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[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…

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Flakes
Profile Blog Joined July 2008
United States3125 Posts
July 11 2013 20:23 GMT
#801
On July 12 2013 05:19 Serelitz wrote:
Show nested quote +
On July 12 2013 05:04 wei2coolman wrote:
On July 12 2013 05:00 Dan HH wrote:
On July 12 2013 04:50 wei2coolman wrote:
On July 12 2013 04:47 Dan HH wrote:
On July 12 2013 04:45 wei2coolman wrote:
On July 12 2013 04:43 Dan HH wrote:
On July 12 2013 04:00 Letmelose wrote:
On July 12 2013 03:37 Dan HH wrote:
On July 12 2013 03:27 TheYango wrote:
[quote]
Double Elim increases the likelihood that your top few teams are the best teams by decreasing the chance of bracket screw. It's not about more games, it's that if you have one side of the bracket really stacked, it's possible for the finals to be really underwhelming if it's the best team vs. a far weaker team because the most likely contenders got eliminated earlier in the tournament.

This actually is a real problem for World's because the strength of teams actually is really skewed (regardless of who qualifies, there's going to be a clear gap in ability between the best few teams at the tournament and the worst). Unless Riot is artificially fixing the brackets (which is questionable in its own right), a bracket that puts most of the stronger teams on one side of the bracket could lead to a very anticlimactic 3-0 finals.

Single elim is appropriate for tournaments where the skill level between all contenders is somewhat close, and everyone has a chance against everyone else. This is, unfortunately, probably not going to be the case at Worlds.

You're worrying for nothing, 1st place from KR & CN are already on opposite sides of the bracket. And even if the best 2 teams happen to play eachother in the semis, that doesn't mean the final will be bad. You wanna know what's anticlimactic? A final that starts with both a score and moral advantage for the team coming from WB.

As a sports follower, I've always hated double elim in big esports tournaments. Imagine if the World Cup was double elim and you got Spain starting the final at 1-0, that would suck so much.


I think the reason why people are so sensitive about the brackets, and the way qualifications are structured is because this happens to be the only tournament left that all regions participate in. This is the only chance we get to see teams such as AHQ e-Sports Club, Royal Club, Positive Energy, Azubu Taipei Snipers, Cloud9, and Team Alternate get a chance to compete at the highest level, and Riot is not giving them a fair chance. I get the feeling that people are just okay with whatever the hell Riot does as long as there's a good show, because one of the Asian teams (because Asian teams are basically all the same to them) win in the end.

We wouldn't be throwing such a hissy fit if there were more cross-regional competition, but Riot has pro-actively went against that direction, then have been putting forth some really questioning decisions in terms of competitive integrity this season, and I'm really starting to distrust whether their heart is in the right place here.

I want the only major international competition to include the best teams in the world I would not have gotten to enjoy otherwise. I want that tournament to reward excellence, not having a lucky streak. I see the World Cup to see Messi, Cristiano Ronaldo, Iniesta, Robben, and Van Persie battle it out for their place in history. Of course I will root for my national side, but I'm mainly enjoying the festivities of experiencing the best players in the world play for their national colours (No, I don't complain about faceless Brazilian or Spanish footballers). Of course, the fact that the Champions League has essentially replaced the World Cup as the quintessential tournament to see who truly is the best player in the world has lifted the burden from the World Cup to capture all that magic, but as for Leauge of Legends, Season 3 World Championship is all we've got. The way things are structured right now is far from perfect, and various points needs to be addressed. It's should be our job as fans.

That particular discussion was strictly about single elimination vs. double elimination. As far as spot allocation goes I'm also unhappy about it, they chose to sacrifice competition in favor of marketing.

Next season there needs to be a universal calendar for regional leagues, with synchronized breaks for international tournaments. LCS is all fine and dandy but it was actually more entertaining to follow S2 when I would eagerly await the next big LAN.

I think that's pretty disingenuous to say that they're sacrificing competition in favor of marketing.

So you think Riot believes the 3rd place in EU & NA is better than the 3rd place in CN & KR? This is clearly a marketing decision, not a competitive one.

*insert neo post*
+ Show Spoiler +
On July 12 2013 04:35 NeoIllusions wrote:
@Letmelose, I hate to single you out because you are sincerely one of my favorite posters in this subforum because you put so much effort and thought into each of your posts. You are a quality user in our community.

I would wish that you move away from the "competitive integrity" phrase when expressing your disdain for the tournament layout. The difference in entries is that NA/EU get 3 and the rest get 2. As our resident Korean fan, I can see why you're pissed that not all the regions have the same number of starting entries. There's an odd number of region for number of entries to make a bracket of the appropriate size for the playoffs. I don't think it comes as a surprise why Riot has given an extra entry each to NA and EU but that hardly disputes the fact that the best teams will make it through and eventually win Worlds.

So what it comes down to it is that you're unhappy that other subsequent top tier teams don't get an opportunity to attend. But that goes back to the point that the best teams will make it, if you don't make the cutoff, then you weren't good enough. The ability of each region is relative, just because the 3rd entry of Korea is better than the 3rd entry of NA is moot. It is slightly unfair to the Asian regions but it hardly deems enough to call the entire tournament a shamble and facade because the starting entries wasn't equal.

Also, if you have a better format that takes time and money into consideration, feel free to share.
I personally think the format is fine and that the best team of Season 3 will win.

Lastly, I've opened a new thread specifically for the Season 3 postseason stuff. So if everyone would slowly trickle over there for discussion, it'd be appreciated.


I don't see a single argument there that invalidates what I said. I understand why they did it, but that doesn't change the fact that the spot allocation is not based on competitive strenght.

And I also disagree with his argument that "if you don't make the cutoff, then you weren't good enough", given how close things are at the top in KR & CN - the 3rd/4th place there actually has a chance to make the final unlike ATN or CLG. Ozone finished 5th-8th before winning Spring, OMG was 4th or 5th in CN before LPL Spring.

You're trying to convince me that water isn't wet.

Oh; so you want an arbitrary region number based on how they "feel" the regions should be? that'd cause way more uproar than the way its set up now.

Or maybe you want SC2's WCS set up right now? lol.


Don't be so passive aggressive please. I'm pretty sure what he (and a lot of people) want is just equal slots for every major region (KR/CN/EU/NA) which is hardly much to ask.

I'm a bit torn myself since I mostly agree with letmelose and it really is a sort of slope into non-competitive entertainment. At the same time I don't think this is as bad as it's made out to be, it won't make the tournament a 'farce' or anything, it'll just be not as fair as it should have been.

At some level every tournament is just a 'showmatch,' because its goal is to find a winner on a very limited timescale. The most accurate representations of team skill would involve league or round-robin formats, but that's much different in terms of entertainment value.
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2013-07-11 20:38:58
July 11 2013 20:25 GMT
#802
On July 12 2013 05:21 Slusher wrote:
Show nested quote +
On July 12 2013 04:58 nanospartan wrote:
On July 12 2013 04:46 cLutZ wrote:
On July 12 2013 04:39 Ketara wrote:
In other news.

I've seen a couple Jayce's since the patch and they still seem pretty goddamn strong, what do you guys think about him post-nerf?


Hes still good.

Thats why on the PBE forums some guy from riot posted something that was going to go up: basically a complete change to jayce.
http://na.leagueoflegends.com/board/showthread.php?p=39654745#post39654745

Q_Q my heart, those olaf level nerfs... riot pls Q_Q


That thread lol massive Jayce nerfs proposed, 2nd reply asking for further nerfs.

Honestly I don't see why they don't let current Jayce play out a bit, especially considering how long they let muramana Jayce ride. He's still good but I feel like he's managable now. At this rate he won't even be released to competition before he's nerfed a 2nd time.

In this post Xyph admits the current nerfs are bandaid nerfs (I didn't know Jayce had a below average winrate)
http://na.leagueoflegends.com/board/showthread.php?p=39656450#39656450
it seems that the remake is more like a replacement for the current nerfs to shift more value to his other abilities

damn i meant to edit prev post
Alaric
Profile Joined November 2009
France45622 Posts
July 11 2013 20:26 GMT
#803
Xypherous basically said "We can only nerf Jayce now, because the "best" use case is something we dislike, and what's the point of buffing stuff that's not as good anyway? So better change how Jayce is so we can try more easily to have several styles viable".

tl;dr as long as Jayce is that dick spamming your team for a third of their health from fog every 10s or so and able to destroy you because his W's cooldown lets you chain 6 130% damage autos with 2.5 AS, and alternatives aren't as strong as that, Riot won't like him.
Cant take LMS hipsters serious.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-07-11 20:30:49
July 11 2013 20:29 GMT
#804
Anyone else hate oracles being retained even if you die? It feels like oracles come out 15 minutes into the game and there's a lot of really random, annoying fights over no objectives because neither team wants to be completely blind.
cLutZ
Profile Joined November 2010
United States19573 Posts
July 11 2013 20:36 GMT
#805
On July 12 2013 05:26 Alaric wrote:
Xypherous basically said "We can only nerf Jayce now, because the "best" use case is something we dislike, and what's the point of buffing stuff that's not as good anyway? So better change how Jayce is so we can try more easily to have several styles viable".

tl;dr as long as Jayce is that dick spamming your team for a third of their health from fog every 10s or so and able to destroy you because his W's cooldown lets you chain 6 130% damage autos with 2.5 AS, and alternatives aren't as strong as that, Riot won't like him.


Its basically the Rengar problem. Except less bad, because he uses mana. O Wait...tear.
Freeeeeeedom
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
July 11 2013 20:51 GMT
#806
On July 12 2013 05:29 zer0das wrote:
Anyone else hate oracles being retained even if you die? It feels like oracles come out 15 minutes into the game and there's a lot of really random, annoying fights over no objectives because neither team wants to be completely blind.


More action is always for the best.

Anyone get the new summoner icons yet? They look pretty awesome.
canucks12
Profile Blog Joined June 2009
Canada812 Posts
July 11 2013 20:52 GMT
#807
Gotta buy the VES icon when I get home from work. And maybe dig as well.
gtrsrs
Profile Joined June 2010
United States9109 Posts
July 11 2013 20:58 GMT
#808
Yay! Thank you! We <3 all the support!
i play ... hearthstone =\^.^/= Winterfox
Kyrie
Profile Joined June 2013
1594 Posts
July 11 2013 21:05 GMT
#809
On July 12 2013 05:51 KillerSOS wrote:
Show nested quote +
On July 12 2013 05:29 zer0das wrote:
Anyone else hate oracles being retained even if you die? It feels like oracles come out 15 minutes into the game and there's a lot of really random, annoying fights over no objectives because neither team wants to be completely blind.


More action is always for the best.

Anyone get the new summoner icons yet? They look pretty awesome.


come now. always? there might be a lot more action if champion kills were worth 2000 gold, but this would hardly be good for the game. there are good arguments in favor of the oracles change, but the 'no bad fight' view is certainly not one
benefluence
Profile Joined January 2010
United States158 Posts
July 11 2013 21:16 GMT
#810
Does it bother anyone else when commentators completely ignore wave position when talking about CS scores? E.G. saying someone is 'slightly behind' when there's a big wave pushing into their tower that they just haven't cleared yet.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2013-07-11 21:26:25
July 11 2013 21:26 GMT
#811
On July 12 2013 06:16 benefluence wrote:
Does it bother anyone else when commentators completely ignore wave position when talking about CS scores? E.G. saying someone is 'slightly behind' when there's a big wave pushing into their tower that they just haven't cleared yet.


No because they can only go off current info, and it's hard as fuck to compare cs across the map while also checking all the waves and making sure nothing happens while listening to someone else while also commentating. Plus, if something happens (ie: sudden teamfight) they might miss the cs.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
July 11 2013 21:26 GMT
#812
On July 12 2013 06:16 benefluence wrote:
Does it bother anyone else when commentators completely ignore wave position when talking about CS scores? E.G. saying someone is 'slightly behind' when there's a big wave pushing into their tower that they just haven't cleared yet.


Yeah, the better commentators do pay attention to this though.
No I'm never serious.
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
July 11 2013 21:27 GMT
#813
On July 12 2013 06:16 benefluence wrote:
Does it bother anyone else when commentators completely ignore wave position when talking about CS scores? E.G. saying someone is 'slightly behind' when there's a big wave pushing into their tower that they just haven't cleared yet.

conversly i often hear them say things like: <blah> is gonna catch up in cs pushing that massive wave back up top etc.
so they kinda do pay attention to it sometimes ~~
BW pros training sc2 is like kiss making a dub step album.
LighT.
Profile Joined December 2010
Canada4501 Posts
July 11 2013 21:42 GMT
#814
Why dont they the icons for KT Rolster or CJ Entus?
Disappoint :<.
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
July 11 2013 21:43 GMT
#815
Hmm, kinda thinking of buying a velocity icon to support velocity, im not a fan of em (clgclgclgclgclg) but i used to play little bit of BW with cris back in the day. Im so stingy with RP though x.x
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
July 11 2013 21:43 GMT
#816
Honestly a lot of people are ignoring some of Xypherous' posts in that thread which basically says his W is going to be very low CD at high ranks.

Gotta say though, for champions that are 'broken competitively but fine solo Q' I'm kinda pissed they're completely revamping Jayce but not TF. I really liked playing Jayce and his 'reworked' kit doesn't excite me very much.
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 11 2013 21:48 GMT
#817
[image loading]

Curse or Die!
liftlift > tsm
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 11 2013 22:11 GMT
#818
I'm actually kinda sad they want to rework jayce. He's one of the few extremely powerful skill based champions, where an all-star player can run away with the game and single handedly carry 4 people to victory if they meatshield him.

As for the allstars, I'm kinda sad that they don't do something like what MLG does, 2 separate double elim brackets so the final is going to be a fresh matchup. Maybe do something with the loser's bracket so that they alternate sides of the bracket.

Goal is to declare a world champion, might as well make them work for it.
Porouscloud - NA LoL
FSKi
Profile Blog Joined November 2011
United States901 Posts
July 11 2013 22:12 GMT
#819
--- Nuked ---
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-07-11 22:14:40
July 11 2013 22:13 GMT
#820
On July 12 2013 06:43 Serelitz wrote:
Honestly a lot of people are ignoring some of Xypherous' posts in that thread which basically says his W is going to be very low CD at high ranks.

Gotta say though, for champions that are 'broken competitively but fine solo Q' I'm kinda pissed they're completely revamping Jayce but not TF. I really liked playing Jayce and his 'reworked' kit doesn't excite me very much.


that's the cost of the fact they've never really gotten better at releasing champions that are a net benefit to gameplay. I think the realization they were going to completely screw up the game in the long term is what prompted them to finally move from a ridiculous champion per two weeks release schedule to what they have now, which seems to be "as long as it takes". Look at how many guys they've got in the rework pipeline atm, they've made so so so many mistakes with champion releases and there's just no choice but to piss people in the process of fixing them.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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