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explain of the pause during Faker VS Cool - Page 4

Forum Index > LoL General
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Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
September 23 2013 16:18 GMT
#61
Oh also, riot purposefully ran 10 or so inconsequential games to give an illusion of champion diversity
When in doubt, just believe in yourself and press buttons
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-09-23 16:20:51
September 23 2013 16:19 GMT
#62
HDD hotswaps are brilliant, it's like magic. I can't think of a more practical way to load up your settings than just plugging something into the computer and having it instantly do just that.

But yeah, it doesn't prevent hardware malfunction, it just makes it much faster and much less stressful to get your settings right whenever you sit down. Also very good at inspiring awe.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-09-23 16:22:42
September 23 2013 16:21 GMT
#63
On September 24 2013 01:18 TheYango wrote:
Show nested quote +
On September 24 2013 00:31 Scip wrote:
Honestly, these accusations are pretty ridiculous and insulting OMG's intelligence. Even if you DO practice cheating, then you don't cheat in an inconsequential match, that is retarded. Please.

The most absurd thing is the people on Reddit pointing to BW match-fixing as a way for a team to have a vested interest in the outcome of an inconsequential match.

Show nested quote +
On September 24 2013 01:17 wei2coolman wrote:
the HDD hotswap sounds like a good idea tho.

Wouldn't solve hardware malfunction.

Even TI3 had hardware issues despite these kinds of precautions.

Definitely minimizes the # of issues though.

btw what was done to solve Sans issue? did they give him another keyboard/mouse? or what?
liftlift > tsm
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-09-23 16:26:34
September 23 2013 16:25 GMT
#64
On September 24 2013 01:21 wei2coolman wrote:
Definitely minimizes the # of issues though.

It also reduces between-game downtime.

I think Valve was saying the lowest downtime they ever got between games was 2.5 minutes thanks to this.

Would at least be a nice change from the comparatively long breaks at Worlds.
Moderator
koreasilver
Profile Blog Joined June 2008
9109 Posts
September 23 2013 16:25 GMT
#65
ITT: baseless speculation that attempts to legitimize itself through nothing but browbeating

real legit
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 23 2013 16:26 GMT
#66
On September 24 2013 01:25 koreasilver wrote:
ITT: baseless speculation that attempts to legitimize itself through nothing but browbeating

real legit

it's like 2 people speculating, and rest of us saying "innocent until proven guilty".
liftlift > tsm
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 23 2013 16:28 GMT
#67
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.
https://twitter.com/SufficientStats
TheYango
Profile Joined September 2008
United States47024 Posts
September 23 2013 16:34 GMT
#68
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.

Does spectator mode allow the spectator to pause?
Moderator
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
September 23 2013 16:35 GMT
#69
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.


Yeah this seems really obvious. If you have an equipment malfunction then you request a pause and the referee will pause the game as soon as there is no action.
I am the Town Medic.
canikizu
Profile Joined September 2010
4860 Posts
September 23 2013 16:41 GMT
#70
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.

I'm not sure LoL has referee mode where referee can pause the game themselves.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 23 2013 16:43 GMT
#71
On September 24 2013 01:35 Alzadar wrote:
Show nested quote +
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.


Yeah this seems really obvious. If you have an equipment malfunction then you request a pause and the referee will pause the game as soon as there is no action.


The funny thing is, I watched bw for years and I have never seen a case which someone's mouse malfunctions.
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 23 2013 16:44 GMT
#72
On September 24 2013 01:34 TheYango wrote:
Show nested quote +
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.

Does spectator mode allow the spectator to pause?


I am not sure. Most certainly our spectator mode can't because it is 3 kinutes delayed.
https://twitter.com/SufficientStats
koreasilver
Profile Blog Joined June 2008
9109 Posts
September 23 2013 16:44 GMT
#73
On September 24 2013 01:26 wei2coolman wrote:
Show nested quote +
On September 24 2013 01:25 koreasilver wrote:
ITT: baseless speculation that attempts to legitimize itself through nothing but browbeating

real legit

it's like 2 people speculating, and rest of us saying "innocent until proven guilty".

Yeah, that's what I meant. We have much more level headed posters than the crazy mouthfrothing ones. If you've ever read letmelose's BW posts you can immediately see that he's one of those sensationalist Korean netizen types which is a real bore.
TheYango
Profile Joined September 2008
United States47024 Posts
September 23 2013 16:48 GMT
#74
On September 24 2013 01:35 Alzadar wrote:
Show nested quote +
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.


Yeah this seems really obvious. If you have an equipment malfunction then you request a pause and the referee will pause the game as soon as there is no action.

It gets sort of muddled when there are issues during a fight where one of the directly-affected players is in the fight. Particularly since letting the fight play out to the end before pausing when a player has legitimate equipment malfunction probably negatively affects the outcome of the fight more than a pause would.
Moderator
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 23 2013 16:52 GMT
#75
Ok how about this. When you click pause, it doesn't pause immediately and instead pauses 5 seconds later.. and everyone can see that the game is about to pause.
https://twitter.com/SufficientStats
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-09-23 16:55:15
September 23 2013 16:54 GMT
#76
On September 24 2013 01:43 Sufficiency wrote:
Show nested quote +
On September 24 2013 01:35 Alzadar wrote:
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.


Yeah this seems really obvious. If you have an equipment malfunction then you request a pause and the referee will pause the game as soon as there is no action.


The funny thing is, I watched bw for years and I have never seen a case which someone's mouse malfunctions.


To be fair, KeSPA has more experience than Riot. You didn't have ten people in one game. You didn't have keyboards and mice from different regions all being plugged in and out of the same PCs.

But yes, the malfunctions seem to occur much more often than they should be. Riot should try and figure out a way to avoid this for S4. Whether it's copying TI3 or something else I dunno.

On September 24 2013 01:52 Sufficiency wrote:
Ok how about this. When you click pause, it doesn't pause immediately and instead pauses 5 seconds later.. and everyone can see that the game is about to pause.


If your mouse died or something and you got a pause the other team could easily kill you, or nearly kill you, in the five seconds that you are incapable of moving.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
September 23 2013 16:57 GMT
#77
Not allowing pauses or overly restricting them is not a good idea. Imagine how shitty worlds could end if in the deciding match Cool had another mouse malfunction and everything went to shit because of it. Riot would not get to see the morning sun for all the pitchforks in their eyes. Yes, it can be somewhat abuseable (referees deciding whether a pause is/isn't justified prevents obvious abuse), but it is better than any of the alternatives.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-09-23 17:02:16
September 23 2013 16:59 GMT
#78
On September 24 2013 01:54 overt wrote:
But yes, the malfunctions seem to occur much more often than they should be. Riot should try and figure out a way to avoid this for S4. Whether it's copying TI3 or something else I dunno.

TI3 had hardware malfunctions as well. At this point, the number that occurred at Worlds has not been to the point of being outrageous for me.

TI2 had very few malfunctions, but given that a couple did occur at TI3, I'm inclined to think that was somewhat lucky.
Moderator
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21245 Posts
Last Edited: 2013-09-23 17:01:43
September 23 2013 17:00 GMT
#79
On September 24 2013 01:43 Sufficiency wrote:
Show nested quote +
On September 24 2013 01:35 Alzadar wrote:
On September 24 2013 01:28 Sufficiency wrote:
The real problem is that riot is too lenient on pauses. It should be like bw where you type ppp to pause, and only the obs can pause. This pausing thing is getting out of hands.


Yeah this seems really obvious. If you have an equipment malfunction then you request a pause and the referee will pause the game as soon as there is no action.


The funny thing is, I watched bw for years and I have never seen a case which someone's mouse malfunctions.


...

not sure if srs

bw had plenty of technical difficulties of all sorts...
TranslatorBaa!
TheYango
Profile Joined September 2008
United States47024 Posts
September 23 2013 17:02 GMT
#80
On September 24 2013 01:54 overt wrote:
If your mouse died or something and you got a pause the other team could easily kill you, or nearly kill you, in the five seconds that you are incapable of moving.

It works if you have some sort of judging where if it's deemed that the pause adversely affected the outcome of the game (e.g. he died or lost a fight because his mouse malfunctioned), you load from a save.

Obviously it sucks to have to load from a save, but it's fairer than playing out the game after that point.
Moderator
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