[Patch 3.10a: Worlds Balance] General Discussion - Page 15
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onlywonderboy
United States23745 Posts
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TSBspartacus
England1046 Posts
On August 23 2013 02:22 nafta wrote: The original skin is a lot better.Most skins for new champs are pretty meh honestly. Yeah that's what I thought, the blue looks better than the red and the outfit looks more matrix-y on original imo. I'm pretty disappointed with the release skins, Justicar Aatrox looked like a lot of effort put in but the colours were ugly, Special Weapon Zac had cool blobs to pick up but everything else was just recolour, and Quinn's was pretty standard 'alternate fire version'. That said, Vi's was amazing and Kha's is pretty good, and they have been more fun to play for me anyway. Will save on the skin and get Arcade Heca, hopefully I can learn to play him better than I have previously. | ||
Ethelis
United States2396 Posts
On August 23 2013 02:27 Seuss wrote: While he's certainly on the burstier end of things, all ADCs have to do damage over time eventually. You're not an ADC if all you do is burst. Would he be silly going bursty and go in a solo lane then? SotD sounds very attractive On August 23 2013 02:32 onlywonderboy wrote: Mecha Kha skin was also one of the first 1350 RP skins. Still, so good. That kha bundle was such a steal. It's the only bundle i've ever bought. | ||
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onlywonderboy
United States23745 Posts
On August 23 2013 02:30 TSBspartacus wrote: Yeah that's what I thought, the blue looks better than the red and the outfit looks more matrix-y on original imo. I'm pretty disappointed with the release skins, Justicar Aatrox looked like a lot of effort put in but the colours were ugly, Special Weapon Zac had cool blobs to pick up but everything else was just recolour, and Quinn's was pretty standard 'alternate fire version'. That said, Vi's was amazing and Kha's is pretty good, and they have been more fun to play for me anyway. Will save on the skin and get Arcade Heca, hopefully I can learn to play him better than I have previously. Mecha Kha skin was also one of the first 1350 RP skins. Still, so good. | ||
NotSorry
United States6722 Posts
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MooMooMugi
United States10531 Posts
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NotSorry
United States6722 Posts
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TheYango
United States47024 Posts
On August 23 2013 02:27 Seuss wrote: While he's certainly on the burstier end of things, all ADCs have to do damage over time eventually. You're not an ADC if all you do is burst. Of course you always end up with overall sustained DPS items. But Lucian's power curve seems like it should allow him to focus on burst first, and then buffer the stats he lacks to round out his sustained damage later. It's not like there's no overlap between the stats necessary--only a matter of what stats you buy first. | ||
PrinceXizor
United States17713 Posts
On August 23 2013 02:46 NotSorry wrote: I've been going Q/W/Q/E/Q/R, is there reason to get more levels in E prior to maxing q/w? Its certainly more fun to level up E more. you lose clear ability but you kill towers and kite/chase better. | ||
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onlywonderboy
United States23745 Posts
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zer0das
United States8519 Posts
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PrinceXizor
United States17713 Posts
On August 23 2013 02:57 zer0das wrote: For an ability called relentless pursuit, the cooldown sure is long if you don't get a reset. yeah and its often used to dodge spells rather than pursue. | ||
Seuss
United States10536 Posts
On August 23 2013 02:31 xMiragex wrote: Would he be silly going bursty and go in a solo lane then? SotD sounds very attractive SotD on Lucian is an amusing idea, but that's it. You can't rush it because he has no AD steroid to go with it, and so the wonderful "Lol I bursted you" moments you're imagining won't happen until the laning phase is over. Imagine two level 9 Lucians (Base AD 73), one with SotD and one with a BF Sword and boots 2. If you use SotD as PX described you'll do 365 raw damage. If you do the same exact thing with the BF Sword build you'll do 295 damage. That may look like a win for SotD, but it isn't. When you don't (or can't) use SotD as a part of this sequence SotD Lucian only does 182.5 damage. Assuming your opponent's effective health isn't 365 or less, you're going to have to trade a few times to get them into the kill zone. It only takes one of these trades for the total damage done to favor the BF Sword Lucian, and chances are you're going to be doing a lot of these trades. So sadly, SotD is nowhere near as attractive as it sounds. It's amusing on champions with AD steroids, but that's about it. | ||
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TheYango
United States47024 Posts
EDIT: Then again, I've been disappointed with the voices for each champ going all the way back to Nami so maybe it's just my vision of these champ concepts is too different from Riot's. | ||
Seuss
United States10536 Posts
I've gotten used to it now, but still. wtf | ||
ComaDose
Canada10352 Posts
seems like a good time to invest in lots of RP for me and ill get the 7 rune page bundle finally too. Does release price affect RP and IP? how does it work and is it always only for a week? I wana buy lucian but im going to need to spend all my saved up IP on populating those new rune pages. | ||
PrinceXizor
United States17713 Posts
On August 23 2013 02:58 Seuss wrote: SotD on Lucian is an amusing idea, but that's it. You can't rush it because he has no AD steroid to go with it, and so the wonderful "Lol I bursted you" moments you're imagining won't happen until the laning phase is over. Imagine two level 9 Lucians (Base AD 73), one with SotD and one with a BF Sword and boots 2. If you use SotD as PX described you'll do 365 raw damage. If you do the same exact thing with the BF Sword build you'll do 295 damage. That may look like a win for SotD, but it isn't. When you don't (or can't) use SotD as a part of this sequence SotD Lucian only does 182.5 damage. Assuming your opponent's effective health isn't 365 or less, you're going to have to trade a few times to get them into the kill zone. It only takes one of these trades for the total damage done to favor the BF Sword Lucian, and chances are you're going to be doing a lot of these trades. So sadly, SotD is nowhere near as attractive as it sounds. It's amusing on champions with AD steroids, but that's about it. Not to mention that 45% attack speed scales your ultimate more than 45 AD. but you know fuck math right? | ||
Haiq343
United States2548 Posts
On August 23 2013 02:59 TheYango wrote: The real problem with Lucian is that his voice doesn't sound enough like Laurence Fishburne for a character who looks like him. EDIT: Then again, I've been disappointed with the voices for each champ going all the way back to Nami so maybe it's just my vision of these champ concepts is too different from Riot's. It's not like it's a bad voice, but it doesn't make him feel like enough of a Badassador. | ||
GhandiEAGLE
United States20754 Posts
On August 23 2013 03:03 Seuss wrote: I think Zac's voice was the biggest wtf moment for me. I don't know what I was expecting, but that wasn't it. I've gotten used to it now, but still. wtf I actually really like the personality that Patrick Warburton gave to Zac, it's a lot like Jayce. Btw Patrick Warburton voiced both Zac and Volibear. Isn't that awesome? | ||
Seuss
United States10536 Posts
On August 23 2013 03:03 PrinceXizor wrote: Not to mention that 45% attack speed scales your ultimate more than 45 AD. but you know fuck math right? Wat. At the level under consideration you get 2 additional shots for that 45% attack speed, giving you 80 additional raw damage. The BF Sword gives you 11.25 additional damage per shot, and you have at least 13 shots without any Attack Speed whatsoever, giving you 146.25 additional raw damage. But that math is wrong, because the BF Sword build in question has Zerker's Greaves. You don't get 2 additional shots for having SotD, you get 1. 40 damage, whoopdedoo. You *could* use SotD with your ultimate, in which case it would be 3 extra shots, but you're still doing less damage and now you're out your vaunted 1 second burst combo. So again, wat. | ||
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