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On September 28 2013 08:12 Zdrastochye wrote:Show nested quote +On September 28 2013 07:49 FakeSteve[TPR] wrote:I remember that patch... The final blow that toppled AD Sona  that was the patch that nerfed her early burst damage with Power Chord That was the patch that Cloud9157's high elo friends said Shen wouldn't be strong. I'll never forget!
Goldmine. Those were some of the best posts ever.
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On September 28 2013 10:40 obesechicken13 wrote:Show nested quote +On September 28 2013 09:41 phyvo wrote:On September 28 2013 09:34 obesechicken13 wrote:On September 28 2013 09:25 Seuss wrote:On September 28 2013 06:19 Ryuu314 wrote:On September 28 2013 06:02 NpG)Explosive wrote:On September 28 2013 05:56 Doctorbeat wrote:On September 28 2013 05:48 Seuss wrote:On September 28 2013 05:41 AsmodeusXI wrote:On September 28 2013 05:41 Seuss wrote: I have returned from the PBE, and right now Jinx is release LeBlanc/Xin Zhao/Vayne levels of stupid. Is the kit too strong or is it just a numbers issue? A little of column A, a little of column B. Basically every ability she has is too strong. 70-130% free Attack Speed makes it hard for anyone to win against her in a skirmish. 600-700 range + traps makes it hard for anyone to harass her. 1450 range on a cheap, low CD skill shot nuke makes it hard to zone her. God help anyone who tries to 1v2 versus her. Her power curve is an asymptote. It does seem to be Riot's way of balancing champions though. Start out OP, then start twiddling dials and toning skills down till they're a bit more boring. They released two adc this year (Quinn and Lucian) and neither of them is OP in my eyes, far from it. Dunno about Quinn, but Lucian was pretty nutso when first released onto PBE. Lucian was never nutso. His ult's ratios and damage got tweaked a bit on the PBE (mostly to shut down the gimmicky AP build), but otherwise his kit is essentially identical to how it was when he first hit the PBE. On September 28 2013 07:40 phyvo wrote:On September 28 2013 06:51 sylverfyre wrote:On September 28 2013 06:42 Requizen wrote:On September 28 2013 06:40 DonKey_ wrote:On September 28 2013 06:39 xes wrote: Riot's plan is to release hilarious broken champions on to PBE so that they stir up controversy and publicity and maybe convince baddies that they need to buy the new OP champ
You guys are just adding to the hype and buying into their master world domination plan I prefer this method to the underwhelming releases. ex. Quinn I still think Quinn is cool. I should play her some more. I only think she's underwhelming in duo bot, I like her more bullying bruisers top lane. I feel like once the bruiser in top lane buys Doran Shield and Tabi, they just run you over. @Jinx - she looks ridiculous at first glance, but she also has the WORST AS IN THE GAME - you are TOTALLY reliant on that machine gun passive, and your rocket launcher might have kogmaw range on demand but it doesn't have anything like Kog's typical AS or damage. Granted, only played her vs. bots so far, but being a no-free-gapclose AD carry is tricky. She has the same base AS as caitlyn. With machine gun at level 9 she's 100% AS up on caitlyn after taking per level into account. It's possible that at 525 range machine gun will have difficulty vs a bully like cait but I'd never underestimate the power of stats. She's going to get to use all that AS vs divers at the very least. On September 28 2013 07:00 Ketara wrote: The point is that there are some abilities that are just super awesome regardless of what the numbers are. Shen ult for example. As long as it does what Shen ult does it will be strong fairly regardless of the cooldown or the shield amount.
There are other abilities where slight number tweaks can change an ability from OP to UP very quickly. While shen ult is pretty amazing I have seen tons of abilities where people say "THIS MECHANIC IS INNATELY BROKEN" and it ends up not mattering at all because its numbers and situations just weren't in its favor. Make shen ult have 8 second channel or 4 minute cd and it becomes much more (though not entirely) useless. Chiming in on the AS issue. The only carry with more innate attack speed than Jinx is Tristana, and only A) once Q is maxed and B) she's past level 14. That's also limited to 7 seconds out of every 20 without CDR, rather than all the time. Every other carry falls short by at least 30% AS, typically more. The AS may not apply in cannon form, but when you can crit an entire team for near-full damage on command that doesn't matter much (seriously, pair her with Orianna, Diana, or anyone else who crowds people together, it's brutal). I'm not saying Jinx is flawless, but right now her numbers/kit are such that any flaws are basically meaningless. I thought Jinx's as was 130% putting it higher than Trist. Monte is taking into account that Trist has higher base AS and AS per level growth. Champs with steroids often have lower base stats to compensate while champs without steroids or with weaker steroids often have higher base stats. I see. Usually the atkspd changes aren't that drastic anymore. The last champion I remember who had its base stats shafted is Thresh. Go play Ashe. Then go play Graves. Tell me you don't notice the difference. x_o
How large is the splash radius on Jinx's rocket launcher?
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less that 24 hours and already smut of Jinx lol
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On September 28 2013 10:58 Requizen wrote: less that 24 hours and already smut of Jinx lol I'm assuming you were searching for it?
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On September 28 2013 11:00 HazMat wrote:Show nested quote +On September 28 2013 10:58 Requizen wrote: less that 24 hours and already smut of Jinx lol I'm assuming you were searching for it? when you get older you too will frequent more places on the internet
remain yung
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Did ranked 3s for the first tine today with a pair of high bronze/low silver friends. This format is surprisingly fun.
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On September 28 2013 11:00 Requizen wrote:Show nested quote +On September 28 2013 11:00 HazMat wrote:On September 28 2013 10:58 Requizen wrote: less that 24 hours and already smut of Jinx lol I'm assuming you were searching for it? when you get older you too will frequent more places on the internet remain yung The day I read my first anime...
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On September 28 2013 10:54 Alaric wrote:Show nested quote +On September 28 2013 10:40 obesechicken13 wrote:On September 28 2013 09:41 phyvo wrote:On September 28 2013 09:34 obesechicken13 wrote:On September 28 2013 09:25 Seuss wrote:On September 28 2013 06:19 Ryuu314 wrote:On September 28 2013 06:02 NpG)Explosive wrote:On September 28 2013 05:56 Doctorbeat wrote:On September 28 2013 05:48 Seuss wrote:On September 28 2013 05:41 AsmodeusXI wrote: [quote]
Is the kit too strong or is it just a numbers issue? A little of column A, a little of column B. Basically every ability she has is too strong. 70-130% free Attack Speed makes it hard for anyone to win against her in a skirmish. 600-700 range + traps makes it hard for anyone to harass her. 1450 range on a cheap, low CD skill shot nuke makes it hard to zone her. God help anyone who tries to 1v2 versus her. Her power curve is an asymptote. It does seem to be Riot's way of balancing champions though. Start out OP, then start twiddling dials and toning skills down till they're a bit more boring. They released two adc this year (Quinn and Lucian) and neither of them is OP in my eyes, far from it. Dunno about Quinn, but Lucian was pretty nutso when first released onto PBE. Lucian was never nutso. His ult's ratios and damage got tweaked a bit on the PBE (mostly to shut down the gimmicky AP build), but otherwise his kit is essentially identical to how it was when he first hit the PBE. On September 28 2013 07:40 phyvo wrote:On September 28 2013 06:51 sylverfyre wrote:On September 28 2013 06:42 Requizen wrote:On September 28 2013 06:40 DonKey_ wrote:On September 28 2013 06:39 xes wrote: Riot's plan is to release hilarious broken champions on to PBE so that they stir up controversy and publicity and maybe convince baddies that they need to buy the new OP champ
You guys are just adding to the hype and buying into their master world domination plan I prefer this method to the underwhelming releases. ex. Quinn I still think Quinn is cool. I should play her some more. I only think she's underwhelming in duo bot, I like her more bullying bruisers top lane. I feel like once the bruiser in top lane buys Doran Shield and Tabi, they just run you over. @Jinx - she looks ridiculous at first glance, but she also has the WORST AS IN THE GAME - you are TOTALLY reliant on that machine gun passive, and your rocket launcher might have kogmaw range on demand but it doesn't have anything like Kog's typical AS or damage. Granted, only played her vs. bots so far, but being a no-free-gapclose AD carry is tricky. She has the same base AS as caitlyn. With machine gun at level 9 she's 100% AS up on caitlyn after taking per level into account. It's possible that at 525 range machine gun will have difficulty vs a bully like cait but I'd never underestimate the power of stats. She's going to get to use all that AS vs divers at the very least. On September 28 2013 07:00 Ketara wrote: The point is that there are some abilities that are just super awesome regardless of what the numbers are. Shen ult for example. As long as it does what Shen ult does it will be strong fairly regardless of the cooldown or the shield amount.
There are other abilities where slight number tweaks can change an ability from OP to UP very quickly. While shen ult is pretty amazing I have seen tons of abilities where people say "THIS MECHANIC IS INNATELY BROKEN" and it ends up not mattering at all because its numbers and situations just weren't in its favor. Make shen ult have 8 second channel or 4 minute cd and it becomes much more (though not entirely) useless. Chiming in on the AS issue. The only carry with more innate attack speed than Jinx is Tristana, and only A) once Q is maxed and B) she's past level 14. That's also limited to 7 seconds out of every 20 without CDR, rather than all the time. Every other carry falls short by at least 30% AS, typically more. The AS may not apply in cannon form, but when you can crit an entire team for near-full damage on command that doesn't matter much (seriously, pair her with Orianna, Diana, or anyone else who crowds people together, it's brutal). I'm not saying Jinx is flawless, but right now her numbers/kit are such that any flaws are basically meaningless. I thought Jinx's as was 130% putting it higher than Trist. Monte is taking into account that Trist has higher base AS and AS per level growth. Champs with steroids often have lower base stats to compensate while champs without steroids or with weaker steroids often have higher base stats. I see. Usually the atkspd changes aren't that drastic anymore. The last champion I remember who had its base stats shafted is Thresh. Go play Ashe. Then go play Graves. Tell me you don't notice the difference. x_o How large is the splash radius on Jinx's rocket launcher?
Roughly the same as Kayle's, maybe a tiny bit smaller.
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On September 28 2013 11:03 HazMat wrote:Show nested quote +On September 28 2013 11:00 Requizen wrote:On September 28 2013 11:00 HazMat wrote:On September 28 2013 10:58 Requizen wrote: less that 24 hours and already smut of Jinx lol I'm assuming you were searching for it? when you get older you too will frequent more places on the internet remain yung The day I read my first anime... I don't know whether to be offended by this or d'aww :3
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On September 28 2013 11:05 Requizen wrote:Show nested quote +On September 28 2013 11:03 HazMat wrote:On September 28 2013 11:00 Requizen wrote:On September 28 2013 11:00 HazMat wrote:On September 28 2013 10:58 Requizen wrote: less that 24 hours and already smut of Jinx lol I'm assuming you were searching for it? when you get older you too will frequent more places on the internet remain yung The day I read my first anime... I don't know whether to be offended by this or d'aww :3 Too busy reading 19th century Russian literature, that's all.
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On September 28 2013 10:54 Alaric wrote:Show nested quote +On September 28 2013 10:40 obesechicken13 wrote:On September 28 2013 09:41 phyvo wrote:On September 28 2013 09:34 obesechicken13 wrote:On September 28 2013 09:25 Seuss wrote:On September 28 2013 06:19 Ryuu314 wrote:On September 28 2013 06:02 NpG)Explosive wrote:On September 28 2013 05:56 Doctorbeat wrote:On September 28 2013 05:48 Seuss wrote:On September 28 2013 05:41 AsmodeusXI wrote: [quote]
Is the kit too strong or is it just a numbers issue? A little of column A, a little of column B. Basically every ability she has is too strong. 70-130% free Attack Speed makes it hard for anyone to win against her in a skirmish. 600-700 range + traps makes it hard for anyone to harass her. 1450 range on a cheap, low CD skill shot nuke makes it hard to zone her. God help anyone who tries to 1v2 versus her. Her power curve is an asymptote. It does seem to be Riot's way of balancing champions though. Start out OP, then start twiddling dials and toning skills down till they're a bit more boring. They released two adc this year (Quinn and Lucian) and neither of them is OP in my eyes, far from it. Dunno about Quinn, but Lucian was pretty nutso when first released onto PBE. Lucian was never nutso. His ult's ratios and damage got tweaked a bit on the PBE (mostly to shut down the gimmicky AP build), but otherwise his kit is essentially identical to how it was when he first hit the PBE. On September 28 2013 07:40 phyvo wrote:On September 28 2013 06:51 sylverfyre wrote:On September 28 2013 06:42 Requizen wrote:On September 28 2013 06:40 DonKey_ wrote:On September 28 2013 06:39 xes wrote: Riot's plan is to release hilarious broken champions on to PBE so that they stir up controversy and publicity and maybe convince baddies that they need to buy the new OP champ
You guys are just adding to the hype and buying into their master world domination plan I prefer this method to the underwhelming releases. ex. Quinn I still think Quinn is cool. I should play her some more. I only think she's underwhelming in duo bot, I like her more bullying bruisers top lane. I feel like once the bruiser in top lane buys Doran Shield and Tabi, they just run you over. @Jinx - she looks ridiculous at first glance, but she also has the WORST AS IN THE GAME - you are TOTALLY reliant on that machine gun passive, and your rocket launcher might have kogmaw range on demand but it doesn't have anything like Kog's typical AS or damage. Granted, only played her vs. bots so far, but being a no-free-gapclose AD carry is tricky. She has the same base AS as caitlyn. With machine gun at level 9 she's 100% AS up on caitlyn after taking per level into account. It's possible that at 525 range machine gun will have difficulty vs a bully like cait but I'd never underestimate the power of stats. She's going to get to use all that AS vs divers at the very least. On September 28 2013 07:00 Ketara wrote: The point is that there are some abilities that are just super awesome regardless of what the numbers are. Shen ult for example. As long as it does what Shen ult does it will be strong fairly regardless of the cooldown or the shield amount.
There are other abilities where slight number tweaks can change an ability from OP to UP very quickly. While shen ult is pretty amazing I have seen tons of abilities where people say "THIS MECHANIC IS INNATELY BROKEN" and it ends up not mattering at all because its numbers and situations just weren't in its favor. Make shen ult have 8 second channel or 4 minute cd and it becomes much more (though not entirely) useless. Chiming in on the AS issue. The only carry with more innate attack speed than Jinx is Tristana, and only A) once Q is maxed and B) she's past level 14. That's also limited to 7 seconds out of every 20 without CDR, rather than all the time. Every other carry falls short by at least 30% AS, typically more. The AS may not apply in cannon form, but when you can crit an entire team for near-full damage on command that doesn't matter much (seriously, pair her with Orianna, Diana, or anyone else who crowds people together, it's brutal). I'm not saying Jinx is flawless, but right now her numbers/kit are such that any flaws are basically meaningless. I thought Jinx's as was 130% putting it higher than Trist. Monte is taking into account that Trist has higher base AS and AS per level growth. Champs with steroids often have lower base stats to compensate while champs without steroids or with weaker steroids often have higher base stats. I see. Usually the atkspd changes aren't that drastic anymore. The last champion I remember who had its base stats shafted is Thresh. Go play Ashe. Then go play Graves. Tell me you don't notice the difference. x_o How large is the splash radius on Jinx's rocket launcher? It's like a 15% difference at level 12. Noticeable, but graves with 130% bonus aspd would have more aspd than ashe with 90%. .948/.824=1.15
If they both get zerks it's even less and grows smaller at 18 with PD + bork.
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On September 28 2013 10:45 Zdrastochye wrote:Show nested quote +On September 28 2013 09:35 FinestHour wrote:http://i.imgur.com/iqdPAPA.pngthe secret overpowered support build to win games when you are 15 kills and and inhib behind i shoulda sold sightstone tho that item sucks when i could just get 5 more wards I do this all the time when the game is hopelessly out of reach. I'm not sure if it's the best way to play, but if we're losing badly I'll never buy a single item past sightstone + basic boots and just STOCK UP on wards and keep oracles up 100% of the time. I mean, If I have oracles and 600g I'll literally buy 8 wards and put them in our jungle/river as strategically as I can. Sometimes I overdo it, but I've won a few games because we got picks on cocky people and turned the game around. Is this the correct way to play support from behind? It feels a bit trolly, because of how much gold I end up wasting on consumables, but I really don't know how else to influence a game when behind on support besides vision control. I just had a game that I had 10k gold earned with just sighstone + boots + philo. 7425g spend on oracles and wards.
get absolute map control, outward the enemy support and pick off people and get objectives and win
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I just want Faker to feed and have an anti-hypetrain.
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On September 28 2013 11:00 Requizen wrote:Show nested quote +On September 28 2013 11:00 HazMat wrote:On September 28 2013 10:58 Requizen wrote: less that 24 hours and already smut of Jinx lol I'm assuming you were searching for it? when you get older you too will frequent more places on the internet remain yung
Don't let Req fool you, he was searching for it.
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On September 28 2013 11:18 obesechicken13 wrote:Show nested quote +On September 28 2013 10:54 Alaric wrote:On September 28 2013 10:40 obesechicken13 wrote:On September 28 2013 09:41 phyvo wrote:On September 28 2013 09:34 obesechicken13 wrote:On September 28 2013 09:25 Seuss wrote:On September 28 2013 06:19 Ryuu314 wrote:On September 28 2013 06:02 NpG)Explosive wrote:On September 28 2013 05:56 Doctorbeat wrote:On September 28 2013 05:48 Seuss wrote: [quote]
A little of column A, a little of column B.
Basically every ability she has is too strong. 70-130% free Attack Speed makes it hard for anyone to win against her in a skirmish. 600-700 range + traps makes it hard for anyone to harass her. 1450 range on a cheap, low CD skill shot nuke makes it hard to zone her. God help anyone who tries to 1v2 versus her.
Her power curve is an asymptote. It does seem to be Riot's way of balancing champions though. Start out OP, then start twiddling dials and toning skills down till they're a bit more boring. They released two adc this year (Quinn and Lucian) and neither of them is OP in my eyes, far from it. Dunno about Quinn, but Lucian was pretty nutso when first released onto PBE. Lucian was never nutso. His ult's ratios and damage got tweaked a bit on the PBE (mostly to shut down the gimmicky AP build), but otherwise his kit is essentially identical to how it was when he first hit the PBE. On September 28 2013 07:40 phyvo wrote:On September 28 2013 06:51 sylverfyre wrote:On September 28 2013 06:42 Requizen wrote:On September 28 2013 06:40 DonKey_ wrote: [quote] I prefer this method to the underwhelming releases. ex. Quinn I still think Quinn is cool. I should play her some more. I only think she's underwhelming in duo bot, I like her more bullying bruisers top lane. I feel like once the bruiser in top lane buys Doran Shield and Tabi, they just run you over. @Jinx - she looks ridiculous at first glance, but she also has the WORST AS IN THE GAME - you are TOTALLY reliant on that machine gun passive, and your rocket launcher might have kogmaw range on demand but it doesn't have anything like Kog's typical AS or damage. Granted, only played her vs. bots so far, but being a no-free-gapclose AD carry is tricky. She has the same base AS as caitlyn. With machine gun at level 9 she's 100% AS up on caitlyn after taking per level into account. It's possible that at 525 range machine gun will have difficulty vs a bully like cait but I'd never underestimate the power of stats. She's going to get to use all that AS vs divers at the very least. On September 28 2013 07:00 Ketara wrote: The point is that there are some abilities that are just super awesome regardless of what the numbers are. Shen ult for example. As long as it does what Shen ult does it will be strong fairly regardless of the cooldown or the shield amount.
There are other abilities where slight number tweaks can change an ability from OP to UP very quickly. While shen ult is pretty amazing I have seen tons of abilities where people say "THIS MECHANIC IS INNATELY BROKEN" and it ends up not mattering at all because its numbers and situations just weren't in its favor. Make shen ult have 8 second channel or 4 minute cd and it becomes much more (though not entirely) useless. Chiming in on the AS issue. The only carry with more innate attack speed than Jinx is Tristana, and only A) once Q is maxed and B) she's past level 14. That's also limited to 7 seconds out of every 20 without CDR, rather than all the time. Every other carry falls short by at least 30% AS, typically more. The AS may not apply in cannon form, but when you can crit an entire team for near-full damage on command that doesn't matter much (seriously, pair her with Orianna, Diana, or anyone else who crowds people together, it's brutal). I'm not saying Jinx is flawless, but right now her numbers/kit are such that any flaws are basically meaningless. I thought Jinx's as was 130% putting it higher than Trist. Monte is taking into account that Trist has higher base AS and AS per level growth. Champs with steroids often have lower base stats to compensate while champs without steroids or with weaker steroids often have higher base stats. I see. Usually the atkspd changes aren't that drastic anymore. The last champion I remember who had its base stats shafted is Thresh. Go play Ashe. Then go play Graves. Tell me you don't notice the difference. x_o How large is the splash radius on Jinx's rocket launcher? It's like a 15% difference at level 12. Noticeable, but graves with 130% bonus aspd would have more aspd than ashe with 90%. .948/.824=1.15 If they both get zerks it's even less and grows smaller at 18 with PD + bork. What I meant is that it's very noticeable when you're last hitting in lane, even at the early levels. A bit like when Ezreal's base AS was dropped to Graves' level, you could definitely feel the difference between before and after.
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On September 28 2013 12:23 Alaric wrote:Show nested quote +On September 28 2013 11:18 obesechicken13 wrote:On September 28 2013 10:54 Alaric wrote:On September 28 2013 10:40 obesechicken13 wrote:On September 28 2013 09:41 phyvo wrote:On September 28 2013 09:34 obesechicken13 wrote:On September 28 2013 09:25 Seuss wrote:On September 28 2013 06:19 Ryuu314 wrote:On September 28 2013 06:02 NpG)Explosive wrote:On September 28 2013 05:56 Doctorbeat wrote: [quote]
It does seem to be Riot's way of balancing champions though. Start out OP, then start twiddling dials and toning skills down till they're a bit more boring. They released two adc this year (Quinn and Lucian) and neither of them is OP in my eyes, far from it. Dunno about Quinn, but Lucian was pretty nutso when first released onto PBE. Lucian was never nutso. His ult's ratios and damage got tweaked a bit on the PBE (mostly to shut down the gimmicky AP build), but otherwise his kit is essentially identical to how it was when he first hit the PBE. On September 28 2013 07:40 phyvo wrote:On September 28 2013 06:51 sylverfyre wrote:On September 28 2013 06:42 Requizen wrote: [quote] I still think Quinn is cool. I should play her some more. I only think she's underwhelming in duo bot, I like her more bullying bruisers top lane. I feel like once the bruiser in top lane buys Doran Shield and Tabi, they just run you over. @Jinx - she looks ridiculous at first glance, but she also has the WORST AS IN THE GAME - you are TOTALLY reliant on that machine gun passive, and your rocket launcher might have kogmaw range on demand but it doesn't have anything like Kog's typical AS or damage. Granted, only played her vs. bots so far, but being a no-free-gapclose AD carry is tricky. She has the same base AS as caitlyn. With machine gun at level 9 she's 100% AS up on caitlyn after taking per level into account. It's possible that at 525 range machine gun will have difficulty vs a bully like cait but I'd never underestimate the power of stats. She's going to get to use all that AS vs divers at the very least. On September 28 2013 07:00 Ketara wrote: The point is that there are some abilities that are just super awesome regardless of what the numbers are. Shen ult for example. As long as it does what Shen ult does it will be strong fairly regardless of the cooldown or the shield amount.
There are other abilities where slight number tweaks can change an ability from OP to UP very quickly. While shen ult is pretty amazing I have seen tons of abilities where people say "THIS MECHANIC IS INNATELY BROKEN" and it ends up not mattering at all because its numbers and situations just weren't in its favor. Make shen ult have 8 second channel or 4 minute cd and it becomes much more (though not entirely) useless. Chiming in on the AS issue. The only carry with more innate attack speed than Jinx is Tristana, and only A) once Q is maxed and B) she's past level 14. That's also limited to 7 seconds out of every 20 without CDR, rather than all the time. Every other carry falls short by at least 30% AS, typically more. The AS may not apply in cannon form, but when you can crit an entire team for near-full damage on command that doesn't matter much (seriously, pair her with Orianna, Diana, or anyone else who crowds people together, it's brutal). I'm not saying Jinx is flawless, but right now her numbers/kit are such that any flaws are basically meaningless. I thought Jinx's as was 130% putting it higher than Trist. Monte is taking into account that Trist has higher base AS and AS per level growth. Champs with steroids often have lower base stats to compensate while champs without steroids or with weaker steroids often have higher base stats. I see. Usually the atkspd changes aren't that drastic anymore. The last champion I remember who had its base stats shafted is Thresh. Go play Ashe. Then go play Graves. Tell me you don't notice the difference. x_o How large is the splash radius on Jinx's rocket launcher? It's like a 15% difference at level 12. Noticeable, but graves with 130% bonus aspd would have more aspd than ashe with 90%. .948/.824=1.15 If they both get zerks it's even less and grows smaller at 18 with PD + bork. What I meant is that it's very noticeable when you're last hitting in lane, even at the early levels. A bit like when Ezreal's base AS was dropped to Graves' level, you could definitely feel the difference between before and after. Holy balls on rice. Jinx's aspd growth is low.
http://leagueoflegends.wikia.com/wiki/Jinx Understandable, just unexpected. 1% growth on graves base of .625. Doesn't that still put her ahead of Trist though if they have no atkspd items?
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WTF happened to the "ability details" tabs on LoL Wiki? They were so useful.
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They're included in the main page as "ability details [show|hide]" buttons in the abilities' boxes. On paper. Most of the pages lack these parts yet, but you can still type "/abilities_details" after the champion name, they only removed the links, not deleted the pages.
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On September 28 2013 12:45 obesechicken13 wrote:Show nested quote +On September 28 2013 12:23 Alaric wrote:On September 28 2013 11:18 obesechicken13 wrote:On September 28 2013 10:54 Alaric wrote:On September 28 2013 10:40 obesechicken13 wrote:On September 28 2013 09:41 phyvo wrote:On September 28 2013 09:34 obesechicken13 wrote:On September 28 2013 09:25 Seuss wrote:On September 28 2013 06:19 Ryuu314 wrote:On September 28 2013 06:02 NpG)Explosive wrote: [quote]
They released two adc this year (Quinn and Lucian) and neither of them is OP in my eyes, far from it. Dunno about Quinn, but Lucian was pretty nutso when first released onto PBE. Lucian was never nutso. His ult's ratios and damage got tweaked a bit on the PBE (mostly to shut down the gimmicky AP build), but otherwise his kit is essentially identical to how it was when he first hit the PBE. On September 28 2013 07:40 phyvo wrote:On September 28 2013 06:51 sylverfyre wrote: [quote] I feel like once the bruiser in top lane buys Doran Shield and Tabi, they just run you over.
@Jinx - she looks ridiculous at first glance, but she also has the WORST AS IN THE GAME - you are TOTALLY reliant on that machine gun passive, and your rocket launcher might have kogmaw range on demand but it doesn't have anything like Kog's typical AS or damage.
Granted, only played her vs. bots so far, but being a no-free-gapclose AD carry is tricky. She has the same base AS as caitlyn. With machine gun at level 9 she's 100% AS up on caitlyn after taking per level into account. It's possible that at 525 range machine gun will have difficulty vs a bully like cait but I'd never underestimate the power of stats. She's going to get to use all that AS vs divers at the very least. On September 28 2013 07:00 Ketara wrote: The point is that there are some abilities that are just super awesome regardless of what the numbers are. Shen ult for example. As long as it does what Shen ult does it will be strong fairly regardless of the cooldown or the shield amount.
There are other abilities where slight number tweaks can change an ability from OP to UP very quickly. While shen ult is pretty amazing I have seen tons of abilities where people say "THIS MECHANIC IS INNATELY BROKEN" and it ends up not mattering at all because its numbers and situations just weren't in its favor. Make shen ult have 8 second channel or 4 minute cd and it becomes much more (though not entirely) useless. Chiming in on the AS issue. The only carry with more innate attack speed than Jinx is Tristana, and only A) once Q is maxed and B) she's past level 14. That's also limited to 7 seconds out of every 20 without CDR, rather than all the time. Every other carry falls short by at least 30% AS, typically more. The AS may not apply in cannon form, but when you can crit an entire team for near-full damage on command that doesn't matter much (seriously, pair her with Orianna, Diana, or anyone else who crowds people together, it's brutal). I'm not saying Jinx is flawless, but right now her numbers/kit are such that any flaws are basically meaningless. I thought Jinx's as was 130% putting it higher than Trist. Monte is taking into account that Trist has higher base AS and AS per level growth. Champs with steroids often have lower base stats to compensate while champs without steroids or with weaker steroids often have higher base stats. I see. Usually the atkspd changes aren't that drastic anymore. The last champion I remember who had its base stats shafted is Thresh. Go play Ashe. Then go play Graves. Tell me you don't notice the difference. x_o How large is the splash radius on Jinx's rocket launcher? It's like a 15% difference at level 12. Noticeable, but graves with 130% bonus aspd would have more aspd than ashe with 90%. .948/.824=1.15 If they both get zerks it's even less and grows smaller at 18 with PD + bork. What I meant is that it's very noticeable when you're last hitting in lane, even at the early levels. A bit like when Ezreal's base AS was dropped to Graves' level, you could definitely feel the difference between before and after. Holy balls on rice. Jinx's aspd growth is low. http://leagueoflegends.wikia.com/wiki/JinxUnderstandable, just unexpected. 1% growth on graves base of .625. Doesn't that still put her ahead of Trist though if they have no atkspd items?
AS growth doesn't matter when you have built in AS steroids since it is additive with other sources of AS
BAT is huge though because everything is multiplicative on that
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