• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:48
CEST 14:48
KST 21:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes97BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion ASL20 General Discussion ASL TICKET LIVE help! :D Soulkey on ASL S20 NaDa's Body
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Big Programming Thread UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2788 users

[Patch 3.10a: Worlds Balance] General Discussion - Page 7

Forum Index > LoL General
Post a Reply
Prev 1 5 6 7 8 9 156 Next
[PSA]: Challenging the status quo...
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
August 22 2013 06:20 GMT
#121
Fuck yeah, the Riven changes made it to live!
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
August 22 2013 06:21 GMT
#122
Locket is not a luxury item.
HS: cascades#1595 || LoL: stoppin
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
August 22 2013 06:25 GMT
#123
Oceania down

EU I FEEL YOUR PAIN
RagequitBM
Profile Joined November 2011
Canada2270 Posts
August 22 2013 06:32 GMT
#124
Is LoLRecorder broken, or is it just my computer? I want replays so much.
Twitch.tv/Ragequitbm for all the fans
Aldrovandi
Profile Joined September 2010
United States211 Posts
August 22 2013 06:38 GMT
#125
On August 22 2013 14:29 Ryuu314 wrote:
Show nested quote +
On August 22 2013 14:25 UniversalSnip wrote:
In terms of making adjustments to the game over time, they've improved. That's what I mean by increasing skill at balancing. I don't mean anything to do with the power level of new champions. I mean that new champions just don't have particularly better designs than old ones. Important not to confuse those ideas.

hmm...what do you define as a bad design? Boring? Too hard to balance? Bad is pretty subjective.

While I do think some of the designs have been pretty bland, like Aatrox, other designs are pretty neat. I honestly really liked Zac, Lissandra, Thresh as designs. Granted, two of those have pretty hard kits to balance, but I don't think that's necessarily a bad thing.

On the other hand, shit like Elise and Jayce make me annoyed.


Riot also built Aatrox up to be so much more in the lore- "[The warriors] followed Aatrox into the fray, each fighting with the furious strength of ten until they had won a most unlikely victory." When I saw that, I figured he'd have some sort of neat AOE effect on his ult like stacking ad for his allies for every auto he landed in the fight. Instead, you just get the range increase, which is alright, and a shittier Burst of Speed.

Now that I think about it, why did Riot stop allowing non-supports to affect their teammates? The last non-support champ released with a spell that affects allies is Jayce, while older champs like WW, Lux, Ori, Kayle, etc. have supporting abilities without explicitly being supports.
FinestHour
Profile Joined August 2010
United States18466 Posts
August 22 2013 06:39 GMT
#126
anti fun mechanic/possibility to be used for griefing when not buffing adc on purpose to make him mad
thug life.                                                       MVP/ex-
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 22 2013 06:57 GMT
#127
I think as a part of simplifying the game, they don't want to put too much emphasis on "hidden" power. That unfortunately takes away from the depth of the game.
Porouscloud - NA LoL
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-08-22 07:00:53
August 22 2013 06:58 GMT
#128
unless it's a shield or movespeed buff, why bother having it give the stats to allies? half the time they're not even gonna fucking notice. I doubt they have any rule against ally buffing but they've probably decided not to just do it for no reason like with WW, and only use it when it makes thematic and gameplay sense like with ori.

There's no depth in a team buff unless the usage of it is deep. Again, refer to ww. You use the W when you want attack speed, you don't otherwise, and whether there are allies nearby only affects how strong the spell is, not whether you make the decision to use it. Hence, it being a team buff adds zero depth.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
August 22 2013 07:00 GMT
#129
On August 22 2013 12:46 dottycakes wrote:
Show nested quote +
On August 22 2013 12:34 GTR wrote:
spirit visage is so broken rofl. just rush on mundo/zac and win.


Riot: We're going to remove FoN because mass health regen and magic resist should not go together on an item.

FoN was removed because the stats were all over the place, and the item thus was incredibly niche/confused.

If you wanted MR/tankiness, you went for a BV, or an SV, or any of the other MR items, because FoN didn't provide HP, which cut its eHP value. The HP regen was similarly niche (given %HPregen scales with eHP, it requires you to already have high resist/HP values), and really the main reason to buy it was the extra MS.

Which meant that really, only a few champions could actually use it to any effect.

New SV has a much more pronounced role. Just needs to be tuned some more.
"His father is pretty juicy tbh." ~WaveofShadow
TheYango
Profile Joined September 2008
United States47024 Posts
August 22 2013 07:02 GMT
#130
I would just like to express how utterly stupid it is that Riot put a balance patch so close to Worlds. Particularly one with such drastic changes as the Triforce change.

Teams have 3 weeks with this patch before World Playoffs. That's simply not enough time to figure out this patch. This isn't even accounting for patches being delayed 1-2 weeks on the Chinese server, which is ridiculously unfair to China and any other region that might not get the patch at the same time as NA.
Moderator
Gahlo
Profile Joined February 2010
United States35159 Posts
August 22 2013 07:11 GMT
#131
Play an hour long game, lose, still don't get my IP.

I was 97 away from one of those ludicrous 820 CDR glyphs.
Aldrovandi
Profile Joined September 2010
United States211 Posts
August 22 2013 07:18 GMT
#132
On August 22 2013 15:58 UniversalSnip wrote:
unless it's a shield or movespeed buff, why bother having it give the stats to allies? half the time they're not even gonna fucking notice. I doubt they have any rule against ally buffing but they've probably decided not to just do it for no reason like with WW, and only use it when it makes thematic and gameplay sense like with ori.

There's no depth in a team buff unless the usage of it is deep. Again, refer to ww. You use the W when you want attack speed, you don't otherwise, and whether there are allies nearby only affects how strong the spell is, not whether you make the decision to use it. Hence, it being a team buff adds zero depth.


I don't mean specifically team-wide abilities, but any spell that affects an ally. Galio's W is a pretty good example - you can use it on yourself, or you can use it on an ally and still benefit. Maybe it was never that common and I'm just looking through rose-colored glasses, but Jayce is the only non-support with an ally-centric skill since Orianna, and it seems like Riot is limiting its champ design by completely ignoring those kinds of abilities.
gtrsrs
Profile Joined June 2010
United States9109 Posts
August 22 2013 07:25 GMT
#133
i don't understand why zac does so much damn damage
he has EVERYTHING that you want on a champ except a cool lore/personality/visual design. EVERYTHIIIIIIIIIIIIIIIIIIIIIIIING
i play ... hearthstone =\^.^/= Winterfox
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-08-22 07:31:01
August 22 2013 07:29 GMT
#134
On August 22 2013 15:57 Amui wrote:
I think as a part of simplifying the game, they don't want to put too much emphasis on "hidden" power. That unfortunately takes away from the depth of the game.

Disagree. Removing burden of knowledge and unnecessary complexity, while preserving depth, is the hallmark of a good game (not to say I don't enjoy games with a great deal of complexity, given my love of the Dominions games). Extra Credits did a great segment on it here:


And tbh, the game is already incredibly deep. I suppose you could argue it pales in comparison to other AoS-likes, but the genre as a whole is already difficult enough to learn for the average player.

On August 22 2013 16:02 TheYango wrote:
I would just like to express how utterly stupid it is that Riot put a balance patch so close to Worlds. Particularly one with such drastic changes as the Triforce change.

Teams have 3 weeks with this patch before World Playoffs. That's simply not enough time to figure out this patch. This isn't even accounting for patches being delayed 1-2 weeks on the Chinese server, which is ridiculously unfair to China and any other region that might not get the patch at the same time as NA.

Which is definitely understandable, but overall, the patch is pretty light in its content and, outside of the Triforce/Phage/Fmallet changes, pretty much meh. Riven getting to jump over walls with the Third Cast of Broken Wings, which, while definitely interesting, is fairly insignificant. Yi nerfs were expected due to his overtuning, LB gets +2HP/5s base and minor AD/lvl buffs (which is basically insignificant), early lvl expunge damage nerfed (Twitch's trading brought into line early levels, nothing much to be said), Shen's shield gets minor nerfs and his ulti interrupted by roots (somewhat moderate changes), and Zac loses tenacity on ulti and his passive pickup/squash range nerfed (gives counterplay options to his initiation). Minor cost increase to SV.

Tbh, the range/CD nerf to BorK active is expected, and at the end of the day doesn't really affect it's usage to a large degree (melee champs like Zed will be in melee range anyways, range carries who utilize BorK like Vayne will similarly be within cast range, and the long range ADCs use it as a peel tool anyways).

Most of the game's meta is really remaining the same. The Phage/Triforce changes mean it'll be picked more by top laners (and Corki), and may bring back Irelia/Jax/Darius back to competitive with some new item builds (i.e. non-BorK builds for Jax/Irelia), but outside of that, it doesn't have meta-altering effects besides.

If the patch was released a week earlier it would probably be fine, but overall it's pretty light on content, and mostly just some tuning fixes on champs. Hopefully, they accelerate launch of it on other servers, but given the limited changes, I don't think it's of concern.
"His father is pretty juicy tbh." ~WaveofShadow
TheYango
Profile Joined September 2008
United States47024 Posts
August 22 2013 07:31 GMT
#135
No matter how small you consider the changes from this patch to be, 3 weeks is not enough for people to thoroughly explore everything this patch has changed, let alone 1-2 weeks for regions that don't get the patch for as long.

Moderator
Don_Julio
Profile Blog Joined June 2010
2220 Posts
August 22 2013 07:35 GMT
#136
On August 22 2013 16:02 TheYango wrote:
I would just like to express how utterly stupid it is that Riot put a balance patch so close to Worlds. Particularly one with such drastic changes as the Triforce change.

Teams have 3 weeks with this patch before World Playoffs. That's simply not enough time to figure out this patch. This isn't even accounting for patches being delayed 1-2 weeks on the Chinese server, which is ridiculously unfair to China and any other region that might not get the patch at the same time as NA.


I'm still mad that they changed the towers so close to worlds in the last patch. That has/had an even bigger impact on strategies which have been refined over the course of months. They should have waited for the next season if they were unhappy with fast paced games a short laning phase.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
August 22 2013 07:41 GMT
#137
phew, just a few moderate balance changes, I was half expecting riot to nerf every top pick in korea/china into the ground like they did 2 months ago
When in doubt, just believe in yourself and press buttons
Gahlo
Profile Joined February 2010
United States35159 Posts
August 22 2013 07:48 GMT
#138
I had hoped that /r/leagueoflegendsmeta would be a nice little haven of sanity on reddit where I can talk to people about decent league play without "DAE draven?" and "Regi eyebrows MIA." Sadly, it has failed me as I now have people flaming me and calling me retarded because I called frozen mallet bad while somebody is trying his best Yango impression trying to forecast Trifoce/FM combo being OP.

TL pls, talk about something so I don't have to go back there.
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
August 22 2013 07:49 GMT
#139
On August 22 2013 16:31 TheYango wrote:
No matter how small you consider the changes from this patch to be, 3 weeks is not enough for people to thoroughly explore everything this patch has changed, let alone 1-2 weeks for regions that don't get the patch for as long.

Again, the only real change of note would be the Phage/Triforce/Mallet changes, which only has limited effects on the possible picks top lane, and potentially seeing Corki (and non-blue AD Ez builds) become slightly more viable. I don't foresee the changes having dramatic changes on the game at all.

Bot lane, Twitch nerfs don't change much at all and if we do see an increase in Corki, cool; he's been woefully missing from the competitive scene. Outside of that, Bot lane is pretty much the same as it always is (the main ADC/support meta is untouched), and mid lane is unchanged (HP/10 and scaling AD increases on LB means nothing). Outside of Yi/Zac, the jungle & picks remains the same. Top lane's the only lane which may see some changes, but Riven buffs are mostly niche mobility/slight utility, Shen nerfs don't affect his matchups/gameplay overmuch (and really, how many champs have roots top lane? Karma?), and Zac nerfs just means there's more counterplay to Zac in teamfights (and his sustain requires more management on both top laner's parts).

I do agree that it may be short-noticed if a region only has 1 week to get use to it, but 2 weeks seems more than enough to digest the changes, and honestly I doubt they'd affect a team's performance either way. I mean it's nothing like the introduction of Cowl, or the changes to early turret armor, etc. The champion changes are extremely easy to digest (give it a few days tops), and the itemization change only affects a few champions (Irelia/Jax/Corki).

On August 22 2013 16:41 Kupon3ss wrote:
phew, just a few moderate balance changes, I was half expecting riot to nerf every top pick in korea/china into the ground like they did 2 months ago

imo, the only one worthy of note is the Fmallet/Triforce/Phage change. The other changes are all pretty minor in the big picture.
"His father is pretty juicy tbh." ~WaveofShadow
cLutZ
Profile Joined November 2010
United States19574 Posts
August 22 2013 07:51 GMT
#140
On August 22 2013 16:48 Gahlo wrote:
I had hoped that /r/leagueoflegendsmeta would be a nice little haven of sanity on reddit where I can talk to people about decent league play without "DAE draven?" and "Regi eyebrows MIA." Sadly, it has failed me as I now have people flaming me and calling me retarded because I called frozen mallet bad while somebody is trying his best Yango impression trying to forecast Trifoce/FM combo being OP.

TL pls, talk about something so I don't have to go back there.

I think Mundo is good if the other team picks Lee Sin before you pick your jungler. His Jungle Path is totally arbitrary so Lee Cant do his Lee things, and if your team doesn't get owned enough to give up an early dragon I think you are better at securing drag #1, and every buff thereafter.
Freeeeeeedom
Prev 1 5 6 7 8 9 156 Next
Please log in or register to reply.
Live Events Refresh
Map Test Tournament
11:00
$500 4v4 Open
WardiTV482
IndyStarCraft 260
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 260
Harstem 257
StarCraft: Brood War
Britney 34650
Rain 7219
Horang2 1721
EffOrt 1301
actioN 1214
Hyuk 860
BeSt 444
Snow 434
Larva 312
Light 274
[ Show more ]
Rush 177
Leta 162
ZerO 138
Pusan 136
Soulkey 123
ggaemo 120
Barracks 106
Hyun 92
Mind 72
Liquid`Ret 71
Sharp 55
Sea.KH 45
ivOry 42
Nal_rA 41
sorry 34
Movie 25
JYJ23
soO 21
Backho 18
Free 18
sas.Sziky 14
Sacsri 13
Noble 9
SilentControl 7
Sexy 7
Icarus 6
Shine 6
Terrorterran 5
Dota 2
singsing3317
Gorgc1444
qojqva747
XcaliburYe164
420jenkins99
Fuzer 51
Counter-Strike
zeus157
markeloff47
flusha28
edward15
oskar5
Other Games
tarik_tv1440
B2W.Neo1083
olofmeister643
crisheroes517
FrodaN376
hiko359
Lowko223
Hui .218
gofns107
XaKoH 64
Mew2King40
NeuroSwarm35
Trikslyr24
EmSc Tv 16
ZerO(Twitch)8
Organizations
StarCraft: Brood War
CasterMuse 22
Other Games
EmSc Tv 16
StarCraft 2
EmSc2Tv 16
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV202
League of Legends
• Nemesis1635
• Jankos1189
Upcoming Events
Korean StarCraft League
14h 12m
BSL Open LAN 2025 - War…
19h 12m
RSL Revival
21h 12m
Reynor vs Cure
BSL Open LAN 2025 - War…
1d 19h
RSL Revival
1d 21h
Online Event
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
LiuLi Cup
4 days
[ Show More ]
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.