Also has the benefit of smashing Zed (fking Zed) to pieces, so there is that. Generally weak in lane till ~level 7-9 though, but that depends on the matchup.
[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…
Forum Index > LoL General |
Lord Tolkien
United States12083 Posts
Also has the benefit of smashing Zed (fking Zed) to pieces, so there is that. Generally weak in lane till ~level 7-9 though, but that depends on the matchup. | ||
little fancy
Germany2504 Posts
On July 11 2013 03:27 SwizzY wrote: So does anyone have a list of generalities that they know for a ranked 5's team to follow? Just started one and we feel so aimless and inefficient in that we don't capture objectives readily, we turn a 20 minute stomp into a 30 or 35 min. close game, etc. The only thing we really follow is, "after you kill bot tower, rotate mid with jungler to siege mid tower" But then what happens when we don't win our lane/kill tower? We fucking flounder and it's just sad to see/play. Everyone is a fresh level 30 besides me and one other guy and we are just trying to develop clear goals for our team play that can at least somewhat circumvent some of their poor laning plays. tldr: what are some general rules of play for a ranked team that are a safe bet 80% of the time? some topics being: baron, dragon, buffs, and tower pushing/ending games as early as possible tyvm and sorry if my post seems a little vague Depends on the flow of the game. Basically, try to respond to every action the enemy takes and get the advantage going when you are ahead. However, telling from your story, I fear you will end like most of my ranked teams: stuck at some point or completely inactive. I have played for over a year with a pool of 6-8 players and we never could a solid team going farther than Gold III. Our skill levels just differ too much from each other's which seems to be exactly the same thing in your case. This will sooner or later cause discrepancy both on a personal and in-game level and prevent you from proceeding (unless your brand new 30s are actually able to improve and won't be stuck at a certain skill level like some of my scrub ingame friends do. These still make bronze V plays despite playing the game for almost 2 years). | ||
Scip
Czech Republic11293 Posts
JUNGLE GUIDE ONLY http://www.teamliquid.net/forum/viewmessage.php?topic_id=167340¤tpage=16#310 | ||
Sandster
United States4054 Posts
Why the hell don't I play this guy... EDIT: Watch the OGN game that's about to come on right now. Shy plays a mean Vlad this game. | ||
sob3k
United States7572 Posts
On July 11 2013 03:27 Kenpark wrote: Hmm Syndra ye how could I forget her too being the dedicated Bjergsen fanboy that I am. Also she is a lane bully and probably 90% of silver mids have never played vs her. That sounds like a good plan. On the matter of being hard to play. I found that be very subjective. People always said how easy and free elo Kha is and I never could make him work for me, while I have really decent success on Ori for example. I think I may look into some Syndra and Vlad guides and go from there. Thx for all the input mates !!! Sit mid and farm into a god? Veigar fits that description. Also very easy to do on Cass, but she is quite hard to play. | ||
nafta
Bulgaria18893 Posts
On July 11 2013 03:44 Sandster wrote: Vlad has the huge weakness of being one of the worst gank assist laners in the game (right below Nidalee, since he technically has a slow) so your jungler can't really gank your lane. You also need to get a feel for his levels 1-5 in whether to use Q on last hitting or trades, and many lanes can bully you. But once you are past the awkward first few levels, you have build paths to deal with every threat in the game and eventually become almost Ryze-like in tankiness and overall team fight presence. Why the hell don't I play this guy... EDIT: Watch the OGN game that's about to come on right now. Shy plays a mean Vlad this game. The same thing always happens."Jungler don't come top early I am useless" then he comes top and we die 2v2. | ||
Frolossus
United States4779 Posts
On July 11 2013 03:32 Lord Tolkien wrote: Vlad's always nice to learn. Can send him top too if you need him there and have a good matchup. Also has the benefit of smashing Zed (fking Zed) to pieces, so there is that. Generally weak in lane till ~level 7-9 though, but that depends on the matchup. how does one build/spec vlad to adequately deal with zed? zed had been giving me a fair amount of trouble mid lane for a while | ||
kainzero
United States5211 Posts
On July 11 2013 03:27 Kenpark wrote: Hmm Syndra ye how could I forget her too being the dedicated Bjergsen fanboy that I am. Also she is a lane bully and probably 90% of silver mids have never played vs her. That sounds like a good plan. On the matter of being hard to play. I found that be very subjective. People always said how easy and free elo Kha is and I never could make him work for me, while I have really decent success on Ori for example. I think I may look into some Syndra and Vlad guides and go from there. Thx for all the input mates !!! I don't think Syndra's necessarily hard to play, but missing your stun is big, especially in the mid game when your Scatter is only rank 1. Very subtle things like casting Summon Sphere outside of your range with plans to do a quick QE might result in only doing E. She's only a lane bully versus certain mids since she can wear them down safely, but against someone like Ryze or Annie with solid stuns/snares it can be hard to get in range. In teamfights the biggest decision you have to make is deciding whether to save your Ult for raw burst or for doing an RE combo to stun. And you may have to decide that in a split second. | ||
ComaDose
Canada10352 Posts
Best change imo as someone who jungles and doesnt play nunu ![]() | ||
Flakes
United States3125 Posts
On July 11 2013 02:58 Sandster wrote: You said "safe early pick". Vlad, Gragas, Cho, and to some extent Zyra/Rumble fit this category, because they aren't dead giveaways that you're going mid with them. The first 3 also don't have any hard counters. Agree 100% with Gragas and Cho. For Vlad, I think Fizz qualifies as a hard counter with his dive/gapclosing pwer, strong DoT that ticks through pool, and high-uptime heal reduction. In lane, Fizz is strongest when Vlad is at his weakest, and by the time Vlad gets his super health-gain going, Fizz can just make use of his superior roam. | ||
![]()
Carnivorous Sheep
Baa?21242 Posts
On July 11 2013 03:51 sob3k wrote: Sit mid and farm into a god? Veigar fits that description. Also very easy to do on Cass, but she is quite hard to play. Veigar is a shit late game champ, he is not a "farm into a god" champion at all :< On July 11 2013 04:00 Flakes wrote: Agree 100% with Gragas and Cho. For Vlad, I think Fizz qualifies as a hard counter with his dive/gapclosing pwer, strong DoT that ticks through pool, and high-uptime heal reduction. Vlad has a lot of hard counters. Like a lot. Fizz, however, is not actually one of them... | ||
cLutZ
United States19573 Posts
On July 11 2013 03:58 ComaDose wrote: I am so happy that nunu will be less of a terror to jungle against now. Best change imo as someone who jungles and doesnt play nunu ![]() Is he really that much less bad? I still feel like he does most of the same things, just can't do the stupid LVL 1 Flash-Consume stuff. | ||
Sandster
United States4054 Posts
Vlad has a lot of hard counters. Like a lot. Fizz, however, is not actually one of them... Vlad has a lot of trouble with certain top laners, but mid is generally an easier time. It's balanced by the fact that you are absolute shit for ganks or jungle control compared most mids early on. As for Zed - you rush either seeker or revolver (whatever you can buy on the first back) and get the other, and then get zhonya to completely neuter him. Have to not take too much living shadow poke early though. | ||
ComaDose
Canada10352 Posts
On July 11 2013 04:07 cLutZ wrote: Is he really that much less bad? I still feel like he does most of the same things, just can't do the stupid LVL 1 Flash-Consume stuff. He is still strong and scary. Which is cool and good! But it takes away that feeling of hopelessness if you see him coming for any of your buff camps ever. | ||
Flakes
United States3125 Posts
On July 11 2013 04:01 Carnivorous Sheep wrote: Vlad has a lot of hard counters. Like a lot. Fizz, however, is not actually one of them... I'm bad at mid and am easily convinced -- how would the lane go in your opinion? | ||
nafta
Bulgaria18893 Posts
| ||
Frolossus
United States4779 Posts
On July 11 2013 04:00 Flakes wrote: Agree 100% with Gragas and Cho. For Vlad, I think Fizz qualifies as a hard counter with his dive/gapclosing pwer, strong DoT that ticks through pool, and high-uptime heal reduction. In lane, Fizz is strongest when Vlad is at his weakest, and by the time Vlad gets his super health-gain going, Fizz can just make use of his superior roam. vlad gets dicked by rumble/cass/swain On July 11 2013 04:09 Flakes wrote: I'm bad at mid and am easily convinced -- how would the lane go in your opinion? fizz has a healing debuff and tons of damage + mobility pre6 matchup favors him heavily | ||
![]()
onlywonderboy
United States23745 Posts
On July 11 2013 02:29 TheYango wrote: The proc only works on his autoattacks. Practically speaking Elder Lizard has nicer synergy, it's just that Tear-based items are so good right now in general. I like IBG. Gives some much needed mana and the slow is nice for keeping enemies in Gatling Gun. Plus he has those high base damages so he still hurts. | ||
![]()
Carnivorous Sheep
Baa?21242 Posts
On July 11 2013 04:09 Flakes wrote: I'm bad at mid and am easily convinced -- how would the lane go in your opinion? Majority of the time Fizz is looking for an all-in, either super early (1-3) or at level 6. Post 6 is no problem since you can pool any all-in attempts as long as you're not horribly mis-positioned, and eq with revolver will completely outpush Fizz. Fizz has poor waveclear and being stuck under tower for a majority of the time neutralizes a lot of his threat. The alternative is for him to get jungler to cover, in which case you're taking a person off the map anyways. His E-max wave clear is OK, but it's still mana intensive, requires blue buff, and also takes away his most important skill, which will also completely destroy his all-in and escape potential. Just play like a giant pussy at level 2 to 3. At level 1 just walk up and Q him everytime off CD and sneak in a couple autos - he's no threat to you with one spell, since he has no sustained DPS with q-e, and no way to gapclose if he takes w. Don't let the wave be pushing away from you too much when you guys hit 2-3 cause then he can threaten an all-in and zone you. After you get past the most dagerous early levels (give up farm level 2-3 if you have to, mid is short enough that you get exp anyways, it's just a few creeps) and you should be fine vs him. In the end, you're still a ranged vs. a melee, as well as manaless vs. mana, and everytime you see him blow an important cooldown (either Q or E) just walk up and eq him a bit to keep him from totally walking over you. Fizz mana costs are pretty high and he can't really all-in every time his skills are off-cd, mana will be a big concern for him. The lane does require a bit of careful playing since one misstep and you die horribly, and likely will keep dying horribly if you give a fizz a kill cause Fizz is stupid OP champion, but that's just true for any lane, not limited to Vlad. Vlad is fine vs. Fizz imo. | ||
AsnSensation
Germany24009 Posts
http://www.gamespot.com/events/game-crib-tsm-snapdragon/gamecrib-season-2-tsm-episode-1-false-start-6411256 | ||
| ||