• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:56
CET 18:56
KST 02:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!37$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1733 users

[Patch 3.10a: Worlds Balance] General Discussion - Page 6

Forum Index > LoL General
Post a Reply
Prev 1 4 5 6 7 8 156 Next
[PSA]: Challenging the status quo...
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2013-08-22 03:55:33
August 22 2013 03:53 GMT
#101
On August 22 2013 11:15 Amarok wrote:
More related to the last patch, but I really think some people are going a bit overboard with avoiding the new Locket. I'm a bit behind on LCS (watching every game is gruelling, I've been a week behind nearly the entire split) and I just watched the Week 9 Curse/Dig game. Dig didn't buy a locket despite being ripped apart in hard 5v5 engages by Kennen, Karthus and Nasus AoE (with Thresh and Varus thrown in for good measure). Apparently Crumbzz said it was a trash item that he'd never buy (and apparently he really meant it), but I find it hard to believe a 20mr aura and 200 hp shield wouldn't have been incredibly useful in that situation.

I agree it's not an always buy item now (and that's ok), but it's still an incredibly efficient purchase against AoE comps.


There was a few pages on this in the last thread, but I don't recall the page numbers on it sadly. Sorry.

In my opinon, the idea is that there is no need to get Aegis at the moment. You are better off going with the new Spectre's Cowl -> Spirit Visage. The build up timing/item is much better, and much more useful than Aegis. At best, Aegis -> Bulwark is a fairly late game luxury item. Seriously, Spectre's cowl/ SV builds from negatron. Almost everyone can get the that negatron, and have it pay off later on with decent upgrades depending on what they want to do next.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
August 22 2013 04:05 GMT
#102
Jungle Teemo much better than Heimerdinger. Flash shroom initiates win games.
Twitch.tv/Ragequitbm for all the fans
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 22 2013 04:08 GMT
#103
On August 22 2013 12:47 petered wrote:
Show nested quote +
On August 22 2013 12:10 UniversalSnip wrote:
why would you yes? he looks boring


He at least looks better than aatrox. Can't believe they are still releasing such bland kits even after they already have so many champions in the game.


I think if Aatrox' ultimate still gave maximum health his kit would be slightly more interesting. In terms of new mechanics it didn't have anything particularly exciting, but at that point it all clicked. The combination of his passive, ultimate, and on-hit healing gave him a lot of tankiness and survivability, allowing him to build damage and not instantly explode. It wasn't entirely balanced as it was, but I think it could have been tweaked adequately.

Instead his ult became what it is now, and he's kind of bland (though the changes to his passive were 100% an improvement).
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cr4zyH0r5e
Profile Blog Joined November 2007
Peru1308 Posts
August 22 2013 04:18 GMT
#104
Is this patch happening tonight?

What are people banning these days?
My must bans right now are Zac, Eve, Yi and Nasus.
Diamond 4 Jungle/Support - http://www.twitch.tv/cr4zyh0r5e/c/3051057 Zyra support 101
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-08-22 04:20:09
August 22 2013 04:19 GMT
#105
i'm sure others won't agree with me on this but I think riot's gotten a lot better at balancing. Are they getting better improving at new champion releases... uh... not so much. I don't see how elise, rengar and aatrox are better designs than xin zhao, who they cite as a particularly bad release, and they're not even close to allstars in the original 40 like singed.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2013-08-22 04:24:40
August 22 2013 04:23 GMT
#106
how do i get my password..
i forgot to write it down and now i don't remember it since they forced us to use more complicated passwords (fucking stupid, it's a game, i should be able to use a weak password if i want)

like this is so pathetically bad.. is there no password recovery?
ketchup
Profile Joined August 2010
14521 Posts
August 22 2013 04:26 GMT
#107
On August 22 2013 13:23 travis wrote:
how do i get my password..
i forgot to write it down and now i don't remember it since they forced us to use more complicated passwords (fucking stupid, it's a game, i should be able to use a weak password if i want)

like this is so pathetically bad.. is there no password recovery?


You can ask for password recovery via e-mail. http://beta.na.leagueoflegends.com/ -> Login top right -> click "forgot password". It prompts for username, and most likely an e-mail recovery will be sent.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-08-22 04:27:30
August 22 2013 04:27 GMT
#108
Jungle heimers seems pretty scary if the team has no wards, u just walk behind them 2x turret and laugh :D

I feel like the zac blob changes are going to make him really annoying to play now. 75 range reduction, you'll have to walk directly onto them to get any effect, too much of a change imo.

YAY no more spaz yi tardfucking everyone. Although it was fun watching my gold duo smash everyone with it while i roflol'd around as silver scrub lulu.
Useless wet fish.
Klonopin
Profile Joined July 2013
95 Posts
August 22 2013 04:29 GMT
#109
i guess im in the minority. i think aatrox is a lot of fun to play, and think lucian looks awesome too. i particularly like mobile champs and lucian seems to be that.
cLutZ
Profile Joined November 2010
United States19574 Posts
August 22 2013 04:32 GMT
#110
On August 22 2013 13:08 Seuss wrote:
Show nested quote +
On August 22 2013 12:47 petered wrote:
On August 22 2013 12:10 UniversalSnip wrote:
why would you yes? he looks boring


He at least looks better than aatrox. Can't believe they are still releasing such bland kits even after they already have so many champions in the game.


I think if Aatrox' ultimate still gave maximum health his kit would be slightly more interesting. In terms of new mechanics it didn't have anything particularly exciting, but at that point it all clicked. The combination of his passive, ultimate, and on-hit healing gave him a lot of tankiness and survivability, allowing him to build damage and not instantly explode. It wasn't entirely balanced as it was, but I think it could have been tweaked adequately.

Instead his ult became what it is now, and he's kind of bland (though the changes to his passive were 100% an improvement).


The problem with that is that the theoretical Aatrox is an Aatrox that Riot will not make. His kit, as designed, cannot be balanced by the Lol balance team.
Freeeeeeedom
Amarok
Profile Joined August 2010
Australia2003 Posts
August 22 2013 04:35 GMT
#111
On August 22 2013 12:53 ketchup wrote:
Show nested quote +
On August 22 2013 11:15 Amarok wrote:
More related to the last patch, but I really think some people are going a bit overboard with avoiding the new Locket. I'm a bit behind on LCS (watching every game is gruelling, I've been a week behind nearly the entire split) and I just watched the Week 9 Curse/Dig game. Dig didn't buy a locket despite being ripped apart in hard 5v5 engages by Kennen, Karthus and Nasus AoE (with Thresh and Varus thrown in for good measure). Apparently Crumbzz said it was a trash item that he'd never buy (and apparently he really meant it), but I find it hard to believe a 20mr aura and 200 hp shield wouldn't have been incredibly useful in that situation.

I agree it's not an always buy item now (and that's ok), but it's still an incredibly efficient purchase against AoE comps.


There was a few pages on this in the last thread, but I don't recall the page numbers on it sadly. Sorry.

In my opinon, the idea is that there is no need to get Aegis at the moment. You are better off going with the new Spectre's Cowl -> Spirit Visage. The build up timing/item is much better, and much more useful than Aegis. At best, Aegis -> Bulwark is a fairly late game luxury item. Seriously, Spectre's cowl/ SV builds from negatron. Almost everyone can get the that negatron, and have it pay off later on with decent upgrades depending on what they want to do next.


I wouldn't say exclusively lategame. If you're up against a comp built to deal aoe magic damage you're surely getting more mileage out of Aegis/Locket that you are SV during teamfights.

It's not a must buy by any means, but saying that there's "no need" to get Aegis kind of ignores the times where it is a more efficient purchase.
Fighting for peace is like screwing for virginity
miicah
Profile Joined February 2011
Australia2470 Posts
August 22 2013 04:54 GMT
#112
Just remove Aegis and give us back Kindlegem->Locket. Or reduce the price enough that supports would consider rushing Aegis.
@miicah88
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
August 22 2013 05:03 GMT
#113
On August 22 2013 13:29 Klonopin wrote:
i guess im in the minority. i think aatrox is a lot of fun to play, and think lucian looks awesome too. i particularly like mobile champs and lucian seems to be that.


D/w I think Lucian looks dope as hell. Pew pew pew
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2013-08-22 05:21:15
August 22 2013 05:20 GMT
#114
On August 22 2013 13:19 UniversalSnip wrote:
i'm sure others won't agree with me on this but I think riot's gotten a lot better at balancing. Are they getting better improving at new champion releases... uh... not so much. I don't see how elise, rengar and aatrox are better designs than xin zhao, who they cite as a particularly bad release, and they're not even close to allstars in the original 40 like singed.

I think they've definitely gotten better at balancing. My only quip about their releases is that they tend to err on the side of shit being boring. Aatrox was such a disappointment in that the idea had so much potential but they pussyfooted it so he's kinda bleh.

To be honest, I don't mind if they release champs that are OP. In fact, that's probably better for Riot both in terms of $$$ and for the game. Obviously, OP champs will generate more sales, but at the same time, if the released champion is on the strong side, they get a lot more data about the champion to balance it. Whereas if the champ is released weak, no one plays it and it becomes harder for Riot to really understand how/why a champ needs to be changed.
On August 22 2013 13:54 miicah wrote:
Just remove Aegis and give us back Kindlegem->Locket. Or reduce the price enough that supports would consider rushing Aegis.

Eh. I just want them to revert it back to S2 aegis :[
silencefc
Profile Blog Joined October 2008
United States875 Posts
August 22 2013 05:22 GMT
#115
Tried another couple games as Support Viktor. Definitely not worth playing against ADs with escapes but still won the games.

Here's a replay so I can get more specific criticisms of Viktor:
http://www.leaguereplays.com/replays/match/3415519/

Both opponents in lane were Gold if that sets a standard.
Slice like a goddamn hammer.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 22 2013 05:25 GMT
#116
In terms of making adjustments to the game over time, they've improved. That's what I mean by increasing skill at balancing. I don't mean anything to do with the power level of new champions. I mean that new champions just don't have particularly better designs than old ones. Important not to confuse those ideas.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 22 2013 05:29 GMT
#117
On August 22 2013 14:25 UniversalSnip wrote:
In terms of making adjustments to the game over time, they've improved. That's what I mean by increasing skill at balancing. I don't mean anything to do with the power level of new champions. I mean that new champions just don't have particularly better designs than old ones. Important not to confuse those ideas.

hmm...what do you define as a bad design? Boring? Too hard to balance? Bad is pretty subjective.

While I do think some of the designs have been pretty bland, like Aatrox, other designs are pretty neat. I honestly really liked Zac, Lissandra, Thresh as designs. Granted, two of those have pretty hard kits to balance, but I don't think that's necessarily a bad thing.

On the other hand, shit like Elise and Jayce make me annoyed.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-08-22 05:38:51
August 22 2013 05:37 GMT
#118
On August 22 2013 14:29 Ryuu314 wrote:
Show nested quote +
On August 22 2013 14:25 UniversalSnip wrote:
In terms of making adjustments to the game over time, they've improved. That's what I mean by increasing skill at balancing. I don't mean anything to do with the power level of new champions. I mean that new champions just don't have particularly better designs than old ones. Important not to confuse those ideas.

hmm...what do you define as a bad design? Boring? Too hard to balance? Bad is pretty subjective.

While I do think some of the designs have been pretty bland, like Aatrox, other designs are pretty neat. I honestly really liked Zac, Lissandra, Thresh as designs. Granted, two of those have pretty hard kits to balance, but I don't think that's necessarily a bad thing.

On the other hand, shit like Elise and Jayce make me annoyed.


There are a million ways designs can be bad. It's easy to look at yorick and say "this is the worst design in this game and an astoundingly bad one in general", but there's gray area with others. Based on no real information, I would guess being boring or hard to balance are the two most common things that kill champion designs we never get to see, which we might take as indicating they are bad qualities to have, with the third most likely being a tendency to make the opponent needlessly miserable. Many new champions have those qualities to the same degree old ones do.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
cLutZ
Profile Joined November 2010
United States19574 Posts
August 22 2013 06:13 GMT
#119
On August 22 2013 14:20 Ryuu314 wrote:
Show nested quote +
On August 22 2013 13:19 UniversalSnip wrote:
i'm sure others won't agree with me on this but I think riot's gotten a lot better at balancing. Are they getting better improving at new champion releases... uh... not so much. I don't see how elise, rengar and aatrox are better designs than xin zhao, who they cite as a particularly bad release, and they're not even close to allstars in the original 40 like singed.

I think they've definitely gotten better at balancing. My only quip about their releases is that they tend to err on the side of shit being boring. Aatrox was such a disappointment in that the idea had so much potential but they pussyfooted it so he's kinda bleh.

To be honest, I don't mind if they release champs that are OP. In fact, that's probably better for Riot both in terms of $$$ and for the game. Obviously, OP champs will generate more sales, but at the same time, if the released champion is on the strong side, they get a lot more data about the champion to balance it. Whereas if the champ is released weak, no one plays it and it becomes harder for Riot to really understand how/why a champ needs to be changed.
Show nested quote +
On August 22 2013 13:54 miicah wrote:
Just remove Aegis and give us back Kindlegem->Locket. Or reduce the price enough that supports would consider rushing Aegis.

Eh. I just want them to revert it back to S2 aegis :[


I wouldn't mind champs that are OP on release, if that merely meant that they were overtuned. However, the most recent releases from Riot shows that that is typically not the case. Instead of being overtuned, you get champs that are incredibly difficult to tune, and are likely to be binary (either OP or UP most of the time), and not able to have durable balance levels (like Orianna or Anivia do).

Aatrox, Zac, Thresh, Zed, Elise, Khazix, and Rengar all have almost no chance of being "Orianna -Like", or heck, even Singed/Chogath-like. I do think they did fine with Liss, Quinn, Nami, and Syndra in that span, but the problem is with the "problem" champs they repeated past mistakes.


On August 22 2013 14:29 Ryuu314 wrote:
Show nested quote +
On August 22 2013 14:25 UniversalSnip wrote:
In terms of making adjustments to the game over time, they've improved. That's what I mean by increasing skill at balancing. I don't mean anything to do with the power level of new champions. I mean that new champions just don't have particularly better designs than old ones. Important not to confuse those ideas.

hmm...what do you define as a bad design? Boring? Too hard to balance? Bad is pretty subjective.

While I do think some of the designs have been pretty bland, like Aatrox, other designs are pretty neat. I honestly really liked Zac, Lissandra, Thresh as designs. Granted, two of those have pretty hard kits to balance, but I don't think that's necessarily a bad thing.

On the other hand, shit like Elise and Jayce make me annoyed.


I think Elise and Jayce, although very difficult to balance, are much more likely to be balanced than many of their recently released champions.

On August 22 2013 14:37 UniversalSnip wrote:
Show nested quote +
On August 22 2013 14:29 Ryuu314 wrote:
On August 22 2013 14:25 UniversalSnip wrote:
In terms of making adjustments to the game over time, they've improved. That's what I mean by increasing skill at balancing. I don't mean anything to do with the power level of new champions. I mean that new champions just don't have particularly better designs than old ones. Important not to confuse those ideas.

hmm...what do you define as a bad design? Boring? Too hard to balance? Bad is pretty subjective.

While I do think some of the designs have been pretty bland, like Aatrox, other designs are pretty neat. I honestly really liked Zac, Lissandra, Thresh as designs. Granted, two of those have pretty hard kits to balance, but I don't think that's necessarily a bad thing.

On the other hand, shit like Elise and Jayce make me annoyed.


There are a million ways designs can be bad. It's easy to look at yorick and say "this is the worst design in this game and an astoundingly bad one in general", but there's gray area with others. Based on no real information, I would guess being boring or hard to balance are the two most common things that kill champion designs we never get to see, which we might take as indicating they are bad qualities to have, with the third most likely being a tendency to make the opponent needlessly miserable. Many new champions have those qualities to the same degree old ones do.


The problem with this sentiment, IMO, is that Riot has stated that they have specific goals when designing champs. Characters like Thresh, Jayce, Rengar, Khazix, Zed, Zac, Elise, Aatrox, etc could be balanced in Dota. But, in LOL, they have a different design philosophy, and all of those characters need to have an earlygame that is Poppy-level or worse to work in a fair way in LOL.

Im just going to highlight three recent/dumb champs, that all have features that Riot already knew were dumb when they released these champions.
#1/2 Aatrox/ZAC. These are both manaless champions that have an on-demand healing feature (hello Vlad, Shen, and Rengar). These champs are somewhat dissimilar in application, but both are the same in that they either need a terrible earlygame, or terrible lategame to make up for the mechanics of the kit. Both have sustain, which makes winning a lane against them hard, and a revive which makes dives very risky. So, theoretically they should have terrible lategames to make up for that, but Zac has awesome engage (with fairly good disengage) and Aatrox's revive is good lategame as well (unlike Zac/Anivia) because he is invulnerable during the duration.


#3. Is Thresh. His Hook+Lantern is possibly the best Gank-Assist + lategame dive support combo in the game. Even ignoring Flay + the box, he really needs a laning phase that is at least as difficult as Blitzcrank's, if not more so. Instead they gave him 2 more engage/disengage spells and made him ranged (with an AA steroid). He isn't going to work, because he lets your team un-throw a throw (with lantern), lets them fish for advantageous dives (hook), and Riot is not willing to make his earlygame bad enough to make up for this.
Freeeeeeedom
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
August 22 2013 06:18 GMT
#120
well, launcher crashing before loading screen is currently losing me my promotion series as i try over and over to relog

thanks riot
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Prev 1 4 5 6 7 8 156 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:55
FSL teamleague IC vs RR week17
Freeedom32
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 367
BRAT_OK 74
ROOTCatZ 31
Vindicta 24
MindelVK 24
StarCraft: Brood War
Sea 3861
EffOrt 327
actioN 278
Rush 224
Hyun 84
Mind 62
Backho 56
Rock 45
Sacsri 10
Dota 2
qojqva3372
Dendi1230
Counter-Strike
kRYSTAL_41
Heroes of the Storm
Khaldor520
Other Games
B2W.Neo1437
Beastyqt575
Lowko269
Fuzer 203
KnowMe175
Hui .154
ArmadaUGS126
nookyyy 48
ViBE48
goatrope35
Trikslyr31
Organizations
StarCraft 2
WardiTV1112
Counter-Strike
PGL182
Other Games
gamesdonequick57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• iHatsuTV 21
• Adnapsc2 15
• Kozan
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2514
• Ler50
• lizZardDota228
League of Legends
• Nemesis1795
Other Games
• Shiphtur329
• tFFMrPink 12
Upcoming Events
IPSL
5m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
5m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
ComeBackTV 655
UrsaTVCanada19
BSL 21
2h 5m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
5h 5m
Sparkling Tuna Cup
16h 5m
WardiTV Korean Royale
18h 5m
LAN Event
21h 5m
IPSL
1d
JDConan vs WIZARD
WolFix vs Cross
BSL 21
1d 2h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 15h
[ Show More ]
Wardi Open
1d 18h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.