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On August 23 2013 02:59 TheYango wrote: The real problem with Lucian is that his voice doesn't sound enough like Laurence Fishburne for a character who looks like him.
EDIT: Then again, I've been disappointed with the voices for each champ going all the way back to Nami so maybe it's just my vision of these champ concepts is too different from Riot's. Which kind of voice would you have given Nami? I thought Vi went pretty well with the theme—somewhat cliche, but I thought Vi herself was pretty assumed as far as "We're making a cliche champion" went, and Thresh wasn't really sinister or anything, but it seemd like Riot aimed for a more creepy, faux-friendly style for him, and his line delivery isn't too bad in that department.
Aatrox, Lissandra and Quinn on the other hand... but Quinn looks kinda shallow, and Lissandra's pretty cheesy in the way they handled her (full-on "Ice Witch in the League" compared to what her lore says of her methods), and Aatrox's a failure for about anything but the basic premise of his kit; visuals, voice, lines... meh. Also Karma's new voice's pretty meh too, but I'd have trouble pinpointing exactly what annoys me with it.
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On August 23 2013 03:13 Alaric wrote:Show nested quote +On August 23 2013 02:59 TheYango wrote: The real problem with Lucian is that his voice doesn't sound enough like Laurence Fishburne for a character who looks like him.
EDIT: Then again, I've been disappointed with the voices for each champ going all the way back to Nami so maybe it's just my vision of these champ concepts is too different from Riot's. Also Karma's new voice's pretty meh too, but I'd have trouble pinpointing exactly what annoys me with it. You're racist?
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United States15536 Posts
On August 23 2013 03:13 Alaric wrote:Show nested quote +On August 23 2013 02:59 TheYango wrote: The real problem with Lucian is that his voice doesn't sound enough like Laurence Fishburne for a character who looks like him.
EDIT: Then again, I've been disappointed with the voices for each champ going all the way back to Nami so maybe it's just my vision of these champ concepts is too different from Riot's. Which kind of voice would you have given Nami? I thought Vi went pretty well with the theme—somewhat cliche, but I thought Vi herself was pretty assumed as far as "We're making a cliche champion" went, and Thresh wasn't really sinister or anything, but it seemd like Riot aimed for a more creepy, faux-friendly style for him, and his line delivery isn't too bad in that department. Aatrox, Lissandra and Quinn on the other hand... but Quinn looks kinda shallow, and Lissandra's pretty cheesy in the way they handled her (full-on "Ice Witch in the League" compared to what her lore says of her methods), and Aatrox's a failure for about anything but the basic premise of his kit; visuals, voice, lines... meh. Also Karma's new voice's pretty meh too, but I'd have trouble pinpointing exactly what annoys me with it.
I'm still a staunch defender of all of those except Aatrox, about whom I know almost nothing.
Particularly Liss and Thresh. They're awesome. I will also closely defend Quinn and Karma, but I'm not as attached to their lines as I am to the rest of their Champion-ness. Which I love.
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Has more to do with the voice itself and the (badly conveyed imo) "tranquil strength" feel they try to go for than the accent, really. Although taking a trip to the wiki made me realise that I actually dislike her original VO too. >.>
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On August 23 2013 03:13 Seuss wrote:Show nested quote +On August 23 2013 03:03 PrinceXizor wrote:On August 23 2013 02:58 Seuss wrote:On August 23 2013 02:31 xMiragex wrote:On August 23 2013 02:27 Seuss wrote:On August 23 2013 02:03 Zdrastochye wrote:On August 23 2013 02:01 PrinceXizor wrote:On August 23 2013 01:58 Alaric wrote: 'cept for the part where the 2nd shot deals less damage so you'd rather just fire 3 normal autos then use his passive once SotD's active is gone, y'know. again, have you played lucian? he's strongest with regards to burst, not damage over time. he's far more like corki than any other carry. SotD attack dash attack does 500-550% total attack damage in around 1 second. if you instead just auto three times while not casting you deal 600% damage over 2 seconds. It's hard to agree with PX, but it's easy to disagree with Alaric. Anyways I also view him as a burst ADC, not one to sit around and do damage over time a la Trist. While he's certainly on the burstier end of things, all ADCs have to do damage over time eventually. You're not an ADC if all you do is burst. Would he be silly going bursty and go in a solo lane then? SotD sounds very attractive SotD on Lucian is an amusing idea, but that's it. You can't rush it because he has no AD steroid to go with it, and so the wonderful "Lol I bursted you" moments you're imagining won't happen until the laning phase is over. Imagine two level 9 Lucians (Base AD 73), one with SotD and one with a BF Sword and boots 2. If you use SotD as PX described you'll do 365 raw damage. If you do the same exact thing with the BF Sword build you'll do 295 damage. That may look like a win for SotD, but it isn't. When you don't (or can't) use SotD as a part of this sequence SotD Lucian only does 182.5 damage. Assuming your opponent's effective health isn't 365 or less, you're going to have to trade a few times to get them into the kill zone. It only takes one of these trades for the total damage done to favor the BF Sword Lucian, and chances are you're going to be doing a lot of these trades. So sadly, SotD is nowhere near as attractive as it sounds. It's amusing on champions with AD steroids, but that's about it. Not to mention that 45% attack speed scales your ultimate more than 45 AD. but you know fuck math right? Wat. At the level under consideration you get 2 additional shots for that 45% attack speed, giving you 80 additional raw damage. The BF Sword gives you 11.25 additional damage per shot, and you have at least 13 shots without any Attack Speed whatsoever, giving you 146.25 additional raw damage. But that math is wrong, because the BF Sword build in question has Zerker's Greaves. You don't get 2 additional shots for having SotD, you get 1. 40 damage, whoopdedoo. You *could* use SotD with your ultimate, in which case it would be 3 extra shots, but you're still doing less damage and now you're out your vaunted 1 second burst combo. So again, wat. if you manage to hit a single target for 3 seconds then yes. otherwise the increase in fire rate lets your ultimate deal mroe damage in practical situations
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United States23745 Posts
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Sotd blows as first item on lucian. What? Do you plan to plink crit damage with no ad steroid? Maybe as second item, but even then why not just get pd or shiv?
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On August 23 2013 03:17 PrinceXizor wrote:Show nested quote +On August 23 2013 03:13 Seuss wrote:On August 23 2013 03:03 PrinceXizor wrote:On August 23 2013 02:58 Seuss wrote:On August 23 2013 02:31 xMiragex wrote:On August 23 2013 02:27 Seuss wrote:On August 23 2013 02:03 Zdrastochye wrote:On August 23 2013 02:01 PrinceXizor wrote:On August 23 2013 01:58 Alaric wrote: 'cept for the part where the 2nd shot deals less damage so you'd rather just fire 3 normal autos then use his passive once SotD's active is gone, y'know. again, have you played lucian? he's strongest with regards to burst, not damage over time. he's far more like corki than any other carry. SotD attack dash attack does 500-550% total attack damage in around 1 second. if you instead just auto three times while not casting you deal 600% damage over 2 seconds. It's hard to agree with PX, but it's easy to disagree with Alaric. Anyways I also view him as a burst ADC, not one to sit around and do damage over time a la Trist. While he's certainly on the burstier end of things, all ADCs have to do damage over time eventually. You're not an ADC if all you do is burst. Would he be silly going bursty and go in a solo lane then? SotD sounds very attractive SotD on Lucian is an amusing idea, but that's it. You can't rush it because he has no AD steroid to go with it, and so the wonderful "Lol I bursted you" moments you're imagining won't happen until the laning phase is over. Imagine two level 9 Lucians (Base AD 73), one with SotD and one with a BF Sword and boots 2. If you use SotD as PX described you'll do 365 raw damage. If you do the same exact thing with the BF Sword build you'll do 295 damage. That may look like a win for SotD, but it isn't. When you don't (or can't) use SotD as a part of this sequence SotD Lucian only does 182.5 damage. Assuming your opponent's effective health isn't 365 or less, you're going to have to trade a few times to get them into the kill zone. It only takes one of these trades for the total damage done to favor the BF Sword Lucian, and chances are you're going to be doing a lot of these trades. So sadly, SotD is nowhere near as attractive as it sounds. It's amusing on champions with AD steroids, but that's about it. Not to mention that 45% attack speed scales your ultimate more than 45 AD. but you know fuck math right? Wat. At the level under consideration you get 2 additional shots for that 45% attack speed, giving you 80 additional raw damage. The BF Sword gives you 11.25 additional damage per shot, and you have at least 13 shots without any Attack Speed whatsoever, giving you 146.25 additional raw damage. But that math is wrong, because the BF Sword build in question has Zerker's Greaves. You don't get 2 additional shots for having SotD, you get 1. 40 damage, whoopdedoo. You *could* use SotD with your ultimate, in which case it would be 3 extra shots, but you're still doing less damage and now you're out your vaunted 1 second burst combo. So again, wat. if you manage to hit a single target for 3 seconds then yes. otherwise the increase in fire rate lets your ultimate deal mroe damage in practical situations wut
the damage from his ult scales linearly with time, if build X does more damage over 3 seconds than build Y, it does more damage over 1 second too.
In fact, the less time you get to hit someone the more AD is favored over AS, since AS doesn't have an effect until the second shot onwards.
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You get around 21 shots with SotD activated (3.3%/level x10 + 100% from SotD, applied to 0.638 base AS, gives you around 13.5 shots + 7.5 (base shots number for the skill).
Using the wiki:
An alternate formula for calculating the number of shots fired is 13 / 15 / 17 (+1 per 20.9% / 17.4% / 14.9% AS). This formula may prove more useful for calculating the efficiency of builds outside of the game where AS is presented as a % bonus rather than as attacks-per-second. Level 11 gives you level 2 ult + 33% AS from levels, SotD active gives 100%, Zerkers gives 20%. So you get 15+ (133/17.4) = 22 shots (23 if you want) from SotD. You get 15+ (53/17.4) = 18 shots from Zerkers. You get 4 (5) more shots only for your "practical situations", a 22 (27) % bullet increase, which sounds great.
'cept you get 11.25 more damage per shot from BFS, which gives (assuming no other bonus AD) 22.5% more damage per bullet. So to deal the same damage you already have to hit 22% more bullets, welp. All in all it's (18*61.25) 1102.5 damage vs (23*50) 1150 damage (actually 1100 if we take 22, and I assume the skill truncates decimals to calculate the # of shots actually fired).
'cept, you know, BFS has already done more damage with the standard combo before the ult, and you have no stats at all once it's over because SotD is on cooldown.
SotD isn't better at burst-assassinating, and it's worse at anything that gets a lil' bit lengthy.
And of course as the previous post states AD is superior to AS and crit for pot shots and ponctual trades.
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United States47024 Posts
On August 23 2013 03:13 Alaric wrote: Which kind of voice would you have given Nami? One that sounds 10 years older at least.
Also, the new Ashe voice lines are worse than the old ones.
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With Lucian's mana issues is it a good idea to get a tear early and go manamune or would sheen triforce be better?
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United States15536 Posts
On August 23 2013 03:40 Zella Dae wrote: With Lucian's mana issues is it a good idea to get a tear early and go manamune or would sheen triforce be better?
It seems to me like Triforce would be a good eventual pick. It seems like he would synergize well with it.
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Oh wow, Riot remembered that it's possible for mana to be a limiting resource.
Props to you, Riot.
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Surprised he wasn't an energy based champ. Seems to fit with all the "fluid" motion they talking about.
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On August 23 2013 03:53 Numy wrote: Surprised he wasn't an energy based champ. Seems to fit with all the "fluid" motion they talking about. Boooo. Hissss.
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On August 23 2013 03:52 upperbound wrote: Oh wow, Riot remembered that it's possible for mana to be a limiting resource.
Props to you, Riot. he's only mana limited until trinity force unfortunately.
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I don't know why you put your articles on /r/ lol when you see what the top post is do you really want any of that coming here? *Elitism Rant*
With the Leblanc buff will she be able to last hit under her tower when she inevitably gets pushed there?
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On August 23 2013 03:53 Numy wrote: Surprised he wasn't an energy based champ. Seems to fit with all the "fluid" motion they talking about. I think some guy at Riot once said they didn't think they could make a manaless adcmarksman work (kennen not withstanding). When you have good autoattacks you don't also get to have good abilities too.
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On August 23 2013 03:48 AsmodeusXI wrote:Show nested quote +On August 23 2013 03:40 Zella Dae wrote: With Lucian's mana issues is it a good idea to get a tear early and go manamune or would sheen triforce be better? It seems to me like Triforce would be a good eventual pick. It seems like he would synergize well with it. Triforce maybe nice pick up as 4th item, but even then I would favor the standard IE/BT/PD/LW combo. I don't see what triforce offers over IE, other than proc damage, but if anything the 2nd attack from passive would scale better with IE.
On August 23 2013 03:59 thenexusp wrote:Show nested quote +On August 23 2013 03:53 Numy wrote: Surprised he wasn't an energy based champ. Seems to fit with all the "fluid" motion they talking about. I think some guy at Riot once said they didn't think they could make a manaless adcmarksman work (kennen not withstanding). When you have good autoattacks you don't also get to have good abilities too. Master Yi. hue.
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On August 23 2013 03:59 thenexusp wrote:Show nested quote +On August 23 2013 03:53 Numy wrote: Surprised he wasn't an energy based champ. Seems to fit with all the "fluid" motion they talking about. I think some guy at Riot once said they didn't think they could make a manaless adcmarksman work (kennen not withstanding). When you have good autoattacks you don't also get to have good abilities too. Energy adc incoming. Basically every thing riot says is bad design they end up making.
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