On July 30 2013 04:18 nafta wrote: I have literally not seen a single taric in months.Do people still play him?You don't need to have hybrid pens.They help but they are not that needed.I have 122 games with lulu and all of em I've ran only armor/armor/mr/gp10 and still can do fine.
I play him. Personally I think his heal is his strongest skill by far now, and everyone trying to play him by maxing w first now is crazy. It's only 40 extra damage and 5 extra armor per level, you don't get the obnoxious flat armor aura anymore without actually building armor. You're basically playing a gimped Leona if you max his w first these days.
And if you're maxing heal you're basically playing a gimped Sona, imo.
tarics heal is way way stronger (you have to auto hit to spam it tho, especally hitting champs) than sona and heg doesnt harass anywhere near sona levels so that comparision makes no sense taric with w max is a better sona comparision but even then sona does more damage
On July 30 2013 03:09 Requizen wrote: Oh man Special Forces Gangplank going to be on sale.
Too bad my GP sucks buttdick.
You're probably one of those noobs who uses his ult and TP to help the team, it's all about maintaining maximum farm efficiency for ultra profit.
He's like my 3rd or 4th most played, only one in top 5 with a negative ratio.
I had a 35% win rate lulu sticking out like sore thumb on my top 5 played, fortunately my 76.5% win rate janna has finally broken top 5 so now it doesn't look at bad :>
Lol I have the same thing with <40% winrate on lulu and > 70% on janna. It absolutely baffles me because I dont feel like my lulu play is that terrible... maybe it's just a small sample size despite being in my top 3 most played, or maybe I just secretly suck at Lulu and im too dumb to realize it.
There's almost no risk to playing Janna. You can do everything that she does to make plays and be at almost zero risk. Lulu requires a bit more risk to play fully. I think it's just a matter of Janna being really easy and safe to play to her full potential.
On July 30 2013 04:36 JimmiC wrote: When I read cancles auto attack animation this means you get another aut right away? I've been reading it with the tiamat and I've never done this, at least not on purpose. So you AA use it and AA again instantly? If this is not how it works and someone could clarify that would be great. thanks.
Tiamat does not reset the autoattack timer, but certain moves may. Ex: Talon Q. Nidalee Kitty Q.
The reason things seem accelerated with Tiamat is just animation blending. Character state animations tend to loop or return to idle. When you interrupt character state sequences by interleaving additional states, it can give the illusion that future states in the sequence are sped up.
Tiamat is able to be performed asynchronously with most other animations. This includes auto attacks. The animation blending used to display the character exiting the Tiamat animation into their next action gives the illusion that your next action is accelerated.
On July 30 2013 03:09 Requizen wrote: Oh man Special Forces Gangplank going to be on sale.
Too bad my GP sucks buttdick.
You're probably one of those noobs who uses his ult and TP to help the team, it's all about maintaining maximum farm efficiency for ultra profit.
He's like my 3rd or 4th most played, only one in top 5 with a negative ratio.
I had a 35% win rate lulu sticking out like sore thumb on my top 5 played, fortunately my 76.5% win rate janna has finally broken top 5 so now it doesn't look at bad :>
Lol I have the same thing with <40% winrate on lulu and > 70% on janna. It absolutely baffles me because I dont feel like my lulu play is that terrible... maybe it's just a small sample size despite being in my top 3 most played, or maybe I just secretly suck at Lulu and im too dumb to realize it.
There's almost no risk to playing Janna. You can do everything that she does to make plays and be at almost zero risk. Lulu requires a bit more risk to play fully. I think it's just a matter of Janna being really easy and safe to play to her full potential.
I would argue decision making for Lulu's ult is much easier than Janna, at least for me :\
On July 30 2013 06:16 caelym wrote: I played taric yesterday and his level 6 burst is pathetic
Guy got nerfed to shit. Not that I liked playing with/against Taric, but I'm always sad when there's really no place for a support in the game. And idk if I can think of any reason to play him above any other champ. Even the point-and-click stun is not that worthwhile right now.
On July 30 2013 03:09 Requizen wrote: Oh man Special Forces Gangplank going to be on sale.
Too bad my GP sucks buttdick.
You're probably one of those noobs who uses his ult and TP to help the team, it's all about maintaining maximum farm efficiency for ultra profit.
He's like my 3rd or 4th most played, only one in top 5 with a negative ratio.
I had a 35% win rate lulu sticking out like sore thumb on my top 5 played, fortunately my 76.5% win rate janna has finally broken top 5 so now it doesn't look at bad :>
Lol I have the same thing with <40% winrate on lulu and > 70% on janna. It absolutely baffles me because I dont feel like my lulu play is that terrible... maybe it's just a small sample size despite being in my top 3 most played, or maybe I just secretly suck at Lulu and im too dumb to realize it.
There's almost no risk to playing Janna. You can do everything that she does to make plays and be at almost zero risk. Lulu requires a bit more risk to play fully. I think it's just a matter of Janna being really easy and safe to play to her full potential.
It is easy to play safe with Janna, but it is certainly not easy to play to her full potential.
On July 30 2013 03:09 Requizen wrote: Oh man Special Forces Gangplank going to be on sale.
Too bad my GP sucks buttdick.
You're probably one of those noobs who uses his ult and TP to help the team, it's all about maintaining maximum farm efficiency for ultra profit.
He's like my 3rd or 4th most played, only one in top 5 with a negative ratio.
I had a 35% win rate lulu sticking out like sore thumb on my top 5 played, fortunately my 76.5% win rate janna has finally broken top 5 so now it doesn't look at bad :>
Lol I have the same thing with <40% winrate on lulu and > 70% on janna. It absolutely baffles me because I dont feel like my lulu play is that terrible... maybe it's just a small sample size despite being in my top 3 most played, or maybe I just secretly suck at Lulu and im too dumb to realize it.
There's almost no risk to playing Janna. You can do everything that she does to make plays and be at almost zero risk. Lulu requires a bit more risk to play fully. I think it's just a matter of Janna being really easy and safe to play to her full potential.
I would argue decision making for Lulu's ult is much easier than Janna, at least for me :\
On July 30 2013 03:09 Requizen wrote: Oh man Special Forces Gangplank going to be on sale.
Too bad my GP sucks buttdick.
You're probably one of those noobs who uses his ult and TP to help the team, it's all about maintaining maximum farm efficiency for ultra profit.
He's like my 3rd or 4th most played, only one in top 5 with a negative ratio.
I had a 35% win rate lulu sticking out like sore thumb on my top 5 played, fortunately my 76.5% win rate janna has finally broken top 5 so now it doesn't look at bad :>
Lol I have the same thing with <40% winrate on lulu and > 70% on janna. It absolutely baffles me because I dont feel like my lulu play is that terrible... maybe it's just a small sample size despite being in my top 3 most played, or maybe I just secretly suck at Lulu and im too dumb to realize it.
There's almost no risk to playing Janna. You can do everything that she does to make plays and be at almost zero risk. Lulu requires a bit more risk to play fully. I think it's just a matter of Janna being really easy and safe to play to her full potential.
I would argue decision making for Lulu's ult is much easier than Janna, at least for me :\
Jarvan is the only character in my top 12 most played champs i have a negative ratio with. 44%. All my supports have 50%+ with thresh being my lowest at 50% (with 25% of my games on thresh being 4v5s somehow) and janna at 100% with 4 games played.
On July 30 2013 06:23 PrinceXizor wrote: Jarvan is the only character in my top 12 most played champs i have a negative ratio with. 44%. All my supports have 50%+ with thresh being my lowest at 50% (with 25% of my games on thresh being 4v5s somehow) and janna at 100% with 4 games played.
While you're around, I just played a game of Lissandra with W max than E and it was pretty solid. They had a lot of melee champs so I was safe a lot of the time, but the difference in burst between W max and Q max felt noticeable. Still went double Dring but I'll get around to trying Chalice eventually.
On July 30 2013 03:09 Requizen wrote: Oh man Special Forces Gangplank going to be on sale.
Too bad my GP sucks buttdick.
You're probably one of those noobs who uses his ult and TP to help the team, it's all about maintaining maximum farm efficiency for ultra profit.
He's like my 3rd or 4th most played, only one in top 5 with a negative ratio.
I had a 35% win rate lulu sticking out like sore thumb on my top 5 played, fortunately my 76.5% win rate janna has finally broken top 5 so now it doesn't look at bad :>
Lol I have the same thing with <40% winrate on lulu and > 70% on janna. It absolutely baffles me because I dont feel like my lulu play is that terrible... maybe it's just a small sample size despite being in my top 3 most played, or maybe I just secretly suck at Lulu and im too dumb to realize it.
There's almost no risk to playing Janna. You can do everything that she does to make plays and be at almost zero risk. Lulu requires a bit more risk to play fully. I think it's just a matter of Janna being really easy and safe to play to her full potential.
It is easy to play safe with Janna, but it is certainly not easy to play to her full potential.
It's hard to play both champions to their full potential. The last 20% (arbitrary) of the skill curve is going to be difficult. However, just by being Janna you've made your life easier in terms of what you can get away with while fucking up. Basic LoL mechanics will get you further with Janna because she's less nuanced and has much longer range.
On July 30 2013 06:23 PrinceXizor wrote: Jarvan is the only character in my top 12 most played champs i have a negative ratio with. 44%. All my supports have 50%+ with thresh being my lowest at 50% (with 25% of my games on thresh being 4v5s somehow) and janna at 100% with 4 games played.
On July 30 2013 06:23 PrinceXizor wrote: Jarvan is the only character in my top 12 most played champs i have a negative ratio with. 44%. All my supports have 50%+ with thresh being my lowest at 50% (with 25% of my games on thresh being 4v5s somehow) and janna at 100% with 4 games played.
While you're around, I just played a game of Lissandra with W max than E and it was pretty solid. They had a lot of melee champs so I was safe a lot of the time, but the difference in burst between W max and Q max felt noticeable. Still went double Dring but I'll get around to trying Chalice eventually.
its not only burst but if you get ganked at level 3 or past the extra .1 second root/lvl can buy you 34-102 units you didn't have before, which can be enough to get you out of range of a lot of jungler stuff. and the extra auto attack at level 5+ from both you and your jungler during ganks can be pretty damn good as well.
On July 30 2013 06:23 PrinceXizor wrote: Jarvan is the only character in my top 12 most played champs i have a negative ratio with. 44%. All my supports have 50%+ with thresh being my lowest at 50% (with 25% of my games on thresh being 4v5s somehow) and janna at 100% with 4 games played.
On July 30 2013 06:23 PrinceXizor wrote: Jarvan is the only character in my top 12 most played champs i have a negative ratio with. 44%. All my supports have 50%+ with thresh being my lowest at 50% (with 25% of my games on thresh being 4v5s somehow) and janna at 100% with 4 games played.
While you're around, I just played a game of Lissandra with W max than E and it was pretty solid. They had a lot of melee champs so I was safe a lot of the time, but the difference in burst between W max and Q max felt noticeable. Still went double Dring but I'll get around to trying Chalice eventually.
its not only burst but if you get ganked at level 3 or past the extra .1 second root/lvl can buy you 34-102 units you didn't have before, which can be enough to get you out of range of a lot of jungler stuff. and the extra auto attack at level 5+ from both you and your jungler during ganks can be pretty damn good as well.
On July 30 2013 06:23 PrinceXizor wrote: Jarvan is the only character in my top 12 most played champs i have a negative ratio with. 44%. All my supports have 50%+ with thresh being my lowest at 50% (with 25% of my games on thresh being 4v5s somehow) and janna at 100% with 4 games played.
That's not a negative ratio.
Confirmed by 4th grade math book.
Differential, happy?
Oh yeah, that was also pretty big. Was able to turn around several tower dives with ease.
Oh yeah, that was also pretty big. Was able to turn around several tower dives with ease.
the worst thing about W >E > Q is getting used to it. but once you figure it out, or just played liss enough that you can adapt quickly, its superior at almost everything. its less good at tower diving without flash or anyone to tank for you. but its better at everything else.
Oh yeah, that was also pretty big. Was able to turn around several tower dives with ease.
the worst thing about W >E > Q is getting used to it. but once you figure it out, or just played liss enough that you can adapt quickly, its superior at almost everything. its less good at tower diving without flash or anyone to tank for you. but its better at everything else.
We need a Liss thread ASAP, Liss is my go to Mid champ these days so having a play to discuss her would be nice. I know someone said they were working on one but I'm not sure what the current status of it is. Maybe I'll work on a quick one that can be expanded. I mean I'll be around to edit it, not going anywhere anytime soon ha.
Oh yeah, that was also pretty big. Was able to turn around several tower dives with ease.
the worst thing about W >E > Q is getting used to it. but once you figure it out, or just played liss enough that you can adapt quickly, its superior at almost everything. its less good at tower diving without flash or anyone to tank for you. but its better at everything else.
How do you feel about W max versus bursty APs? I can definitely see how it works in other cases, but when getting 100-0'd by a non-melee champion is a possibility it seems like it could easily be a liability.
Oh yeah, that was also pretty big. Was able to turn around several tower dives with ease.
the worst thing about W >E > Q is getting used to it. but once you figure it out, or just played liss enough that you can adapt quickly, its superior at almost everything. its less good at tower diving without flash or anyone to tank for you. but its better at everything else.
How do you feel about W max versus bursty APs? I can definitely see how it works in other cases, but when getting 100-0'd by a non-melee champion is a possibility it seems like it could easily be a liability.
Like which bursty APs? stuff like lux you can force her to have to use singularity on your wave with your vastly quicker clear, so a good portion of her burst just won't be there, lux also suffers from actually being terrible at stopping the W max gank setup, since you can both close in on lux AND dodge her snare at the same time.
stuff like syndra shouldn't ever kill you until 6, when you can self ult to dodge her ultimate which you can do against the majority of level 6 = burst down matchups, like veigar, LB ect.
melee burst like fizz/akali isn't too much of an issue unless he outplays you, but being outplayed is being outplayed.
annie vs liss is a skill matchup. since you can abuse a stun coming up by clearing and forcing out the stun to clear a wave instead of attack you in addition to just in general both of you being able to kill the other with your combos
Ryze doesn't have the range to fight you outside of your creep wave when you clear vs him, so his sustained damage advantage is mitigated a bit by that flaw.
zyra is actually a very hard matchup though and it may just be because i'm bad vs her but i usually just resort to stalemate against her and clear wraiths inbetween waves, or go gank with your better mobility.
And malz can kill you if you get silenced, because he's malz and he does that to everyone*.
I was just thinking about abusive early game comps since I thought about the jayce e bush rush from late s2. If you grabbed galio jayce Janna and rushed with the dual speedups you can reach many of the enemy team's jungle bushes about 5-8s before they expect you to. It's not quite as good as it once was with the nerf to gate but it would be good for a one off cheese