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On August 22 2013 22:53 Slayer91 wrote: w feels a lot faster for jungling though
i used to get 3 in w and 5 in q, i might try 5 in q, but 5 in w worked pretty well for me for whatever reason.
i noticed in your guide you said W/E is a matter of preference. wat? E is like the most trash scaling skill the in game, maxing it gives you liek 50 extra damage and shorter recharge time but that barely matters On Vi jungle: Do you still buy Elder Lizard on her, or do you get your AD elsewhere (and i guess at some point upgrade machete to ancient golem?)
I feel like Brutalizer would be p. good instead of Lizard?
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On August 23 2013 03:59 WiseBagus wrote: I don't know why you put your articles on /r/ lol when you see what the top post is do you really want any of that coming here? *Elitism Rant*
With the Leblanc buff will she be able to last hit under her tower when she inevitably gets pushed there? I brought OWB over from Reddit. If TL-LoL didn't care about Reddit, we wouldn't have his writing.
On August 23 2013 04:11 sylverfyre wrote:Show nested quote +On August 22 2013 22:53 Slayer91 wrote: w feels a lot faster for jungling though
i used to get 3 in w and 5 in q, i might try 5 in q, but 5 in w worked pretty well for me for whatever reason.
i noticed in your guide you said W/E is a matter of preference. wat? E is like the most trash scaling skill the in game, maxing it gives you liek 50 extra damage and shorter recharge time but that barely matters On Vi jungle: Do you still buy Elder Lizard on her, or do you get your AD elsewhere (and i guess at some point upgrade machete to ancient golem?) I feel like Brutalizer would be p. good instead of Lizard? I only get lizard if I'm snowballing hard or want to get mercs for some reason.
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Triforce on AD carries is suspect, especially sinceTear->Muramana/Iceborn Gauntlet is a thing.
Triforce was only ever good on Ez and Corki. They only got it because Ez plays a more poke-oriented style, while Corki aimed to be a strong mid-game burst AD carry with mixed damage. Ez now opts for IBG since that's a considerably better item than Triforce for poke. Corki could afford to go Triforce since his passive was so damn strong Triforce increased his damage by a massive amount. On top of that, if you managed to get a Phage slow proc, your E just absolutely wrecks targets by shredding literally all their amor. Now, with nerfs to his passive and changes to items, Triforce is less good and Tear/Muramana + IBG blue build is arguably stronger.
I can't see Lucian wanting Triforce. He has burst, sure, but I don't really see what Triforce offers him that he'll really want. Lucian has no innate cc so for chasing targets IBG is arguably superior to Triforce. IBG proc is also decent for burst. If you have mana problems, Tear->Muramana also is superior, especially considering how I suspect Muramana proc will go nutso with his ulti since his ulti is considered single-target as far as I know.
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If muramana procs on Lucian's ult that's one way to get rid of all of your mana in a hurry.
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United States23745 Posts
On August 23 2013 04:17 Gahlo wrote:Show nested quote +On August 23 2013 03:59 WiseBagus wrote: I don't know why you put your articles on /r/ lol when you see what the top post is do you really want any of that coming here? *Elitism Rant*
With the Leblanc buff will she be able to last hit under her tower when she inevitably gets pushed there? I brought OWB over from Reddit. If TL-LoL didn't care about Reddit, we wouldn't have his writing. True dat.
Plus it's not about bringing in people from Reddit, it's about people reading out work. It's hard when out stuff doesn't get on the front page.
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On August 23 2013 04:11 sylverfyre wrote:Show nested quote +On August 22 2013 22:53 Slayer91 wrote: w feels a lot faster for jungling though
i used to get 3 in w and 5 in q, i might try 5 in q, but 5 in w worked pretty well for me for whatever reason.
i noticed in your guide you said W/E is a matter of preference. wat? E is like the most trash scaling skill the in game, maxing it gives you liek 50 extra damage and shorter recharge time but that barely matters On Vi jungle: Do you still buy Elder Lizard on her, or do you get your AD elsewhere (and i guess at some point upgrade machete to ancient golem?) I feel like Brutalizer would be p. good instead of Lizard?
i get it most of the time but theres nothing wrong with getting longswords and then getting golem it just feels awkward because your ganks are a little lackluster without any AD and the build up to golem feels a bit long if you bought some damage
you farm a lot faster with a bit more AD and gank a lot better so its usually worth the investment brutalizer and hexdrinker are both pretty good damage items, and the brutalizer upgrades are pretty good
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Lizard + Locket + Mercs used to be a really nice ball of balanced stats for Vi, HP, equal armour/MR (I used MR glyphs rather than CDR), 20% CDR and enough AD to get you rolling through midgame, so you could go straight-up tank from there if needed.
Now... I guess you can still get Kindlegem, but it'd direct you toward SV so you'll have to move toward armour first (assuming Lizard and thus Mercs). Or you go Golem, Bruta (which gives you both the HP and CDR) then you can build Tabi and SV to get both armour and MR without sitting too much on components (BC can be completed later, the upgrade doesn't strengthen your burst much since you need to stack first so you're mostly looking at 25 AD until later on, when people have enough to survive your burst anyway and the passive becomes interesting).
Need to test both and decide. Need EUW to be playable.
Edit: The Culling wouldn't work with Muramana, according to the wiki:
Applies spell effects as an area of effect ability.
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Aaaaaand the lag is back again on ranked EUW. Been a week like this. Riot gives 0 fucks.
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because of the short-bursty nature of vi and the ability to dodge all cc with your ult it might not always be worth getting mercs over tabi, and because physical damage is usually much higher on you you probably want to worry more about getting randuins than spirit visage. cdr is good but i consider it fundamentally a luxury stat because AD and HP always helps you (with armour/mr being secondary, her shield naturally leaning you toward hp because its % based) while cdr is only useful in a longer fight for your Q's and less imporantly your E's.
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On August 23 2013 04:26 Ghost-z wrote: If muramana procs on Lucian's ult that's one way to get rid of all of your mana in a hurry. Mana is overrated.
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On August 23 2013 04:32 Ryuu314 wrote:Show nested quote +On August 23 2013 04:26 Ghost-z wrote: If muramana procs on Lucian's ult that's one way to get rid of all of your mana in a hurry. Mana is overrated. his ult counts as an AOE for rylais and spell vamp, i don't know why it'd be single target for muramana.
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Just tried out the new Triforce in ranked with Jax, and you can certainly feel the 50% extra damage from the proc. You'd need to get either botrk/gunblade for the slow though since without some form of slow, he can't maximize his damage.
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I like being able to reach 20% CDR super fast because it gives me more ults in the midgame (and I tend to contest buffs/abuse people planning their routes badly a lot, so I often sit at 40% but it only works because of my level and not as a general plan), and drops Q to a super low cd which makes it really good for skirmishes, chases, or escapes (helps a bit with E's recharge time too, since it sits at level 1 all this time, and you can keep a charge just to trigger your passive easily when it comes back up).
I agree that it's a lot weaker in straight-up teamfights, especially those where your job is to initiate into their team and you run the risk of getting blown up before you can get off more than 2 rounds of abilities (not that it's your role, but people tend to focus the champ that's right in their face first). However, these situations aren't Vi's forte to begin with, so when I play her I generally try to extend the laning/roaming phase rather than force people grouping.
Randuin's usually a better choice because of its slot-effectiveness and how its active goes well with your role in teamfights though, as a diver, and I'd rather have it than SV. Then again SV is basically a Negatron + HP, so you could get the Neg if they've got magic damage threat (esp. with a bunch of AoE or dps or something like Elise so you can't just stack HP as an anti-burst buffer) and straight into Randuin's, a Belt is only 20 HP less than the completed SV and although it forces you to save 1k (that's my big problem with Randuin's really, sitting on so much gold when I try to get it super early out of the jungle) once you buy it you should be set against magic damage.
Hm... Welp, whatever. I mean I'm just throwing ideas and considering them at this point, as I said I'd need to be able to play so I can actually pit them against the reality of things. @_@
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On August 23 2013 04:27 onlywonderboy wrote:Show nested quote +On August 23 2013 04:17 Gahlo wrote:On August 23 2013 03:59 WiseBagus wrote: I don't know why you put your articles on /r/ lol when you see what the top post is do you really want any of that coming here? *Elitism Rant*
With the Leblanc buff will she be able to last hit under her tower when she inevitably gets pushed there? I brought OWB over from Reddit. If TL-LoL didn't care about Reddit, we wouldn't have his writing. True dat. Plus it's not about bringing in people from Reddit, it's about people reading out work. It's hard when out stuff doesn't get on the front page. I understand now, I guess the way this thread moves weeds out most of the general population of Reddit. Have any of the threads hit the front page? Is there something more we should do?
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On August 23 2013 04:34 PrinceXizor wrote:Show nested quote +On August 23 2013 04:32 Ryuu314 wrote:On August 23 2013 04:26 Ghost-z wrote: If muramana procs on Lucian's ult that's one way to get rid of all of your mana in a hurry. Mana is overrated. his ult counts as an AOE for rylais and spell vamp, i don't know why it'd be single target for muramana. I didn't know that. Never played him on PBE and I assumed it was single target since it's not a DoT as it fires multiple individual bullets and it only hits one target at a time. Riot probably gave it the Vlad Q treatment and coded it differently since it'd be too strong if it was considered single-target
On August 23 2013 04:47 WiseBagus wrote:Show nested quote +On August 23 2013 04:27 onlywonderboy wrote:On August 23 2013 04:17 Gahlo wrote:On August 23 2013 03:59 WiseBagus wrote: I don't know why you put your articles on /r/ lol when you see what the top post is do you really want any of that coming here? *Elitism Rant*
With the Leblanc buff will she be able to last hit under her tower when she inevitably gets pushed there? I brought OWB over from Reddit. If TL-LoL didn't care about Reddit, we wouldn't have his writing. True dat. Plus it's not about bringing in people from Reddit, it's about people reading out work. It's hard when out stuff doesn't get on the front page. I understand now, I guess the way this thread moves weeds out most of the general population of Reddit. Have any of the threads hit the front page? Is there something more we should do?
We used to go upvote TL stuff on Reddit, but then the subreddit changed rules to make it harder for us to upvote TL stuff to the front page.
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United States15536 Posts
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lol...i seriously hope those changes don't make it into the game...
the gold transmutation one makes 0 sense. Riot's been saying they want less early tower pushing but this change only incentivizes even more early tower pushing.
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Does this mean Fizz can no longer dodge turret hits?
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On August 23 2013 04:43 Alaric wrote: I like being able to reach 20% CDR super fast because it gives me more ults in the midgame (and I tend to contest buffs/abuse people planning their routes badly a lot, so I often sit at 40% but it only works because of my level and not as a general plan), and drops Q to a super low cd which makes it really good for skirmishes, chases, or escapes (helps a bit with E's recharge time too, since it sits at level 1 all this time, and you can keep a charge just to trigger your passive easily when it comes back up).
I agree that it's a lot weaker in straight-up teamfights, especially those where your job is to initiate into their team and you run the risk of getting blown up before you can get off more than 2 rounds of abilities (not that it's your role, but people tend to focus the champ that's right in their face first). However, these situations aren't Vi's forte to begin with, so when I play her I generally try to extend the laning/roaming phase rather than force people grouping.
Randuin's usually a better choice because of its slot-effectiveness and how its active goes well with your role in teamfights though, as a diver, and I'd rather have it than SV. Then again SV is basically a Negatron + HP, so you could get the Neg if they've got magic damage threat (esp. with a bunch of AoE or dps or something like Elise so you can't just stack HP as an anti-burst buffer) and straight into Randuin's, a Belt is only 20 HP less than the completed SV and although it forces you to save 1k (that's my big problem with Randuin's really, sitting on so much gold when I try to get it super early out of the jungle) once you buy it you should be set against magic damage.
Hm... Welp, whatever. I mean I'm just throwing ideas and considering them at this point, as I said I'd need to be able to play so I can actually pit them against the reality of things. @_@
i like to sit on randuins components and get something else often easiest way to get 20% bonus cdr is to ward and smite steal their blue from mid huehuehue
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United States23745 Posts
Aside from the weird gold thing, are stats really getting altered that much? Just seems like they are contextualizing them with items.
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