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On September 30 2013 23:24 AsmodeusXI wrote:Show nested quote +On September 30 2013 23:18 Leonite7 wrote: I haven't played the game for about a month or so, if someone could give me a brief run through of the meta that would be really appreciated, alternatively if there is some sort of resource for this that would also be greatly appreciated. Quick rundown. - Buy Triforce and Spirit Visage
- Ban Corki, Zed, Ahri, Fizz, Kassadin (assassins are a big deal, TF is OP on Corki especially)
- Tanky top laners are great, but Renekton is top-tier (also, as Req says below, people like Jax)
- Tanky junglers are also good; buy Mobos and SotAG and Locket (maybe) and then Oracles and wards forever.
- If you don't like playing assassin mids, get Ori or Gragas
Bronze not like this, still always ban Bronzodia, never not ban Bronzodia. Then proceed to get rolled by Fizz.
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Mummy bans all day in Bronze. Good times.
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On September 30 2013 23:48 Shikyo wrote: By the way, Elise wasn't that impressive in Worlds. I'm not sure what it is but Lee Sin and Aatrox for instance were much scarier in nearly every game. I also wonder what it is about Orianna that always makes her amazing despite all the nerfs she gets and despite being in the shadows for a while. I guess her kit really just does so many things all at once.
The problem with Elise is that she is a pure ganking jungler. Her ganks are pretty good with Cocoon to open, spider form damage and repel to go after flashes but once the midgame comes around he falls of fast. Elise has very little influence in teamfights aside from potentially starting one with Cocoon while Lee Sin and Aatrox are much more threats, esp to the backline.
Elise is a poke champion during mid/late game and thats just not the role you want your jungler to be.
As for Orianna. She is a safe caster cause of her ball who had good burst and an ult that can win teamfights even when your behind.
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Bronze is a wonderful, magical place where anything can happen.
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On October 01 2013 00:09 Gorsameth wrote:Show nested quote +On September 30 2013 23:48 Shikyo wrote: By the way, Elise wasn't that impressive in Worlds. I'm not sure what it is but Lee Sin and Aatrox for instance were much scarier in nearly every game. I also wonder what it is about Orianna that always makes her amazing despite all the nerfs she gets and despite being in the shadows for a while. I guess her kit really just does so many things all at once. The problem with Elise is that she is a pure ganking jungler. Her ganks are pretty good with Cocoon to open, spider form damage and repel to go after flashes but once the midgame comes around he falls of fast. Elise has very little influence in teamfights aside from potentially starting one with Cocoon while Lee Sin and Aatrox are much more threats, esp to the backline. Elise is a poke champion during mid/late game and thats just not the role you want your jungler to be. As for Orianna. She is a safe caster cause of her ball who had good burst and an ult that can win teamfights even when your behind. She can build rather tanky though, which is something you want from junglers. But like you said, she has little team fight presence, which is why I think she's much better top at being a bully and occasionally roaming/invading with her team. She works wonders in pick comps, but it looks like the Worlds trend is to snowball your assassin and teamfight.
I would be interested to see if she could be used midlane in the assassin meta. Build tanky-ish with Lament/Rylai/Abyssal, deny dives with Rappel, and mess up combos with Cocoon, and still have roaming power if need be. She doesn't fit the general mid requirements of pushing prowess and super-high burst (though she can dish it out in certain circumstances), but I just wonder how it would work.
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On October 01 2013 00:10 Seuss wrote: Bronze is a wonderful, magical place where anything can happen. C'mon, you showed us that in gold anything can happen too. At least in the jungle.
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On September 30 2013 23:24 Requizen wrote:Show nested quote +On September 30 2013 23:18 Leonite7 wrote: I haven't played the game for about a month or so, if someone could give me a brief run through of the meta that would be really appreciated, alternatively if there is some sort of resource for this that would also be greatly appreciated. Not a whole lot has changed in the last month, aside from maybe the prevalence of assassins in the mid lane. Fizz, Ahri, and Zed are the folks on pick/ban status, with Ori popping up for being safe against them. Triforce users are big again - Jax, Corki, Ez, and even Kog building it with good results.
I feel like Trinity nerfs will change some of this though. Maybe just change up people building it on Kog but getting 10 MS instead of 20 MS with Phage being around 200 gold more is pretty big. Jax should still be really strong and Corki/Ez will probably continue to build it and be good with it but I don't think we'll see it on Kog anymore and I don't think Corki will be as dominant as he has been.
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On October 01 2013 00:16 overt wrote:Show nested quote +On September 30 2013 23:24 Requizen wrote:On September 30 2013 23:18 Leonite7 wrote: I haven't played the game for about a month or so, if someone could give me a brief run through of the meta that would be really appreciated, alternatively if there is some sort of resource for this that would also be greatly appreciated. Not a whole lot has changed in the last month, aside from maybe the prevalence of assassins in the mid lane. Fizz, Ahri, and Zed are the folks on pick/ban status, with Ori popping up for being safe against them. Triforce users are big again - Jax, Corki, Ez, and even Kog building it with good results. I feel like Trinity nerfs will change some of this though. Maybe just change up people building it on Kog but getting 10 MS instead of 20 MS with Phage being around 200 gold more is pretty big. Jax should still be really strong and Corki/Ez will probably continue to build it and be good with it but I don't think we'll see it on Kog anymore and I don't think Corki will be as dominant as he has been. If it goes from "build TF on any champion to win" to "build TF on certain champions to be strong", then I'll be happy. As it stands now you could bloody build it on Xerath and likely have a good time anyway.
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If you build Tri-force on Nasus, you're gonna have a bad time.
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unless paired with ie, in which case splendid times will be had by all
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Chobra is in my solo q game
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On October 01 2013 00:18 Requizen wrote:Show nested quote +On October 01 2013 00:16 overt wrote:On September 30 2013 23:24 Requizen wrote:On September 30 2013 23:18 Leonite7 wrote: I haven't played the game for about a month or so, if someone could give me a brief run through of the meta that would be really appreciated, alternatively if there is some sort of resource for this that would also be greatly appreciated. Not a whole lot has changed in the last month, aside from maybe the prevalence of assassins in the mid lane. Fizz, Ahri, and Zed are the folks on pick/ban status, with Ori popping up for being safe against them. Triforce users are big again - Jax, Corki, Ez, and even Kog building it with good results. I feel like Trinity nerfs will change some of this though. Maybe just change up people building it on Kog but getting 10 MS instead of 20 MS with Phage being around 200 gold more is pretty big. Jax should still be really strong and Corki/Ez will probably continue to build it and be good with it but I don't think we'll see it on Kog anymore and I don't think Corki will be as dominant as he has been. If it goes from "build TF on any champion to win" to "build TF on certain champions to be strong", then I'll be happy. As it stands now you could bloody build it on Xerath and likely have a good time anyway.
Well, cutting the MS boost in half for ranged champions is pretty huge. Corki will still be good but I doubt he'll be a very high pick priority (he's already declined a bit in the latter parts of Worlds but I think this could partially be due to ADCs who prefer champions like Cait/Vayne).
Melee champions who build Trinity (so Jax and Irelia really) will probably still rush it though as an extra 200 gold isn't that big of a deal for such a powerful item.
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Is there any way to fix these huge 10 second lagspikes I've been having the last week or so?
It's similar to what people used to be describing with the whole Comcast issue, except that I don't have comcast.
I probably can't play till it gets fixed, real frustrating.
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I've been in a similar situation as Vileroze, albeit on a lesser level, and also something ironic is his old team knocked mine out of the LCS qualifier tourney and did it with Vileroze carrying in the deciding game. Often times when people get angry they don't know how to deal with it within a team setting. The worst way to express your frustration is to stop listening to the shot-caller and respond to things sarcastically. When the team loses faith in you it perhaps helps to have an outsider, in this case a manager to help iron out the issue. At the very least he can jumpstart a constructive dialogue instead of letting people's differences settle and build up which is what happens 99% of the times in teams that disband. But doing so requires someone who is a good mediator, unbiased (very important), patient, and knows enough about the game to know where the blame lies. I knew of no managers who could do so, and as someone who plays on the team, my opinions could only go so far as it was subjective.
People who play organized sports, LoL included, need to make an extra effort to be socially positive, which is even more difficult in LoL because of the obvious social difficulties involved and the... usual qualities of players who are good at the game. Traits like being constructive, dealing with blame well, communicating effectively, attentiveness, determination, etc, etc are sometimes as important to a team as individual skill. When a team has enough individual skill, they need to work on those things to reach their potential, but a team made up of five ultra talented toxic players can still reach LCS, but will not last long.
Basically when a team loses faith in the shot-caller, the shot-caller needs to lead by example, lay down the law, and fix the situation. Player all have different personalities so people may need to be dealt with differently. At the same time you need to overcome your own insecurities which inevitably build up from losing games, teammates blaming, not performing well, etc. Furthermore you have to remain objective by shouldering your fair share of the responsibility, avoid blaming wrongly, staying rational, not getting emotional, but also getting emotional when the team is behind or not playing well, but also not leading in a way that will make teammates hate you. Someone who can do those things (which is made easier by being good at the game) will be a good leader, which isn't most people, but it's something you work on. (Navi was one) When a team loses faith and you don't do those things, the team goes to shit.
Vileroze sounds like he was in a difficult situation, but there's a limit to how much whining and blame a normal person can handle from immature kids you only know from a video game. I kinda know Evaniskus and he's like ... ok, but I can see the immature side, and I've heard stories about Vileroze being disruptive. It really takes a rare combination of personalities, usually people who have already been friends for a long time to make a good team. The blame shouldn't all go to the manager, some people either aren't cut out or don't work hard enough to be leaders, and to be the shotcaller you have to be the leader.
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I had this and when I switched to google DNS it was fixed. I don't have comcast either. It's also possible it;s just Riot servers somehow because they've been sorta iffy lately I hear.
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I thought EUW was still fucky, then I restarted my router and everything worked fine. Anecdotal perhaps, but why not give it a try?
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On October 01 2013 00:50 zulu_nation8 wrote: I've been in a similar situation as Vileroze, albeit on a lesser level, and also something ironic is his old team knocked mine out of the LCS qualifier tourney and did it with Vileroze carrying in the deciding game. Often times when people get angry they don't know how to deal with it within a team setting. The worst way to express your frustration is to stop listening to the shot-caller and respond to things sarcastically. When the team loses faith in you it perhaps helps to have an outsider, in this case a manager to help iron out the issue. At the very least he can jumpstart a constructive dialogue instead of letting people's differences settle and build up which is what happens 99% of the times in teams that disband. But doing so requires someone who is a good mediator, unbiased (very important), patient, and knows enough about the game to know where the blame lies. I knew of no managers who could do so, and as someone who plays on the team, my opinions could only go so far as it was subjective.
People who play organized sports, LoL included, need to make an extra effort to be socially positive, which is even more difficult in LoL because of the obvious social difficulties involved and the... usual qualities of players who are good at the game. Traits like being constructive, dealing with blame well, communicating effectively, attentiveness, determination, etc, etc are sometimes as important to a team as individual skill. When a team has enough individual skill, they need to work on those things to reach their potential, but a team made up of five ultra talented toxic players can still reach LCS, but will not last long.
Basically when a team loses faith in the shot-caller, the shot-caller needs to lead by example, lay down the law, and fix the situation. Player all have different personalities so people may need to be dealt with differently. At the same time you need to overcome your own insecurities which inevitably build up from losing games, teammates blaming, not performing well, etc. Furthermore you have to remain objective by shouldering your fair share of the responsibility, avoid blaming wrongly, staying rational, not getting emotional, but also getting emotional when the team is behind or not playing well, but also not leading in a way that will make teammates hate you. Someone who can do those things (which is made easier by being good at the game) will be a good leader, which isn't most people, but it's something you work on. (Navi was one) When a team loses faith and you don't do those things, the team goes to shit.
Vileroze sounds like he was in a difficult situation, but there's a limit to how much whining and blame a normal person can handle from immature kids. I kinda know Evaniskus and he's like ok.. but I can see the immature side, and I've heard stories about Vileroze being disruptive. It really takes a rare combination of personalities, usually people who have already been friends for a long time to make a good team. The blame shouldn't all go to the manager, some people either aren't cut out or don't work hard enough to be leaders, and to be the shotcaller you have to be the leader. You and I don't agree often, but this post is excellent imo.
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they couldnt organize 5 blow up beds, how are they ever gonna organize a lol team? ;/
really though, the way he talked about their situation they sounded like a bunch of children, not teenagers, children. in weeks with a free house provided for them by friends they couldnt get past ramen noodles and mildew on the walls? i have little sympathy for their inability to find practice time if that was their attitude to the situation.
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United States47024 Posts
This is sort of why I've always hated how the LoL community tries to disjoin the terms "shot-caller" and "captain" when it comes to competitive teams. It implies that you can call the shots in the game but somehow also not otherwise be the "leader" for the team.
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On October 01 2013 01:03 turdburgler wrote: they couldnt organize 5 blow up beds, how are they ever gonna organize a lol team? ;/
really though, the way he talked about their situation they sounded like a bunch of children, not teenagers, children. in weeks with a free house provided for them by friends they couldnt get past ramen noodles and mildew on the walls? i have little sympathy for their inability to find practice time if that was their attitude to the situation.
Teenagers are children. Hell men are children too in some ways and long to be in others.
Being a leader who has lost the faith of the people he leads is very hard. I've been in a similar situation as his with a team which resulted in myself trying to step down from that role and just serve as a normal member. That ended badly since once people lose faith in your ability to lead they won't likely trust you with much and unless you steel your resolve to show them your ability it won't change.
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