 4 though. the reworks I get because they have been in the works for a while. I suppose you appease the masses with Ahri, who I agree is easier to balance than her popular assasin friends, and roll out Kassadin, zed, and fizz with season 4.
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On October 11 2013 05:03 Requizen wrote:Show nested quote +On October 11 2013 05:02 AsmodeusXI wrote:On October 11 2013 04:56 AsnSensation wrote: Just played against a cait/janna (fuck that lane) and my support picked leona thinking he counterpicked them gg. What WOULD you even pick into that lane? Sona and just stay alive? Soraka and heal away all the poke. **Sona or Nami and heal away all the poke.
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On October 11 2013 22:23 JonGalt wrote:Show nested quote +On October 11 2013 11:18 Chexx wrote: I still think that charm should break once the charmed champion suffers damage from another champion.
And fear shouldnt make a champ walk around. Instead just in a small area where he was charmed. The charm suggestion makes sense. I like that idea. Someone charms you, hurting you should logically wake you up. makes sense to me. But fear means you're scared, why would you run around in circles? pick a direction and run like hell! I also feel like the first few pbe updates are crazy off the wall, but by patch time they're much smaller and more refined. It does seem silly to do it before season 4 though. the reworks I get because they have been in the works for a while. I suppose you appease the masses with Ahri, who I agree is easier to balance than her popular assasin friends, and roll out Kassadin, zed, and fizz with season 4. I've always felt that fear could have its RNG removed and also differentiated more from stun by making you walk away from the dude that feared you. Right now it's basically "stun that might randomly be a little better or worse."
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On October 11 2013 22:34 sylverfyre wrote:Show nested quote +On October 11 2013 22:23 JonGalt wrote:On October 11 2013 11:18 Chexx wrote: I still think that charm should break once the charmed champion suffers damage from another champion.
And fear shouldnt make a champ walk around. Instead just in a small area where he was charmed. The charm suggestion makes sense. I like that idea. Someone charms you, hurting you should logically wake you up. makes sense to me. But fear means you're scared, why would you run around in circles? pick a direction and run like hell! I also feel like the first few pbe updates are crazy off the wall, but by patch time they're much smaller and more refined. It does seem silly to do it before season 4 though. the reworks I get because they have been in the works for a while. I suppose you appease the masses with Ahri, who I agree is easier to balance than her popular assasin friends, and roll out Kassadin, zed, and fizz with season 4. I've always felt that fear could have its RNG removed and also differentiated more from stun by making you walk away from the dude that feared you. Right now it's basically "stun that might randomly be a little better or worse."
Pretty sure Hecarim uses "terror" instead of fear which is they run directly away from you. No real reason the other fears couldn't be the same with some kind of buff/rework for fiddle/nocturne/whoeverelsefearsinthisgame. Fear being concepted as the summoner losing control of his champion is cool and all but its really annoying for all parties currently.
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Looking at the PBE changes for Heim...I think I like it?
Certainly makes it interesting, and the turret AI improvement will be very welcome. I'll have to mess around with him a bit and see.
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nothing about the hiemer remake is ground breaking though, its a bit silly it took them this long to figure out what to do with him.
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TPA lilballz caught eloboosting lol
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