I remember sth about a rework on Xerath ? Is that already done ? Not eager to learn a champ that is getting a rework soon.
[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…
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Kenpark
Germany2350 Posts
I remember sth about a rework on Xerath ? Is that already done ? Not eager to learn a champ that is getting a rework soon. | ||
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TheYango
United States47024 Posts
On July 11 2013 02:11 arb wrote: does give him decent ad, and lets you spam like a madman. not too bad imo. + the proc The proc only works on his autoattacks. Practically speaking Elder Lizard has nicer synergy, it's just that Tear-based items are so good right now in general. | ||
arb
Noobville17920 Posts
On July 11 2013 02:29 TheYango wrote: The proc only works on his autoattacks. Practically speaking Elder Lizard has nicer synergy, it's just that Tear-based items are so good right now in general. I know, I was just throwing that in there as another reason. :x | ||
Taktik
Poland680 Posts
On July 11 2013 01:30 DrunkenOne wrote: I'm not even sure what it would take to get GP really viable again, obv no animation on e, but what else? Maybe rebuff his passive so it stacks more? Even with that it seems like the arms race top lane means he has to build tanky to survive, leaving him useless in midgame til he can farm up items, by which point the game is probably decided. Plus the "stay in lane farming for 25 mins while helping team with ult" is kind of obsolete with how fast laning phase ends nowadays, combined with his lack of pushing power, wave clear, and tower killing means he can't even punish the enemy top if they leave lane. I guess he could survive mid but even then why pick him over any other stronger AD mid? His ult needs to be anivia like or just completly changed. How can I even decide to fight 1 vs 1 in top lane when i know my ult CAN do zero damage. The cast times on W and E needs to be removed. The E also seems really bad. Its bad for 1v1 and its not that big of a deal in teamfights. They made his Q a farming tool, I say remove the bonus gold and mana refund and buff it somehow, its so easily countered with tabi and when his Q is countered he cant do much to u because its his only damaging ability! He also has no real gapcloser/escape and no CC besides tiny slows. He is bad top lane - cant win lanes 1/1 people, he is bad jungler - dont have dash/cc. | ||
cLutZ
United States19573 Posts
But that is just a muramana problem. Its a little like gunblade back when it was a faceroll Jax/Akali item. The power of the item varies a lot from champ to champ, and otherwise weak (Ashe ? Urgot), strong (Jayce), or decently balanced (Ezreal) and drastically changes their balance picture. | ||
Nobu
Spain550 Posts
Every guide should go on a different thread, so you can have a separated threads with updated info, if not, it looks really hard to get more than one guide for a single champion, and the OP ends up always being outdated. | ||
Sandster
United States4054 Posts
Lissandra only if you are comfortable engaging for your team. I don't play her so I won't speak to her matchups. She is probably your best bet of the 3 though. Ahri is pretty safe, but she's not a "sit in your lane" type of champion. She does wraiths/wolves really slowly, blows a lot of mana to clear waves, and requires you to be mobile. She also has really bad matchups in Ryze and Kass (both of whom you'll see frequently in solo queue), and if you pick her early expect to see Dianas (which is REALLY hard for her). None of these 3 will compare to the true lane farmers, like Karthus/Anivia/Lux/TF/Jayce | ||
JustAGame
Germany161 Posts
Thanks to this patch her early and mid game was totally destroyed, her ult deals 50% less damage than her Q skill up to lvl 11. Even with 3/0 (thanks to my jungler) and 2 levels /1 items ahead of my lane opponent it was impossible to push him out of the lane. At level 16 the ult finally deals the same damage it did before the patch. The lategame is also worse than before. First, being fed is kinda impossible, thanks to the useless mid game. Second, good old W Q R wont deal much damage. Le Blanc can no longer oneshot the carry in the back. If he has banshees or any kind of shield on him you will not even get half of his hp down, since the ult now needs to be triggered with another skill to deal real damage. The carries are usually in the back requiring LB to use W as a gap closer in the first place ( so it cant be used to trigger the damage). Sum up: LB lost about 12% dmg on Q (max level), 25% of silence duration, 50% dmg on R until lvl 16 and her ability to poke at long range with WQR in teamfgihts.She also lost her ability to deal damage with Q without adding another skill, making her even more useless in teamfights. Rip LB ![]() | ||
Wineandbread
United States2065 Posts
Dat oracles change seems pretty huge. I wonder what it will take for people to start taking clairvoyance again | ||
arb
Noobville17920 Posts
On July 11 2013 02:31 cLutZ wrote: If missiles proc'd the passive, then I think he would have something. But that is just a muramana problem. Its a little like gunblade back when it was a faceroll Jax/Akali item. The power of the item varies a lot from champ to champ, and otherwise weak (Ashe ? Urgot), strong (Jayce), or decently balanced (Ezreal) and drastically changes their balance picture. I wouldn't say weak on Urgot, if anything i think it makes him more viable tbh. | ||
wei2coolman
United States60033 Posts
On July 11 2013 02:43 Wineandbread wrote: Every time I build tear first on Corki I lose :bad: Dat oracles change seems pretty huge. I wonder what it will take for people to start taking clairvoyance again You don't build tears first. You can probably get away with building it a bit later. | ||
Kenpark
Germany2350 Posts
On July 11 2013 02:33 Sandster wrote: Xerath rework still coming. Lissandra only if you are comfortable engaging for your team. I don't play her so I won't speak to her matchups. She is probably your best bet of the 3 though. Ahri is pretty safe, but she's not a "sit in your lane" type of champion. She does wraiths/wolves really slowly, blows a lot of mana to clear waves, and requires you to be mobile. She also has really bad matchups in Ryze and Kass (both of whom you'll see frequently in solo queue), and if you pick her early expect to see Dianas (which is REALLY hard for her). None of these 3 will compare to the true lane farmers, like Karthus/Anivia/Lux/TF/Jayce Ok thx for the heads up. So I guess none of them fits my style then. Hmm Karthus I really hate his q mechanic, Anivia not even Froggen can make work atm, TF is prob too hard for me (we are talking about a silver 2 player here), Jayce just got nerfed hard from what I can figure and Lux I play now and then, but I would really like sth with more impact in tfs. So who else is there besides Ori, who I love to play, that can just sit in mid and farm and have great late game and teamfight potential ? Only Ryce left that also gets competitive playtime ? | ||
cLutZ
United States19573 Posts
On July 11 2013 02:47 arb wrote: I wouldn't say weak on Urgot, if anything i think it makes him more viable tbh. I probably wrote that wrong. I said, that Urgot is a bit on the weak side without Manamune being in the game. But he is one of the best users of it, and it gives him pretty good damage and papers over some of his weaknesses. Not that I want to see more Urgots unless he gets an Armor of the 5th Age Urgot skin. | ||
arb
Noobville17920 Posts
On July 11 2013 02:51 cLutZ wrote: I probably wrote that wrong. I said, that Urgot is a bit on the weak side without Manamune being in the game. But he is one of the best users of it, and it gives him pretty good damage and papers over some of his weaknesses. Not that I want to see more Urgots unless he gets an Armor of the 5th Age Urgot skin. Ahh just sounded like you were saying Muramana is bad on urgot i was like wat lol | ||
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Carnivorous Sheep
Baa?21242 Posts
On July 11 2013 02:51 Kenpark wrote: Ok thx for the heads up. So I guess none of them fits my style then. Hmm Karthus I really hate his q mechanic, Anivia not even Froggen can make work atm, TF is prob too hard for me (we are talking about a silver 2 player here), Jayce just got nerfed hard from what I can figure and Lux I play now and then, but I would really like sth with more impact in tfs. So who else is there besides Ori, who I love to play, that can just sit in mid and farm and have great late game and teamfight potential ? Only Ryce left that also gets competitive playtime ? Ziggs and Malzahar. Amazing waveclear, strong late game, and easy to roam/counter roam if necessary due to the fact that your wave is always pushed to their tower. Flexibility to take TP too on Malz/Ziggs if necessary (though I think Ignite is kind of needed on Ziggs most of the time) Drawbacks would be unreliable-non existent escape/self peel, and the fact that as more traditional APs, they get demolished by FOTM shit like Jayce and Zed. | ||
Sandster
United States4054 Posts
On July 11 2013 02:51 Kenpark wrote: Ok thx for the heads up. So I guess none of them fits my style then. Hmm Karthus I really hate his q mechanic, Anivia not even Froggen can make work atm, TF is prob too hard for me (we are talking about a silver 2 player here), Jayce just got nerfed hard from what I can figure and Lux I play now and then, but I would really like sth with more impact in tfs. So who else is there besides Ori, who I love to play, that can just sit in mid and farm and have great late game and teamfight potential ? Only Ryce left that also gets competitive playtime ? I wouldn't play Orianna in Silver 2. I did for a bit when I was Silver 2 and it didn't work well, partly b/c of my mechanical skill and mostly because the team simply doesn't utilize Shockwave well, and her own damage is fairly lackluster. I have played TF a lot from Silver 1 to Gold 3 (where I am now), and put in probably 30-40 games overall between practice/normals/ranked. The first 5 games or so are all focused on locking cards correctly, but eventually you get to a point where you know "red yellow blue" and don't really have to focus on it much. But his teamfight is nowhere near, say, a Xerath, and again teams at this level sometimes doesn't use TF's ult very well later on in the game. (Lost a lot of games with early leads) Honestly I wouldn't look at competitive teams to see what works for you. Ryze is definitely one of the strongest mids, but you can farm on everyone with range. Vlad is extremely good at farming past the early levels and an absolute monster later on, for example. Zyra, Cho, Gragas, Kayle, Rumble, Viktor, and Ziggs are also possibilities with great waveclear and teamfight potential. And then there's always Morde... EDIT: Syndra! How could I forget Syndra. But she's definitely not easy to play. EDIT2: You said "safe early pick". Vlad, Gragas, Cho, and to some extent Zyra/Rumble fit this category, because they aren't dead giveaways that you're going mid with them. The first 3 also don't have any hard counters. | ||
thenexusp
United States3721 Posts
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LaNague
Germany9118 Posts
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SwizzY
United States1549 Posts
The only thing we really follow is, "after you kill bot tower, rotate mid with jungler to siege mid tower" But then what happens when we don't win our lane/kill tower? We fucking flounder and it's just sad to see/play. Everyone is a fresh level 30 besides me and one other guy and we are just trying to develop clear goals for our team play that can at least somewhat circumvent some of their poor laning plays. tldr: what are some general rules of play for a ranked team that are a safe bet 80% of the time? some topics being: baron, dragon, buffs, and tower pushing/ending games as early as possible tyvm and sorry if my post seems a little vague | ||
Kenpark
Germany2350 Posts
On July 11 2013 02:58 Sandster wrote: I wouldn't play Orianna in Silver 2. I did for a bit when I was Silver 2 and it didn't work well, partly b/c of my mechanical skill and mostly because the team simply doesn't utilize Shockwave well, and her own damage is fairly lackluster. I have played TF a lot from Silver 1 to Gold 3 (where I am now), and put in probably 30-40 games overall between practice/normals/ranked. The first 5 games or so are all focused on locking cards correctly, but eventually you get to a point where you know "red yellow blue" and don't really have to focus on it much. But his teamfight is nowhere near, say, a Xerath, and again teams at this level sometimes doesn't use TF's ult very well later on in the game. (Lost a lot of games with early leads) Honestly I wouldn't look at competitive teams to see what works for you. Ryze is definitely one of the strongest mids, but you can farm on everyone with range. Vlad is extremely good at farming past the early levels and an absolute monster later on, for example. Zyra, Cho, Gragas, Kayle, Rumble, Viktor, and Ziggs are also possibilities with great waveclear and teamfight potential. And then there's always Morde... EDIT: Syndra! How could I forget Syndra. But she's definitely not easy to play. EDIT2: You said "safe early pick". Vlad, Gragas, Cho, and to some extent Zyra/Rumble fit this category, because they aren't dead giveaways that you're going mid with them. The first 3 also don't have any hard counters. Hmm Syndra ye how could I forget her too being the dedicated Bjergsen fanboy that I am. Also she is a lane bully and probably 90% of silver mids have never played vs her. That sounds like a good plan. On the matter of being hard to play. I found that be very subjective. People always said how easy and free elo Kha is and I never could make him work for me, while I have really decent success on Ori for example. I think I may look into some Syndra and Vlad guides and go from there. Thx for all the input mates !!! | ||
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